export default Painter;
declare class Painter {
    constructor({ mindMap }: {
        mindMap: any;
    });
    mindMap: any;
    isInPainter: boolean;
    painterNode: any;
    bindEvent(): void;
    painterOneNode(node: any): void;
    onEndPainter(): void;
    unBindEvent(): void;
    startPainter(): void;
    endPainter(): void;
    beforePluginRemove(): void;
    beforePluginDestroy(): void;
}
declare namespace Painter {
    const instanceName: string;
}
