import DisplayObjectContainer from "./DisplayObjectContainer";
declare namespace starling.display {
	/**
	 *  A Sprite is the most lightweight, non-abstract container class.
	 *  *  Use it as a simple means of grouping objects together in one coordinate system.
	 *  *
	 *  *  @see DisplayObject
	 *  *  @see DisplayObjectContainer
	 *  
	 */
	export class Sprite extends DisplayObjectContainer {
		/**
		 *  Creates an empty sprite. 
		 */
		constructor();
	}
}
export default starling.display.Sprite;