import { type IBaseObject, type IBaseObjectOptions } from "../baseObject";
import { type IVector3D } from "../../../../shared/common/utils";
export interface IWorldObjectOptions extends IBaseObjectOptions {
}
export interface IWorldObject extends IBaseObject {
    get position(): IVector3D;
    get dimension(): number;
    setPosition(value: IVector3D): void;
    setDimension(value: number): void;
    setCoords(xPos: number, yPos: number, zPos: number, xAxis: boolean, yAxis: boolean, zAxis: boolean, clearArea: boolean): void;
}
