import Mesh from "../display/Mesh";
import DisplayObject from "../display/DisplayObject";
import Rectangle from "openfl/geom/Rectangle";
declare namespace starling.filters {
	export class FilterQuad extends Mesh {
		constructor(smoothing: string);
		override dispose(): void;
		disposeTexture(): void;
		moveVertices(sourceSpace: DisplayObject, targetSpace: DisplayObject): void;
		setBounds(bounds: Rectangle): void;
	}
}
export default starling.filters.FilterQuad;