import Texture from "../textures/Texture";
import VertexDataFormat from "../rendering/VertexDataFormat";
import MeshEffect from "../rendering/MeshEffect";
import Vector from "openfl/Vector";
declare namespace starling.styles {
	export class MultiTextureEffect extends MeshEffect {
		constructor();
		textures: Vector<Texture>;
	}
}
export default starling.styles.MultiTextureEffect;