import Texture from "../textures/Texture";
declare namespace starling.text {
	/**
	 *  @private
	 *  *  This class contains constants for the 'MINI' bitmap font. It's done that way to avoid
	 *  *  a dependency on the 'mx.core' library (which is required for the 'Embed' statement).
	 *  * 
	 *  *  <p>The font is based on "uni05_53.ttf" from Craig Kroeger (http://www.miniml.com) and was
	 *  *  converted to a Bitmap Font with "GlyphDesigner" from 71squared (http://www.71squared.com).
	 *  *  </p>
	 *  *
	 *  *  <p>You can download a zip-file containing the bitmap font (with both XML and PNG files)
	 *  *  <a href="http://gamua.com/media/starling/misc/bitmapfont-mini.zip">here</a>.</p>
	 *  
	 */
	export class MiniBitmapFont {
		static get texture(): Texture;
		static get xml(): any;
	}
}
export default starling.text.MiniBitmapFont;