import { type IEntity, type IEntityOptions } from "../entity";
export interface IObjectOptions extends IEntityOptions {
}
export interface IObject extends IEntity {
    attachTo(entity: Handle, boneIndex: number, xPos: number, yPos: number, zPos: number, xRot: number, yRot: number, zRot: number, useSoftPinning: boolean, collision: boolean, isPed: boolean, vertexIndex: number, fixedRot: boolean): void;
    isAttachedTo(entity: number): boolean;
}
