import { Item } from './item';
/**
 * Rocket League decal.
 */
export declare class Decal extends Item {
    /**
     * Object representing the empty decal slot.
     */
    static readonly NONE: Decal;
    /**
     * Path to the base texture.
     */
    base_texture?: string;
    /**
     * Path to the RGBA map.
     */
    rgba_map?: string;
    /**
     * ID of the body this decal can be applied to. Null if universal.
     */
    body_id?: number;
    body_name?: string;
}
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