export declare enum PanningModel {
    HRTF = "HRTF",
    EqualPower = "equalpower"
}
export declare enum DistanceModel {
    Linear = "linear",
    Inverse = "inverse",
    Exponential = "exponential"
}
export interface SoundPannerConfig {
    /**
     * Determines which spatialisation algorithm to use to position the audio in 3D space.
     * - 'HRTF': More accurate, head-related transfer function (default)
     * - 'equalpower': Basic equal-power panning
     */
    panningModel?: PanningModel;
    /**
     * Determines how the volume of the audio source decreases as it moves away from the listener.
     * - 'linear': Volume reduces linearly with distance
     * - 'inverse': Volume reduces inversely with distance (realistic, default)
     * - 'exponential': Volume reduces exponentially with distance
     */
    distanceModel?: DistanceModel;
    /**
     * The reference distance for reducing volume as the audio source moves further from the listener.
     * Default is 1 meter.
     * @min 0
     */
    refDistance?: number;
    /**
     * The maximum distance between the audio source and the listener, after which the volume will not be reduced any further.
     * Default is 10000 meters.
     * @min refDistance
     */
    maxDistance?: number;
    /**
     * Describes how quickly the volume reduces as the source moves away from the listener.
     * - For 'linear': Valid range [0, 1], default 1
     * - For 'inverse': Valid range [0, ∞], default 1
     * - For 'exponential': Valid range [0, ∞], default 1
     */
    rolloffFactor?: number;
    /**
     * The angle, in degrees, of a cone inside which there will be no volume reduction.
     * Default is 360 (no cone).
     * @range [0, 360]
     */
    coneInnerAngle?: number;
    /**
     * The angle, in degrees, of a cone outside which the volume will be reduced by a constant value.
     * Default is 360 (no cone).
     * @range [0, 360]
     */
    coneOuterAngle?: number;
    /**
     * The amount of volume reduction outside the outer cone.
     * Default is 0.
     * @range [0, 1]
     */
    coneOuterGain?: number;
}
export declare const DEFAULT_PANNER_CONFIG: SoundPannerConfig;
