type CanvasImageSource = HTMLImageElement | HTMLVideoElement | HTMLCanvasElement;
export default class ToCanvas {
    private sourceElement;
    private timer;
    element: HTMLCanvasElement;
    private ctx;
    constructor(Element: CanvasImageSource);
    initCanvas(): HTMLCanvasElement;
    drawFrame(): void;
    play(): void;
    stop(): void;
}
export {};
