import type Camera from 'ui/camera/index.js';
import type { Projector } from 'ui/camera/projector/index.js';
import type { SkyboxWorkflow as SkyboxWorkflowSpec } from './workflow.spec.js';
import type { StyleDefinition } from 'style/style.spec.js';
import type { UrlMap } from 'util/index.js';
import type { WebGPUContext } from '../context/index.js';
/** Skybox Workflow renders a user styled skybox to the GPU */
export default class SkyboxWorkflow implements SkyboxWorkflowSpec {
    #private;
    context: WebGPUContext;
    facesReady: number;
    ready: boolean;
    fov: number;
    angle: number;
    matrix: Float32Array;
    pipeline: GPURenderPipeline;
    /** @param context - The WebGPU context */
    constructor(context: WebGPUContext);
    /** Setup the skybox workflow */
    setup(): Promise<void>;
    /** Destroy the skybox workflow */
    destroy(): void;
    /**
     * Update the skybox style
     * @param style - user defined style
     * @param camera - The camera
     * @param urlMap - The url map to properly resolve urls
     */
    updateStyle(style: StyleDefinition, camera: Camera, urlMap?: UrlMap): void;
    /**
     * Draw the skybox
     * @param projector - The projector
     */
    draw(projector: Projector): void;
}
