import { SwiperOptions } from './swiper-options'; import Swiper from './swiper-class'; import { A11yEvents } from './components/a11y'; import { AutoplayEvents } from './components/autoplay'; import { ControllerEvents } from './components/controller'; import { CoverflowEffectEvents } from './components/effect-coverflow'; import { CubeEffectEvents } from './components/effect-cube'; import { FadeEffectEvents } from './components/effect-fade'; import { FlipEffectEvents } from './components/effect-flip'; import { HashNavigationEvents } from './components/hash-navigation'; import { HistoryEvents } from './components/history'; import { KeyboardEvents } from './components/keyboard'; import { LazyEvents } from './components/lazy'; import { MousewheelEvents } from './components/mousewheel'; import { NavigationEvents } from './components/navigation'; import { PaginationEvents } from './components/pagination'; import { ParallaxEvents } from './components/parallax'; import { ScrollbarEvents } from './components/scrollbar'; import { ThumbsEvents } from './components/thumbs'; import { VirtualEvents } from './components/virtual'; import { ZoomEvents } from './components/zoom'; export interface SwiperEvents { // CORE_EVENTS_START /** * Fired right after Swiper initialization. * @note Note that with swiper.on('init') syntax it will * work only in case you set init: false parameter. * * @example * var swiper = new Swiper('.swiper-container', { * init: false, * // other parameters * }); * swiper.on('init', function() { * // do something * }); * // init Swiper * swiper.init(); * * @example * // Otherwise use it as the parameter: * var swiper = new Swiper('.swiper-container', { * // other parameters * on: { * init: function () { * // do something * }, * } * }); */ init: (swiper: Swiper) => any; /** * Event will be fired right before Swiper destroyed */ beforeDestroy: (swiper: Swiper) => void; /** * Event will be fired when currently active slide is changed */ slideChange: (swiper: Swiper) => void; /** * Event will be fired in the beginning of animation to other slide (next or previous). */ slideChangeTransitionStart: (swiper: Swiper) => void; /** * Event will be fired after animation to other slide (next or previous). */ slideChangeTransitionEnd: (swiper: Swiper) => void; /** * Same as "slideChangeTransitionStart" but for "forward" direction only */ slideNextTransitionStart: (swiper: Swiper) => void; /** * Same as "slideChangeTransitionEnd" but for "forward" direction only */ slideNextTransitionEnd: (swiper: Swiper) => void; /** * Same as "slideChangeTransitionStart" but for "backward" direction only */ slidePrevTransitionStart: (swiper: Swiper) => void; /** * Same as "slideChangeTransitionEnd" but for "backward" direction only */ slidePrevTransitionEnd: (swiper: Swiper) => void; /** * Event will be fired in the beginning of transition. */ transitionStart: (swiper: Swiper) => void; /** * Event will be fired after transition. */ transitionEnd: (swiper: Swiper) => void; /** * Event will be fired when user touch Swiper. Receives 'touchstart' event as an arguments. */ touchStart: (swiper: Swiper, event: MouseEvent | TouchEvent | PointerEvent) => void; /** * Event will be fired when user touch and move finger over Swiper. Receives 'touchmove' event as an arguments. */ touchMove: (swiper: Swiper, event: MouseEvent | TouchEvent | PointerEvent) => void; /** * Event will be fired when user touch and move finger over Swiper in direction opposite to direction parameter. Receives 'touchmove' event as an arguments. */ touchMoveOpposite: (swiper: Swiper, event: MouseEvent | TouchEvent | PointerEvent) => void; /** * Event will be fired when user touch and move finger over Swiper and move it. Receives 'touchmove' event as an arguments. */ sliderMove: (swiper: Swiper, event: MouseEvent | TouchEvent | PointerEvent) => void; /** * Event will be fired when user release Swiper. Receives 'touchend' event as an arguments. */ touchEnd: (swiper: Swiper, event: MouseEvent | TouchEvent | PointerEvent) => void; /** * Event will be fired when user click/tap on Swiper. Receives 'touchend' event as an arguments. */ click: (swiper: Swiper, event: MouseEvent | TouchEvent | PointerEvent) => void; /** * Event will be fired when user click/tap on Swiper. Receives 'touchend' event as an arguments. */ tap: (swiper: Swiper, event: MouseEvent | TouchEvent | PointerEvent) => void; /** * Event will be fired when user double tap on Swiper's container. Receives 'touchend' event as an arguments */ doubleTap: (swiper: Swiper, event: MouseEvent | TouchEvent | PointerEvent) => void; /** * Event will be fired right after all inner images are loaded. updateOnImagesReady should be also enabled */ imagesReady: (swiper: Swiper) => void; /** * Event will be fired when Swiper progress is changed, as an arguments it receives progress that is always from 0 to 1 */ progress: (swiper: Swiper, progress: number) => void; /** * Event will be fired when Swiper reach its beginning (initial position) */ reachBeginning: (swiper: Swiper) => void; /** * Event will be fired when Swiper reach last slide */ reachEnd: (swiper: Swiper) => void; /** * Event will be fired when Swiper goes to beginning or end position */ toEdge: (swiper: Swiper) => void; /** * Event will be fired when Swiper goes from beginning or end position */ fromEdge: (swiper: Swiper) => void; /** * Event will be fired when swiper's wrapper change its position. Receives current translate value as an arguments */ setTranslate: (swiper: Swiper, translate: number) => void; /** * Event will be fired everytime when swiper starts animation. Receives current transition duration (in ms) as an arguments */ setTransition: (swiper: Swiper, transition: number) => void; /** * Event will be fired on window resize right before swiper's onresize manipulation */ resize: (swiper: Swiper) => void; /** * Event will be fired if observer is enabled and it detects DOM mutations */ observerUpdate: (swiper: Swiper) => void; /** * Event will be fired right before "loop fix" */ beforeLoopFix: (swiper: Swiper) => void; /** * Event will be fired after "loop fix" */ loopFix: (swiper: Swiper) => void; /** * Event will be fired on breakpoint change */ breakpoint: (swiper: Swiper, breakpointParams: SwiperOptions) => void; // CORE_EVENTS_END } interface SwiperEvents extends A11yEvents {} interface SwiperEvents extends AutoplayEvents {} interface SwiperEvents extends ControllerEvents {} interface SwiperEvents extends CoverflowEffectEvents {} interface SwiperEvents extends CubeEffectEvents {} interface SwiperEvents extends FadeEffectEvents {} interface SwiperEvents extends FlipEffectEvents {} interface SwiperEvents extends HashNavigationEvents {} interface SwiperEvents extends HistoryEvents {} interface SwiperEvents extends KeyboardEvents {} interface SwiperEvents extends LazyEvents {} interface SwiperEvents extends MousewheelEvents {} interface SwiperEvents extends NavigationEvents {} interface SwiperEvents extends PaginationEvents {} interface SwiperEvents extends ParallaxEvents {} interface SwiperEvents extends ScrollbarEvents {} interface SwiperEvents extends ThumbsEvents {} interface SwiperEvents extends VirtualEvents {} interface SwiperEvents extends ZoomEvents {}