// SPDX-License-Identifier: MIT pragma solidity ^0.8.4; import {LibBit} from "./LibBit.sol"; /// @notice Library for storage of packed unsigned booleans. /// @author Solady (https://github.com/vectorized/solady/blob/main/src/utils/LibBitmap.sol) /// @author Modified from Solmate (https://github.com/transmissions11/solmate/blob/main/src/utils/LibBitmap.sol) /// @author Modified from Solidity-Bits (https://github.com/estarriolvetch/solidity-bits/blob/main/contracts/BitMaps.sol) library LibBitmap { /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/ /* CONSTANTS */ /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/ /// @dev The constant returned when a bitmap scan does not find a result. uint256 internal constant NOT_FOUND = type(uint256).max; /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/ /* STRUCTS */ /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/ /// @dev A bitmap in storage. struct Bitmap { mapping(uint256 => uint256) map; } /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/ /* OPERATIONS */ /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/ /// @dev Returns the boolean value of the bit at `index` in `bitmap`. function get(Bitmap storage bitmap, uint256 index) internal view returns (bool isSet) { // It is better to set `isSet` to either 0 or 1, than zero vs non-zero. // Both cost the same amount of gas, but the former allows the returned value // to be reused without cleaning the upper bits. uint256 b = (bitmap.map[index >> 8] >> (index & 0xff)) & 1; /// @solidity memory-safe-assembly assembly { isSet := b } } /// @dev Updates the bit at `index` in `bitmap` to true. function set(Bitmap storage bitmap, uint256 index) internal { bitmap.map[index >> 8] |= (1 << (index & 0xff)); } /// @dev Updates the bit at `index` in `bitmap` to false. function unset(Bitmap storage bitmap, uint256 index) internal { bitmap.map[index >> 8] &= ~(1 << (index & 0xff)); } /// @dev Flips the bit at `index` in `bitmap`. /// Returns the boolean result of the flipped bit. function toggle(Bitmap storage bitmap, uint256 index) internal returns (bool newIsSet) { /// @solidity memory-safe-assembly assembly { mstore(0x20, bitmap.slot) mstore(0x00, shr(8, index)) let storageSlot := keccak256(0x00, 0x40) let shift := and(index, 0xff) let storageValue := xor(sload(storageSlot), shl(shift, 1)) // It makes sense to return the `newIsSet`, // as it allow us to skip an additional warm `sload`, // and it costs minimal gas (about 15), // which may be optimized away if the returned value is unused. newIsSet := and(1, shr(shift, storageValue)) sstore(storageSlot, storageValue) } } /// @dev Updates the bit at `index` in `bitmap` to `shouldSet`. function setTo(Bitmap storage bitmap, uint256 index, bool shouldSet) internal { /// @solidity memory-safe-assembly assembly { mstore(0x20, bitmap.slot) mstore(0x00, shr(8, index)) let storageSlot := keccak256(0x00, 0x40) let storageValue := sload(storageSlot) let shift := and(index, 0xff) sstore( storageSlot, // Unsets the bit at `shift` via `and`, then sets its new value via `or`. or(and(storageValue, not(shl(shift, 1))), shl(shift, iszero(iszero(shouldSet)))) ) } } /// @dev Consecutively sets `amount` of bits starting from the bit at `start`. function setBatch(Bitmap storage bitmap, uint256 start, uint256 amount) internal { /// @solidity memory-safe-assembly assembly { let max := not(0) let shift := and(start, 0xff) mstore(0x20, bitmap.slot) mstore(0x00, shr(8, start)) if iszero(lt(add(shift, amount), 257)) { let storageSlot := keccak256(0x00, 0x40) sstore(storageSlot, or(sload(storageSlot), shl(shift, max))) let bucket := add(mload(0x00), 1) let bucketEnd := add(mload(0x00), shr(8, add(amount, shift))) amount := and(add(amount, shift), 0xff) shift := 0 for {} iszero(eq(bucket, bucketEnd)) { bucket := add(bucket, 1) } { mstore(0x00, bucket) sstore(keccak256(0x00, 0x40), max) } mstore(0x00, bucket) } let storageSlot := keccak256(0x00, 0x40) sstore(storageSlot, or(sload(storageSlot), shl(shift, shr(sub(256, amount), max)))) } } /// @dev Consecutively unsets `amount` of bits starting from the bit at `start`. function unsetBatch(Bitmap storage bitmap, uint256 start, uint256 amount) internal { /// @solidity memory-safe-assembly assembly { let shift := and(start, 0xff) mstore(0x20, bitmap.slot) mstore(0x00, shr(8, start)) if iszero(lt(add(shift, amount), 257)) { let storageSlot := keccak256(0x00, 0x40) sstore(storageSlot, and(sload(storageSlot), not(shl(shift, not(0))))) let bucket := add(mload(0x00), 1) let bucketEnd := add(mload(0x00), shr(8, add(amount, shift))) amount := and(add(amount, shift), 0xff) shift := 0 for {} iszero(eq(bucket, bucketEnd)) { bucket := add(bucket, 1) } { mstore(0x00, bucket) sstore(keccak256(0x00, 0x40), 0) } mstore(0x00, bucket) } let storageSlot := keccak256(0x00, 0x40) sstore( storageSlot, and(sload(storageSlot), not(shl(shift, shr(sub(256, amount), not(0))))) ) } } /// @dev Returns number of set bits within a range by /// scanning `amount` of bits starting from the bit at `start`. function popCount(Bitmap storage bitmap, uint256 start, uint256 amount) internal view returns (uint256 count) { unchecked { uint256 bucket = start >> 8; uint256 shift = start & 0xff; if (!(amount + shift < 257)) { count = LibBit.popCount(bitmap.map[bucket] >> shift); uint256 bucketEnd = bucket + ((amount + shift) >> 8); amount = (amount + shift) & 0xff; shift = 0; for (++bucket; bucket != bucketEnd; ++bucket) { count += LibBit.popCount(bitmap.map[bucket]); } } count += LibBit.popCount((bitmap.map[bucket] >> shift) << (256 - amount)); } } /// @dev Returns the index of the most significant set bit before the bit at `before`. /// If no set bit is found, returns `NOT_FOUND`. function findLastSet(Bitmap storage bitmap, uint256 before) internal view returns (uint256 setBitIndex) { uint256 bucket; uint256 bucketBits; /// @solidity memory-safe-assembly assembly { setBitIndex := not(0) bucket := shr(8, before) mstore(0x00, bucket) mstore(0x20, bitmap.slot) let offset := and(0xff, not(before)) // `256 - (255 & before) - 1`. bucketBits := shr(offset, shl(offset, sload(keccak256(0x00, 0x40)))) if iszero(or(bucketBits, iszero(bucket))) { for {} 1 {} { bucket := add(bucket, setBitIndex) // `sub(bucket, 1)`. mstore(0x00, bucket) bucketBits := sload(keccak256(0x00, 0x40)) if or(bucketBits, iszero(bucket)) { break } } } } if (bucketBits != 0) { setBitIndex = (bucket << 8) | LibBit.fls(bucketBits); /// @solidity memory-safe-assembly assembly { setBitIndex := or(setBitIndex, sub(0, gt(setBitIndex, before))) } } } }