/**
 * List of values for errorMode in {@link FastErrorBarsRenderableSeries}
 */
export declare enum EErrorMode {
    /**
     * Draw both high and low error values
     */
    Both = "Both",
    /**
     * Draw high error value only
     */
    High = "High",
    /**
     * Draw low error value only
     */
    Low = "Low"
}
