{
  "SquadType": {
    "Main": "STRIKER",
    "Support": "SPECIAL"
  },
  "BulletType": {
    "Explosion": "Explosive",
    "Pierce": "Piercing",
    "Mystic": "Mystic",
    "Normal": "Normal",
    "Sonic": "Sonic",
    "Mixed": "Varies"
  },
  "ArmorType": {
    "LightArmor": "Light",
    "HeavyArmor": "Heavy",
    "Unarmed": "Special",
    "ElasticArmor": "Elastic",
    "Normal": "Normal",
    "Structure": "Structure"
  },
  "ArmorTypeLong": {
    "LightArmor": "Light Armor",
    "HeavyArmor": "Heavy Armor",
    "Unarmed": "Special Armor",
    "Structure": "Structure",
    "ElasticArmor": "Elastic Armor",
    "Normal": "Normal Armor",
    "Mixed": "Varies"
  },
  "TacticRole": {
    "DamageDealer": "Dealer",
    "Tanker": "Tank",
    "Healer": "Healer",
    "Supporter": "Support",
    "Vehicle": "T.S."
  },
  "School": {
    "Abydos": "Abydos",
    "Arius": "Arius",
    "Gehenna": "Gehenna",
    "Hyakkiyako": "Hyakkiyako",
    "Millennium": "Millennium",
    "RedWinter": "Red Winter",
    "Shanhaijing": "Shanhaijing",
    "SRT": "SRT",
    "Trinity": "Trinity",
    "Valkyrie": "Valkyrie",
    "ETC": "Etc.",
    "Tokiwadai": "Tokiwadai",
    "Sakugawa": "Sakugawa",
    "Other": "Other"
  },
  "AdaptationType": {
    "Street": "Street",
    "Outdoor": "Outdoor",
    "Indoor": "Indoor"
  },
  "SchoolLong": {
    "Abydos": "Abydos High School",
    "Arius": "Arius Satellite School",
    "Gehenna": "Gehenna Academy",
    "Hyakkiyako": "Allied Hyakkiyako Academy",
    "Millennium": "Millennium Science School",
    "RedWinter": "Red Winter Federal Academy",
    "Shanhaijing": "Shanhaijing Academy",
    "SRT": "SRT Academy",
    "Trinity": "Trinity General School",
    "Valkyrie": "Valkyrie Police School",
    "ETC": "Etc.",
    "Tokiwadai": "Tokiwadai Middle School",
    "Sakugawa": "Sakugawa Middle School"
  },
  "Club": {
    "Kohshinjo68": "Problem Solver 68",
    "Justice": "Justice Task Force",
    "CleanNClearing": "Cleaning & Clearing",
    "BookClub": "Library Committee",
    "Countermeasure": "Foreclosure Task Force",
    "Engineer": "Engineering Department",
    "FoodService": "School Lunch Club",
    "Fuuki": "Prefect Team",
    "GourmetClub": "Gourmet Research Society",
    "HoukagoDessert": "After-School Sweets Club",
    "KnightsHospitaller": "Remedial Knights",
    "MatsuriOffice": "Festival Operations Department",
    "Meihuayuan": "Plum Blossom Garden",
    "Onmyobu": "Yin-Yang Club",
    "RemedialClass": "Make-Up Work Club",
    "SPTF": "Super Phenomenon Task Force",
    "Shugyobu": "Inner Discipline Club",
    "Endanbou": "Eastern Alchemy Society",
    "TheSeminar": "Seminar",
    "TrainingClub": "Athletics Training Club",
    "TrinityVigilance": "Trinity's Vigilante Crew",
    "Veritas": "Veritas",
    "NinpoKenkyubu": "Ninjutsu Research Club",
    "GameDev": "Game Development Department",
    "RedwinterSecretary": "Red Winter Office",
    "anzenkyoku": "Public Safety Bureau",
    "SisterHood": "The Sisterhood",
    "Class227": "Spec Ops No. 227",
    "Emergentology": "Medical Emergency Club",
    "RabbitPlatoon": "RABBIT Squad",
    "PandemoniumSociety": "Pandemonium Society",
    "AriusSqud": "Arius Squad",
    "HotSpringsDepartment": "Hot Springs Department",
    "TeaParty": "Tea Party",
    "PublicPeaceBureau": "Public Peace Bureau",
    "BlackTortoisePromenade": "Black Tortoise Promenade",
    "Genryumon": "Genryumon",
    "LaborParty": "Labor Party",
    "KnowledgeLiberationFront": "Knowledge Liberation Front",
    "Hyakkayouran": "Hyakkaryouran Resolution Council",
    "ShinySparkleSociety": "Sparkle Club",
    "AbydosStudentCouncil": "Abydos Student Council",
    "EmptyClub": "None"
  },
  "BossFaction": {
    "Decagrammaton": "Decagrammaton",
    "Slumpia": "Slumpia",
    "CommunioSanctorum": "Communio Sanctorum",
    "Kaitenger": "Kaitenger",
    "TheLibraryofLore": "The Library of Lore",
    "SevenPrisoners": "Seven Prisoners",
    "HundredGhostTales": "One Hundred Ghost Tales"
  },
  "Stat": {
    "Level": "Level",
    "MaxHP": "Max HP",
    "AttackPower": "ATK",
    "DefensePower": "DEF",
    "HealPower": "Healing",
    "AccuracyPoint": "Accuracy",
    "DodgePoint": "Evasion",
    "CriticalPoint": "Crit",
    "CriticalDamageRate": "Crit DMG",
    "HealEffectivenessRate": "Recovery Boost",
    "OppressionPower": "CC Power",
    "OppressionResist": "CC RES",
    "CriticalChanceResistPoint": "Crit RES",
    "CriticalDamageResistRate": "Crit DMG RES",
    "StabilityPoint": "Stability",
    "StabilityRate": "Stability Rate",
    "Range": "Normal Attack Range",
    "AmmoCount": "Mag Count",
    "AmmoCost": "Normal Attack Cost",
    "MoveSpeed": "MOV SPD",
    "DamageRatio": "DMG Dealt (Enemy)",
    "DamageRatio2": "DMG Dealt",
    "DamagedRatio": "DMG Resist (Enemy)",
    "DamagedRatio2": "DMG Resist",
    "ExDamagedRatio": "EX Skill DMG Resist",
    "EnhanceExDamageRate": "EX Skill DMG Dealt",
    "AttackSpeed": "ATK SPD",
    "BlockRate": "Block Rate Bonus",
    "DefensePenetration": "Defense Piercing",
    "RegenCost": "Cost Recovery",
    "EnhanceExplosionRate": "Explosive Effectiveness",
    "EnhancePierceRate": "Piercing Effectiveness",
    "EnhanceMysticRate": "Mystic Effectiveness",
    "EnhanceSonicRate": "Sonic Effectiveness",
    "EnhanceLightArmorRate": "Light Armor Enhancement",
    "EnhanceHeavyArmorRate": "Heavy Armor Enhancement",
    "EnhanceUnarmedRate": "Special Armor Enhancement",
    "EnhanceElasticArmorRate": "Elastic Armor Enhancement",
    "ExtendBuffDuration": "Buff Retention",
    "ExtendDebuffDuration": "Debuff Retention",
    "ExtendCrowdControlDuration": "CC Retention",
    "SkillCost": "EX Skill Cost",
    "NormalHits": "Normal Attack Hits",
    "EXHits": "EX Skill Hits",
    "PublicHits": "Basic Skill Hits",
    "GroggyGauge": "Groggy Gauge",
    "GroggyTime": "Groggy Duration",
    "LostHP": "Lost HP",
    "CurrentHP": "HP",
    "BurnDamagedIncrease": "Burn DMG Taken",
    "ChillDamagedIncrease": "Chill DMG Taken",
    "ElectricShockDamagedIncrease": "Shock DMG Taken",
    "PoisonDamagedIncrease": "Poison DMG Taken",
    "IgnoreDelayCount": "Ignore Delay"
  },
  "StatTooltip": {
    "MaxHP": "The character's Maximum HP. When HP reaches 0 they will be defeated and retreat from battle.",
    "AttackPower": "Affects the amount of damage dealt by attacks.",
    "DefensePower": "Affects the amount of damage received from incoming attacks.",
    "HealPower": "Affects the amount of HP restored by healing skills and damage absorbed by barrier skills.",
    "AccuracyPoint": "Affects the hit rate of attacks. Chance to hit is guaranteed when greater than the target's Evasion.",
    "DodgePoint": "Affects the hit rate of incoming attacks. Evading normally only becomes possible when greater than the attacker's Accuracy.",
    "CriticalPoint": "Affects the chance of dealing critical hits. Critical hits normally only become possible when greater than the target's Crit RES.",
    "CriticalDamageRate": "Affects the damage multiplier when the attack critically hits. Reduced by target's Crit DMG RES.",
    "HealEffectivenessRate": "Affects the amount of HP restored by incoming healing by a % amount. Has no effect on barrier abilities.",
    "OppressionPower": "Affects the chance of inflicting a Crowd Control effect. Also affects the amount of CC gauge filled on certain enemies.",
    "OppressionResist": "Affects the chance of being inflicted with a Crowd Control effect. Also affects the amount of CC gauge filled on certain enemies.",
    "CriticalChanceResistPoint": "Affects the chance of receiving critical hits. Critical hits normally only become possible when lower than the attacker's Crit.",
    "CriticalDamageResistRate": "Affects the damage multiplier when an incoming attack critically hits.",
    "StabilityPoint": "Affects the amount of random variance in damage dealt by attacks. A higher stability value will result in a higher damage minimum.",
    "StabilityRate": "Affects the amount of random variance in damage dealt by attacks. A higher stability value will result in a higher damage minimum.",
    "Range": "The maximum range of the character's normal attacks.",
    "AmmoCount": "The amount of weapon ammunition. Weapon ammunition is consumed by the character's normal attacks and they must reload when this reaches 0.",
    "MoveSpeed": "Affects the speed at which the character can move.",
    "DamageRatio": "Affects all damage dealt by attacks by a % amount.",
    "DamagedRatio": "Affects all damage received by incoming attacks by a % amount.",
    "ExDamagedRatio": "Affects damage received by EX Skills by a % amount.",
    "EnhanceExDamageRate": "Affects damage dealt by EX Skills by a % amount.",
    "AttackSpeed": "Affects the speed of normal attacks, reloads and attack delay.",
    "BlockRate": "Affects the chance to block incoming attacks when taking cover.",
    "DefensePenetration": "Affects the amount of target DEF that is ignored when dealing damage.",
    "RegenCost": "Affects the rate at which the character generates skill cost.",
    "EnhanceExplosionRate": "Affects the damage multiplier when dealing Explosive damage against a Light Armor target.",
    "EnhancePierceRate": "Affects the damage multiplier when dealing Piercing damage against a Heavy Armor target.",
    "EnhanceMysticRate": "Affects the damage multiplier when dealing Mystic damage against a Special Armor target.",
    "EnhanceSonicRate": "Affects the damage multiplier when dealing Sonic damage against a Elastic Armor target.",
    "ExtendBuffDuration": "Increases the duration of buffs granted to self and allies.",
    "ExtendDebuffDuration": "Increases the duration of debuffs inflicted on enemies.",
    "ExtendCrowdControlDuration": "Increases the duration of CC effects inflicted on enemies.",
    "IgnoreDelayCount": "The number of times Attack Delay is skipped when performing normal attacks."
  },
  "SkillType": {
    "Normal": "Normal Attack",
    "FormChange": "Normal Attack (Augmented)",
    "Ex": "EX Skill",
    "Public": "Basic Skill",
    "GearPublic": "Basic Skill+",
    "Passive": "Enhanced Skill",
    "WeaponPassive": "Enhanced Skill+",
    "ExtraPassive": "Sub Skill"
  },
  "SkillTypeShort": {
    "Normal": "Normal Attack",
    "Ex": "EX",
    "Public": "Basic",
    "GearPublic": "Basic+",
    "Passive": "Enhanced",
    "WeaponPassive": "Enhanced+",
    "ExtraPassive": "Sub"
  },
  "IsLimited": {
    "0": "Permanent",
    "1": "Unique",
    "2": "Event",
    "3": "Fest"
  },
  "FurnitureTemplate": {
    "1": "Momo Friends Cafe",
    "2": "Jellies Arcade",
    "3": "Valentine",
    "4": "Summer Pool Party",
    "5": "Jack-O-Lantern Cafe",
    "6": "Hot Springs Resort",
    "7": "New Year House",
    "8": "Military Campground",
    "9": "Beachside",
    "10": "Field Day",
    "11": "Abydos Classroom",
    "12": "Game Development Department",
    "13": "Sunshine Resort",
    "14": "Shopping Mall",
    "15": "Gehenna Party",
    "16": "Trinity Classroom",
    "17": "DJ Party Venue",
    "18": "Hyakkiyako",
    "19": "Millennium Tower Lounge"
  },
  "FurnitureSet": {
    "0": "None",
    "100": "Momo Friends Cafe Set",
    "101": "Jellies Arcade Set",
    "102": "Valentine Set",
    "103": "Summer Resort Pool Party Set",
    "104": "Jack-O-Lantern Cafe Set",
    "105": "Hot Springs Resort Set",
    "106": "New Year House Set",
    "107": "Military Campground Set",
    "108": "Beachside Set",
    "109": "Field Day Set",
    "110": "Abydos Classroom Set",
    "111": "Game Development Department Set",
    "112": "Sunshine Resort Set",
    "113": "Shopping Mall Set",
    "114": "Gehenna Party Set",
    "115": "Trinity Classroom Set",
    "116": "DJ Party Venue Set",
    "117": "Hyakkiyako Set",
    "118": "Millennium Tower Lounge Set"
  },
  "ItemCategory": {
    "Furnitures": "Furniture",
    "Decorations": "Decoration",
    "Interiors": "Interior",
    "Wallpaper": "Wallpaper",
    "Floor": "Floor",
    "Background": "Background",
    "Table": "Table",
    "Chair": "Chair",
    "Closet": "Wardrobe",
    "FloorDecoration": "Floor Decoration",
    "WallDecoration": "Wall Decoration",
    "Prop": "Trinket",
    "HomeAppliance": "Home Gadgets",
    "FurnitureEtc": "Misc.",
    "Bed": "Bed",
    "Material": "Material",
    "SecretStone": "Eleph",
    "Favor": "Gift",
    "CharacterExpGrowth": "Character EXP",
    "Coin": "Currency",
    "Equipment": "Equipment",
    "Currency": "Currency",
    "Consumable": "Consumable",
    "Collectible": "Collectible",
    "Exp": "Enhancement Stone",
    "WeaponExpGrowth": "Weapon Parts",
    "WeaponExpGrowthA": "Spring",
    "WeaponExpGrowthB": "Hammer",
    "WeaponExpGrowthC": "Barrel",
    "WeaponExpGrowthZ": "Firing Pin",
    "Box": "Item Box",
    "Hat": "Hat",
    "Gloves": "Gloves",
    "Shoes": "Shoes",
    "Bag": "Bag",
    "Badge": "Badge",
    "Hairpin": "Hairpin",
    "Charm": "Amulet",
    "Necklace": "Necklace",
    "Watch": "Wristwatch",
    "Artifact": "Artifact",
    "BookItem": "Tech Notes",
    "CDItem": "Blu-ray"
  },
  "ArtifactClass": {
    "10": "Nebra Sky Disk",
    "11": "Phaistos Disc",
    "12": "Wolfsegg Steel",
    "13": "Nimrud Lens",
    "14": "Mandrake",
    "15": "Rohonc Codex",
    "16": "Aether",
    "17": "Antikythera",
    "18": "Voynich Manuscript",
    "19": "Crystal Haniwa",
    "20": "Totem Pole",
    "21": "Ancient Battery",
    "22": "Golden Fleece",
    "23": "Okiku Doll",
    "24": "Disco Colgante",
    "25": "Atlantis Medal",
    "26": "Roman Dodecahedron",
    "27": "Quimbaya Relic",
    "28": "Istanbul Rocket",
    "29": "Winnipesaukee Stone"
  },
  "CharacterSize": {
    "Small": "Small",
    "Medium": "Medium",
    "Large": "Large",
    "XLarge": "Extra-Large",
    "None": "None"
  },
  "EventName": {
    "701": "Special Mission Decagrammaton",
    "801": "Cherry Blossom Festival Commotion!",
    "802": "A Revolutionary Ivan Kupala",
    "803": "Summer Sky's Wishlist",
    "804": "Head Prefect Hina's Summer Break!",
    "805": "Playing Tag at Neverland",
    "806": "Bunny Chasers on Board",
    "807": "Hatsune Miku Live",
    "808": "Hot Springs Resort No. 227 Daily Logs!",
    "809": "New Year's Rhapsody No. 68",
    "810": "Schale's Happy ♥ Valentine Patrol",
    "811": "Kosaka Wakamo's Silence and Feast",
    "812": "The Clumsy Sister and the Magician of the Old Library",
    "813": "An Unconcealed Heart",
    "814": "Abydos Resort Restoration Task Force",
    "815": "Business Trip! Momoyodou Beach Shack Franchise Plan",
    "816": "After-School Sweets Story: Sweet Secrets and Shootouts",
    "817": "On your mark @ Millennium",
    "818": "Get Set, Go! Kivotos Halo Festival!",
    "819": "The Cathedral's Merry Christmas: Remedial Knights' Gift",
    "820": "New Year's Aperitif ~One-and-Done Match~",
    "821": "Operational Plan: Nisir's Summit",
    "822": "The Ark of Atrahasis Conquest",
    "823": "Phrenapates Showdown",
    "824": "Restoration Project: D.U. Shiratori City",
    "825": "Alabaster Calling Card: Mansion Masquerade and the Essence of Beauty",
    "826": "Dragon & Tortoise, Working Together for a Better Future",
    "827": "Special Summer Mission! RABBIT SQUAD and the Mystery of the Missing Shrimp",
    "828": "Trinity Extracurriculars: In Search of Hidden Ruins",
    "829": "Academy Club Story: A Pair's Final Adventure",
    "830": "Trip-Trap-Train",
    "831": "A Certain Scientific Record of Youth",
    "832": "Cyber New Year March",
    "833": "Basking in the Brilliance of Their Serenade",
    "834": "From Opera 0068 with Love!",
    "835": "Rowdy and Cheery",
    "836": "-ive aLIVE!",
    "837": "Say-Bing!",
    "838": "Sheside Outside",
    "839": "Radiant Moon, Raucous Dream",
    "840": "The Senses Descend",
    "841": "Serenade Promenade",
    "842": "秘密のミッドナイトパーティー～オニの手は鐘と共に～",
    "843": "Code:BOX ミレニアムに迫る影～一つの問いと二つの答え～",
    "844": "パンデミック・ハザード～奇跡の一枚～",
    "845": "プレイボール！ ～目指せ！満塁ホームラン～",
    "60000": "Balancing Schale's Books",
    "70001": "The Tree Of Sephiroth",
    "80000": "Valentine's Day Promise"
  },
  "StageType": {
    "Campaign": "Missions",
    "Bounty": "Bounty",
    "WeekDungeon": "Commissions",
    "SchoolDungeon": "Scrimmage",
    "Event": "Event",
    "Raid": "Total Assault",
    "Arena": "Tactical Challenge",
    "TimeAttack": "Joint Firing Drill",
    "WorldRaid": "Allied Operation",
    "ChaserA": "Bounty - Overpass",
    "ChaserB": "Bounty - Desert Railroad",
    "ChaserC": "Bounty - Classroom",
    "Blood": "Base Defense",
    "FindGift": "Item Retrieval",
    "SchoolA": "Scrimmage - Trinity",
    "SchoolB": "Scrimmage - Gehenna",
    "SchoolC": "Scrimmage - Millennium",
    "Conquest": "Conquest",
    "EliminateRaid": "Grand Assault",
    "MultiFloorRaid": "Final Restriction Release",
    "Normal": "Normal",
    "Hard": "Hard",
    "Quest": "Quest",
    "Story": "Story",
    "Challenge": "Challenge",
    "Field": "Field {0}"
  },
  "TimeAttackStage": {
    "Shooting": "Shooting Drill",
    "Defense": "Defense Drill",
    "Destruction": "Breakthrough Drill",
    "Escort": "Escort Drill"
  },
  "ConquestMap": {
    "815": "Lost Paradise Resort Archipelago",
    "822": "The Ark of Atrahasis"
  },
  "StageTitle": {
    "ChaserA": "Overpass {0}",
    "ChaserB": "Abandoned Train {0}",
    "ChaserC": "Besieged Classroom {0}",
    "Blood": "Ruined Munitions Factory {0}",
    "FindGift": "Slumpia Square {0}",
    "SchoolA": "Trinity {0}",
    "SchoolB": "Gehenna {0}",
    "SchoolC": "Millennium {0}"
  },
  "EnemyRank": {
    "Champion": "Boss",
    "Elite": "Elite",
    "Minion": "Minion",
    "Summoned": "Summon"
  },
  "NodeQuality": {
    "1": "Common",
    "2": "Rare"
  },
  "NodeTier": {
    "0": "Base Node",
    "1": "1st Node",
    "2": "2nd Node",
    "3": "3rd Node"
  },
  "RaidDifficulty": {
    "Normal": "Normal",
    "Hard": "Hard",
    "VeryHard": "Very Hard",
    "HardCore": "Hardcore",
    "Extreme": "Extreme",
    "Insane": "Insane",
    "Torment": "Torment",
    "Lunatic": "Lunatic",
    "A": "A",
    "B": "B",
    "C": "C"
  },
  "WeaponPartExpBonus": {
    "WeaponExpGrowthA": "Provides 1.5&times; EXP when used to enhance SMG, SG, HG and FT type weapons.",
    "WeaponExpGrowthB": "Provides 1.5&times; EXP when used to enhance AR, GL and RL type weapons.",
    "WeaponExpGrowthC": "Provides 1.5&times; EXP when used to enhance MG, SR, MT and RG type weapons.",
    "WeaponExpGrowthZ": "Provides 1.5&times; EXP when used to enhance any type of weapon."
  },
  "BuffType": {
    "Buff": "Buff",
    "Debuff": "Debuff",
    "CC": "Crowd Control Effect",
    "Special": "Special Status Effect"
  },
  "BuffName": {
    "Buff_AidAttitude": "Aiding Mindset",
    "Buff_AmmoCount": "Mag Count",
    "Buff_ATK": "ATK",
    "Buff_AttackSpeed": "ATK SPD",
    "Buff_BlockRate": "Block Rate",
    "Buff_ConcentratedTarget": "Focused Assault",
    "Buff_CostChange": "EX Skill Cost",
    "Buff_CostRegen": "Cost Recovery",
    "Buff_CriticalChance": "Crit",
    "Buff_CriticalChanceResistPoint": "Crit RES",
    "Buff_CriticalDamage": "Crit DMG",
    "Buff_CriticalDamageRateResist": "Crit DMG RES",
    "Buff_DamagedLimit": "Max DMG Limit",
    "Buff_DamagedRatio": "Incoming Damage",
    "Buff_DamageRatio": "Damage Dealt",
    "Buff_DEF": "DEF",
    "Buff_Dodge": "Evasion",
    "Buff_DotHeal": "HP Regen",
    "Buff_EnhanceExplosionRate": "Explosive Effectiveness",
    "Buff_EnhancePierceRate": "Piercing Effectiveness",
    "Buff_EnhanceMysticRate": "Mystic Effectiveness",
    "Buff_EnhanceSonicRate": "Sonic Effectiveness",
    "Buff_EnhanceLightArmorRate": "Lgt. Armor Enhancement",
    "Buff_EnhanceHeavyArmorRate": "Hvy. Armor Enhancement",
    "Buff_EnhanceUnarmedRate": "Spc. Armor Enhancement",
    "Buff_ExtendBuffDuration": "Buff Retention",
    "Buff_ExtendDebuffDuration": "Debuff Retention",
    "Buff_ExtendCrowdControlDuration": "CC Retention",
    "Buff_HealByHit_Damaged": "Heal When Hit",
    "Buff_HealEffectiveness": "Recovery Boost",
    "Buff_HealPower": "Healing",
    "Buff_HIT": "Accuracy",
    "Buff_MAXHP": "Max HP",
    "Buff_MoveSpeed": "MOV SPD",
    "Buff_OppressionPower": "CC Power",
    "Buff_OppressionResist": "CC RES",
    "Buff_Penetration": "Defense Piercing",
    "Buff_Range": "Normal Atk. Range",
    "Buff_Shield": "Barrier",
    "Buff_Stability": "Stability",
    "Buff_EnhanceExDamageRate": "EX Skill DMG Dealt",
    "Debuff_AmmoCount": "Mag Count",
    "Debuff_ATK": "ATK",
    "Debuff_AttackSpeed": "ATK SPD",
    "Debuff_BlockRate": "Block Rate",
    "Debuff_Burn": "Burn",
    "Debuff_Cheerleading": "Passionate Cheering",
    "Debuff_Chill": "Chill",
    "Debuff_ConcentratedTarget": "Focused Assault",
    "Debuff_CostChange": "EX Skill Cost",
    "Debuff_CriticalChance": "Crit",
    "Debuff_CriticalChanceResistPoint": "Crit RES",
    "Debuff_CriticalDamage": "Crit DMG",
    "Debuff_CriticalDamageRateResist": "Crit DMG RES",
    "Debuff_DamageByHit_Damaged": "Weakness Detection",
    "Debuff_DamagedRatio": "Incoming Damage",
    "Debuff_DamageRatio": "Damage Dealt",
    "Debuff_DEF": "DEF",
    "Debuff_Dodge": "Evasion",
    "Debuff_EnhanceExplosionRate": "Explosive Effectiveness",
    "Debuff_EnhancePierceRate": "Piercing Effectiveness",
    "Debuff_EnhanceMysticRate": "Mystic Effectiveness",
    "Debuff_EnhanceSonicRate": "Sonic Effectiveness",
    "Debuff_EnhanceLightArmorRate": "Lgt. Armor Effectiveness",
    "Debuff_EnhanceHeavyArmorRate": "Hvy. Armor Effectiveness",
    "Debuff_EnhanceUnarmedRate": "Spc. Armor Effectiveness",
    "Debuff_HealedLimit": "Recovery Limit",
    "Debuff_HealEffectiveness": "Recovery Boost",
    "Debuff_HealPower": "Healing",
    "Debuff_Hieronymus": "Curse",
    "Debuff_HIT": "Accuracy",
    "Debuff_MAXHP": "Max HP",
    "Debuff_MoveSpeed": "MOV SPD",
    "Debuff_OppressionPower": "CC Power",
    "Debuff_OppressionResist": "CC RES",
    "Debuff_Penetration": "Defense Piercing",
    "Debuff_Poison": "Poison",
    "Debuff_Range": "Normal Atk. Range",
    "Debuff_ElectricShock": "Shock",
    "Debuff_Stability": "Stability",
    "Debuff_EnhanceExDamageRate": "EX Skill DMG Dealt",
    "Debuff_CostRegen": "Cost Recovery",
    "Debuff_BurnDamagedIncrease": "Burn DMG Taken",
    "Debuff_ChillDamagedIncrease": "Chill DMG Taken",
    "Debuff_ElectricShockDamagedIncrease": "Shock DMG Taken",
    "Debuff_PoisonDamagedIncrease": "Poison DMG Taken",
    "CC_Fear": "Fear",
    "CC_Stunned": "Stun",
    "CC_Provoke": "Taunt",
    "CC_Paralysis": "Paralysis",
    "CC_Emp": "EMP",
    "CC_Confusion": "Confusion",
    "CC_Frozen": "Freeze",
    "Special_EnergyBatteryEmpty": "Energy Charge",
    "Special_EnergyBatteryHalf": "Half Charge",
    "Special_EnergyBatteryFull": "Full Charge",
    "Special_FormChange": "Normal Attack",
    "Special_Immortal": "Invincible",
    "Special_ImmuneDamage": "Invulnerable",
    "Special_Fury": "Enraged",
    "Special_Misdeed": "Evil Deeds",
    "Special_LittleDevil": "Imps",
    "Special_Accumulation": "Accumulation",
    "Special_CostRegenBan": "Recovery Stop",
    "Special_ImmuneCC": "CC Immune",
    "Special_SuddenDeath": "Wakamo Imprint",
    "Special_Stamp": "Stamps of Praise",
    "Special_Holiday": "Holy Night's Blessing",
    "Special_SilverBullet": "Normal Attack",
    "Special_CH0187Mod": "Abi-Eshuh Mode",
    "Special_Omamori": "Amulet",
    "Special_Dado": "Serenity",
    "Special_DebuffCountGreen": "Safe",
    "Special_DebuffCountYellow": "Warning",
    "Special_DebuffCountRed": "Danger",
    "Special_OldBook": "Clues",
    "Special_CH0089_ExtraPassive": "Drill",
    "Special_Pray": "Invocations",
    "Special_CH0224_Public": "Passion",
    "Special_CH0225_ExtraPassive": "Furin Kazan",
    "Special_CH0233_ExtraPassive": "Sweet Potatoes",
    "Special_CH0231_ExtraPassive": "Successful Protection",
    "Special_CH0239_ExtraPassive": "Infiltration",
    "Special_EN0008_Obelisk": "Overcharged",
    "Special_CH0220_Public": "Sugar Rush",
    "Special_CH0258_Public": "Bulletproof Plate",
    "Special_CH0263_ExtraPassive_02": "Second Wind",
    "Special_CH0271_Ex": "Leaflets",
    "Special_AmplifyDoTAdditionalTick_Poison": "Poison Add. DMG",
    "Special_AmplifyDoTReducePeriod_Chill": "Chill Interval Down",
    "Special_CH0273_ExtraPassive": "Fan Service",
    "Special_CH0275_Public": "Penlights",
    "Special_EN0009_UnstableFlame": "Unstable Flame",
    "Special_ExSkillCardRedrawStackDummy": "EX Redraw",
    "Special_CH0280_Ex_01": "Duelling",
    "Special_CH0280_Ex_02": "Ambition",
    "Special_CH0245_Public": "Out"
  },
  "BuffNameLong": {
    "Buff_AidAttitude": "Aiding Mindset",
    "Buff_AmmoCount": "Mag Count Up",
    "Buff_ATK": "ATK Up",
    "Buff_AttackSpeed": "ATK SPD Up",
    "Buff_BlockRate": "Block Rate Up",
    "Buff_ConcentratedTarget": "Focused Assault",
    "Buff_CostChange": "EX Skill Cost Down",
    "Buff_CostRegen": "Cost Recovery Up",
    "Buff_CriticalChance": "Crit Up",
    "Buff_CriticalChanceResistPoint": "Crit RES Up",
    "Buff_CriticalDamage": "Crit DMG Up",
    "Buff_CriticalDamageRateResist": "Crit DMG RES Up",
    "Buff_DamagedLimit": "Max DMG Limit",
    "Buff_DamagedRatio": "Incoming Damage Down",
    "Buff_DamageRatio": "Damage Dealt Up",
    "Buff_DEF": "DEF Up",
    "Buff_Dodge": "Evasion Up",
    "Buff_DotHeal": "HP Regeneration",
    "Buff_EnhanceExplosionRate": "Explosive Effectiveness Up",
    "Buff_EnhancePierceRate": "Piercing Effectiveness Up",
    "Buff_EnhanceMysticRate": "Mystic Effectiveness Up",
    "Buff_EnhanceSonicRate": "Sonic Effectiveness Up",
    "Buff_EnhanceLightArmorRate": "Light Armor Effectiveness Up",
    "Buff_EnhanceHeavyArmorRate": "Heavy Armor Effectiveness Up",
    "Buff_EnhanceUnarmedRate": "Special Armor Effectiveness Up",
    "Buff_ExtendBuffDuration": "Buff Retention Up",
    "Buff_ExtendDebuffDuration": "Debuff Retention Up",
    "Buff_ExtendCrowdControlDuration": "CC Retention Up",
    "Buff_HealByHit_Damaged": "Heal When Hit",
    "Buff_HealEffectiveness": "Recovery Boost Up",
    "Buff_HealPower": "Healing Up",
    "Buff_HIT": "Accuracy Up",
    "Buff_MAXHP": "Max HP Up",
    "Buff_MoveSpeed": "MOV SPD Up",
    "Buff_OppressionPower": "CC Power Up",
    "Buff_OppressionResist": "CC RES Up",
    "Buff_Penetration": "Defense Piercing Up",
    "Buff_Range": "Normal Atk. Range Up",
    "Buff_Shield": "Barrier",
    "Buff_Stability": "Stability Up",
    "Buff_EnhanceExDamageRate": "EX Damage Dealt Up",
    "Debuff_AmmoCount": "Mag Count Down",
    "Debuff_ATK": "ATK Down",
    "Debuff_AttackSpeed": "ATK SPD Down",
    "Debuff_BlockRate": "Block Rate Down",
    "Debuff_Burn": "Burn",
    "Debuff_Cheerleading": "Passionate Cheering",
    "Debuff_Chill": "Chill",
    "Debuff_ConcentratedTarget": "Focused Assault",
    "Debuff_CostChange": "EX Skill Cost Up",
    "Debuff_CriticalChance": "Crit Down",
    "Debuff_CriticalChanceResistPoint": "Crit RES Down",
    "Debuff_CriticalDamage": "Crit DMG Down",
    "Debuff_CriticalDamageRateResist": "Crit DMG RES Down",
    "Debuff_DamageByHit_Damaged": "Weakness Detection",
    "Debuff_DamagedRatio": "Incoming Damage Up",
    "Debuff_DamageRatio": "Damage Dealt Down",
    "Debuff_DEF": "DEF Down",
    "Debuff_Dodge": "Evasion Down",
    "Debuff_EnhanceExplosionRate": "Explosive Effectiveness Down",
    "Debuff_EnhancePierceRate": "Piercing Effectiveness Down",
    "Debuff_EnhanceMysticRate": "Mystic Effectiveness Down",
    "Debuff_EnhanceSonicRate": "Sonic Effectiveness Down",
    "Debuff_EnhanceLightArmorRate": "Light Armor Enhancement Down",
    "Debuff_EnhanceHeavyArmorRate": "Heavy Armor Enhancement Down",
    "Debuff_EnhanceUnarmedRate": "Special Armor Enhancement Down",
    "Debuff_HealedLimit": "Recovery Limit",
    "Debuff_HealEffectiveness": "Recovery Boost Down",
    "Debuff_HealPower": "Healing Down",
    "Debuff_Hieronymus": "Curse",
    "Debuff_HIT": "Accuracy Down",
    "Debuff_MAXHP": "Max HP Down",
    "Debuff_MoveSpeed": "MOV SPD Down",
    "Debuff_OppressionPower": "CC Power Down",
    "Debuff_OppressionResist": "CC RES Down",
    "Debuff_Penetration": "Defense Piercing Down",
    "Debuff_Poison": "Poison",
    "Debuff_Range": "Normal Atk. Range Down",
    "Debuff_ElectricShock": "Electric Shock",
    "Debuff_Stability": "Stability Down",
    "Debuff_EnhanceExDamageRate": "EX Damage Dealt Down",
    "Debuff_CostRegen": "Cost Recovery Down",
    "Debuff_BurnDamagedIncrease": "Burn Damage Taken",
    "Debuff_ChillDamagedIncrease": "Chill Damage Taken",
    "Debuff_ElectricShockDamagedIncrease": "Shock Damage Taken",
    "Debuff_PoisonDamagedIncrease": "Poison Damage Taken",
    "CC_Fear": "Fear",
    "CC_Stunned": "Stun",
    "CC_Provoke": "Taunt",
    "CC_Paralysis": "Paralysis",
    "CC_Emp": "EMP",
    "CC_Confusion": "Confusion",
    "CC_Frozen": "Freeze",
    "Special_EnergyBatteryEmpty": "Energy Charge",
    "Special_EnergyBatteryHalf": "Energy Charge: Half",
    "Special_EnergyBatteryFull": "Energy Charge: Full",
    "Special_FormChange": "Form Change",
    "Special_Immortal": "Invincible",
    "Special_ImmuneDamage": "Invulnerable",
    "Special_Fury": "Enraged",
    "Special_Misdeed": "Evil Deeds",
    "Special_LittleDevil": "Imps",
    "Special_Accumulation": "DMG Accumulation",
    "Special_CostRegenBan": "Cost Recovery Stop",
    "Special_ImmuneCC": "CC Immunity",
    "Special_SuddenDeath": "Wakamo Imprint",
    "Special_Stamp": "Stamps of Praise",
    "Special_Holiday": "Holy Night's Blessings",
    "Special_SilverBullet": "Silver Bullets",
    "Special_CH0187Mod": "Abi-Eshuh Mode",
    "Special_Omamori": "Amulet",
    "Special_Dado": "Serenity",
    "Special_DebuffCountGreen": "Debuff Count: Safe",
    "Special_DebuffCountYellow": "Debuff Count: Warning",
    "Special_DebuffCountRed": "Debuff Count: Danger",
    "Special_OldBook": "Clues",
    "Special_CH0089_ExtraPassive": "Drill",
    "Special_Pray": "Invocations",
    "Special_CH0224_Public": "Passion",
    "Special_CH0225_ExtraPassive": "Furin Kazan",
    "Special_CH0233_ExtraPassive": "Sweet Potatoes",
    "Special_CH0231_ExtraPassive": "Successful Protection",
    "Special_CH0239_ExtraPassive": "Infiltration",
    "Special_EN0008_Obelisk": "Overcharged",
    "Special_CH0220_Public": "Sugar Rush",
    "Special_CH0258_Public": "Bulletproof Plate",
    "Special_CH0263_ExtraPassive_02": "Second Wind",
    "Special_CH0271_Ex": "Leaflets",
    "Special_AmplifyDoTAdditionalTick_Poison": "Poison Additional Damage",
    "Special_AmplifyDoTReducePeriod_Chill": "Chill Interval Down",
    "Special_CH0273_ExtraPassive": "Fan Service",
    "Special_CH0275_Public": "Penlights",
    "Special_EN0009_UnstableFlame": "Unstable Flame",
    "Special_ExSkillCardRedrawStackDummy": "EX Skill Redraw",
    "Special_CH0280_Ex_01": "Duelling",
    "Special_CH0280_Ex_02": "Ambition",
    "Special_CH0245_Public": "Out"
  },
  "BuffTooltip": {
    "Buff_AidAttitude": "Continuously restores HP at set intervals.\nActivates Mine's Basic Skill upon expiring.",
    "Buff_AmmoCount": "Increases the maximum amount of weapon ammunition used by Normal Attacks.",
    "Buff_ATK": "Increases the amount of damage dealt by attacks.",
    "Buff_AttackSpeed": "Increases the speed of Normal Attacks and reloads, and reduces attack delay.",
    "Buff_BlockRate": "Increases the chance of successfully blocking attacks when taking cover.",
    "Buff_ConcentratedTarget": "Becomes the priority target of enemies' attacks.",
    "Buff_CostChange": "Reduces the amount of skill cost required for using the EX Skill.",
    "Buff_CostRegen": "Increases the rate at which skill cost is recovered.",
    "Buff_CriticalChance": "Increases the chance of landing a critical hit when attacking.",
    "Buff_CriticalChanceResistPoint": "Decerases the chance of receiving a critical hit when being attacked.",
    "Buff_CriticalDamage": "Increases the damage dealt by critical hits.",
    "Buff_CriticalDamageRateResist": "Decreases the damage received from critical hits.",
    "Buff_DamagedLimit": "Limits the amount of damage received from attacks.",
    "Buff_DamagedRatio": "Decreases all incoming damage by a percentage amount.",
    "Buff_DamageRatio": "Increases all damage dealt by a percentage amount.",
    "Buff_DEF": "Decreases the damage received from attacks.",
    "Buff_Dodge": "Increases the chance of successfully evading attacks.",
    "Buff_DotHeal": "Continuously restores HP at set intervals.",
    "Buff_EnhanceExplosionRate": "Increases the damage bonus when dealing Explosive type attacks against Light Armor targets.",
    "Buff_EnhancePierceRate": "Increases the damage bonus when dealing Piercing type attacks against Heavy Armor targets.",
    "Buff_EnhanceMysticRate": "Increases the damage bonus when dealing Mystic type attacks against Special Armor targets.",
    "Buff_EnhanceSonicRate": "Increases the damage bonus when dealing Sonic type attacks against Elastic Armor targets.",
    "Buff_EnhanceLightArmorRate": "Decreases the damage received from attacks when defense type is Light Armor.",
    "Buff_EnhanceHeavyArmorRate": "Decreases the damage received from attacks when defense type is Heavy Armor.",
    "Buff_EnhanceUnarmedRate": "Decreases the damage received from attacks when defense type is Special Armor.",
    "Buff_ExtendBuffDuration": "Increases the duration of buffs granted to self and allies.",
    "Buff_ExtendDebuffDuration": "Increases the duration of debuffs inflicted on enemies.",
    "Buff_ExtendCrowdControlDuration": "Increases the duration of Crowd Control effects inflicted on enemies.",
    "Buff_HealByHit_Damaged": "Restores HP each time damage is taken from an attack.",
    "Buff_HealEffectiveness": "Increases the amount of HP restored from healing abilities that target this character.",
    "Buff_HealPower": "Increases the amount of HP restored by healing abilities, and damage absorbed by barrier abilities.",
    "Buff_HIT": "Decreases the chance of missing when attacking.",
    "Buff_MAXHP": "Increases maximum HP.",
    "Buff_MoveSpeed": "Increases movement speed.",
    "Buff_OppressionPower": "Increases the chance of successfully inflicting Crowd Control effects.",
    "Buff_OppressionResist": "Decreases the chance of being inflicting with Crowd Control effects.",
    "Buff_Penetration": "Increases the amount of enemy defense that will be ignored by attacks.",
    "Buff_Range": "Increases the distance from which Normal Attacks can be performed.",
    "Buff_Shield": "Absorbs a set amount of damage.",
    "Buff_Stability": "Increases the minimum damage dealt by attacks due to random damage variance.",
    "Buff_EnhanceExDamageRate": "Increases the amount of damage dealt by EX Skills.",
    "Debuff_AmmoCount": "Decreases the maximum amount of weapon ammunition used by Normal Attacks.",
    "Debuff_ATK": "Decreases the amount of damage dealt by attacks.",
    "Debuff_AttackSpeed": "Decreases the speed of Normal Attacks and reloads, and increases attack delay.",
    "Debuff_BlockRate": "Decreases the chance of successfully blocking attacks when taking cover.",
    "Debuff_Burn": "Continuously receives Burn damage at set intervals. This damage cannot critically hit.",
    "Debuff_Cheerleading": "Continuously receives damage at set intervals. This damage cannot critically hit.",
    "Debuff_Chill": "Continuously receives Chill damage at set intervals. This damage cannot critically hit.",
    "Debuff_ConcentratedTarget": "Becomes the priority target of enemies' attacks.",
    "Debuff_CostChange": "Increases the amount of skill cost required for using the EX Skill.",
    "Debuff_CostRegen": "Decreases the rate at which skill cost is recovered.",
    "Debuff_CriticalChance": "Decreases the chance of landing a critical hit when attacking.",
    "Debuff_CriticalChanceResistPoint": "Increases the chance of receiving a critical hit when being attacked.",
    "Debuff_CriticalDamage": "Decreases the damage dealt by critical hits.",
    "Debuff_CriticalDamageRateResist": "Increases the damage received from critical hits.",
    "Debuff_DamageByHit_Damaged": "Receives additional damage when being attacked.",
    "Debuff_DamagedRatio": "Increases all incoming damage by a percentage amount.",
    "Debuff_DamageRatio": "Decreases all damage dealt by a percentage amount.",
    "Debuff_DEF": "Increases the damage received from attacks.",
    "Debuff_Dodge": "Decreases the chance of successfully evading attacks.",
    "Debuff_EnhanceExplosionRate": "Decreases the damage bonus when dealing Explosive type attacks against Light Armor targets.",
    "Debuff_EnhancePierceRate": "Decreases the damage bonus when dealing Piercing type attacks against Heavy Armor targets.",
    "Debuff_EnhanceMysticRate": "Decreases the damage bonus when dealing Mystic type attacks against Special Armor targets.",
    "Debuff_EnhanceSonicRate": "Decreases the damage bonus when dealing Sonic type attacks against Elastic Armor targets.",
    "Debuff_EnhanceLightArmorRate": "Increases the damage received from attacks when defense type is Light Armor.",
    "Debuff_EnhanceHeavyArmorRate": "Increases the damage received from attacks when defense type is Heavy Armor.",
    "Debuff_EnhanceUnarmedRate": "Increases the damage received from attacks when defense type is Special Armor.",
    "Debuff_HealedLimit": "Limits the amount of HP healing abilities will restore.",
    "Debuff_HealEffectiveness": "Decreases the amount of HP restored from healing abilities that target this character.",
    "Debuff_HealPower": "Decreases the amount of HP restored by healing abilities, and damage absorbed by barrier abilities.",
    "Debuff_Hieronymus": "Inflicts continuous damage over time. Inflicts a large amount of damage in a circular area around the target if this debuff is not removed before it expires. This debuff can only be removed by healing the afflicted to 100% HP.",
    "Debuff_HIT": "Increases the chance of missing when attacking.",
    "Debuff_MAXHP": "Decreases maximum HP.",
    "Debuff_MoveSpeed": "Decreases movement speed.",
    "Debuff_OppressionPower": "Decreases the chance of successfully inflicting Crowd Control effects.",
    "Debuff_OppressionResist": "Increases the chance of being inflicting with Crowd Control effects.",
    "Debuff_Penetration": "Decreases the amount of enemy defense that will be ignored by attacks.",
    "Debuff_Poison": "Continuously receives poison damage at set intervals. This damage cannot critically hit.",
    "Debuff_Range": "Decreases the distance from which Normal Attacks can be performed.",
    "Debuff_ElectricShock": "Continuously receives Electric Shock damage at set intervals. This damage cannot critically hit.",
    "Debuff_Stability": "Decreases the minimum damage dealt by attacks due to random damage variance.",
    "Debuff_EnhanceExDamageRate": "Decreases the amount of damage dealt by EX Skills.",
    "Debuff_BurnDamagedIncrease": "Increases the continuous damage received by Burn debuffs.",
    "Debuff_ChillDamagedIncrease": "Increases the continuous damage received by Chill debuffs.",
    "Debuff_ElectricShockDamagedIncrease": "Increases the continuous damage received by Shock debuffs.",
    "Debuff_PoisonDamagedIncrease": "Increases the continuous damage received by Poison debuffs.",
    "CC_Fear": "Unable to act and will slowly move away from whoever inflicted fear on them. Also interrupts any active skills.",
    "CC_Stunned": "Unable to act and interrupts any active skills.",
    "CC_Provoke": "Forced to attack whoever inflicted taunt on them. Also interrupts any active skills.",
    "CC_Paralysis": "Unable to act and interrupts any active skills.",
    "CC_Emp": "Unable to act and interrupts any active skills.",
    "CC_Confusion": "Attacks allies instead of enemies. Also interrupts any active skills.",
    "CC_Frozen": "Unable to act and interrupts any active skills.",
    "Special_EnergyBatteryEmpty": "Increases the effectiveness of Aris's EX and Sub skills by 1.5&times; (half) or 2&times; (full).\nCharge level resets to empty after EX skill use.",
    "Special_EnergyBatteryHalf": "Increases the effectiveness of Aris's EX and Sub skills by 1.5&times;.\nCharge level resets to empty after EX skill use.",
    "Special_EnergyBatteryFull": "Increases the effectiveness of Aris's EX and Sub skills by 2&times;.\nCharge level resets to empty after EX skill use.",
    "Special_FormChange": "Augments Normal Attacks.",
    "Special_Immortal": "Able to withstand most attacks without being defeated for the duration of the effect.",
    "Special_ImmuneDamage": "Immune to some or all types of incoming damage.",
    "Special_Fury": "Increases the damage dealt by Neru's EX Skill.",
    "Special_Misdeed": "Decreases DEF with each stack held and generates skill cost when Aru (New Year) uses her EX Skill.",
    "Special_LittleDevil": "Increases Crit DMG with each stack held and increases the damage dealt by Mutuski (New Year)'s Basic Skill when at 6 stacks.",
    "Special_Accumulation": "All damage dealt to this target for the duration of the effect will be accumulated and dealt again as an additional hit once this expires.",
    "Special_CostRegenBan": "Cost Recovery is reduced to 0.",
    "Special_ImmuneCC": "Immune to all Crowd Control effects.",
    "Special_SuddenDeath": "A stack of 5 will deal lethal damage to the character.",
    "Special_Stamp": "Reduces allies' EX skill cost and restores own HP when Kokona reaches 5 stacks.",
    "Special_Holiday": "Increases the effects of certain EX skills on this character.",
    "Special_SilverBullet": "Augments Sakurako's normal attack to deal damage as an additional hit.",
    "Special_CH0187Mod": "Increases Toki's ATK, Accuracy and Evasion and changes her EX Skill, Basic Skill and Normal Attack pattern. Ends after using the EX Skill 3 times.",
    "Special_Omamori": "Increases Mystic Effectiveness upon activation of Kayoko (New Year)'s Sub Skill.",
    "Special_Dado": "Kaho's attacks will deal damage as an additional hit.",
    "Special_DebuffCountGreen": "Increases Incoming Damage.",
    "Special_DebuffCountYellow": "Increases Incoming Damage and ATK.",
    "Special_DebuffCountRed": "Increases ATK.",
    "Special_OldBook": "Activates Ui (Swimsuit)'s Basic Skill when at 3 stacks.",
    "Special_CH0089_ExtraPassive": "Deals additional damage to the target(s) of Kasumi's EX Skill when at 3 stacks.",
    "Special_Pray": "Deals additional guaranteed critical damage to the target(s) of Yukari's EX Skill for every 10 stacks held.",
    "Special_CH0224_Public": "Attacks will deal damage as an additional hit.",
    "Special_CH0225_ExtraPassive": "EX Skill reduces allies' skill cost when at 3 stacks.",
    "Special_CH0233_ExtraPassive": "Attacks will deal damage as an additional hit.",
    "Special_CH0231_ExtraPassive": "Increases Ako (Dress)'s ATK and the damage dealt by her Basic Skill.",
    "Special_CH0239_ExtraPassive": "Increases Kayoko (Dress)'s Crit DMG and changes EX Skill to be guaranteed critical.",
    "Special_EN0008_Obelisk": "Cannot be targeted by the Fury of Set's lightning strikes.",
    "Special_CH0220_Public": "Enhances various aspects of the Sugar Rush band members' skills.",
    "Special_CH0258_Public": "Reduces damage taken by Hoshino (Armed).",
    "Special_CH0263_ExtraPassive_02": "Shiroko Terror cannot be defeated for the duration of the effect, but will be defeated once it expires if HP is not fully recovered.",
    "Special_CH0271_Ex": "Increases the effect of Tomoe (Qipao)'s Basic Skill.",
    "Special_AmplifyDoTAdditionalTick_Poison": "Poison debuffs inflcited while under this effect will deal additional damage at set intervals.",
    "Special_AmplifyDoTReducePeriod_Chill": "Chill debuffs inflicted while under this effect will have the interval between instances of continuous damage decreased.",
    "Special_CH0273_ExtraPassive": "Reduces allies' EX skill cost when gaining 3 stacks.",
    "Special_CH0275_Public": "Enhances the effects of Mine (Idol)'s Basic Skill.",
    "Special_EN0009_UnstableFlame": "Increases Chokmah's Incoming Damage when struck by ballista.",
    "Special_ExSkillCardRedrawStackDummy": "Immediately redraws the EX Skill after it is used.",
    "Special_CH0280_Ex_01": "Increases damage dealt by Neru (Uniform) to her duel opponent.",
    "Special_CH0280_Ex_02": "Increases damage dealt by Neru (Uniform)'s EX Skill.",
    "Special_CH0245_Public": "Reduces Rei's EX Skill Cost when gaining 3 stacks."
  },
  "ServerName": {
    "0": "JP",
    "1": "Global",
    "2": "CN"
  },
  "ShopCategory": {
    "General": "Normal",
    "Raid": "Total Assault",
    "SecretStone": "Eligma I",
    "SecretStoneGrowth": "Eligma II",
    "Arena": "Tactical Challenge",
    "TimeAttack": "Joint Firing Drill",
    "MasterCoin": "Expert Permit",
    "Chaser": "Bounty Shop",
    "EliminateRaid": "Grand Assault"
  },
  "GroggyCondition": {
    "TypeDamage": "Increases when dealt {0} damage.",
    "Chesed": "Increases when automaton soldiers are defeated.",
    "Shirokuro": "Increases when hit by own attacks.",
    "Hieronymus": "Increases when EX Skills are interrupted.",
    "KaitenFxMk0": "Increases when components are destroyed.",
    "Perorozilla": "Increases when stunned Perorominions are absorbed.",
    "HOD": "Increases when Erosion Towers are destroyed or Hod's CC Gauge is filled.",
    "HoverCraft": "Increases when Missile Frenzy mode ends.",
    "EN0005": "Increases when Choir Members are knocked down.",
    "RaidHoverCraft": "Increases when CC gauge is filled.\nIncreases when the Missile Guidance System is destroyed.",
    "EN0006": "Does not accumulate groggy until phase 2.",
    "EN0008": "Increases after ATG skill is performed."
  },
  "RaidChangePhase": {
    "HPUnder": "Changes to phase {0} when HP falls under {1}."
  },
  "VoiceClipGroup": {
    "Normal": "General",
    "Battle": "Combat",
    "Lobby": "Lobby",
    "Event": "Events"
  },
  "VoiceClip": {
    "UITitleIdle": "Title Screen",
    "CharacterGetIdle": "Recruitment",
    "CafeIdle": "Cafe {0}",
    "UILobbyEnter": "Lobby Entry {0}",
    "UILobbyIdle": "Lobby Idle {0}",
    "UILobbyUserBDay": "Sensei's Birthday",
    "UILobbyStudentBDay": "Student's Birthday",
    "UILobbyNewYear": "New Year",
    "UILobbyXmas": "Christmas",
    "UILobbyHalloween": "Halloween",
    "WeaponGetIdle": "Exclusive Weapon Unlock",
    "UILobbySpecial": "Recollection Lobby {0}",
    "FormationIn": "Formation Entry {0}",
    "FormationSelect": "Formation Select",
    "TacticIn": "Map Entry {0}",
    "TacticVictory": "Map Victory {0}",
    "TacticDefeat": "Map Defeat {0}",
    "BattleIn": "Battle Entry {0}",
    "BattleRecovery": "HP Recovery",
    "BattleVictory": "Battle Victory {0}",
    "BattleRetire": "Battle Retire {0}",
    "CommonSkill": "Basic Skill {0}",
    "CommonSkillSummon": "Basic Skill (Summon) {0}",
    "SummonRetreat": "Summon Retreat {0}",
    "Growup": "Student Growth {0}",
    "RelationshipUp": "Bond Rank Up {0}",
    "BattleDefense": "Evade Attack",
    "BattleBuffed": "Buffed {0}",
    "BattleBuffSelf": "Buff Self {0}",
    "BattleTacticalAction": "Tactical Movement",
    "BattleMove": "Section Movement {0}",
    "BattleCovered": "Entering Cover {0}",
    "ExSkill": "EX Skill {0}",
    "ExSkillLevel": "EX Skill (Field) {0}",
    "Formchange": "Switch Combat Style",
    "InteractionExSkill": "TSA Board EX Skill {0}",
    "InteractionExSkillLevel": "TSA Board EX Skill (Field) {0}",
    "InteractionCommonSkill": "TSA Board Basic Skill {0}",
    "UIEventLobbyEnter": "Event Lobby Entry {0}",
    "UIEventLobbyIdle": "Event Lobby Idle {0}",
    "UIEventShopEnter": "Event Shop Entry {0}",
    "UIEventShopIdle": "Event Shop Idle {0}",
    "UIEventShopBuy": "Event Shop Purchase {0}",
    "UIEventBoxGachaShopEnter": "Prize Exchange Entry {0}",
    "UIEventBoxGachaShopIdle": "Prize Exchange Idle {0}",
    "UIEventBoxGachaShopBoxGachaPrize": "Prize Exchange Win {0}",
    "UIEventBoxGachaShopBoxGachaFinish": "Prize Exchange Ended {0}",
    "UIEventMissionEnter": "Event Mission Entry {0}",
    "UIEventMissionIdle": "Event Mission Idle {0}",
    "UIEventMissionBuy": "Event Mission Completion {0}",
    "UIEventMissionInteraction": "Event Daily Mission Completion {0}",
    "UIEventCardShopEnter": "Card Shop Entry {0}",
    "UIEventCardShopIdle": "Card Shop Idle {0}",
    "UIEventCardShopPrize3": "Draw Ultra Rare Card",
    "UIEventCardShopPrize2": "Draw Super Rare Card",
    "UIEventCardShopPrize1": "Draw Rare Card",
    "UIEventCardShopPrize0": "Draw Normal Card",
    "UIEventFortuneGachaShopEnter": "Omikuji Entry {0}",
    "UIEventFortuneGachaShopIdle": "Omikuji Idle {0}",
    "UIEventFortuneGachaShopLuck5": "Omikuji \"Great Blessing\"",
    "UIEventFortuneGachaShopLuck4": "Omikuji \"Blessing\"",
    "UIEventFortuneGachaShopLuck3": "Omikuji \"Modest Blessing\"",
    "UIEventFortuneGachaShopLuck2": "Omikuji \"Small Blessing\"",
    "UIEventFortuneGachaShopLuck1": "Omikuji \"Future Blessing\"",
    "UIEventFortuneGachaShopLuck0": "Omikuji \"Curse\"",
    "UIEventMiniGameMissionEnter": "Minigame Mission Entry {0}",
    "UIEventMiniGameMissionIdle": "Minigame Mission Idle {0}",
    "UIEventMiniGameMissionBuy": "Minigame Mission Completion {0}",
    "UISpecialOperationLobbyEnter": "Special Mission Lobby Entry {0}",
    "UISpecialOperationLobbyIdle": "Special Mission Lobby Idle {0}",
    "UISpecialOperationLobbyCollectionOpen": "Special Mission Data Release {0}",
    "UISpecialOperationLobbyStoryOpen": "Special Mission Story Open {0}"
  },
  "Shortcut": {
    "Students": "View stats, skills, weapons, equipment and more for all of the playable students.",
    "Calculator": "Calculate student and enemy skill damage, healing and other effects.",
    "Raids": "View Total Assault, Grand Assault and Joint Firing Drill information.",
    "Items": "View data for items, furniture and equipment and where to obtain them.",
    "Stages": "View enemy details, maps and rewards for various types of stages.",
    "Crafting": "View contents of crafting nodes and the chance of each possible reward."
  },
  "InteractionType": {
    "0": "REQ",
    "1": "ALL",
    "2": "OPT",
    "3": "OWN"
  },
  "InteractionTypeDescription": {
    "0": "Only interacts with the furniture when all other required students (if any) are present.",
    "1": "Always interacts with the furniture if they are present, regardless of any other students.",
    "2": "Optionally interacts with the furniture along with required students.\nIf all the required students are not present they will not interact.",
    "3": "Interacts with the furniture on their own.\nIf multiple eligible students are present, only one will interact."
  },
  "UI": {
    "navbar_home": "Home",
    "students": "Students",
    "student": "Student",
    "enemy": "Enemy",
    "stages": "Stages",
    "events": "Events",
    "raids": "Raids",
    "crafting": "Crafting",
    "tools": "Tools",
    "damage_calculator": "Damage Calculator",
    "student_compare": "Compare Students",
    "synthesis": "Synthesis",
    "fusion": "Fusion",
    "shops": "Shops",
    "schedule": "Lessons",
    "event_stages": "Stages",
    "event_shop": "Shop",
    "item_sources": "Sources",
    "item_usage": "Usage",
    "item": "Items",
    "settings": "Settings",
    "settings_appearance": "Appearance",
    "settings_server": "Game Region",
    "settings_server_description": "Select the game server to view available content and data from.",
    "settings_language": "Language",
    "settings_language_description": "Depending on the region selected, some content may not be translated.",
    "settings_theme": "Theme",
    "settings_theme_description": "\"Auto\" will use your device's theme.",
    "settings_contrast": "High Contrast",
    "settings_contrast_description": "Disables dynamic page backgrounds and certain visual effects for better text readability.",
    "settings_experiments": "Experiments",
    "settings_preferences": "Preferences",
    "settings_itemids": "Show item IDs",
    "settings_itemids_description": "Displays internal item IDs where available.",
    "settings_distanceunit": "Distance Units",
    "settings_distanceunit_description": "Preferred display unit for skill range and radius distance.",
    "settings_animationunit": "Animation Units",
    "settings_animationunit_description": "Preferred display unit for skill animation duration.",
    "settings_animation": "Animated Icons",
    "settings_animation_description": "Use animated icons for certain types of randomized item drops or groups. Note: Setting this to \"OFF\" will remove the visual hint for randomized drops unless it is hovered over.",
    "settings_data": "Data Management",
    "settings_servercollection": "Use Separate Collection per Game Region",
    "settings_servercollection_description": "Stores an individual collection for each game region. Disabling this option will use the collection currently assigned to the JP region for all other regions.",
    "settings_collection": "Manage Collection Data",
    "settings_collection_description": "Import or export your student collection data.",
    "settings_restorepage": "Remember Last Viewed Page",
    "settings_restorepage_description": "Always start Schale DB on the last viewed page.",
    "settings_defaultpage": "Page Default Behavior",
    "settings_defaultpage_description": "Set whether to load the list page or the last viewed item by default when navigating to a module.",
    "settings_showskilldelay": "Show Skill Application Delay",
    "settings_showskilldelay_description": "Show the application delay of buff and debuff skills alongside the skill animation duration.",
    "settings_screenmode": "Limit Screen Width",
    "settings_screenmode_description": "Limit the width of the display area on wider screens.",
    "search": "Search",
    "filter_by_name": "Filter by name",
    "collection_export_collection": "Export Collection",
    "collection_import_collection": "Import Collection",
    "collection_import_help": "Data can be imported from Schale DB or <a href=\"https://justin163.com/planner/\">Justin163's resource planner</a>. (Select Transfer > Export)",
    "collection_import_warning": "This will overwrite your current collection",
    "collection_import_status_valid": "Export data for {0} students found.",
    "collection_import_status_invalid": "Export data is invalid.",
    "collection_export_placeholder": "Click export to generate an export string from your collection",
    "collection_import_placeholder": "Paste export string here and click Import",
    "collection_export": "Export",
    "collection_import": "Import",
    "setting_off": "OFF",
    "setting_on": "ON",
    "setting_open": "Open",
    "setting_normal": "Normal",
    "setting_slow": "Slow",
    "setting_metric": "Metric",
    "setting_raw": "Raw",
    "setting_seconds": "Seconds",
    "setting_frames": "Frames",
    "setting_lastviewed": "Last Viewed",
    "current_events": "Current Events",
    "server_region": "{0} Region",
    "server_reset_in": "Server Reset in {0} ({1})",
    "home_timezone": "All dates are converted to your local timezone.",
    "event_starts": "Starts in <b>{0} days, {1} hours and {2} minutes</b>.",
    "event_ends": "Ends in <b>{0} days, {1} hours and {2} minutes</b>.",
    "duration_days": "{0}d",
    "duration_hours": "{0}h",
    "duration_minutes": "{0}m",
    "student_birthdays": "Upcoming Birthdays",
    "attributes": "Attributes",
    "stats": "Stats",
    "sort_order": "Sort Order",
    "base_stats": "Base Stats",
    "max_stats": "Max. Stats",
    "collection_stats": "Use Collection Stats",
    "sp_sub_skill": "Special Sub Skill",
    "skills": "Skills",
    "ex_weapon": "Weapon",
    "ex_gear": "Item",
    "profile": "Profile",
    "voice": "Voice",
    "student_gear_short": "Equip.",
    "student_weapon": "Exclusive Weapon",
    "student_gear": "Equipment",
    "student_ex_gear": "Unique Item",
    "student_bond": "Bond Rank",
    "student_potential": "Talent Level",
    "support_stats": "Support Stats",
    "special_students": "Special Students",
    "add_recommended": "Add Recommended Buffs & Debuffs",
    "buff_search": "Search for Student or Skill Name",
    "no_compatible_effects": "No compatible effects",
    "buff_overwritten": "Overwritten by similar buff",
    "filter_all": "All",
    "filter_bookmark": "Bookmarks",
    "buff_custom_add": "Add User Defined Buff",
    "buff_custom": "User Defined",
    "buff_custom_base": "Add as base amount",
    "buff_custom_coefficient": "Add as percentage amount",
    "buff_custom_name_placeholder": "Label (Optional)",
    "buff_custom_value_placeholder": "Amount",
    "student_skills_upgrades": "Upgrades",
    "student_skills_materials": "Materials",
    "student_skills_materials_none": "No materials required.",
    "student_weapon_rank_2star_desc": "Exclusive Weapon Max Level Lv.30 → <b>Lv.40</b> / Upgrades Enhanced Skill",
    "student_weapon_rank_3star_desc": "Exclusive Weapon Max Level Lv.40 → <b>Lv.50</b> / Upgrades Terrain Strength",
    "student_gear_t2_desc": "Unlocks Basic Skill+",
    "attack_type_desc": "Deals <b>{0}&times;</b> damage to {1}.",
    "attack_type_normal_desc": "Deals <b>1&times;</b> damage to <b>Normal Armor</b>, <b class='ba-col-explosion'>Light Armor</b>, <b class='ba-col-pierce'>Heavy Armor</b>, <b class='ba-col-mystic'>Special Armor</b> and <b class='ba-col-elasticarmor'>Elastic Armor</b>.",
    "defense_type_desc": "Receives <b>{0}&times;</b> damage from {1} attacks.",
    "defense_type_normal_desc": "Receives <b>{0}&times;</b> damage from <b>Normal</b>, <b class='ba-col-explosion'>Explosive</b>, <b class='ba-col-pierce'>Piercing</b>, <b class='ba-col-mystic'>Mystic</b> and <b class='ba-col-sonic'>Sonic</b> attacks.",
    "comfort": "Comfort",
    "age": "Age",
    "birthday": "Birthday",
    "hobbies": "Hobbies",
    "height": "Height",
    "cv": "CV.",
    "designer": "Design",
    "illustrator": "Illustrator",
    "bond_title": "Bond Rank Bonus",
    "potential_title": "Talent Level Bonus",
    "favoritem_title": "Favorite Gifts",
    "favoritem_none": "This student does not have any favorite gifts.",
    "furniture_title": "Furniture Interaction",
    "furniture_none": "This student does not interact with any cafe furniture.",
    "student_list": "Student List",
    "list": "List",
    "filters": "Filters",
    "filters_clear": "Clear {0} filter(s)",
    "students_displayed": "{0} / {1} students displayed",
    "student_search_info": "Show all Info",
    "sortby": "Sort By",
    "default": "Default",
    "release_date": "Released",
    "stat": "Stat",
    "name": "Name",
    "type": "Type",
    "role": "Role",
    "rarity": "Rarity",
    "rarity_availability": "Rarity / Availability",
    "attacktype": "Attack Type",
    "defensetype": "Defense Type",
    "school": "Academy",
    "club": "Club",
    "weapon": "Weapon Type",
    "position": "Position",
    "category": "Category",
    "subcategory": "Sub-Category",
    "combat_power": "Terrain Strength",
    "misc": "Misc.",
    "uses_cover": "Uses Cover",
    "doesnt_use_cover": "Doesn't Use Cover",
    "can_cc": "Can CC",
    "can_buff": "Can Buff",
    "can_debuff": "Can Debuff",
    "can_heal": "Can Heal",
    "can_shield": "Can Shield",
    "can_dispel": "Can Dispel",
    "can_reposition": "Can Reposition",
    "can_summon": "Has Summon",
    "ex_ignore_cover": "EX Ignores Cover",
    "ex_area_damage": "AoE DMG EX",
    "skill_buff_specials": "Buffs Specials",
    "uses_artifact": "Uses Artifact",
    "filter_include_weapon_upgrade": "Include Weapon Upgrade",
    "memory_lobby": "Recollection Lobby",
    "memory_lobby_student": "{0}'s Recollection Lobby",
    "memory_lobby_unlock": "Unlocks after reaching bond rank {0} with {1}",
    "memory_lobby_unlock_level": "Lobby Unlock",
    "memory_lobby_bgm_name": "Lobby BGM",
    "student_stars": "★ Quantity",
    "terrain_adaption": "{0} Combat Power",
    "terrain_adaption_details": "Deals <b>{0}&times;</b> damage in <b>{1}</b> terrain.\nBlock rate when taking cover is increased by <b>{2}%</b>. Enemy block rate reduced by <b>{2}%</b> when attacking.",
    "stat_details": "Detailed Character Stats",
    "buffs": "Buffs & Debuffs",
    "configure_buffs": "Configure Buffs & Debuffs",
    "self": "Self",
    "ally": "Ally",
    "target": "Target",
    "summon": "Summon",
    "summon_inheritance": "Inherits {0} of {1}'s {2}",
    "damage_reduction": "Damage Reduction",
    "minimum_damage": "Minimum Damage",
    "striker_bonus": "Striker Bonus",
    "stat_info": "Stats Info",
    "rec_level": "Rec.",
    "stage_rewards": "Rewards",
    "rewards_none": "No rewards.",
    "rewards_findgift_msg": "Each enemy defeated will drop one of the following items:",
    "stage_enemies": "Enemies",
    "stage_info": "Info",
    "stage_map": "Map",
    "stage_conquest_tile": "Tile",
    "event_version": "Event Version",
    "stage_original": "Original",
    "stage_rerun": "Rerun",
    "stage_permanent": "Permanent",
    "starcondition_clear": "Clear",
    "starcondition_cleartime": "Clear within <b>{0}</b> second(s).",
    "starcondition_earnrewards": "Earn <b>{0}</b> reward(s).",
    "starcondition_defeatall": "Defeat all enemies.",
    "starcondition_defeatalltime": "Defeat all enemies within <b>{0}</b> seconds.",
    "starcondition_allsurvive": "All students survive.",
    "starcondition_complete": "Mission Complete",
    "starcondition_clearturns": "Clear stage within <b>{0}</b> turn(s).",
    "starcondition_sranks": "Acquire S rank <b>{0}</b> time(s).",
    "no_results": "No results.",
    "furniture_set": "Set",
    "furniture_template": "Preset Layout {0}",
    "furniture_templates": "Used in the following preset layouts",
    "furniture_size": "Size",
    "others": "Other",
    "options": "Options",
    "details": "Details",
    "calculations": "Calculations",
    "options_short": "Opts.",
    "rules": "Rules",
    "ta_phase": "Stage {0}",
    "craft_rewards": "Possible Items",
    "craft_fusion": "Material Fusion",
    "craft_recipe_items": "Required Items",
    "craft_using": "Crafted using the following items",
    "craft_toggle_chance": "Show Node Appearance Rates",
    "craft_toggle_language": "Show Japanese Node Names",
    "bond_req_equip": "Requires {0} with {1} to equip",
    "bond_req_upgrade": "Requires {0} with {1} to upgrade",
    "gacha_pickup": "Pick-Up Recruitment",
    "rewards": "Rewards",
    "stage_reward_firstclear": "1st Time",
    "stage_reward_threestar": "3★",
    "stage_reward_bonus": "Bonus",
    "no_bonus": "None",
    "max_bonus": "Maximum",
    "own_bonus": "Owned Only",
    "max_bonus_amount": "Max Bonus {0}",
    "rewards_season": "Season Pt. Reward",
    "raid_tab": "Total/Grand Assault",
    "seasons": "Seasons",
    "raid_season": "Season {0}",
    "raid_season_select": "Select Season",
    "furniture": "Furniture",
    "equipment": "Equipment",
    "equipment_tier": "Equipment Tier",
    "show_all": "Show All",
    "craftable": "Craftable",
    "stagedrop": "Farmable",
    "shop": "Purchasable",
    "furniture_interaction_list": "The following students interact with this furniture",
    "item_student_favor": "{0} EXP when given to",
    "item_student_favor_default": "{0} EXP when given to all other students",
    "item_student_favor_all": "{0} EXP when given to any student",
    "item_usedby_gear": "Used to improve the following students' unique item",
    "item_usedby_potential": "Used to unlock talent levels in the following students",
    "item_usedby": "Used by the following students",
    "item_usedby_exskill_amount": "Needed for EX Skill: {0}",
    "item_usedby_skill_amount": "Needed for Basic/Enhanced/Sub Skill: {0}",
    "item_usedby_skill": "Used to improve the following students' skills",
    "item_usedby_eleph": "Used to increase ★ quantity in the following student",
    "item_usedby_none": "Not used by any students",
    "item_obtainedfrom_stage": "Obtained from the following missions",
    "item_obtainedfrom_synthesis": "Obtained via material synthesis",
    "synthesis_ingredients": "Requires 100% worth of eligible ingredients",
    "random_item": "Random Item",
    "group_tooltip_overflow": "... (Click to view {0} more items)",
    "ingredient_list": "Ingredient List",
    "item_obtainedfrom_fusion": "Obtained via material fusion",
    "item_obtainedfrom_consumable": "Obtained via consumable",
    "item_purchasedfrom": "Purchased from the following shops",
    "item_eventbonus": "The following students earn bonus amounts of this currency.",
    "item_contains": "Rewards the following items",
    "item_contains_random": "Randomly rewards one of the following items",
    "item_contains_choice": "Rewards a choice of one of the following items",
    "conquest_area": "Area {0}",
    "conquest_occupy": "Occupy",
    "conquest_operate": "Operate",
    "conquest_analyze": "Analyze",
    "base_level": "Base Info",
    "base_upgrade_cost": "Upgrade Cost",
    "base_settlement": "Settlement",
    "school_bonus": "Academy Buff",
    "school_bonus_num_students": "{0} Students: ",
    "school_bonus_conquest": "({2}) Event Currency Reward +{0}%, (Occupy) ATK +{1}%",
    "tooltip_bond_level": "{0}'s Bond Level",
    "tooltip_weapon_level": "Exclusive Weapon Level",
    "tooltip_potential_level": "{0} Talent Level",
    "tooltip_collection_add": "Add to Collection\n<small>(Saves selected stats)</small>",
    "tooltip_collection_remove": "Remove from Collection",
    "tooltip_sprite_toggle": "Toggle Alternate Portrait",
    "collection": "Collection",
    "collection_owned": "Owned",
    "collection_notowned": "Not Owned",
    "favourites": "Favorites",
    "favourites_add": "Add to Favorites",
    "favourites_remove": "Remove from Favorites",
    "add": "Add",
    "remove": "Remove",
    "toast_import_success": "Successfully imported collection data for {0} students",
    "toast_import_failure": "Error importing student collection",
    "toast_import_copy": "Copied import string to clipboard",
    "toast_amount_invalid": "Invalid amount entered",
    "toast_release_warning": "This content has not yet been released in the current region.\nData from the JP region will be displayed.",
    "stat_defense_tooltip": "DMG Reduction: {0}",
    "stat_crit_tooltip": "Crit Chance:",
    "stat_crit_amount_tooltip": "{0}&nbsp;<small><i>({1} Crit RES)</i></small>",
    "stat_stability_tooltip": "Minimum DMG: {0}",
    "home_header": "<b>Schale DB</b> is an unofficial database for the iOS and Android game <b class=\"text-accent\">Blue </b><b>Archive</b> developed by Nexon Games.",
    "home_change_server": "Data is available in multiple languages and supports all game regions. Change language and game region in the {0} menu.",
    "home_copyright": "Schale DB is not affiliated with Nexon, Nexon Games or Yostar. All game artwork, information and assets used in this database are the property and copyright of the respective authors.",
    "changelog": "Changelog",
    "about": "About",
    "links": "Links",
    "community_resources": "Community Resources",
    "skillinfo_empty": "The selected character has no damage-dealing or healing skills to display.",
    "skill_normalattack_target": "Deals <?1> damage to one enemy.",
    "skill_normalattack_circle": "Deals <?1> damage to enemies in a circular area.",
    "skill_normalattack_line": "Deals <?1> damage to enemies in a straight line.",
    "skill_normalattack_fan": "Deals <?1> damage to enemies in a fan-shaped area.",
    "skill_normalattack_additional": "Deals <?{0}> as additional damage.",
    "type_effectiveness": "Effectiveness",
    "level_difference": "Level Difference",
    "hit_rate": "Hit Rate",
    "crit_rate": "Crit Rate",
    "block_rate": "Cover Block Rate",
    "dmginfo_ignore_def": "DEF Ignored",
    "dmginfo_hit_avg": "Avg. Hit DMG",
    "dmginfo_total_avg": "Avg. Total DMG",
    "dmginfo_dmg": "DMG",
    "dmginfo_heal": "Heal",
    "dmginfo_dmg_avg": "Avg. Damage",
    "dmginfo_minimum": "Minimum",
    "dmginfo_maximum": "Maximum",
    "dmginfo_nocrit_avg": "0% Crit Avg.",
    "dmginfo_allcrit_avg": "100% Crit Avg.",
    "rate_of_fire": "Rate of Fire",
    "attacks_per_min": "{0} atk/min",
    "attacks_per_min_tooltip": "Attacks per minute",
    "hits_per_min": "{0} hit/min",
    "time_seconds": "{0}s",
    "time_frames": "{0}f",
    "time_seconds_frames": "{0}s ({1} frames)",
    "dmginfo_avg_dps": "Estimated DPS",
    "dmginfo_heal_amount": "HP Restored ({0})",
    "dmginfo_shield_amount": "Barrier HP",
    "dmginfo_cc_effect_chance": "{0} Chance",
    "dmginfo_duration": "{0} Duration",
    "dmginfo_tickapplycount": "Max. Ticks",
    "dmginfo_accumulation_limit": "DMG Limit",
    "peroro_target_1": "1st",
    "peroro_target_2": "2nd",
    "peroro_target_3": "3rd",
    "voicegallery": "Voice Gallery",
    "skill_target_hp": "Target HP",
    "max_attributes": "Set All to Maximum",
    "lock_attributes": "Lock Collection Stats",
    "lock_attributes_help": "Prevents changes to the student's stats from saving while locked.",
    "midokuni_link": "Midokuni's Insights",
    "version_lastupdated": "last updated {0} ({1} day(s) ago)",
    "info_unavailable": "Information for this server is currently unavailable.",
    "range": "Range",
    "radius": "Radius",
    "angle": "Angle",
    "length": "Length",
    "width": "Width",
    "bounce": "Bounce Range",
    "skill_duration": "Skill Animation",
    "skill_delay": "Application Delay",
    "tsa_board": "T.S.A Boarding",
    "tooltip_combat_style": "Switch Combat Style",
    "show_cumulative": "Cumulative",
    "exp_value": "EXP Value",
    "exp_bonus": "EXP Bonus (1.5×)",
    "craft_quality": "Synthesis Value",
    "shifting_craft_quality": "Fusion Value",
    "unit_clear_map_filter": "Clear Map Unit Filter",
    "gachagroup_contents": "Item Box Contents",
    "base_chance": "Base Chance",
    "appearance_rate": "Appearance Rate",
    "appearance_rate_help": "The chance of the node being one of the chosen five crafting nodes.",
    "avg_damage_help": "Total of all damage hits, using an average based on the attacker's Stability, Accuracy and Crit Rate.",
    "cc_gauge_fill": "CC Gauge Fill",
    "cc_gauge_fill_help": "The amount the target's CC Gauge will increase by if it is affected by CC Power/CC Res.",
    "effect_shiro_bomb": "Bomb",
    "effect_shiro_icebomb": "Ice Bomb",
    "effect_shiro_stickybomb": "Sticky Bomb",
    "avg_dps_help": "The average damage dealt per second by the character's normal attacks, not accounting for Basic Skill activations.",
    "frames_attackenter": "Attack Ready",
    "frames_attackenter_help": "The duration of the animation after a character stops moving and readies their weapon to attack.",
    "frames_attackready": "Mount/Unmount Duration",
    "frames_attackready_help": "The duration of the character mounting and unmounting their weapon. (For Shun this is entering and exiting a prone stance)",
    "frames_attacking": "Attack Duration",
    "frames_attacking_help": "The duration of the character firing their weapon during their normal attack.",
    "frames_attackreload": "Reload Duration",
    "frames_attackreload_help": "The duration of the character reloading their weapon.",
    "frames_attackstart": "Start/End Delay",
    "frames_attackstart_help": "The delay between starting and stopping normal attacks, when the character needs to reload or perform other actions such as moving and activating skills.",
    "frames_attackburstroundover": "Attack Delay",
    "frames_attackburstroundover_help": "The delay between normal attacks when the character has ammo remaining.",
    "select_all": "Select All",
    "select_student": "Select Student",
    "select_target": "Select Target",
    "select_special": "Select Special Student",
    "calculation_result": "Results",
    "configure_columns": "Configure Columns",
    "critical": "Critical",
    "damage_hit": "Hit {0}",
    "damage_hits": "{0} hits",
    "damage_ticks": "{0} ticks",
    "ignores_cover": "Ignores Cover",
    "ignores_cover_partial": "Partially Ignores Cover",
    "unavoidable": "Unavoidable",
    "always_critical": "Always Critical",
    "never_critical": "Never Critical",
    "student_unique_short": "U",
    "student_event_short": "E",
    "student_fest_short": "F",
    "selection_selected": "Selected",
    "selection_confirm": "Confirm",
    "selection_clear": "Clear",
    "buff_effects": "Effects:",
    "base_value": "Base Value: ",
    "character_size": "Size",
    "enemy_rank": "Rank",
    "difficulty": "Difficulty",
    "event_bonus": "Event Bonus",
    "group_view": "Grouped View",
    "skill_related": "Related",
    "purchase_per_day": "{0} / day",
    "purchase_per_month": "{0} / month",
    "distance_units": "{0} units",
    "date_today": "Today",
    "num_alts": "No. of Alts",
    "error_msg": "Something went wrong.",
    "error_retry": "Retry",
    "no_enemies": "No enemies.",
    "exclude_alts": "Exclude Alts"
  },
  "BGM": {
    "1": "Constant Moderato",
    "2": "Luminous Memory",
    "3": "Mischievous Step",
    "4": "Lovely Picnic",
    "5": "Colorful Mess",
    "6": "Funky Road",
    "7": "Unwelcome School",
    "8": "Shady Girls",
    "9": "Midsummer cat",
    "10": "Romantic Smile",
    "11": "Connected Sky",
    "12": "Shooting Stars",
    "13": "Barrier",
    "14": "Step by Step",
    "15": "Honey Jam",
    "16": "MX Adventure",
    "17": "Irasshaimase",
    "18": "Mechanical JUNGLE",
    "19": "Virtual Storm",
    "20": "Tech N Tech",
    "21": "Midnight Trip",
    "22": "Daily Routine 247",
    "23": "Party time",
    "24": "Endless Carnival",
    "25": "Future Bossa",
    "26": "Lemonade Diary",
    "27": "Fade Out",
    "28": "Plug and Play",
    "29": "Alert",
    "30": "CrossFire",
    "31": "Hello to Halo",
    "32": "GGF",
    "33": "Vivid Night",
    "34": "Aoharu",
    "35": "Morose Dreamer",
    "36": "Koi is Love",
    "37": "Aira",
    "38": "Guruguru Usagi",
    "39": "Water Drop",
    "40": "Neo City Dive",
    "41": "Interface",
    "42": "Glitch Street",
    "43": "KIRISAME",
    "44": "Walkthrough",
    "45": "Signal of Abydos",
    "46": "Sugar story",
    "47": "Coffee Cats",
    "48": "Out of Control",
    "49": "Mechanical JUNGLE (Hard Arrange)",
    "50": "Hue",
    "51": "ARES",
    "52": "Vibes",
    "53": "Future Lab",
    "54": "After the Beep",
    "55": "Moment",
    "56": "Fearful Utopia",
    "57": "Han-nari",
    "58": "SAKURA PUNCH",
    "59": "RE Aoharu",
    "60": "SAKURA PUNCH (Hard Arrange)",
    "61": "Rolling beat",
    "62": "Merry Blue",
    "63": "Blooming moon",
    "64": "Pixel time",
    "65": "Accelerator",
    "66": "Golden Shangri-la",
    "67": "someday, sometime",
    "68": "Virtual Storm (Hard Arrange)",
    "69": "Snow Pantomime",
    "70": "Black Suit",
    "71": "Denshi Toujou!",
    "72": "Kaiten Screw!!!",
    "73": "Interface (Hard Arrange)",
    "74": "Tech N Tech (Hard Arrange)",
    "75": "Alert (Hard Arrange)",
    "76": "CrossFire (Hard Arrange)",
    "77": "Burning Love",
    "78": "Fevertime",
    "79": "Summer Bounce",
    "80": "Colorful Beach",
    "81": "Summer Bounce (Hard Arrange)",
    "82": "Hifumi Daisuki",
    "83": "PRST Academy",
    "84": "PRST Marching",
    "85": "Library of Omen",
    "86": "Summertime Archive",
    "87": "Constant Moderato (Piano Arrange)",
    "88": "Oriental Drop",
    "89": "The Dragon Express",
    "91": "FEEEEVER TIME",
    "92": "Crucial Issue",
    "93": "Formless Dream",
    "94": "Bunny Bunny Carrot Carrot",
    "95": "JACKPOT 777",
    "96": "OperationD",
    "97": "Blue New Year",
    "98": "Oxygen Destroyer",
    "99": "Nesno wons",
    "100": "Undefined Behavior",
    "101": "NRG FielD",
    "102": "GIVE ME CHOCO♡",
    "103": "Poppin' Memories",
    "104": "Cotton Candy Island",
    "105": "Alkaline Tears",
    "106": "Blue New Battle",
    "107": "NERINERI CHALLENGE",
    "108": "Starting Pistol",
    "109": "Dolce Biblioteca",
    "110": "Codex of Omen",
    "113": "Usagi Flap",
    "114": "Unwelcome Guest",
    "115": "Fall into the rabbit hole",
    "116": "IROHANI HOP",
    "117": "KARAKURhythm",
    "118": "Agnus Dei",
    "119": "Blood Stained Faith",
    "120": "Dive into Summer",
    "121": "Na Na Natsu!",
    "122": "Underwater Jungle",
    "123": "Luxury Cool",
    "124": "TOMODACHI Summer",
    "125": "Kaphar",
    "127": "Wave & Conquer",
    "128": "After School Dessert",
    "129": "Let me think about it",
    "130": "Foolish Days",
    "131": "Shooting Athletes",
    "132": "Raise the Huddle",
    "133": "Goal Wo Nerae!",
    "134": "Gestalt Angst",
    "135": "Fruitful Blossom",
    "136": "Kyrie Eleison",
    "138": "Utaha No Uta",
    "139": "Cherry Berry Merry",
    "140": "Defective Pixel",
    "141": "Tasty New Year",
    "142": "Encroached Sky",
    "143": "! ⸮ WAS IT A CAT I SAW?!",
    "145": "Hinagesi",
    "148": "Polyphonic",
    "149": "Ark in the Blood Sky",
    "150": "System All Green",
    "151": "Kaiten Hurricane!!!",
    "152": "Aoharu Band Arrange",
    "154": "Our New Story",
    "155": "Responsibility",
    "156": "Final Destination of Ark",
    "157": "Step of Terror",
    "158": "Gregorius I Symphony",
    "159": "Operation☆DOTABATA",
    "160": "Noble Hallway",
    "161": "Oriental Bounce",
    "162": "Welcome School",
    "163": "Trigger For Ambition",
    "164": "Kitsunebi",
    "165": "Up to 21°C",
    "167": "Hidden Treasure",
    "168": "Hunter Bible",
    "169": "OTKPARA!",
    "173": "Takaramonogatari",
    "174": "Tok9 Train",
    "175": "HIGH-VELOCITY",
    "176": "Illuminated Night",
    "177": "Illuminated Night (Hard Arrange)",
    "178": "Tsukikage",
    "179": "Yumeji no hana",
    "180": "Irodoricanvas",
    "181": "Dark Shadows",
    "183": "Indoor Outdoor",
    "187": "Action 68",
    "188": "Dreaming Trip",
    "190": "Dancing Falsehood",
    "191": "F1ghtback",
    "192": "Chilling Out",
    "193": "Starry Confession",
    "194": "Ridiculous",
    "195": "Nichirin",
    "196": "Getsurin",
    "199": "Yumeji Party",
    "201": "Serene Scenario",
    "204": "Ramune Lagoon",
    "205": "Summer Attack!",
    "208": "Shoujo Delight",
    "10004": "Blue New World",
    "10022": "Yumeji no hana (Instrumental)",
    "10023": "Fruitful Blossom"
  }
}