export default class SDataView {
    #private;
    constructor(buffer: ArrayBufferLike, byteOffset?: number, byteLength?: number);
    get [Symbol.toStringTag](): string;
    /**
     * Get the internal buffer inside the view
    */
    get buffer(): ArrayBufferLike;
    /**
     * Get the byteLength of this SDataView
    */
    get byteLength(): number;
    /**
     * Get the offset from which this SDataView starts
     * Note: This value will not change during read/write operations
    */
    get byteOffset(): number;
    /**
     * Get the 32-bit floating point number at this location
    */
    getFloat32(byteOffset: number, littleEndian?: boolean): number;
    /**
     * Get the 64-bit floating point number at this location
    */
    getFloat64(byteOffset: number, littleEndian?: boolean): number;
    /**
     * Get the 8-bit integer present at this location
    */
    getInt8(byteOffset: number): number;
    /**
     * Get the 16-bit integer present at this location
    */
    getInt16(byteOffset: number, littleEndian?: boolean): number;
    /**
     * Get the 32-bit integer present at this location
    */
    getInt32(byteOffset: number, littleEndian?: boolean): number;
    /**
     * Get the 8-bit unsinged integer present at this location
    */
    getUint8(byteOffset: number): number;
    /**
     * Get the 16-bit unsinged integer present at this location
    */
    getUint16(byteOffset: number, littleEndian?: boolean): number;
    /**
     * Get the 32-bit unsinged integer present at this location
    */
    getUint32(byteOffset: number, littleEndian?: boolean): number;
    /**
     * Set the 32-bit floating point integer present at this location
    */
    setFloat32(byteOffset: number, value: number, littleEndian?: boolean): void;
    /**
     * Set the 64-bit floating point integer present at this location
    */
    setFloat64(byteOffset: number, value: number, littleEndian?: boolean): void;
    /**
     * Set the 8-bit integer present at this location
    */
    setInt8(byteOffset: number, value: number): void;
    /**
     * Set the 16-bit integer present at this location
    */
    setInt16(byteOffset: number, value: number, littleEndian?: boolean): void;
    /**
     * Set the 32-bit integer present at this location
    */
    setInt32(byteOffset: number, value: number, littleEndian?: boolean): void;
    /**
     * Set the 8-bit unsinged integer present at this location
    */
    setUint8(byteOffset: number, value: number): void;
    /**
     * Set the 16-bit unsinged integer present at this location
    */
    setUint16(byteOffset: number, value: number, littleEndian?: boolean): void;
    /**
     * Set the 32-bit unsinged integer present at this location
    */
    setUint32(byteOffset: number, value: number, littleEndian?: boolean): void;
    /**
     * Get the 64-bit integer present at this location
    */
    getBigInt64(byteOffset: number, littleEndian?: boolean): bigint;
    /**
     * Get the 64-bit unsigned integer present at this location
    */
    getBigUint64(byteOffset: number, littleEndian?: boolean): bigint;
    /**
     * Set the 64-bit integer present at this location
    */
    setBigInt64(byteOffset: number, value: bigint, littleEndian?: boolean): void;
    /**
     * Set the 64-bit unsinged integer present at this location
    */
    setBigUint64(byteOffset: number, value: bigint, littleEndian?: boolean): void;
    /**
     * I/O: This will return the internal I/O Offset
    */
    get ioOffset(): number;
    /**
     * Determines whether the values larget than 8-bit must be read in little-endian byte-order
     * @default true
    */
    isLittleEndian: boolean;
    /**
     * T/O: Resets the internal I/O Offset
    */
    reset(): void;
    /**
     * Creates a new sub-SDataView with the same underlying Buffer
    */
    subview(byteOffset: number, byteLength?: number): SDataView;
    /**
     * I/O: Read a 32-bit floating point number and move the internal I/O Offset
    */
    readFloat32(): number | null;
    /**
     * I/O: Read a 64-bit floating point and move the internal I/O Offset
    */
    readFloat64(): number | null;
    /**
     * I/O: Read a 8-bit integer and move the internal I/O Offset
    */
    readInt8(): number | null;
    /**
     * I/O: Read a 16-bit integer and move the internal I/O Offset
    */
    readInt16(): number | null;
    /**
     * I/O: Read a 32-bit integer and move the internal I/O Offset
    */
    readInt32(): number | null;
    /**
     * I/O: Read a 8-bit unsigned integer and move the internal I/O Offset
    */
    readUint8(): number | null;
    /**
     * I/O: Read a 16-bit unsigned integer and move the internal I/O Offset
    */
    readUint16(): number | null;
    /**
     * I/O: Read a 32-bit unsigned integer and move the internal I/O Offset
    */
    readUint32(): number | null;
    /**
     * I/O: Write a 32-bit floating point number and move the internal I/O Offset
    */
    writeFloat32(value: number): void;
    /**
     * I/O: Write a 64-bit floating point and move the internal I/O Offset
    */
    writeFloat64(value: number): void;
    /**
     * I/O: Write a 8-bit integer and move the internal I/O Offset
    */
    writeInt8(value: number): void;
    /**
     * I/O: Write a 16-bit integer and move the internal I/O Offset
    */
    writeInt16(value: number): void;
    /**
     * I/O: Write a 32-bit integer and move the internal I/O Offset
    */
    writeInt32(value: number): void;
    /**
     * I/O: Write a 8-bit unsigned integer and move the internal I/O Offset
    */
    writeUint8(value: number): void;
    /**
     * I/O: Write a 16-bit unsigned integer and move the internal I/O Offset
    */
    writeUint16(value: number): void;
    /**
     * I/O: Write a 32-bit unsigned integer and move the internal I/O Offset
    */
    writeUint32(value: number): void;
    /**
     * I/O: Read a 64-bit integer and move the internal I/O Offset
    */
    readBigInt64(): bigint | null;
    /**
     * I/O: Read a 64-bit unsigned integer and move the internal I/O Offset
    */
    readBigUint64(): bigint | null;
    /**
     * I/O: Write a 64-bit integer and move the internal I/O Offset
    */
    writeBigInt64(value: bigint): void;
    /**
     * I/O: Write a 64-bit unsigned integer and move the internal I/O Offset
    */
    writeBigUint64(value: bigint): void;
}
