import { type IRageEntityOptions, RageEntity } from "../entity/RageEntity";
import { type IObject } from "../../../entities";
export interface IRageObjectOptions extends IRageEntityOptions<ObjectMp> {
}
export declare class RageObject extends RageEntity<ObjectMp> implements IObject {
    constructor(options: IRageObjectOptions);
    attachTo(entity: Handle, boneIndex: number, xPos: number, yPos: number, zPos: number, xRot: number, yRot: number, zRot: number, useSoftPinning: boolean, collision: boolean, isPed: boolean, vertexIndex: number, fixedRot: boolean): void;
    isAttachedTo(entity: number): boolean;
}
