import { type IWorldObject, type IWorldObjectOptions } from "../worldObject/IWorldObject";
import { type IVector3D } from "@shared/common/utils";
export interface IEntityOptions extends IWorldObjectOptions {
}
export interface IEntity extends IWorldObject {
    get model(): number;
    get rotation(): IVector3D;
    setModel(value: string): void;
    setRotation(value: IVector3D): void;
}
