VimUnDoorp>4YJv!8m-19VI_EVDE get: get,5_VV function get(gl, id) {0 var shaderScript = document.getElementById(id); if (!shaderScript) { return null; }$ var src = shaderScript.textContent;9 return compile(gl, shaderTypes[shaderScript.type], src);}5_VV5_ VV<* "x-shader/x-fragment": "FRAGMENT_SHADER",5_ VV<% "x-shader/x-vertex": "VERTEX_SHADER"5_ VV< "FRAGMENT_SHADER", "VERTEX_SHADER"5_ VV;var shaderTypes = {# "FRAGMENT_SHADER", "VERTEX_SHADER"5_  VV:6var shaderTypes = { "FRAGMENT_SHADER", "VERTEX_SHADER"};5_  VV99var shaderTypes = { "FRAGMENT_SHADER", "VERTEX_SHADER" };95_VV&9 if (!type) {5_VV79 if (shaderTypes.indexOf(type) {5_'VVF9var shaderTypes = [ "FRAGMENT_SHADER", "VERTEX_SHADER" ];5_VVH775_  VV997var shaderTypes = ["FRAGMENT_SHADER", "VERTEX_SHADER"];5_VV<) x-shader/x-fragment": "FRAGMENT_SHADER",5_VV<( -shader/x-fragment": "FRAGMENT_SHADER",5_VV<' shader/x-fragment": "FRAGMENT_SHADER",5_VV<! /x-fragment": "FRAGMENT_SHADER",5