import { type IEventsBridge } from "../../common/events/IEventsBridge";
import { type CCMPEventsManager } from "./CCMPEventsManager";
/**
 * Legacy bridge slot for CCMP raw events.
 *
 * Player lifecycle and stream events are handled by `CCMPPlayersManager`,
 * because it can resolve every native `ccmp.players.Player` into the stable
 * Rock-Mod `CCMPPlayer` instance before emitting internal `rm::*` events.
 */
export declare class CCMPEventsBridge implements IEventsBridge {
    private readonly _events;
    constructor(_events: CCMPEventsManager);
    registerRawEvents(): void;
    registerServerEvents(): void;
    private _resolveVehicleEventPayload;
}
