{
    "name": "seed-engine",
    "version": "1.1.11",
    "description": "A Lightweight 2D game engine using WebGL2. The engine is designed on the focus of creating a bridge between creating and publishing games to the Seed Network as modules.",
    "main": "src/entry.js",
    "scripts": {
        "test": "webpack-dev-server",
        "version": "./node_modules/.bin/esdoc -c ./esdoc.json"
    },
    "repository": {
        "type": "git",
        "url": "git+https://github.com/JaegarSarauer/SeedGameEngine.git"
    },
    "keywords": [
        "Seed",
        "Game",
        "Engine"
    ],
    "author": "Jaegar Sarauer",
    "license": "MIT",
    "bugs": {
        "url": "https://github.com/JaegarSarauer/SeedGameEngine/issues"
    },
    "homepage": "https://github.com/JaegarSarauer/SeedGameEngine#readme",
    "devDependencies": {
        "esdoc": "^1.1.0",
        "esdoc-standard-plugin": "^1.0.0",
        "webpack-cli": "^3.0.6"
    },
    "dependencies": {
        "canvas": "^2.2.0",
        "webpack": "^4.12.0",
        "webpack-dev-server": "^3.1.10",
        "webworker-threads": "^0.7.17"
    }
}