/** 
based on framer-motion@4.1.17,
Copyright (c) 2018 Framer B.V.
*/
import { Easing } from "popmotion";
/**
 * @public
 */
export interface TransformOptions<T> {
    /**
     * Clamp values to within the given range. Defaults to `true`
     *
     * @public
     */
    clamp?: boolean;
    /**
     * Easing functions to use on the interpolations between each value in the input and output ranges.
     *
     * If provided as an array, the array must be one item shorter than the input and output ranges, as the easings apply to the transition **between** each.
     *
     * @public
     */
    ease?: Easing | Easing[];
    /**
     * @internal
     */
    mixer?: (from: T, to: T) => (v: number) => any;
}
/**
 * Transforms numbers into other values by mapping them from an input range to an output range.
 * Returns the type of the input provided.
 *
 * @remarks
 *
 * Given an input range of `[0, 200]` and an output range of
 * `[0, 1]`, this function will return a value between `0` and `1`.
 * The input range must be a linear series of numbers. The output range
 * can be any supported value type, such as numbers, colors, shadows, arrays, objects and more.
 * Every value in the output range must be of the same type and in the same format.
 *
 * @motion
 *
 * ```jsx
 * import { transform } from "svelte-motion"
 *
 * 
 *    const inputRange = [0, 200]
 *    const outputRange = [0, 1]
 *    const output = transform(100, inputRange, outputRange)
 *    
 *    console.log(output) // Returns 0.5
 * ```
 *
 * @param inputValue - A number to transform between the input and output ranges.
 * @param inputRange - A linear series of numbers (either all increasing or decreasing).
 * @param outputRange - A series of numbers, colors, strings, or arrays/objects of those. Must be the same length as `inputRange`.
 * @param options - Clamp: Clamp values to within the given range. Defaults to `true`.
 *
 * @public
 */
export declare function transform<T>(inputValue: number, inputRange: number[], outputRange: T[], options?: TransformOptions<T>): T;
/**
 * @motion
 *
 * Transforms numbers into other values by mapping them from an input range to an output range.
 *
 * Given an input range of `[0, 200]` and an output range of
 * `[0, 1]`, this function will return a value between `0` and `1`.
 * The input range must be a linear series of numbers. The output range
 * can be any supported value type, such as numbers, colors, shadows, arrays, objects and more.
 * Every value in the output range must be of the same type and in the same format.
 *
 * ```jsx

 * import { transform } from "svelte-motion"
 *
 * const inputRange = [-200, -100, 100, 200]
 * const outputRange = [0, 1, 1, 0]
 * const convertRange = transform(inputRange, outputRange)
 * const output = convertRange(-150)
 *
 * console.log(output) // Returns 0.5
 * ```
 *
 * @param inputRange - A linear series of numbers (either all increasing or decreasing).
 * @param outputRange - A series of numbers, colors or strings. Must be the same length as `inputRange`.
 * @param options - Clamp: clamp values to within the given range. Defaults to `true`.
 *
 * @public
 */
export declare function transform<T>(inputRange: number[], outputRange: T[], options?: TransformOptions<T>): (inputValue: number) => T;
