import { SvelteComponentTyped } from 'svelte'; import { SwiperOptions, Swiper as SwiperClass } from '../types/'; // @ts-ignore interface SwiperProps extends svelte.JSX.HTMLAttributes {} interface SwiperProps extends SwiperOptions {} // @ts-ignore interface SwiperSlideProps extends svelte.JSX.HTMLAttributes { /** * Enables additional wrapper required for zoom mode * * @default false */ zoom?: boolean; /** * Slide's index in slides array/collection * * @default false */ virtualIndex?: number; } declare class Swiper extends SvelteComponentTyped< SwiperProps, { swiper: CustomEvent; /** * Event will be fired in when autoplay started */ autoplayStart: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when autoplay stopped */ autoplayStop: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when slide changed with autoplay */ autoplay: CustomEvent<[swiper: SwiperClass]>;/** * Event will be fired on window hash change */ hashChange: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when swiper updates the hash */ hashSet: CustomEvent<[swiper: SwiperClass]>;/** * Event will be fired on mousewheel scroll */ scroll: CustomEvent<[swiper: SwiperClass, event: WheelEvent]>;/** * Event will be fired in the beginning of lazy loading of image */ lazyImageLoad: CustomEvent<[swiper: SwiperClass, slideEl: HTMLElement, imageEl: HTMLElement]>; /** * Event will be fired when lazy loading image will be loaded */ lazyImageReady: CustomEvent<[swiper: SwiperClass, slideEl: HTMLElement, imageEl: HTMLElement]>;/** * Event will be fired on key press */ keyPress: CustomEvent<[swiper: SwiperClass, keyCode: string]>;/** * Event will be fired on navigation hide */ navigationHide: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired on navigation show */ navigationShow: CustomEvent<[swiper: SwiperClass]>;/** * Event will be fired on draggable scrollbar drag start */ scrollbarDragStart: CustomEvent<[swiper: SwiperClass, event: MouseEvent | TouchEvent | PointerEvent]>; /** * Event will be fired on draggable scrollbar drag move */ scrollbarDragMove: CustomEvent<[swiper: SwiperClass, event: MouseEvent | TouchEvent | PointerEvent]>; /** * Event will be fired on draggable scrollbar drag end */ scrollbarDragEnd: CustomEvent<[swiper: SwiperClass, event: MouseEvent | TouchEvent | PointerEvent]>;/** * Event will be fired after pagination rendered */ paginationRender: CustomEvent<[swiper: SwiperClass, paginationEl: HTMLElement]>; /** * Event will be fired when pagination updated */ paginationUpdate: CustomEvent<[swiper: SwiperClass, paginationEl: HTMLElement]>; /** * Event will be fired on pagination hide */ paginationHide: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired on pagination show */ paginationShow: CustomEvent<[swiper: SwiperClass]>;/** * Event will be fired on zoom change */ zoomChange: CustomEvent<[swiper: SwiperClass, scale: number, imageEl: HTMLElement, slideEl: HTMLElement]>; /** * Fired right after Swiper initialization. * @note Note that with `swiper.on('init')` syntax it will * work only in case you set `init: false` parameter. * * @example * ```js * const swiper = new Swiper('.swiper', { * init: false, * // other parameters * }); * swiper.on('init', function() { * // do something * }); * // init Swiper * swiper.init(); * ``` * * @example * ```js * // Otherwise use it as the parameter: * const swiper = new Swiper('.swiper', { * // other parameters * on: { * init: function () { * // do something * }, * } * }); * ``` */ init: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired right before Swiper destroyed */ beforeDestroy: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when currently active slide is changed */ slideChange: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired in the beginning of animation to other slide (next or previous). */ slideChangeTransitionStart: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired after animation to other slide (next or previous). */ slideChangeTransitionEnd: CustomEvent<[swiper: SwiperClass]>; /** * Same as "slideChangeTransitionStart" but for "forward" direction only */ slideNextTransitionStart: CustomEvent<[swiper: SwiperClass]>; /** * Same as "slideChangeTransitionEnd" but for "forward" direction only */ slideNextTransitionEnd: CustomEvent<[swiper: SwiperClass]>; /** * Same as "slideChangeTransitionStart" but for "backward" direction only */ slidePrevTransitionStart: CustomEvent<[swiper: SwiperClass]>; /** * Same as "slideChangeTransitionEnd" but for "backward" direction only */ slidePrevTransitionEnd: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired in the beginning of transition. */ transitionStart: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired after transition. */ transitionEnd: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when user touch Swiper. Receives `touchstart` event as an arguments. */ touchStart: CustomEvent<[swiper: SwiperClass, event: MouseEvent | TouchEvent | PointerEvent]>; /** * Event will be fired when user touch and move finger over Swiper. Receives `touchmove` event as an arguments. */ touchMove: CustomEvent<[swiper: SwiperClass, event: MouseEvent | TouchEvent | PointerEvent]>; /** * Event will be fired when user touch and move finger over Swiper in direction opposite to direction parameter. Receives `touchmove` event as an arguments. */ touchMoveOpposite: CustomEvent<[swiper: SwiperClass, event: MouseEvent | TouchEvent | PointerEvent]>; /** * Event will be fired when user touch and move finger over Swiper and move it. Receives `touchmove` event as an arguments. */ sliderMove: CustomEvent<[swiper: SwiperClass, event: MouseEvent | TouchEvent | PointerEvent]>; /** * Event will be fired when user release Swiper. Receives `touchend` event as an arguments. */ touchEnd: CustomEvent<[swiper: SwiperClass, event: MouseEvent | TouchEvent | PointerEvent]>; /** * Event will be fired when user click/tap on Swiper. Receives `touchend` event as an arguments. */ click: CustomEvent<[swiper: SwiperClass, event: MouseEvent | TouchEvent | PointerEvent]>; /** * Event will be fired when user click/tap on Swiper. Receives `touchend` event as an arguments. */ tap: CustomEvent<[swiper: SwiperClass, event: MouseEvent | TouchEvent | PointerEvent]>; /** * Event will be fired when user double tap on Swiper's container. Receives `touchend` event as an arguments */ doubleTap: CustomEvent<[swiper: SwiperClass, event: MouseEvent | TouchEvent | PointerEvent]>; /** * Event will be fired right after all inner images are loaded. updateOnImagesReady should be also enabled */ imagesReady: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when Swiper progress is changed, as an arguments it receives progress that is always from 0 to 1 */ progress: CustomEvent<[swiper: SwiperClass, progress: number]>; /** * Event will be fired when Swiper reach its beginning (initial position) */ reachBeginning: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when Swiper reach last slide */ reachEnd: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when Swiper goes to beginning or end position */ toEdge: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when Swiper goes from beginning or end position */ fromEdge: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when swiper's wrapper change its position. Receives current translate value as an arguments */ setTranslate: CustomEvent<[swiper: SwiperClass, translate: number]>; /** * Event will be fired everytime when swiper starts animation. Receives current transition duration (in ms) as an arguments */ setTransition: CustomEvent<[swiper: SwiperClass, transition: number]>; /** * Event will be fired on window resize right before swiper's onresize manipulation */ resize: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired if observer is enabled and it detects DOM mutations */ observerUpdate: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired right before "loop fix" */ beforeLoopFix: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired after "loop fix" */ loopFix: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired on breakpoint change */ breakpoint: CustomEvent<[swiper: SwiperClass, breakpointParams: SwiperOptions]>; /** * !INTERNAL: Event will fired right before breakpoint change */ _beforeBreakpoint: CustomEvent<[swiper: SwiperClass, breakpointParams: SwiperOptions]>; /** * !INTERNAL: Event will fired after setting CSS classes on swiper container element */ _containerClasses: CustomEvent<[swiper: SwiperClass, classNames: string]>; /** * !INTERNAL: Event will fired after setting CSS classes on swiper slide element */ _slideClass: CustomEvent<[swiper: SwiperClass, slideEl: HTMLElement, classNames: string]>; /** * !INTERNAL: Event will fired after setting CSS classes on all swiper slides */ _slideClasses: CustomEvent<[ swiper: SwiperClass, slides: { slideEl: HTMLElement; classNames: string; index: number }[], ]>; /** * !INTERNAL: Event will fired as soon as swiper instance available (before init) */ _swiper: CustomEvent<[swiper: SwiperClass]>; /** * !INTERNAL: Event will be fired on free mode touch end (release) and there will no be momentum */ _freeModeNoMomentumRelease: CustomEvent<[swiper: SwiperClass]>; /** * Event will fired on active index change */ activeIndexChange: CustomEvent<[swiper: SwiperClass]>; /** * Event will fired on snap index change */ snapIndexChange: CustomEvent<[swiper: SwiperClass]>; /** * Event will fired on real index change */ realIndexChange: CustomEvent<[swiper: SwiperClass]>; /** * Event will fired right after initialization */ afterInit: CustomEvent<[swiper: SwiperClass]>; /** * Event will fired right before initialization */ beforeInit: CustomEvent<[swiper: SwiperClass]>; /** * Event will fired before resize handler */ beforeResize: CustomEvent<[swiper: SwiperClass]>; /** * Event will fired before slide change transition start */ beforeSlideChangeStart: CustomEvent<[swiper: SwiperClass]>; /** * Event will fired before transition start */ beforeTransitionStart: CustomEvent<[swiper: SwiperClass, speed: number, internal: any]>; // what is internal? /** * Event will fired on direction change */ changeDirection: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when user double click/tap on Swiper */ doubleClick: CustomEvent<[swiper: SwiperClass, event: MouseEvent | TouchEvent | PointerEvent]>; /** * Event will be fired on swiper destroy */ destroy: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired on momentum bounce */ momentumBounce: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired on orientation change (e.g. landscape -> portrait) */ orientationchange: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired in the beginning of animation of resetting slide to current one */ slideResetTransitionStart: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired in the end of animation of resetting slide to current one */ slideResetTransitionEnd: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired with first touch/drag move */ sliderFirstMove: CustomEvent<[swiper: SwiperClass, event: TouchEvent]>; /** * Event will be fired when number of slides has changed */ slidesLengthChange: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when slides grid has changed */ slidesGridLengthChange: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when snap grid has changed */ snapGridLengthChange: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired after swiper.update() call */ update: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when swiper is locked (when `watchOverflow` enabled) */ lock: CustomEvent<[swiper: SwiperClass]>; /** * Event will be fired when swiper is unlocked (when `watchOverflow` enabled) */ unlock: CustomEvent<[swiper: SwiperClass]>; }, { default: {}; 'container-start': {}; 'wrapper-start': {}; 'wrapper-end': {}; 'container-end': {}; } > {} declare class SwiperSlide extends SvelteComponentTyped< SwiperSlideProps, {}, { default: {}; } > {} export { Swiper, SwiperSlide };