/**
 * 颜色
 */
export type PColor = {
    red: number;
    green: number;
    blue: number;
    alpha: number;
    swatchID?: string;
};
/**
 * 属性
 */
export type Property = {
    name: string;
    position: {
        x: number;
        y: number;
    };
    size: {
        width: number;
        height: number;
    };
    opacity: number;
    radius: number[];
    symbolName?: string;
    sharedLayerStyleName?: string;
    sharedTextStyleName?: string;
};
declare enum Alignment {
    Left = 0,// 水平左对齐
    Right = 1,// 水平右对齐
    Center = 2,// 水平居中对齐
    Justify = 3
}
declare enum VerticalAlignment {
    Top = 0,// 垂直顶部对齐
    Center = 1,// 垂直居中对齐
    Bottom = 2
}
/**
 * 字体
 */
export type TypeFace = {
    fontFamily: string;
    fontWeight: string;
    alignment: Alignment;
    verticalAlignment: VerticalAlignment;
    color: PColor;
    fontSize: number;
    letterSpacing: number;
    lineHeight: number;
    paragraphSpacing: number;
    content: string;
};
declare enum FillType {
    PureColor = 0,// 纯色填充类型
    linearGradient = 1,// 线性渐变类型
    radialGradient = 2,// 径向渐变类型
    angularGradient = 3
}
/**
 * 渐变节点
 */
export type Stop = {
    position: number;
    color: PColor;
};
/**
 * 线性渐变填充
 */
export type LinearGradientFill = {
    type: FillType.linearGradient;
    stops: Stop[];
};
/**
 * 径向渐变填充
 */
export type RadialGradientFill = {
    type: FillType.radialGradient;
    stops: Stop[];
};
/**
 * 环型渐变填充
 */
export type AngularGradientFill = {
    type: FillType.angularGradient;
    stops: Stop[];
};
/**
 * 纯色填充
 */
export type PrueColorFill = {
    type: FillType.PureColor;
    color: PColor;
};
/**
 * 填充
 */
export type Fill = PrueColorFill | LinearGradientFill | RadialGradientFill | AngularGradientFill;
/**
 * 边框位置
 */
declare enum BorderPosition {
    Center = 0,// 中间边框
    Inside = 1,// 内边框
    Outside = 2
}
/**
 * 边框
 * inside 内边框
 * center 中心边框
 * outside 外边框
 */
export type PBorder = {
    position: BorderPosition;
    thickness: number;
    fill: Fill;
};
/**
 * 阴影类型
 */
declare enum ShadowType {
    Inner = 0,// 内阴影
    Normal = 1
}
/**
 * 阴影
 */
export type Shadow = {
    type: ShadowType;
    offsetX: number;
    offsetY: number;
    blurRadius: number;
    spread: number;
    color: PColor;
};
/**
 * 属性面板 code: shape代表shapePath等图层转换为了图片
 */
export type Panel = {
    properties: Property;
    fills: Fill[];
    typefaces: TypeFace[];
    borders: PBorder[];
    styleBorder?: any;
    shadows: Shadow[];
    code: string;
};
export {};
