import { BodyModel } from './body-model';
import { Color, Scene } from 'three';
import { Decal } from '../../model/decal';
import { PaintConfig } from '../../model/paint-config';
import { Body } from '../../model/body';
import { DecalAssets } from '../../loader/decal/decal-assets';
import { SlimeAssets } from '../../loader/body/slime-loader';
/**
 * Class for the 3D model of Ecto-1. Needed because paints cannot be applied to this body.
 */
export declare class SlimeModel extends BodyModel {
    private bodyDataOrange;
    private bodyDataBlue;
    private chassisDataOrange;
    private chassisDataBlue;
    private lensMaterial;
    constructor(body?: Body, decal?: Decal, bodyAssets?: SlimeAssets, decalAssets?: DecalAssets, paints?: PaintConfig);
    protected applyAssets(): void;
    dispose(): void;
    handleModel(scene: Scene): void;
    private applyTextures;
    setPaintColor(color: Color): void;
    changeDecal(decalAssets: DecalAssets, paints: PaintConfig): void;
    setPrimaryColor(color: Color): void;
    setAccentColor(color: Color): void;
    setDecalPaintColor(color: Color): void;
    protected copy(other: SlimeModel): void;
    clone(): SlimeModel;
}
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