export type ScoreKey = "HPDelta" | "AttackDelta" | "DefenceDelta" | "SpeedDelta" | "CriticalChanceBase" | "CriticalDamageBase" | "StatusProbabilityBase" | "StatusResistanceBase" | "HealRatioBase" | "BreakDamageAddedRatioBase" | "SPRatioBase" | "HPAddedRatio" | "AttackAddedRatio" | "DefenceAddedRatio" | "PhysicalAddedRatio" | "FireAddedRatio" | "IceAddedRatio" | "ThunderAddedRatio" | "WindAddedRatio" | "QuantumAddedRatio" | "ImaginaryAddedRatio";
export type ScoreMap = Partial<Record<ScoreKey, number>>;
export interface charDataBase {
    name: string;
    main: Record<number, ScoreMap>;
    weight: ScoreMap;
}
