/**
 * Enumeration constants to define the series type
 */
export declare enum ESeriesType3D {
    ScatterRenderableSeries3D = "ScatterRenderableSeries3D",
    SurfaceMeshRenderableSeries3D = "SurfaceMeshRenderableSeries3D",
    PointLineRenderableSeries3D = "PointLineRenderableSeries3D",
    ColumnRenderableSeries3D = "ColumnRenderableSeries3D"
}
