import { Item } from './item';
import { Quality } from './quality';
/**
 * Rocket League car topper.
 */
export declare class Topper extends Item {
    /**
     * Object representing the empty topper slot.
     */
    static readonly NONE: Topper;
    /**
     * Path to the GLTF model file of the topper.
     */
    model?: string;
    /**
     * Path to the base texture of the topper. Null if the texture is in the gltf file.
     */
    base_texture?: string;
    /**
     * Path to the RGBA map of the topper if paintable.
     */
    rgba_map?: string;
    /**
     * Path to the normal map of the topper.
     */
    normal_map?: string;
    constructor(id: number, icon: string, name: string, quality: Quality, paintable: boolean, model?: string, base_texture?: string, rgba_map?: string, normal_map?: string);
}
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