{
    "name": "shelf.js"
  , "description": "A modular, powerful wrapper library for persistent objects in the browser and Node.js"
  , "version": "0.5.2"
  , "homepage": "http://nodegame.org"
  , "keywords": ["persistance", "localStorage", "decycle", "browser storage", "storage", "database"]
  , "main": "shelf.js"
  , "author": "Stefano Balietti <futur.dorko@gmail.com>"
  , "contributors": [
        { "name": "Stefano Balietti", "email": "futur.dorko@gmail.com" }
    ]
  , "repository": {
        "type": "git"
      , "url": "https://github.com/nodeGame/shelf.js.git"
    }
  , "dependencies": {
      "JSUS": ">= 0.10.0",
      "smoosh": "0.4.0",
      "commander": ">= 2.8.1"
    }
  , "devDependencies": {
      "mocha": ">= 0.3.0",
      "expect.js": ">= 0.1.2"
    }
  , "license": "MIT"
  , "engines": { "node": ">= 0.10.0" }
  , "scripts": {
      "test": "make test",
      "prepublish": "node bin/make.js multibuild"
  }
}
