{"version":3,"file":"index.mjs","sources":["../node_modules/svelte/src/version.js","../node_modules/svelte/src/internal/disclose-version.js","../node_modules/svelte/src/constants.js","../node_modules/esm-env/dev-fallback.js","../node_modules/svelte/src/internal/client/warnings.js","../node_modules/svelte/src/internal/shared/utils.js","../node_modules/svelte/src/internal/client/constants.js","../node_modules/svelte/src/internal/client/reactivity/equality.js","../node_modules/svelte/src/internal/client/errors.js","../node_modules/svelte/src/internal/flags/index.js","../node_modules/svelte/src/internal/client/reactivity/sources.js","../node_modules/svelte/src/internal/client/reactivity/deriveds.js","../node_modules/svelte/src/internal/client/reactivity/effects.js","../node_modules/svelte/src/internal/client/dev/ownership.js","../node_modules/svelte/src/internal/client/runtime.js","../node_modules/svelte/src/internal/client/proxy.js","../node_modules/svelte/src/internal/client/dev/equality.js","../node_modules/svelte/src/internal/client/dom/operations.js","../node_modules/svelte/src/internal/client/dom/hydration.js","../node_modules/svelte/src/internal/client/dev/elements.js","../node_modules/svelte/src/internal/client/dom/reconciler.js","../node_modules/svelte/src/internal/client/dom/template.js","../node_modules/svelte/src/internal/client/render.js","../node_modules/svelte/src/internal/client/dev/legacy.js","../node_modules/svelte/src/internal/client/dom/blocks/if.js","../node_modules/svelte/src/internal/client/dom/elements/class.js","../node_modules/svelte/src/internal/client/reactivity/props.js","../node_modules/svelte/src/internal/client/validate.js","../node_modules/tailwind-merge/dist/bundle-mjs.mjs","../src/utils/index.ts","../src/svelte/TailwindScreenSize.svelte","../src/svelte/index.ts"],"sourcesContent":["// generated during release, do not modify\n\n/**\n * The current version, as set in package.json.\n *\n * https://svelte.dev/docs/svelte-compiler#svelte-version\n * @type {string}\n */\nexport const VERSION = '5.2.11';\nexport const PUBLIC_VERSION = '5';\n","import { PUBLIC_VERSION } from '../version.js';\n\nif (typeof window !== 'undefined')\n\t// @ts-ignore\n\t(window.__svelte ||= { v: new Set() }).v.add(PUBLIC_VERSION);\n","export const EACH_ITEM_REACTIVE = 1;\nexport const EACH_INDEX_REACTIVE = 1 << 1;\n/** See EachBlock interface metadata.is_controlled for an explanation what this is */\nexport const EACH_IS_CONTROLLED = 1 << 2;\nexport const EACH_IS_ANIMATED = 1 << 3;\nexport const EACH_ITEM_IMMUTABLE = 1 << 4;\n\nexport const PROPS_IS_IMMUTABLE = 1;\nexport const PROPS_IS_RUNES = 1 << 1;\nexport const PROPS_IS_UPDATED = 1 << 2;\nexport const PROPS_IS_BINDABLE = 1 << 3;\nexport const PROPS_IS_LAZY_INITIAL = 1 << 4;\n\nexport const TRANSITION_IN = 1;\nexport const TRANSITION_OUT = 1 << 1;\nexport const TRANSITION_GLOBAL = 1 << 2;\n\nexport const TEMPLATE_FRAGMENT = 1;\nexport const TEMPLATE_USE_IMPORT_NODE = 1 << 1;\n\nexport const HYDRATION_START = '[';\n/** used to indicate that an `{:else}...` block was rendered */\nexport const HYDRATION_START_ELSE = '[!';\nexport const HYDRATION_END = ']';\nexport const HYDRATION_ERROR = {};\n\nexport const ELEMENT_IS_NAMESPACED = 1;\nexport const ELEMENT_PRESERVE_ATTRIBUTE_CASE = 1 << 1;\n\nexport const UNINITIALIZED = Symbol();\n\n// Dev-time component properties\nexport const FILENAME = Symbol('filename');\nexport const HMR = Symbol('hmr');\n\nexport const NAMESPACE_SVG = 'http://www.w3.org/2000/svg';\nexport const NAMESPACE_MATHML = 'http://www.w3.org/1998/Math/MathML';\n\n// we use a list of ignorable runtime warnings because not every runtime warning\n// can be ignored and we want to keep the validation for svelte-ignore in place\nexport const IGNORABLE_RUNTIME_WARNINGS = /** @type {const} */ ([\n\t'state_snapshot_uncloneable',\n\t'binding_property_non_reactive',\n\t'hydration_attribute_changed',\n\t'hydration_html_changed',\n\t'ownership_invalid_binding',\n\t'ownership_invalid_mutation'\n]);\n\n/**\n * Whitespace inside one of these elements will not result in\n * a whitespace node being created in any circumstances. (This\n * list is almost certainly very incomplete)\n * TODO this is currently unused\n */\nexport const ELEMENTS_WITHOUT_TEXT = ['audio', 'datalist', 'dl', 'optgroup', 'select', 'video'];\n","const node_env = globalThis.process?.env?.NODE_ENV;\nif (!node_env) {\n\tconsole.warn('If bundling, conditions should include development or production. If not bundling, conditions or NODE_ENV should include development or production. See https://www.npmjs.com/package/esm-env for tips on setting conditions in popular bundlers and runtimes.');\n}\n\nexport default node_env && !node_env.toLowerCase().includes('prod');\n","/* This file is generated by scripts/process-messages/index.js. Do not edit! */\n\nimport { DEV } from 'esm-env';\n\nvar bold = 'font-weight: bold';\nvar normal = 'font-weight: normal';\n\n/**\n * `%binding%` (%location%) is binding to a non-reactive property\n * @param {string} binding\n * @param {string | undefined | null} [location]\n */\nexport function binding_property_non_reactive(binding, location) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] binding_property_non_reactive\\n%c${location ? `\\`${binding}\\` (${location}) is binding to a non-reactive property` : `\\`${binding}\\` is binding to a non-reactive property`}`, bold, normal);\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tconsole.warn(\"binding_property_non_reactive\");\n\t}\n}\n\n/**\n * Your `console.%method%` contained `$state` proxies. Consider using `$inspect(...)` or `$state.snapshot(...)` instead\n * @param {string} method\n */\nexport function console_log_state(method) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] console_log_state\\n%cYour \\`console.${method}\\` contained \\`$state\\` proxies. Consider using \\`$inspect(...)\\` or \\`$state.snapshot(...)\\` instead`, bold, normal);\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tconsole.warn(\"console_log_state\");\n\t}\n}\n\n/**\n * %handler% should be a function. Did you mean to %suggestion%?\n * @param {string} handler\n * @param {string} suggestion\n */\nexport function event_handler_invalid(handler, suggestion) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] event_handler_invalid\\n%c${handler} should be a function. Did you mean to ${suggestion}?`, bold, normal);\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tconsole.warn(\"event_handler_invalid\");\n\t}\n}\n\n/**\n * The `%attribute%` attribute on `%html%` changed its value between server and client renders. The client value, `%value%`, will be ignored in favour of the server value\n * @param {string} attribute\n * @param {string} html\n * @param {string} value\n */\nexport function hydration_attribute_changed(attribute, html, value) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] hydration_attribute_changed\\n%cThe \\`${attribute}\\` attribute on \\`${html}\\` changed its value between server and client renders. The client value, \\`${value}\\`, will be ignored in favour of the server value`, bold, normal);\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tconsole.warn(\"hydration_attribute_changed\");\n\t}\n}\n\n/**\n * The value of an `{@html ...}` block %location% changed between server and client renders. The client value will be ignored in favour of the server value\n * @param {string | undefined | null} [location]\n */\nexport function hydration_html_changed(location) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] hydration_html_changed\\n%c${location ? `The value of an \\`{@html ...}\\` block ${location} changed between server and client renders. The client value will be ignored in favour of the server value` : \"The value of an `{@html ...}` block changed between server and client renders. The client value will be ignored in favour of the server value\"}`, bold, normal);\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tconsole.warn(\"hydration_html_changed\");\n\t}\n}\n\n/**\n * Hydration failed because the initial UI does not match what was rendered on the server. The error occurred near %location%\n * @param {string | undefined | null} [location]\n */\nexport function hydration_mismatch(location) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] hydration_mismatch\\n%c${location ? `Hydration failed because the initial UI does not match what was rendered on the server. The error occurred near ${location}` : \"Hydration failed because the initial UI does not match what was rendered on the server\"}`, bold, normal);\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tconsole.warn(\"hydration_mismatch\");\n\t}\n}\n\n/**\n * The `render` function passed to `createRawSnippet` should return HTML for a single element\n */\nexport function invalid_raw_snippet_render() {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] invalid_raw_snippet_render\\n%cThe \\`render\\` function passed to \\`createRawSnippet\\` should return HTML for a single element`, bold, normal);\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tconsole.warn(\"invalid_raw_snippet_render\");\n\t}\n}\n\n/**\n * Detected a migrated `$:` reactive block in `%filename%` that both accesses and updates the same reactive value. This may cause recursive updates when converted to an `$effect`.\n * @param {string} filename\n */\nexport function legacy_recursive_reactive_block(filename) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] legacy_recursive_reactive_block\\n%cDetected a migrated \\`$:\\` reactive block in \\`${filename}\\` that both accesses and updates the same reactive value. This may cause recursive updates when converted to an \\`$effect\\`.`, bold, normal);\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tconsole.warn(\"legacy_recursive_reactive_block\");\n\t}\n}\n\n/**\n * Tried to unmount a component that was not mounted\n */\nexport function lifecycle_double_unmount() {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] lifecycle_double_unmount\\n%cTried to unmount a component that was not mounted`, bold, normal);\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tconsole.warn(\"lifecycle_double_unmount\");\n\t}\n}\n\n/**\n * %parent% passed a value to %child% with `bind:`, but the value is owned by %owner%. Consider creating a binding between %owner% and %parent%\n * @param {string} parent\n * @param {string} child\n * @param {string} owner\n */\nexport function ownership_invalid_binding(parent, child, owner) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] ownership_invalid_binding\\n%c${parent} passed a value to ${child} with \\`bind:\\`, but the value is owned by ${owner}. Consider creating a binding between ${owner} and ${parent}`, bold, normal);\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tconsole.warn(\"ownership_invalid_binding\");\n\t}\n}\n\n/**\n * %component% mutated a value owned by %owner%. This is strongly discouraged. Consider passing values to child components with `bind:`, or use a callback instead\n * @param {string | undefined | null} [component]\n * @param {string | undefined | null} [owner]\n */\nexport function ownership_invalid_mutation(component, owner) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] ownership_invalid_mutation\\n%c${component ? `${component} mutated a value owned by ${owner}. This is strongly discouraged. Consider passing values to child components with \\`bind:\\`, or use a callback instead` : \"Mutating a value outside the component that created it is strongly discouraged. Consider passing values to child components with `bind:`, or use a callback instead\"}`, bold, normal);\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tconsole.warn(\"ownership_invalid_mutation\");\n\t}\n}\n\n/**\n * Reactive `$state(...)` proxies and the values they proxy have different identities. Because of this, comparisons with `%operator%` will produce unexpected results\n * @param {string} operator\n */\nexport function state_proxy_equality_mismatch(operator) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] state_proxy_equality_mismatch\\n%cReactive \\`$state(...)\\` proxies and the values they proxy have different identities. Because of this, comparisons with \\`${operator}\\` will produce unexpected results`, bold, normal);\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tconsole.warn(\"state_proxy_equality_mismatch\");\n\t}\n}","// Store the references to globals in case someone tries to monkey patch these, causing the below\n// to de-opt (this occurs often when using popular extensions).\nexport var is_array = Array.isArray;\nexport var array_from = Array.from;\nexport var object_keys = Object.keys;\nexport var define_property = Object.defineProperty;\nexport var get_descriptor = Object.getOwnPropertyDescriptor;\nexport var get_descriptors = Object.getOwnPropertyDescriptors;\nexport var object_prototype = Object.prototype;\nexport var array_prototype = Array.prototype;\nexport var get_prototype_of = Object.getPrototypeOf;\n\n/**\n * @param {any} thing\n * @returns {thing is Function}\n */\nexport function is_function(thing) {\n\treturn typeof thing === 'function';\n}\n\nexport const noop = () => {};\n\n// Adapted from https://github.com/then/is-promise/blob/master/index.js\n// Distributed under MIT License https://github.com/then/is-promise/blob/master/LICENSE\n\n/**\n * @template [T=any]\n * @param {any} value\n * @returns {value is PromiseLike<T>}\n */\nexport function is_promise(value) {\n\treturn typeof value?.then === 'function';\n}\n\n/** @param {Function} fn */\nexport function run(fn) {\n\treturn fn();\n}\n\n/** @param {Array<() => void>} arr */\nexport function run_all(arr) {\n\tfor (var i = 0; i < arr.length; i++) {\n\t\tarr[i]();\n\t}\n}\n\n/**\n * @template V\n * @param {V} value\n * @param {V | (() => V)} fallback\n * @param {boolean} [lazy]\n * @returns {V}\n */\nexport function fallback(value, fallback, lazy = false) {\n\treturn value === undefined\n\t\t? lazy\n\t\t\t? /** @type {() => V} */ (fallback)()\n\t\t\t: /** @type {V} */ (fallback)\n\t\t: value;\n}\n","export const DERIVED = 1 << 1;\nexport const EFFECT = 1 << 2;\nexport const RENDER_EFFECT = 1 << 3;\nexport const BLOCK_EFFECT = 1 << 4;\nexport const BRANCH_EFFECT = 1 << 5;\nexport const ROOT_EFFECT = 1 << 6;\nexport const UNOWNED = 1 << 7;\nexport const DISCONNECTED = 1 << 8;\nexport const CLEAN = 1 << 9;\nexport const DIRTY = 1 << 10;\nexport const MAYBE_DIRTY = 1 << 11;\nexport const INERT = 1 << 12;\nexport const DESTROYED = 1 << 13;\nexport const EFFECT_RAN = 1 << 14;\n/** 'Transparent' effects do not create a transition boundary */\nexport const EFFECT_TRANSPARENT = 1 << 15;\n/** Svelte 4 legacy mode props need to be handled with deriveds and be recognized elsewhere, hence the dedicated flag */\nexport const LEGACY_DERIVED_PROP = 1 << 16;\nexport const INSPECT_EFFECT = 1 << 17;\nexport const HEAD_EFFECT = 1 << 18;\nexport const EFFECT_HAS_DERIVED = 1 << 19;\n\nexport const STATE_SYMBOL = Symbol('$state');\nexport const STATE_SYMBOL_METADATA = Symbol('$state metadata');\nexport const LEGACY_PROPS = Symbol('legacy props');\nexport const LOADING_ATTR_SYMBOL = Symbol('');\n","/** @import { Equals } from '#client' */\n/** @type {Equals} */\nexport function equals(value) {\n\treturn value === this.v;\n}\n\n/**\n * @param {unknown} a\n * @param {unknown} b\n * @returns {boolean}\n */\nexport function safe_not_equal(a, b) {\n\treturn a != a\n\t\t? b == b\n\t\t: a !== b || (a !== null && typeof a === 'object') || typeof a === 'function';\n}\n\n/**\n * @param {unknown} a\n * @param {unknown} b\n * @returns {boolean}\n */\nexport function not_equal(a, b) {\n\treturn a !== b;\n}\n\n/** @type {Equals} */\nexport function safe_equals(value) {\n\treturn !safe_not_equal(value, this.v);\n}\n","/* This file is generated by scripts/process-messages/index.js. Do not edit! */\n\nimport { DEV } from 'esm-env';\n\n/**\n * Using `bind:value` together with a checkbox input is not allowed. Use `bind:checked` instead\n * @returns {never}\n */\nexport function bind_invalid_checkbox_value() {\n\tif (DEV) {\n\t\tconst error = new Error(`bind_invalid_checkbox_value\\nUsing \\`bind:value\\` together with a checkbox input is not allowed. Use \\`bind:checked\\` instead`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"bind_invalid_checkbox_value\");\n\t}\n}\n\n/**\n * Component %component% has an export named `%key%` that a consumer component is trying to access using `bind:%key%`, which is disallowed. Instead, use `bind:this` (e.g. `<%name% bind:this={component} />`) and then access the property on the bound component instance (e.g. `component.%key%`)\n * @param {string} component\n * @param {string} key\n * @param {string} name\n * @returns {never}\n */\nexport function bind_invalid_export(component, key, name) {\n\tif (DEV) {\n\t\tconst error = new Error(`bind_invalid_export\\nComponent ${component} has an export named \\`${key}\\` that a consumer component is trying to access using \\`bind:${key}\\`, which is disallowed. Instead, use \\`bind:this\\` (e.g. \\`<${name} bind:this={component} />\\`) and then access the property on the bound component instance (e.g. \\`component.${key}\\`)`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"bind_invalid_export\");\n\t}\n}\n\n/**\n * A component is attempting to bind to a non-bindable property `%key%` belonging to %component% (i.e. `<%name% bind:%key%={...}>`). To mark a property as bindable: `let { %key% = $bindable() } = $props()`\n * @param {string} key\n * @param {string} component\n * @param {string} name\n * @returns {never}\n */\nexport function bind_not_bindable(key, component, name) {\n\tif (DEV) {\n\t\tconst error = new Error(`bind_not_bindable\\nA component is attempting to bind to a non-bindable property \\`${key}\\` belonging to ${component} (i.e. \\`<${name} bind:${key}={...}>\\`). To mark a property as bindable: \\`let { ${key} = $bindable() } = $props()\\``);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"bind_not_bindable\");\n\t}\n}\n\n/**\n * %parent% called `%method%` on an instance of %component%, which is no longer valid in Svelte 5. See https://svelte.dev/docs/svelte/v5-migration-guide#Components-are-no-longer-classes for more information\n * @param {string} parent\n * @param {string} method\n * @param {string} component\n * @returns {never}\n */\nexport function component_api_changed(parent, method, component) {\n\tif (DEV) {\n\t\tconst error = new Error(`component_api_changed\\n${parent} called \\`${method}\\` on an instance of ${component}, which is no longer valid in Svelte 5. See https://svelte.dev/docs/svelte/v5-migration-guide#Components-are-no-longer-classes for more information`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"component_api_changed\");\n\t}\n}\n\n/**\n * Attempted to instantiate %component% with `new %name%`, which is no longer valid in Svelte 5. If this component is not under your control, set the `compatibility.componentApi` compiler option to `4` to keep it working. See https://svelte.dev/docs/svelte/v5-migration-guide#Components-are-no-longer-classes for more information\n * @param {string} component\n * @param {string} name\n * @returns {never}\n */\nexport function component_api_invalid_new(component, name) {\n\tif (DEV) {\n\t\tconst error = new Error(`component_api_invalid_new\\nAttempted to instantiate ${component} with \\`new ${name}\\`, which is no longer valid in Svelte 5. If this component is not under your control, set the \\`compatibility.componentApi\\` compiler option to \\`4\\` to keep it working. See https://svelte.dev/docs/svelte/v5-migration-guide#Components-are-no-longer-classes for more information`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"component_api_invalid_new\");\n\t}\n}\n\n/**\n * A derived value cannot reference itself recursively\n * @returns {never}\n */\nexport function derived_references_self() {\n\tif (DEV) {\n\t\tconst error = new Error(`derived_references_self\\nA derived value cannot reference itself recursively`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"derived_references_self\");\n\t}\n}\n\n/**\n * Keyed each block has duplicate key `%value%` at indexes %a% and %b%\n * @param {string} a\n * @param {string} b\n * @param {string | undefined | null} [value]\n * @returns {never}\n */\nexport function each_key_duplicate(a, b, value) {\n\tif (DEV) {\n\t\tconst error = new Error(`each_key_duplicate\\n${value ? `Keyed each block has duplicate key \\`${value}\\` at indexes ${a} and ${b}` : `Keyed each block has duplicate key at indexes ${a} and ${b}`}`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"each_key_duplicate\");\n\t}\n}\n\n/**\n * `%rune%` cannot be used inside an effect cleanup function\n * @param {string} rune\n * @returns {never}\n */\nexport function effect_in_teardown(rune) {\n\tif (DEV) {\n\t\tconst error = new Error(`effect_in_teardown\\n\\`${rune}\\` cannot be used inside an effect cleanup function`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"effect_in_teardown\");\n\t}\n}\n\n/**\n * Effect cannot be created inside a `$derived` value that was not itself created inside an effect\n * @returns {never}\n */\nexport function effect_in_unowned_derived() {\n\tif (DEV) {\n\t\tconst error = new Error(`effect_in_unowned_derived\\nEffect cannot be created inside a \\`$derived\\` value that was not itself created inside an effect`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"effect_in_unowned_derived\");\n\t}\n}\n\n/**\n * `%rune%` can only be used inside an effect (e.g. during component initialisation)\n * @param {string} rune\n * @returns {never}\n */\nexport function effect_orphan(rune) {\n\tif (DEV) {\n\t\tconst error = new Error(`effect_orphan\\n\\`${rune}\\` can only be used inside an effect (e.g. during component initialisation)`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"effect_orphan\");\n\t}\n}\n\n/**\n * Maximum update depth exceeded. This can happen when a reactive block or effect repeatedly sets a new value. Svelte limits the number of nested updates to prevent infinite loops\n * @returns {never}\n */\nexport function effect_update_depth_exceeded() {\n\tif (DEV) {\n\t\tconst error = new Error(`effect_update_depth_exceeded\\nMaximum update depth exceeded. This can happen when a reactive block or effect repeatedly sets a new value. Svelte limits the number of nested updates to prevent infinite loops`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"effect_update_depth_exceeded\");\n\t}\n}\n\n/**\n * Failed to hydrate the application\n * @returns {never}\n */\nexport function hydration_failed() {\n\tif (DEV) {\n\t\tconst error = new Error(`hydration_failed\\nFailed to hydrate the application`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"hydration_failed\");\n\t}\n}\n\n/**\n * Could not `{@render}` snippet due to the expression being `null` or `undefined`. Consider using optional chaining `{@render snippet?.()}`\n * @returns {never}\n */\nexport function invalid_snippet() {\n\tif (DEV) {\n\t\tconst error = new Error(`invalid_snippet\\nCould not \\`{@render}\\` snippet due to the expression being \\`null\\` or \\`undefined\\`. Consider using optional chaining \\`{@render snippet?.()}\\``);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"invalid_snippet\");\n\t}\n}\n\n/**\n * `%name%(...)` cannot be used in runes mode\n * @param {string} name\n * @returns {never}\n */\nexport function lifecycle_legacy_only(name) {\n\tif (DEV) {\n\t\tconst error = new Error(`lifecycle_legacy_only\\n\\`${name}(...)\\` cannot be used in runes mode`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"lifecycle_legacy_only\");\n\t}\n}\n\n/**\n * Cannot do `bind:%key%={undefined}` when `%key%` has a fallback value\n * @param {string} key\n * @returns {never}\n */\nexport function props_invalid_value(key) {\n\tif (DEV) {\n\t\tconst error = new Error(`props_invalid_value\\nCannot do \\`bind:${key}={undefined}\\` when \\`${key}\\` has a fallback value`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"props_invalid_value\");\n\t}\n}\n\n/**\n * Rest element properties of `$props()` such as `%property%` are readonly\n * @param {string} property\n * @returns {never}\n */\nexport function props_rest_readonly(property) {\n\tif (DEV) {\n\t\tconst error = new Error(`props_rest_readonly\\nRest element properties of \\`$props()\\` such as \\`${property}\\` are readonly`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"props_rest_readonly\");\n\t}\n}\n\n/**\n * The `%rune%` rune is only available inside `.svelte` and `.svelte.js/ts` files\n * @param {string} rune\n * @returns {never}\n */\nexport function rune_outside_svelte(rune) {\n\tif (DEV) {\n\t\tconst error = new Error(`rune_outside_svelte\\nThe \\`${rune}\\` rune is only available inside \\`.svelte\\` and \\`.svelte.js/ts\\` files`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"rune_outside_svelte\");\n\t}\n}\n\n/**\n * Property descriptors defined on `$state` objects must contain `value` and always be `enumerable`, `configurable` and `writable`.\n * @returns {never}\n */\nexport function state_descriptors_fixed() {\n\tif (DEV) {\n\t\tconst error = new Error(`state_descriptors_fixed\\nProperty descriptors defined on \\`$state\\` objects must contain \\`value\\` and always be \\`enumerable\\`, \\`configurable\\` and \\`writable\\`.`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"state_descriptors_fixed\");\n\t}\n}\n\n/**\n * Cannot set prototype of `$state` object\n * @returns {never}\n */\nexport function state_prototype_fixed() {\n\tif (DEV) {\n\t\tconst error = new Error(`state_prototype_fixed\\nCannot set prototype of \\`$state\\` object`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"state_prototype_fixed\");\n\t}\n}\n\n/**\n * Reading state that was created inside the same derived is forbidden. Consider using `untrack` to read locally created state\n * @returns {never}\n */\nexport function state_unsafe_local_read() {\n\tif (DEV) {\n\t\tconst error = new Error(`state_unsafe_local_read\\nReading state that was created inside the same derived is forbidden. Consider using \\`untrack\\` to read locally created state`);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"state_unsafe_local_read\");\n\t}\n}\n\n/**\n * Updating state inside a derived or a template expression is forbidden. If the value should not be reactive, declare it without `$state`\n * @returns {never}\n */\nexport function state_unsafe_mutation() {\n\tif (DEV) {\n\t\tconst error = new Error(`state_unsafe_mutation\\nUpdating state inside a derived or a template expression is forbidden. If the value should not be reactive, declare it without \\`$state\\``);\n\n\t\terror.name = 'Svelte error';\n\t\tthrow error;\n\t} else {\n\t\t// TODO print a link to the documentation\n\t\tthrow new Error(\"state_unsafe_mutation\");\n\t}\n}","export let legacy_mode_flag = false;\n\nexport function enable_legacy_mode_flag() {\n\tlegacy_mode_flag = true;\n}\n","/** @import { Derived, Effect, Reaction, Source, Value } from '#client' */\nimport { DEV } from 'esm-env';\nimport {\n\tcomponent_context,\n\tactive_reaction,\n\tnew_deps,\n\tactive_effect,\n\tuntracked_writes,\n\tget,\n\tis_runes,\n\tschedule_effect,\n\tset_untracked_writes,\n\tset_signal_status,\n\tuntrack,\n\tincrement_version,\n\tupdate_effect,\n\tderived_sources,\n\tset_derived_sources,\n\tcheck_dirtiness,\n\tset_is_flushing_effect,\n\tis_flushing_effect\n} from '../runtime.js';\nimport { equals, safe_equals } from './equality.js';\nimport {\n\tCLEAN,\n\tDERIVED,\n\tDIRTY,\n\tBRANCH_EFFECT,\n\tINSPECT_EFFECT,\n\tUNOWNED,\n\tMAYBE_DIRTY,\n\tBLOCK_EFFECT\n} from '../constants.js';\nimport * as e from '../errors.js';\nimport { legacy_mode_flag } from '../../flags/index.js';\n\nexport let inspect_effects = new Set();\n\n/**\n * @param {Set<any>} v\n */\nexport function set_inspect_effects(v) {\n\tinspect_effects = v;\n}\n\n/**\n * @template V\n * @param {V} v\n * @returns {Source<V>}\n */\nexport function source(v) {\n\treturn {\n\t\tf: 0, // TODO ideally we could skip this altogether, but it causes type errors\n\t\tv,\n\t\treactions: null,\n\t\tequals,\n\t\tversion: 0\n\t};\n}\n\n/**\n * @template V\n * @param {V} v\n */\nexport function state(v) {\n\treturn push_derived_source(source(v));\n}\n\n/**\n * @template V\n * @param {V} initial_value\n * @param {boolean} [immutable]\n * @returns {Source<V>}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function mutable_source(initial_value, immutable = false) {\n\tconst s = source(initial_value);\n\tif (!immutable) {\n\t\ts.equals = safe_equals;\n\t}\n\n\t// bind the signal to the component context, in case we need to\n\t// track updates to trigger beforeUpdate/afterUpdate callbacks\n\tif (legacy_mode_flag && component_context !== null && component_context.l !== null) {\n\t\t(component_context.l.s ??= []).push(s);\n\t}\n\n\treturn s;\n}\n\n/**\n * @template V\n * @param {V} v\n * @param {boolean} [immutable]\n * @returns {Source<V>}\n */\nexport function mutable_state(v, immutable = false) {\n\treturn push_derived_source(mutable_source(v, immutable));\n}\n\n/**\n * @template V\n * @param {Source<V>} source\n */\n/*#__NO_SIDE_EFFECTS__*/\nfunction push_derived_source(source) {\n\tif (active_reaction !== null && (active_reaction.f & DERIVED) !== 0) {\n\t\tif (derived_sources === null) {\n\t\t\tset_derived_sources([source]);\n\t\t} else {\n\t\t\tderived_sources.push(source);\n\t\t}\n\t}\n\n\treturn source;\n}\n\n/**\n * @template V\n * @param {Value<V>} source\n * @param {V} value\n */\nexport function mutate(source, value) {\n\tset(\n\t\tsource,\n\t\tuntrack(() => get(source))\n\t);\n\treturn value;\n}\n\n/**\n * @template V\n * @param {Source<V>} source\n * @param {V} value\n * @returns {V}\n */\nexport function set(source, value) {\n\tif (\n\t\tactive_reaction !== null &&\n\t\tis_runes() &&\n\t\t(active_reaction.f & (DERIVED | BLOCK_EFFECT)) !== 0 &&\n\t\t// If the source was created locally within the current derived, then\n\t\t// we allow the mutation.\n\t\t(derived_sources === null || !derived_sources.includes(source))\n\t) {\n\t\te.state_unsafe_mutation();\n\t}\n\n\treturn internal_set(source, value);\n}\n\n/**\n * @template V\n * @param {Source<V>} source\n * @param {V} value\n * @returns {V}\n */\nexport function internal_set(source, value) {\n\tif (!source.equals(value)) {\n\t\tsource.v = value;\n\t\tsource.version = increment_version();\n\n\t\tmark_reactions(source, DIRTY);\n\n\t\t// If the current signal is running for the first time, it won't have any\n\t\t// reactions as we only allocate and assign the reactions after the signal\n\t\t// has fully executed. So in the case of ensuring it registers the reaction\n\t\t// properly for itself, we need to ensure the current effect actually gets\n\t\t// scheduled. i.e: `$effect(() => x++)`\n\t\tif (\n\t\t\tis_runes() &&\n\t\t\tactive_effect !== null &&\n\t\t\t(active_effect.f & CLEAN) !== 0 &&\n\t\t\t(active_effect.f & BRANCH_EFFECT) === 0\n\t\t) {\n\t\t\tif (new_deps !== null && new_deps.includes(source)) {\n\t\t\t\tset_signal_status(active_effect, DIRTY);\n\t\t\t\tschedule_effect(active_effect);\n\t\t\t} else {\n\t\t\t\tif (untracked_writes === null) {\n\t\t\t\t\tset_untracked_writes([source]);\n\t\t\t\t} else {\n\t\t\t\t\tuntracked_writes.push(source);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (DEV && inspect_effects.size > 0) {\n\t\t\tconst inspects = Array.from(inspect_effects);\n\t\t\tvar previously_flushing_effect = is_flushing_effect;\n\t\t\tset_is_flushing_effect(true);\n\t\t\ttry {\n\t\t\t\tfor (const effect of inspects) {\n\t\t\t\t\t// Mark clean inspect-effects as maybe dirty and then check their dirtiness\n\t\t\t\t\t// instead of just updating the effects - this way we avoid overfiring.\n\t\t\t\t\tif ((effect.f & CLEAN) !== 0) {\n\t\t\t\t\t\tset_signal_status(effect, MAYBE_DIRTY);\n\t\t\t\t\t}\n\t\t\t\t\tif (check_dirtiness(effect)) {\n\t\t\t\t\t\tupdate_effect(effect);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} finally {\n\t\t\t\tset_is_flushing_effect(previously_flushing_effect);\n\t\t\t}\n\t\t\tinspect_effects.clear();\n\t\t}\n\t}\n\n\treturn value;\n}\n\n/**\n * @param {Value} signal\n * @param {number} status should be DIRTY or MAYBE_DIRTY\n * @returns {void}\n */\nfunction mark_reactions(signal, status) {\n\tvar reactions = signal.reactions;\n\tif (reactions === null) return;\n\n\tvar runes = is_runes();\n\tvar length = reactions.length;\n\n\tfor (var i = 0; i < length; i++) {\n\t\tvar reaction = reactions[i];\n\t\tvar flags = reaction.f;\n\n\t\t// Skip any effects that are already dirty\n\t\tif ((flags & DIRTY) !== 0) continue;\n\n\t\t// In legacy mode, skip the current effect to prevent infinite loops\n\t\tif (!runes && reaction === active_effect) continue;\n\n\t\t// Inspect effects need to run immediately, so that the stack trace makes sense\n\t\tif (DEV && (flags & INSPECT_EFFECT) !== 0) {\n\t\t\tinspect_effects.add(reaction);\n\t\t\tcontinue;\n\t\t}\n\n\t\tset_signal_status(reaction, status);\n\n\t\t// If the signal a) was previously clean or b) is an unowned derived, then mark it\n\t\tif ((flags & (CLEAN | UNOWNED)) !== 0) {\n\t\t\tif ((flags & DERIVED) !== 0) {\n\t\t\t\tmark_reactions(/** @type {Derived} */ (reaction), MAYBE_DIRTY);\n\t\t\t} else {\n\t\t\t\tschedule_effect(/** @type {Effect} */ (reaction));\n\t\t\t}\n\t\t}\n\t}\n}\n","/** @import { Derived, Effect } from '#client' */\nimport { DEV } from 'esm-env';\nimport {\n\tCLEAN,\n\tDERIVED,\n\tDESTROYED,\n\tDIRTY,\n\tEFFECT_HAS_DERIVED,\n\tMAYBE_DIRTY,\n\tUNOWNED\n} from '../constants.js';\nimport {\n\tactive_reaction,\n\tactive_effect,\n\tremove_reactions,\n\tset_signal_status,\n\tskip_reaction,\n\tupdate_reaction,\n\tincrement_version,\n\tset_active_effect,\n\tcomponent_context\n} from '../runtime.js';\nimport { equals, safe_equals } from './equality.js';\nimport * as e from '../errors.js';\nimport { destroy_effect } from './effects.js';\nimport { inspect_effects, set_inspect_effects } from './sources.js';\n\n/**\n * @template V\n * @param {() => V} fn\n * @returns {Derived<V>}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function derived(fn) {\n\tvar flags = DERIVED | DIRTY;\n\n\tif (active_effect === null) {\n\t\tflags |= UNOWNED;\n\t} else {\n\t\t// Since deriveds are evaluated lazily, any effects created inside them are\n\t\t// created too late to ensure that the parent effect is added to the tree\n\t\tactive_effect.f |= EFFECT_HAS_DERIVED;\n\t}\n\n\tvar parent_derived =\n\t\tactive_reaction !== null && (active_reaction.f & DERIVED) !== 0\n\t\t\t? /** @type {Derived} */ (active_reaction)\n\t\t\t: null;\n\n\t/** @type {Derived<V>} */\n\tconst signal = {\n\t\tchildren: null,\n\t\tctx: component_context,\n\t\tdeps: null,\n\t\tequals,\n\t\tf: flags,\n\t\tfn,\n\t\treactions: null,\n\t\tv: /** @type {V} */ (null),\n\t\tversion: 0,\n\t\tparent: parent_derived ?? active_effect\n\t};\n\n\tif (parent_derived !== null) {\n\t\t(parent_derived.children ??= []).push(signal);\n\t}\n\n\treturn signal;\n}\n\n/**\n * @template V\n * @param {() => V} fn\n * @returns {Derived<V>}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function derived_safe_equal(fn) {\n\tconst signal = derived(fn);\n\tsignal.equals = safe_equals;\n\treturn signal;\n}\n\n/**\n * @param {Derived} derived\n * @returns {void}\n */\nfunction destroy_derived_children(derived) {\n\tvar children = derived.children;\n\n\tif (children !== null) {\n\t\tderived.children = null;\n\n\t\tfor (var i = 0; i < children.length; i += 1) {\n\t\t\tvar child = children[i];\n\t\t\tif ((child.f & DERIVED) !== 0) {\n\t\t\t\tdestroy_derived(/** @type {Derived} */ (child));\n\t\t\t} else {\n\t\t\t\tdestroy_effect(/** @type {Effect} */ (child));\n\t\t\t}\n\t\t}\n\t}\n}\n\n/**\n * The currently updating deriveds, used to detect infinite recursion\n * in dev mode and provide a nicer error than 'too much recursion'\n * @type {Derived[]}\n */\nlet stack = [];\n\n/**\n * @param {Derived} derived\n * @returns {Effect | null}\n */\nfunction get_derived_parent_effect(derived) {\n\tvar parent = derived.parent;\n\twhile (parent !== null) {\n\t\tif ((parent.f & DERIVED) === 0) {\n\t\t\treturn /** @type {Effect} */ (parent);\n\t\t}\n\t\tparent = parent.parent;\n\t}\n\treturn null;\n}\n\n/**\n * @template T\n * @param {Derived} derived\n * @returns {T}\n */\nexport function execute_derived(derived) {\n\tvar value;\n\tvar prev_active_effect = active_effect;\n\n\tset_active_effect(get_derived_parent_effect(derived));\n\n\tif (DEV) {\n\t\tlet prev_inspect_effects = inspect_effects;\n\t\tset_inspect_effects(new Set());\n\t\ttry {\n\t\t\tif (stack.includes(derived)) {\n\t\t\t\te.derived_references_self();\n\t\t\t}\n\n\t\t\tstack.push(derived);\n\n\t\t\tdestroy_derived_children(derived);\n\t\t\tvalue = update_reaction(derived);\n\t\t} finally {\n\t\t\tset_active_effect(prev_active_effect);\n\t\t\tset_inspect_effects(prev_inspect_effects);\n\t\t\tstack.pop();\n\t\t}\n\t} else {\n\t\ttry {\n\t\t\tdestroy_derived_children(derived);\n\t\t\tvalue = update_reaction(derived);\n\t\t} finally {\n\t\t\tset_active_effect(prev_active_effect);\n\t\t}\n\t}\n\n\treturn value;\n}\n\n/**\n * @param {Derived} derived\n * @returns {void}\n */\nexport function update_derived(derived) {\n\tvar value = execute_derived(derived);\n\tvar status =\n\t\t(skip_reaction || (derived.f & UNOWNED) !== 0) && derived.deps !== null ? MAYBE_DIRTY : CLEAN;\n\n\tset_signal_status(derived, status);\n\n\tif (!derived.equals(value)) {\n\t\tderived.v = value;\n\t\tderived.version = increment_version();\n\t}\n}\n\n/**\n * @param {Derived} derived\n * @returns {void}\n */\nexport function destroy_derived(derived) {\n\tdestroy_derived_children(derived);\n\tremove_reactions(derived, 0);\n\tset_signal_status(derived, DESTROYED);\n\n\tderived.v = derived.children = derived.deps = derived.ctx = derived.reactions = null;\n}\n","/** @import { ComponentContext, ComponentContextLegacy, Derived, Effect, Reaction, TemplateNode, TransitionManager } from '#client' */\nimport {\n\tcheck_dirtiness,\n\tcomponent_context,\n\tactive_effect,\n\tactive_reaction,\n\tdev_current_component_function,\n\tupdate_effect,\n\tget,\n\tis_destroying_effect,\n\tis_flushing_effect,\n\tremove_reactions,\n\tschedule_effect,\n\tset_active_reaction,\n\tset_is_destroying_effect,\n\tset_is_flushing_effect,\n\tset_signal_status,\n\tuntrack,\n\tskip_reaction\n} from '../runtime.js';\nimport {\n\tDIRTY,\n\tBRANCH_EFFECT,\n\tRENDER_EFFECT,\n\tEFFECT,\n\tDESTROYED,\n\tINERT,\n\tEFFECT_RAN,\n\tBLOCK_EFFECT,\n\tROOT_EFFECT,\n\tEFFECT_TRANSPARENT,\n\tDERIVED,\n\tUNOWNED,\n\tCLEAN,\n\tINSPECT_EFFECT,\n\tHEAD_EFFECT,\n\tMAYBE_DIRTY,\n\tEFFECT_HAS_DERIVED\n} from '../constants.js';\nimport { set } from './sources.js';\nimport * as e from '../errors.js';\nimport { DEV } from 'esm-env';\nimport { define_property } from '../../shared/utils.js';\nimport { get_next_sibling } from '../dom/operations.js';\nimport { destroy_derived } from './deriveds.js';\n\n/**\n * @param {'$effect' | '$effect.pre' | '$inspect'} rune\n */\nexport function validate_effect(rune) {\n\tif (active_effect === null && active_reaction === null) {\n\t\te.effect_orphan(rune);\n\t}\n\n\tif (active_reaction !== null && (active_reaction.f & UNOWNED) !== 0) {\n\t\te.effect_in_unowned_derived();\n\t}\n\n\tif (is_destroying_effect) {\n\t\te.effect_in_teardown(rune);\n\t}\n}\n\n/**\n * @param {Effect} effect\n * @param {Effect} parent_effect\n */\nfunction push_effect(effect, parent_effect) {\n\tvar parent_last = parent_effect.last;\n\tif (parent_last === null) {\n\t\tparent_effect.last = parent_effect.first = effect;\n\t} else {\n\t\tparent_last.next = effect;\n\t\teffect.prev = parent_last;\n\t\tparent_effect.last = effect;\n\t}\n}\n\n/**\n * @param {number} type\n * @param {null | (() => void | (() => void))} fn\n * @param {boolean} sync\n * @param {boolean} push\n * @returns {Effect}\n */\nfunction create_effect(type, fn, sync, push = true) {\n\tvar is_root = (type & ROOT_EFFECT) !== 0;\n\tvar parent_effect = active_effect;\n\n\tif (DEV) {\n\t\t// Ensure the parent is never an inspect effect\n\t\twhile (parent_effect !== null && (parent_effect.f & INSPECT_EFFECT) !== 0) {\n\t\t\tparent_effect = parent_effect.parent;\n\t\t}\n\t}\n\n\t/** @type {Effect} */\n\tvar effect = {\n\t\tctx: component_context,\n\t\tdeps: null,\n\t\tderiveds: null,\n\t\tnodes_start: null,\n\t\tnodes_end: null,\n\t\tf: type | DIRTY,\n\t\tfirst: null,\n\t\tfn,\n\t\tlast: null,\n\t\tnext: null,\n\t\tparent: is_root ? null : parent_effect,\n\t\tprev: null,\n\t\tteardown: null,\n\t\ttransitions: null,\n\t\tversion: 0\n\t};\n\n\tif (DEV) {\n\t\teffect.component_function = dev_current_component_function;\n\t}\n\n\tif (sync) {\n\t\tvar previously_flushing_effect = is_flushing_effect;\n\n\t\ttry {\n\t\t\tset_is_flushing_effect(true);\n\t\t\tupdate_effect(effect);\n\t\t\teffect.f |= EFFECT_RAN;\n\t\t} catch (e) {\n\t\t\tdestroy_effect(effect);\n\t\t\tthrow e;\n\t\t} finally {\n\t\t\tset_is_flushing_effect(previously_flushing_effect);\n\t\t}\n\t} else if (fn !== null) {\n\t\tschedule_effect(effect);\n\t}\n\n\t// if an effect has no dependencies, no DOM and no teardown function,\n\t// don't bother adding it to the effect tree\n\tvar inert =\n\t\tsync &&\n\t\teffect.deps === null &&\n\t\teffect.first === null &&\n\t\teffect.nodes_start === null &&\n\t\teffect.teardown === null &&\n\t\t(effect.f & EFFECT_HAS_DERIVED) === 0;\n\n\tif (!inert && !is_root && push) {\n\t\tif (parent_effect !== null) {\n\t\t\tpush_effect(effect, parent_effect);\n\t\t}\n\n\t\t// if we're in a derived, add the effect there too\n\t\tif (active_reaction !== null && (active_reaction.f & DERIVED) !== 0) {\n\t\t\tvar derived = /** @type {Derived} */ (active_reaction);\n\t\t\t(derived.children ??= []).push(effect);\n\t\t}\n\t}\n\n\treturn effect;\n}\n\n/**\n * Internal representation of `$effect.tracking()`\n * @returns {boolean}\n */\nexport function effect_tracking() {\n\tif (active_reaction === null) {\n\t\treturn false;\n\t}\n\n\t// If it's skipped, that's because we're inside an unowned\n\t// that is not being tracked by another reaction\n\treturn !skip_reaction;\n}\n\n/**\n * @param {() => void} fn\n */\nexport function teardown(fn) {\n\tconst effect = create_effect(RENDER_EFFECT, null, false);\n\tset_signal_status(effect, CLEAN);\n\teffect.teardown = fn;\n\treturn effect;\n}\n\n/**\n * Internal representation of `$effect(...)`\n * @param {() => void | (() => void)} fn\n */\nexport function user_effect(fn) {\n\tvalidate_effect('$effect');\n\n\t// Non-nested `$effect(...)` in a component should be deferred\n\t// until the component is mounted\n\tvar defer =\n\t\tactive_effect !== null &&\n\t\t(active_effect.f & BRANCH_EFFECT) !== 0 &&\n\t\tcomponent_context !== null &&\n\t\t!component_context.m;\n\n\tif (DEV) {\n\t\tdefine_property(fn, 'name', {\n\t\t\tvalue: '$effect'\n\t\t});\n\t}\n\n\tif (defer) {\n\t\tvar context = /** @type {ComponentContext} */ (component_context);\n\t\t(context.e ??= []).push({\n\t\t\tfn,\n\t\t\teffect: active_effect,\n\t\t\treaction: active_reaction\n\t\t});\n\t} else {\n\t\tvar signal = effect(fn);\n\t\treturn signal;\n\t}\n}\n\n/**\n * Internal representation of `$effect.pre(...)`\n * @param {() => void | (() => void)} fn\n * @returns {Effect}\n */\nexport function user_pre_effect(fn) {\n\tvalidate_effect('$effect.pre');\n\tif (DEV) {\n\t\tdefine_property(fn, 'name', {\n\t\t\tvalue: '$effect.pre'\n\t\t});\n\t}\n\treturn render_effect(fn);\n}\n\n/** @param {() => void | (() => void)} fn */\nexport function inspect_effect(fn) {\n\treturn create_effect(INSPECT_EFFECT, fn, true);\n}\n\n/**\n * Internal representation of `$effect.root(...)`\n * @param {() => void | (() => void)} fn\n * @returns {() => void}\n */\nexport function effect_root(fn) {\n\tconst effect = create_effect(ROOT_EFFECT, fn, true);\n\treturn () => {\n\t\tdestroy_effect(effect);\n\t};\n}\n\n/**\n * @param {() => void | (() => void)} fn\n * @returns {Effect}\n */\nexport function effect(fn) {\n\treturn create_effect(EFFECT, fn, false);\n}\n\n/**\n * Internal representation of `$: ..`\n * @param {() => any} deps\n * @param {() => void | (() => void)} fn\n */\nexport function legacy_pre_effect(deps, fn) {\n\tvar context = /** @type {ComponentContextLegacy} */ (component_context);\n\n\t/** @type {{ effect: null | Effect, ran: boolean }} */\n\tvar token = { effect: null, ran: false };\n\tcontext.l.r1.push(token);\n\n\ttoken.effect = render_effect(() => {\n\t\tdeps();\n\n\t\t// If this legacy pre effect has already run before the end of the reset, then\n\t\t// bail out to emulate the same behavior.\n\t\tif (token.ran) return;\n\n\t\ttoken.ran = true;\n\t\tset(context.l.r2, true);\n\t\tuntrack(fn);\n\t});\n}\n\nexport function legacy_pre_effect_reset() {\n\tvar context = /** @type {ComponentContextLegacy} */ (component_context);\n\n\trender_effect(() => {\n\t\tif (!get(context.l.r2)) return;\n\n\t\t// Run dirty `$:` statements\n\t\tfor (var token of context.l.r1) {\n\t\t\tvar effect = token.effect;\n\n\t\t\t// If the effect is CLEAN, then make it MAYBE_DIRTY. This ensures we traverse through\n\t\t\t// the effects dependencies and correctly ensure each dependency is up-to-date.\n\t\t\tif ((effect.f & CLEAN) !== 0) {\n\t\t\t\tset_signal_status(effect, MAYBE_DIRTY);\n\t\t\t}\n\n\t\t\tif (check_dirtiness(effect)) {\n\t\t\t\tupdate_effect(effect);\n\t\t\t}\n\n\t\t\ttoken.ran = false;\n\t\t}\n\n\t\tcontext.l.r2.v = false; // set directly to avoid rerunning this effect\n\t});\n}\n\n/**\n * @param {() => void | (() => void)} fn\n * @returns {Effect}\n */\nexport function render_effect(fn) {\n\treturn create_effect(RENDER_EFFECT, fn, true);\n}\n\n/**\n * @param {() => void | (() => void)} fn\n * @returns {Effect}\n */\nexport function template_effect(fn) {\n\tif (DEV) {\n\t\tdefine_property(fn, 'name', {\n\t\t\tvalue: '{expression}'\n\t\t});\n\t}\n\treturn block(fn);\n}\n\n/**\n * @param {(() => void)} fn\n * @param {number} flags\n */\nexport function block(fn, flags = 0) {\n\treturn create_effect(RENDER_EFFECT | BLOCK_EFFECT | flags, fn, true);\n}\n\n/**\n * @param {(() => void)} fn\n * @param {boolean} [push]\n */\nexport function branch(fn, push = true) {\n\treturn create_effect(RENDER_EFFECT | BRANCH_EFFECT, fn, true, push);\n}\n\n/**\n * @param {Effect} effect\n */\nexport function execute_effect_teardown(effect) {\n\tvar teardown = effect.teardown;\n\tif (teardown !== null) {\n\t\tconst previously_destroying_effect = is_destroying_effect;\n\t\tconst previous_reaction = active_reaction;\n\t\tset_is_destroying_effect(true);\n\t\tset_active_reaction(null);\n\t\ttry {\n\t\t\tteardown.call(null);\n\t\t} finally {\n\t\t\tset_is_destroying_effect(previously_destroying_effect);\n\t\t\tset_active_reaction(previous_reaction);\n\t\t}\n\t}\n}\n\n/**\n * @param {Effect} signal\n * @returns {void}\n */\nexport function destroy_effect_deriveds(signal) {\n\tvar deriveds = signal.deriveds;\n\n\tif (deriveds !== null) {\n\t\tsignal.deriveds = null;\n\n\t\tfor (var i = 0; i < deriveds.length; i += 1) {\n\t\t\tdestroy_derived(deriveds[i]);\n\t\t}\n\t}\n}\n\n/**\n * @param {Effect} signal\n * @param {boolean} remove_dom\n * @returns {void}\n */\nexport function destroy_effect_children(signal, remove_dom = false) {\n\tvar effect = signal.first;\n\tsignal.first = signal.last = null;\n\n\twhile (effect !== null) {\n\t\tvar next = effect.next;\n\t\tdestroy_effect(effect, remove_dom);\n\t\teffect = next;\n\t}\n}\n\n/**\n * @param {Effect} signal\n * @returns {void}\n */\nexport function destroy_block_effect_children(signal) {\n\tvar effect = signal.first;\n\n\twhile (effect !== null) {\n\t\tvar next = effect.next;\n\t\tif ((effect.f & BRANCH_EFFECT) === 0) {\n\t\t\tdestroy_effect(effect);\n\t\t}\n\t\teffect = next;\n\t}\n}\n\n/**\n * @param {Effect} effect\n * @param {boolean} [remove_dom]\n * @returns {void}\n */\nexport function destroy_effect(effect, remove_dom = true) {\n\tvar removed = false;\n\n\tif ((remove_dom || (effect.f & HEAD_EFFECT) !== 0) && effect.nodes_start !== null) {\n\t\t/** @type {TemplateNode | null} */\n\t\tvar node = effect.nodes_start;\n\t\tvar end = effect.nodes_end;\n\n\t\twhile (node !== null) {\n\t\t\t/** @type {TemplateNode | null} */\n\t\t\tvar next = node === end ? null : /** @type {TemplateNode} */ (get_next_sibling(node));\n\n\t\t\tnode.remove();\n\t\t\tnode = next;\n\t\t}\n\n\t\tremoved = true;\n\t}\n\n\tdestroy_effect_children(effect, remove_dom && !removed);\n\tdestroy_effect_deriveds(effect);\n\tremove_reactions(effect, 0);\n\tset_signal_status(effect, DESTROYED);\n\n\tvar transitions = effect.transitions;\n\n\tif (transitions !== null) {\n\t\tfor (const transition of transitions) {\n\t\t\ttransition.stop();\n\t\t}\n\t}\n\n\texecute_effect_teardown(effect);\n\n\tvar parent = effect.parent;\n\n\t// If the parent doesn't have any children, then skip this work altogether\n\tif (parent !== null && parent.first !== null) {\n\t\tunlink_effect(effect);\n\t}\n\n\tif (DEV) {\n\t\teffect.component_function = null;\n\t}\n\n\t// `first` and `child` are nulled out in destroy_effect_children\n\teffect.next =\n\t\teffect.prev =\n\t\teffect.teardown =\n\t\teffect.ctx =\n\t\teffect.deps =\n\t\teffect.parent =\n\t\teffect.fn =\n\t\teffect.nodes_start =\n\t\teffect.nodes_end =\n\t\t\tnull;\n}\n\n/**\n * Detach an effect from the effect tree, freeing up memory and\n * reducing the amount of work that happens on subsequent traversals\n * @param {Effect} effect\n */\nexport function unlink_effect(effect) {\n\tvar parent = effect.parent;\n\tvar prev = effect.prev;\n\tvar next = effect.next;\n\n\tif (prev !== null) prev.next = next;\n\tif (next !== null) next.prev = prev;\n\n\tif (parent !== null) {\n\t\tif (parent.first === effect) parent.first = next;\n\t\tif (parent.last === effect) parent.last = prev;\n\t}\n}\n\n/**\n * When a block effect is removed, we don't immediately destroy it or yank it\n * out of the DOM, because it might have transitions. Instead, we 'pause' it.\n * It stays around (in memory, and in the DOM) until outro transitions have\n * completed, and if the state change is reversed then we _resume_ it.\n * A paused effect does not update, and the DOM subtree becomes inert.\n * @param {Effect} effect\n * @param {() => void} [callback]\n */\nexport function pause_effect(effect, callback) {\n\t/** @type {TransitionManager[]} */\n\tvar transitions = [];\n\n\tpause_children(effect, transitions, true);\n\n\trun_out_transitions(transitions, () => {\n\t\tdestroy_effect(effect);\n\t\tif (callback) callback();\n\t});\n}\n\n/**\n * @param {TransitionManager[]} transitions\n * @param {() => void} fn\n */\nexport function run_out_transitions(transitions, fn) {\n\tvar remaining = transitions.length;\n\tif (remaining > 0) {\n\t\tvar check = () => --remaining || fn();\n\t\tfor (var transition of transitions) {\n\t\t\ttransition.out(check);\n\t\t}\n\t} else {\n\t\tfn();\n\t}\n}\n\n/**\n * @param {Effect} effect\n * @param {TransitionManager[]} transitions\n * @param {boolean} local\n */\nexport function pause_children(effect, transitions, local) {\n\tif ((effect.f & INERT) !== 0) return;\n\teffect.f ^= INERT;\n\n\tif (effect.transitions !== null) {\n\t\tfor (const transition of effect.transitions) {\n\t\t\tif (transition.is_global || local) {\n\t\t\t\ttransitions.push(transition);\n\t\t\t}\n\t\t}\n\t}\n\n\tvar child = effect.first;\n\n\twhile (child !== null) {\n\t\tvar sibling = child.next;\n\t\tvar transparent = (child.f & EFFECT_TRANSPARENT) !== 0 || (child.f & BRANCH_EFFECT) !== 0;\n\t\t// TODO we don't need to call pause_children recursively with a linked list in place\n\t\t// it's slightly more involved though as we have to account for `transparent` changing\n\t\t// through the tree.\n\t\tpause_children(child, transitions, transparent ? local : false);\n\t\tchild = sibling;\n\t}\n}\n\n/**\n * The opposite of `pause_effect`. We call this if (for example)\n * `x` becomes falsy then truthy: `{#if x}...{/if}`\n * @param {Effect} effect\n */\nexport function resume_effect(effect) {\n\tresume_children(effect, true);\n}\n\n/**\n * @param {Effect} effect\n * @param {boolean} local\n */\nfunction resume_children(effect, local) {\n\tif ((effect.f & INERT) === 0) return;\n\n\t// If a dependency of this effect changed while it was paused,\n\t// apply the change now\n\tif (check_dirtiness(effect)) {\n\t\tupdate_effect(effect);\n\t}\n\n\t// Ensure we toggle the flag after possibly updating the effect so that\n\t// each block logic can correctly operate on inert items\n\teffect.f ^= INERT;\n\n\tvar child = effect.first;\n\n\twhile (child !== null) {\n\t\tvar sibling = child.next;\n\t\tvar transparent = (child.f & EFFECT_TRANSPARENT) !== 0 || (child.f & BRANCH_EFFECT) !== 0;\n\t\t// TODO we don't need to call resume_children recursively with a linked list in place\n\t\t// it's slightly more involved though as we have to account for `transparent` changing\n\t\t// through the tree.\n\t\tresume_children(child, transparent ? local : false);\n\t\tchild = sibling;\n\t}\n\n\tif (effect.transitions !== null) {\n\t\tfor (const transition of effect.transitions) {\n\t\t\tif (transition.is_global || local) {\n\t\t\t\ttransition.in();\n\t\t\t}\n\t\t}\n\t}\n}\n","/** @import { ProxyMetadata } from '#client' */\n/** @typedef {{ file: string, line: number, column: number }} Location */\n\nimport { STATE_SYMBOL_METADATA } from '../constants.js';\nimport { render_effect, user_pre_effect } from '../reactivity/effects.js';\nimport { dev_current_component_function } from '../runtime.js';\nimport { get_prototype_of } from '../../shared/utils.js';\nimport * as w from '../warnings.js';\nimport { FILENAME } from '../../../constants.js';\n\n/** @type {Record<string, Array<{ start: Location, end: Location, component: Function }>>} */\nconst boundaries = {};\n\nconst chrome_pattern = /at (?:.+ \\()?(.+):(\\d+):(\\d+)\\)?$/;\nconst firefox_pattern = /@(.+):(\\d+):(\\d+)$/;\n\nfunction get_stack() {\n\tconst stack = new Error().stack;\n\tif (!stack) return null;\n\n\tconst entries = [];\n\n\tfor (const line of stack.split('\\n')) {\n\t\tlet match = chrome_pattern.exec(line) ?? firefox_pattern.exec(line);\n\n\t\tif (match) {\n\t\t\tentries.push({\n\t\t\t\tfile: match[1],\n\t\t\t\tline: +match[2],\n\t\t\t\tcolumn: +match[3]\n\t\t\t});\n\t\t}\n\t}\n\n\treturn entries;\n}\n\n/**\n * Determines which `.svelte` component is responsible for a given state change\n * @returns {Function | null}\n */\nexport function get_component() {\n\t// first 4 lines are svelte internals; adjust this number if we change the internal call stack\n\tconst stack = get_stack()?.slice(4);\n\tif (!stack) return null;\n\n\tfor (let i = 0; i < stack.length; i++) {\n\t\tconst entry = stack[i];\n\t\tconst modules = boundaries[entry.file];\n\t\tif (!modules) {\n\t\t\t// If the first entry is not a component, that means the modification very likely happened\n\t\t\t// within a .svelte.js file, possibly triggered by a component. Since these files are not part\n\t\t\t// of the bondaries/component context heuristic, we need to bail in this case, else we would\n\t\t\t// have false positives when the .svelte.ts file provides a state creator function, encapsulating\n\t\t\t// the state and its mutations, and is being called from a component other than the one who\n\t\t\t// called the state creator function.\n\t\t\tif (i === 0) return null;\n\t\t\tcontinue;\n\t\t}\n\n\t\tfor (const module of modules) {\n\t\t\tif (module.end == null) {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\tif (module.start.line < entry.line && module.end.line > entry.line) {\n\t\t\t\treturn module.component;\n\t\t\t}\n\t\t}\n\t}\n\n\treturn null;\n}\n\nexport const ADD_OWNER = Symbol('ADD_OWNER');\n\n/**\n * Together with `mark_module_end`, this function establishes the boundaries of a `.svelte` file,\n * such that subsequent calls to `get_component` can tell us which component is responsible\n * for a given state change\n */\nexport function mark_module_start() {\n\tconst start = get_stack()?.[2];\n\n\tif (start) {\n\t\t(boundaries[start.file] ??= []).push({\n\t\t\tstart,\n\t\t\t// @ts-expect-error\n\t\t\tend: null,\n\t\t\t// @ts-expect-error we add the component at the end, since HMR will overwrite the function\n\t\t\tcomponent: null\n\t\t});\n\t}\n}\n\n/**\n * @param {Function} component\n */\nexport function mark_module_end(component) {\n\tconst end = get_stack()?.[2];\n\n\tif (end) {\n\t\tconst boundaries_file = boundaries[end.file];\n\t\tconst boundary = boundaries_file[boundaries_file.length - 1];\n\n\t\tboundary.end = end;\n\t\tboundary.component = component;\n\t}\n}\n\n/**\n * @param {any} object\n * @param {any} owner\n * @param {boolean} [global]\n * @param {boolean} [skip_warning]\n */\nexport function add_owner(object, owner, global = false, skip_warning = false) {\n\tif (object && !global) {\n\t\tconst component = dev_current_component_function;\n\t\tconst metadata = object[STATE_SYMBOL_METADATA];\n\t\tif (metadata && !has_owner(metadata, component)) {\n\t\t\tlet original = get_owner(metadata);\n\n\t\t\tif (owner[FILENAME] !== component[FILENAME] && !skip_warning) {\n\t\t\t\tw.ownership_invalid_binding(component[FILENAME], owner[FILENAME], original[FILENAME]);\n\t\t\t}\n\t\t}\n\t}\n\n\tadd_owner_to_object(object, owner, new Set());\n}\n\n/**\n * @param {() => unknown} get_object\n * @param {any} Component\n * @param {boolean} [skip_warning]\n */\nexport function add_owner_effect(get_object, Component, skip_warning = false) {\n\tuser_pre_effect(() => {\n\t\tadd_owner(get_object(), Component, false, skip_warning);\n\t});\n}\n\n/**\n * @param {ProxyMetadata | null} from\n * @param {ProxyMetadata} to\n */\nexport function widen_ownership(from, to) {\n\tif (to.owners === null) {\n\t\treturn;\n\t}\n\n\twhile (from) {\n\t\tif (from.owners === null) {\n\t\t\tto.owners = null;\n\t\t\tbreak;\n\t\t}\n\n\t\tfor (const owner of from.owners) {\n\t\t\tto.owners.add(owner);\n\t\t}\n\n\t\tfrom = from.parent;\n\t}\n}\n\n/**\n * @param {any} object\n * @param {Function} owner\n * @param {Set<any>} seen\n */\nfunction add_owner_to_object(object, owner, seen) {\n\tconst metadata = /** @type {ProxyMetadata} */ (object?.[STATE_SYMBOL_METADATA]);\n\n\tif (metadata) {\n\t\t// this is a state proxy, add owner directly, if not globally shared\n\t\tif ('owners' in metadata && metadata.owners != null) {\n\t\t\tmetadata.owners.add(owner);\n\t\t}\n\t} else if (object && typeof object === 'object') {\n\t\tif (seen.has(object)) return;\n\t\tseen.add(object);\n\t\tif (ADD_OWNER in object && object[ADD_OWNER]) {\n\t\t\t// this is a class with state fields. we put this in a render effect\n\t\t\t// so that if state is replaced (e.g. `instance.name = { first, last }`)\n\t\t\t// the new state is also co-owned by the caller of `getContext`\n\t\t\trender_effect(() => {\n\t\t\t\tobject[ADD_OWNER](owner);\n\t\t\t});\n\t\t} else {\n\t\t\tvar proto = get_prototype_of(object);\n\n\t\t\tif (proto === Object.prototype) {\n\t\t\t\t// recurse until we find a state proxy\n\t\t\t\tfor (const key in object) {\n\t\t\t\t\tadd_owner_to_object(object[key], owner, seen);\n\t\t\t\t}\n\t\t\t} else if (proto === Array.prototype) {\n\t\t\t\t// recurse until we find a state proxy\n\t\t\t\tfor (let i = 0; i < object.length; i += 1) {\n\t\t\t\t\tadd_owner_to_object(object[i], owner, seen);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n\n/**\n * @param {ProxyMetadata} metadata\n * @param {Function} component\n * @returns {boolean}\n */\nfunction has_owner(metadata, component) {\n\tif (metadata.owners === null) {\n\t\treturn true;\n\t}\n\n\treturn (\n\t\tmetadata.owners.has(component) ||\n\t\t(metadata.parent !== null && has_owner(metadata.parent, component))\n\t);\n}\n\n/**\n * @param {ProxyMetadata} metadata\n * @returns {any}\n */\nfunction get_owner(metadata) {\n\treturn (\n\t\tmetadata?.owners?.values().next().value ??\n\t\tget_owner(/** @type {ProxyMetadata} */ (metadata.parent))\n\t);\n}\n\nlet skip = false;\n\n/**\n * @param {() => any} fn\n */\nexport function skip_ownership_validation(fn) {\n\tskip = true;\n\tfn();\n\tskip = false;\n}\n\n/**\n * @param {ProxyMetadata} metadata\n */\nexport function check_ownership(metadata) {\n\tif (skip) return;\n\n\tconst component = get_component();\n\n\tif (component && !has_owner(metadata, component)) {\n\t\tlet original = get_owner(metadata);\n\n\t\t// @ts-expect-error\n\t\tif (original[FILENAME] !== component[FILENAME]) {\n\t\t\t// @ts-expect-error\n\t\t\tw.ownership_invalid_mutation(component[FILENAME], original[FILENAME]);\n\t\t} else {\n\t\t\tw.ownership_invalid_mutation();\n\t\t}\n\t}\n}\n","/** @import { ComponentContext, Derived, Effect, Reaction, Signal, Source, Value } from '#client' */\nimport { DEV } from 'esm-env';\nimport { define_property, get_descriptors, get_prototype_of } from '../shared/utils.js';\nimport {\n\tdestroy_block_effect_children,\n\tdestroy_effect_children,\n\tdestroy_effect_deriveds,\n\teffect,\n\texecute_effect_teardown,\n\tunlink_effect\n} from './reactivity/effects.js';\nimport {\n\tEFFECT,\n\tRENDER_EFFECT,\n\tDIRTY,\n\tMAYBE_DIRTY,\n\tCLEAN,\n\tDERIVED,\n\tUNOWNED,\n\tDESTROYED,\n\tINERT,\n\tBRANCH_EFFECT,\n\tSTATE_SYMBOL,\n\tBLOCK_EFFECT,\n\tROOT_EFFECT,\n\tLEGACY_DERIVED_PROP,\n\tDISCONNECTED\n} from './constants.js';\nimport { flush_tasks } from './dom/task.js';\nimport { add_owner } from './dev/ownership.js';\nimport { mutate, set, source } from './reactivity/sources.js';\nimport { destroy_derived, execute_derived, update_derived } from './reactivity/deriveds.js';\nimport * as e from './errors.js';\nimport { lifecycle_outside_component } from '../shared/errors.js';\nimport { FILENAME } from '../../constants.js';\nimport { legacy_mode_flag } from '../flags/index.js';\n\nconst FLUSH_MICROTASK = 0;\nconst FLUSH_SYNC = 1;\n\n// Used for DEV time error handling\n/** @param {WeakSet<Error>} value */\nconst handled_errors = new WeakSet();\n// Used for controlling the flush of effects.\nlet scheduler_mode = FLUSH_MICROTASK;\n// Used for handling scheduling\nlet is_micro_task_queued = false;\n\nexport let is_flushing_effect = false;\nexport let is_destroying_effect = false;\n\n/** @param {boolean} value */\nexport function set_is_flushing_effect(value) {\n\tis_flushing_effect = value;\n}\n\n/** @param {boolean} value */\nexport function set_is_destroying_effect(value) {\n\tis_destroying_effect = value;\n}\n\n// Handle effect queues\n\n/** @type {Effect[]} */\nlet queued_root_effects = [];\n\nlet flush_count = 0;\n/** @type {Effect[]} Stack of effects, dev only */\nlet dev_effect_stack = [];\n// Handle signal reactivity tree dependencies and reactions\n\n/** @type {null | Reaction} */\nexport let active_reaction = null;\n\n/** @param {null | Reaction} reaction */\nexport function set_active_reaction(reaction) {\n\tactive_reaction = reaction;\n}\n\n/** @type {null | Effect} */\nexport let active_effect = null;\n\n/** @param {null | Effect} effect */\nexport function set_active_effect(effect) {\n\tactive_effect = effect;\n}\n\n/**\n * When sources are created within a derived, we record them so that we can safely allow\n * local mutations to these sources without the side-effect error being invoked unnecessarily.\n * @type {null | Source[]}\n */\nexport let derived_sources = null;\n\n/**\n * @param {Source[] | null} sources\n */\nexport function set_derived_sources(sources) {\n\tderived_sources = sources;\n}\n\n/**\n * The dependencies of the reaction that is currently being executed. In many cases,\n * the dependencies are unchanged between runs, and so this will be `null` unless\n * and until a new dependency is accessed — we track this via `skipped_deps`\n * @type {null | Value[]}\n */\nexport let new_deps = null;\n\nlet skipped_deps = 0;\n\n/**\n * Tracks writes that the effect it's executed in doesn't listen to yet,\n * so that the dependency can be added to the effect later on if it then reads it\n * @type {null | Source[]}\n */\nexport let untracked_writes = null;\n\n/** @param {null | Source[]} value */\nexport function set_untracked_writes(value) {\n\tuntracked_writes = value;\n}\n\n/** @type {number} Used by sources and deriveds for handling updates to unowned deriveds */\nlet current_version = 0;\n\n// If we are working with a get() chain that has no active container,\n// to prevent memory leaks, we skip adding the reaction.\nexport let skip_reaction = false;\n// Handle collecting all signals which are read during a specific time frame\n/** @type {Set<Value> | null} */\nexport let captured_signals = null;\n\n// Handling runtime component context\n/** @type {ComponentContext | null} */\nexport let component_context = null;\n\n/** @param {ComponentContext | null} context */\nexport function set_component_context(context) {\n\tcomponent_context = context;\n}\n\n/**\n * The current component function. Different from current component context:\n * ```html\n * <!-- App.svelte -->\n * <Foo>\n *   <Bar /> <!-- context == Foo.svelte, function == App.svelte -->\n * </Foo>\n * ```\n * @type {ComponentContext['function']}\n */\nexport let dev_current_component_function = null;\n\n/** @param {ComponentContext['function']} fn */\nexport function set_dev_current_component_function(fn) {\n\tdev_current_component_function = fn;\n}\n\nexport function increment_version() {\n\treturn ++current_version;\n}\n\n/** @returns {boolean} */\nexport function is_runes() {\n\treturn !legacy_mode_flag || (component_context !== null && component_context.l === null);\n}\n\n/**\n * Determines whether a derived or effect is dirty.\n * If it is MAYBE_DIRTY, will set the status to CLEAN\n * @param {Reaction} reaction\n * @returns {boolean}\n */\nexport function check_dirtiness(reaction) {\n\tvar flags = reaction.f;\n\n\tif ((flags & DIRTY) !== 0) {\n\t\treturn true;\n\t}\n\n\tif ((flags & MAYBE_DIRTY) !== 0) {\n\t\tvar dependencies = reaction.deps;\n\t\tvar is_unowned = (flags & UNOWNED) !== 0;\n\n\t\tif (dependencies !== null) {\n\t\t\tvar i;\n\n\t\t\tif ((flags & DISCONNECTED) !== 0) {\n\t\t\t\tfor (i = 0; i < dependencies.length; i++) {\n\t\t\t\t\t(dependencies[i].reactions ??= []).push(reaction);\n\t\t\t\t}\n\n\t\t\t\treaction.f ^= DISCONNECTED;\n\t\t\t}\n\n\t\t\tfor (i = 0; i < dependencies.length; i++) {\n\t\t\t\tvar dependency = dependencies[i];\n\n\t\t\t\tif (check_dirtiness(/** @type {Derived} */ (dependency))) {\n\t\t\t\t\tupdate_derived(/** @type {Derived} */ (dependency));\n\t\t\t\t}\n\n\t\t\t\t// If we are working with an unowned signal as part of an effect (due to !skip_reaction)\n\t\t\t\t// and the version hasn't changed, we still need to check that this reaction\n\t\t\t\t// is linked to the dependency source – otherwise future updates will not be caught.\n\t\t\t\tif (\n\t\t\t\t\tis_unowned &&\n\t\t\t\t\tactive_effect !== null &&\n\t\t\t\t\t!skip_reaction &&\n\t\t\t\t\t!dependency?.reactions?.includes(reaction)\n\t\t\t\t) {\n\t\t\t\t\t(dependency.reactions ??= []).push(reaction);\n\t\t\t\t}\n\n\t\t\t\tif (dependency.version > reaction.version) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Unowned signals should never be marked as clean.\n\t\tif (!is_unowned) {\n\t\t\tset_signal_status(reaction, CLEAN);\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/**\n * @param {Error} error\n * @param {Effect} effect\n * @param {ComponentContext | null} component_context\n */\nfunction handle_error(error, effect, component_context) {\n\t// Given we don't yet have error boundaries, we will just always throw.\n\tif (!DEV || handled_errors.has(error) || component_context === null) {\n\t\tthrow error;\n\t}\n\n\tconst component_stack = [];\n\n\tconst effect_name = effect.fn?.name;\n\n\tif (effect_name) {\n\t\tcomponent_stack.push(effect_name);\n\t}\n\n\t/** @type {ComponentContext | null} */\n\tlet current_context = component_context;\n\n\twhile (current_context !== null) {\n\t\tif (DEV) {\n\t\t\t/** @type {string} */\n\t\t\tvar filename = current_context.function?.[FILENAME];\n\n\t\t\tif (filename) {\n\t\t\t\tconst file = filename.split('/').pop();\n\t\t\t\tcomponent_stack.push(file);\n\t\t\t}\n\t\t}\n\n\t\tcurrent_context = current_context.p;\n\t}\n\n\tconst indent = /Firefox/.test(navigator.userAgent) ? '  ' : '\\t';\n\tdefine_property(error, 'message', {\n\t\tvalue: error.message + `\\n${component_stack.map((name) => `\\n${indent}in ${name}`).join('')}\\n`\n\t});\n\n\tconst stack = error.stack;\n\n\t// Filter out internal files from callstack\n\tif (stack) {\n\t\tconst lines = stack.split('\\n');\n\t\tconst new_lines = [];\n\t\tfor (let i = 0; i < lines.length; i++) {\n\t\t\tconst line = lines[i];\n\t\t\tif (line.includes('svelte/src/internal')) {\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\tnew_lines.push(line);\n\t\t}\n\t\tdefine_property(error, 'stack', {\n\t\t\tvalue: error.stack + new_lines.join('\\n')\n\t\t});\n\t}\n\n\thandled_errors.add(error);\n\tthrow error;\n}\n\n/**\n * @template V\n * @param {Reaction} reaction\n * @returns {V}\n */\nexport function update_reaction(reaction) {\n\tvar previous_deps = new_deps;\n\tvar previous_skipped_deps = skipped_deps;\n\tvar previous_untracked_writes = untracked_writes;\n\tvar previous_reaction = active_reaction;\n\tvar previous_skip_reaction = skip_reaction;\n\tvar prev_derived_sources = derived_sources;\n\tvar previous_component_context = component_context;\n\tvar flags = reaction.f;\n\n\tnew_deps = /** @type {null | Value[]} */ (null);\n\tskipped_deps = 0;\n\tuntracked_writes = null;\n\tactive_reaction = (flags & (BRANCH_EFFECT | ROOT_EFFECT)) === 0 ? reaction : null;\n\tskip_reaction = !is_flushing_effect && (flags & UNOWNED) !== 0;\n\tderived_sources = null;\n\tcomponent_context = reaction.ctx;\n\n\ttry {\n\t\tvar result = /** @type {Function} */ (0, reaction.fn)();\n\t\tvar deps = reaction.deps;\n\n\t\tif (new_deps !== null) {\n\t\t\tvar i;\n\n\t\t\tremove_reactions(reaction, skipped_deps);\n\n\t\t\tif (deps !== null && skipped_deps > 0) {\n\t\t\t\tdeps.length = skipped_deps + new_deps.length;\n\t\t\t\tfor (i = 0; i < new_deps.length; i++) {\n\t\t\t\t\tdeps[skipped_deps + i] = new_deps[i];\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\treaction.deps = deps = new_deps;\n\t\t\t}\n\n\t\t\tif (!skip_reaction) {\n\t\t\t\tfor (i = skipped_deps; i < deps.length; i++) {\n\t\t\t\t\t(deps[i].reactions ??= []).push(reaction);\n\t\t\t\t}\n\t\t\t}\n\t\t} else if (deps !== null && skipped_deps < deps.length) {\n\t\t\tremove_reactions(reaction, skipped_deps);\n\t\t\tdeps.length = skipped_deps;\n\t\t}\n\n\t\treturn result;\n\t} finally {\n\t\tnew_deps = previous_deps;\n\t\tskipped_deps = previous_skipped_deps;\n\t\tuntracked_writes = previous_untracked_writes;\n\t\tactive_reaction = previous_reaction;\n\t\tskip_reaction = previous_skip_reaction;\n\t\tderived_sources = prev_derived_sources;\n\t\tcomponent_context = previous_component_context;\n\t}\n}\n\n/**\n * @template V\n * @param {Reaction} signal\n * @param {Value<V>} dependency\n * @returns {void}\n */\nfunction remove_reaction(signal, dependency) {\n\tlet reactions = dependency.reactions;\n\tif (reactions !== null) {\n\t\tvar index = reactions.indexOf(signal);\n\t\tif (index !== -1) {\n\t\t\tvar new_length = reactions.length - 1;\n\t\t\tif (new_length === 0) {\n\t\t\t\treactions = dependency.reactions = null;\n\t\t\t} else {\n\t\t\t\t// Swap with last element and then remove.\n\t\t\t\treactions[index] = reactions[new_length];\n\t\t\t\treactions.pop();\n\t\t\t}\n\t\t}\n\t}\n\t// If the derived has no reactions, then we can disconnect it from the graph,\n\t// allowing it to either reconnect in the future, or be GC'd by the VM.\n\tif (\n\t\treactions === null &&\n\t\t(dependency.f & DERIVED) !== 0 &&\n\t\t// Destroying a child effect while updating a parent effect can cause a dependency to appear\n\t\t// to be unused, when in fact it is used by the currently-updating parent. Checking `new_deps`\n\t\t// allows us to skip the expensive work of disconnecting and immediately reconnecting it\n\t\t(new_deps === null || !new_deps.includes(dependency))\n\t) {\n\t\tset_signal_status(dependency, MAYBE_DIRTY);\n\t\t// If we are working with a derived that is owned by an effect, then mark it as being\n\t\t// disconnected.\n\t\tif ((dependency.f & (UNOWNED | DISCONNECTED)) === 0) {\n\t\t\tdependency.f ^= DISCONNECTED;\n\t\t}\n\t\tremove_reactions(/** @type {Derived} **/ (dependency), 0);\n\t}\n}\n\n/**\n * @param {Reaction} signal\n * @param {number} start_index\n * @returns {void}\n */\nexport function remove_reactions(signal, start_index) {\n\tvar dependencies = signal.deps;\n\tif (dependencies === null) return;\n\n\tfor (var i = start_index; i < dependencies.length; i++) {\n\t\tremove_reaction(signal, dependencies[i]);\n\t}\n}\n\n/**\n * @param {Effect} effect\n * @returns {void}\n */\nexport function update_effect(effect) {\n\tvar flags = effect.f;\n\n\tif ((flags & DESTROYED) !== 0) {\n\t\treturn;\n\t}\n\n\tset_signal_status(effect, CLEAN);\n\n\tvar previous_effect = active_effect;\n\tvar previous_component_context = component_context;\n\n\tactive_effect = effect;\n\n\tif (DEV) {\n\t\tvar previous_component_fn = dev_current_component_function;\n\t\tdev_current_component_function = effect.component_function;\n\t}\n\n\ttry {\n\t\tif ((flags & BLOCK_EFFECT) !== 0) {\n\t\t\tdestroy_block_effect_children(effect);\n\t\t} else {\n\t\t\tdestroy_effect_children(effect);\n\t\t}\n\t\tdestroy_effect_deriveds(effect);\n\n\t\texecute_effect_teardown(effect);\n\t\tvar teardown = update_reaction(effect);\n\t\teffect.teardown = typeof teardown === 'function' ? teardown : null;\n\t\teffect.version = current_version;\n\n\t\tif (DEV) {\n\t\t\tdev_effect_stack.push(effect);\n\t\t}\n\t} catch (error) {\n\t\thandle_error(/** @type {Error} */ (error), effect, previous_component_context);\n\t} finally {\n\t\tactive_effect = previous_effect;\n\n\t\tif (DEV) {\n\t\t\tdev_current_component_function = previous_component_fn;\n\t\t}\n\t}\n}\n\nfunction infinite_loop_guard() {\n\tif (flush_count > 1000) {\n\t\tflush_count = 0;\n\t\tif (DEV) {\n\t\t\ttry {\n\t\t\t\te.effect_update_depth_exceeded();\n\t\t\t} catch (error) {\n\t\t\t\t// stack is garbage, ignore. Instead add a console.error message.\n\t\t\t\tdefine_property(error, 'stack', {\n\t\t\t\t\tvalue: ''\n\t\t\t\t});\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.error(\n\t\t\t\t\t'Last ten effects were: ',\n\t\t\t\t\tdev_effect_stack.slice(-10).map((d) => d.fn)\n\t\t\t\t);\n\t\t\t\tdev_effect_stack = [];\n\t\t\t\tthrow error;\n\t\t\t}\n\t\t} else {\n\t\t\te.effect_update_depth_exceeded();\n\t\t}\n\t}\n\tflush_count++;\n}\n\n/**\n * @param {Array<Effect>} root_effects\n * @returns {void}\n */\nfunction flush_queued_root_effects(root_effects) {\n\tvar length = root_effects.length;\n\tif (length === 0) {\n\t\treturn;\n\t}\n\tinfinite_loop_guard();\n\n\tvar previously_flushing_effect = is_flushing_effect;\n\tis_flushing_effect = true;\n\n\ttry {\n\t\tfor (var i = 0; i < length; i++) {\n\t\t\tvar effect = root_effects[i];\n\n\t\t\tif ((effect.f & CLEAN) === 0) {\n\t\t\t\teffect.f ^= CLEAN;\n\t\t\t}\n\n\t\t\t/** @type {Effect[]} */\n\t\t\tvar collected_effects = [];\n\n\t\t\tprocess_effects(effect, collected_effects);\n\t\t\tflush_queued_effects(collected_effects);\n\t\t}\n\t} finally {\n\t\tis_flushing_effect = previously_flushing_effect;\n\t}\n}\n\n/**\n * @param {Array<Effect>} effects\n * @returns {void}\n */\nfunction flush_queued_effects(effects) {\n\tvar length = effects.length;\n\tif (length === 0) return;\n\n\tfor (var i = 0; i < length; i++) {\n\t\tvar effect = effects[i];\n\n\t\tif ((effect.f & (DESTROYED | INERT)) === 0 && check_dirtiness(effect)) {\n\t\t\tupdate_effect(effect);\n\n\t\t\t// Effects with no dependencies or teardown do not get added to the effect tree.\n\t\t\t// Deferred effects (e.g. `$effect(...)`) _are_ added to the tree because we\n\t\t\t// don't know if we need to keep them until they are executed. Doing the check\n\t\t\t// here (rather than in `update_effect`) allows us to skip the work for\n\t\t\t// immediate effects.\n\t\t\tif (effect.deps === null && effect.first === null && effect.nodes_start === null) {\n\t\t\t\tif (effect.teardown === null) {\n\t\t\t\t\t// remove this effect from the graph\n\t\t\t\t\tunlink_effect(effect);\n\t\t\t\t} else {\n\t\t\t\t\t// keep the effect in the graph, but free up some memory\n\t\t\t\t\teffect.fn = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n\nfunction process_deferred() {\n\tis_micro_task_queued = false;\n\tif (flush_count > 1001) {\n\t\treturn;\n\t}\n\tconst previous_queued_root_effects = queued_root_effects;\n\tqueued_root_effects = [];\n\tflush_queued_root_effects(previous_queued_root_effects);\n\tif (!is_micro_task_queued) {\n\t\tflush_count = 0;\n\t\tif (DEV) {\n\t\t\tdev_effect_stack = [];\n\t\t}\n\t}\n}\n\n/**\n * @param {Effect} signal\n * @returns {void}\n */\nexport function schedule_effect(signal) {\n\tif (scheduler_mode === FLUSH_MICROTASK) {\n\t\tif (!is_micro_task_queued) {\n\t\t\tis_micro_task_queued = true;\n\t\t\tqueueMicrotask(process_deferred);\n\t\t}\n\t}\n\n\tvar effect = signal;\n\n\twhile (effect.parent !== null) {\n\t\teffect = effect.parent;\n\t\tvar flags = effect.f;\n\n\t\tif ((flags & (ROOT_EFFECT | BRANCH_EFFECT)) !== 0) {\n\t\t\tif ((flags & CLEAN) === 0) return;\n\t\t\teffect.f ^= CLEAN;\n\t\t}\n\t}\n\n\tqueued_root_effects.push(effect);\n}\n\n/**\n *\n * This function both runs render effects and collects user effects in topological order\n * from the starting effect passed in. Effects will be collected when they match the filtered\n * bitwise flag passed in only. The collected effects array will be populated with all the user\n * effects to be flushed.\n *\n * @param {Effect} effect\n * @param {Effect[]} collected_effects\n * @returns {void}\n */\nfunction process_effects(effect, collected_effects) {\n\tvar current_effect = effect.first;\n\tvar effects = [];\n\n\tmain_loop: while (current_effect !== null) {\n\t\tvar flags = current_effect.f;\n\t\tvar is_branch = (flags & BRANCH_EFFECT) !== 0;\n\t\tvar is_skippable_branch = is_branch && (flags & CLEAN) !== 0;\n\n\t\tif (!is_skippable_branch && (flags & INERT) === 0) {\n\t\t\tif ((flags & RENDER_EFFECT) !== 0) {\n\t\t\t\tif (is_branch) {\n\t\t\t\t\tcurrent_effect.f ^= CLEAN;\n\t\t\t\t} else if (check_dirtiness(current_effect)) {\n\t\t\t\t\tupdate_effect(current_effect);\n\t\t\t\t}\n\n\t\t\t\tvar child = current_effect.first;\n\n\t\t\t\tif (child !== null) {\n\t\t\t\t\tcurrent_effect = child;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t} else if ((flags & EFFECT) !== 0) {\n\t\t\t\teffects.push(current_effect);\n\t\t\t}\n\t\t}\n\n\t\tvar sibling = current_effect.next;\n\n\t\tif (sibling === null) {\n\t\t\tlet parent = current_effect.parent;\n\n\t\t\twhile (parent !== null) {\n\t\t\t\tif (effect === parent) {\n\t\t\t\t\tbreak main_loop;\n\t\t\t\t}\n\t\t\t\tvar parent_sibling = parent.next;\n\t\t\t\tif (parent_sibling !== null) {\n\t\t\t\t\tcurrent_effect = parent_sibling;\n\t\t\t\t\tcontinue main_loop;\n\t\t\t\t}\n\t\t\t\tparent = parent.parent;\n\t\t\t}\n\t\t}\n\n\t\tcurrent_effect = sibling;\n\t}\n\n\t// We might be dealing with many effects here, far more than can be spread into\n\t// an array push call (callstack overflow). So let's deal with each effect in a loop.\n\tfor (var i = 0; i < effects.length; i++) {\n\t\tchild = effects[i];\n\t\tcollected_effects.push(child);\n\t\tprocess_effects(child, collected_effects);\n\t}\n}\n\n/**\n * Internal version of `flushSync` with the option to not flush previous effects.\n * Returns the result of the passed function, if given.\n * @param {() => any} [fn]\n * @returns {any}\n */\nexport function flush_sync(fn) {\n\tvar previous_scheduler_mode = scheduler_mode;\n\tvar previous_queued_root_effects = queued_root_effects;\n\n\ttry {\n\t\tinfinite_loop_guard();\n\n\t\t/** @type {Effect[]} */\n\t\tconst root_effects = [];\n\n\t\tscheduler_mode = FLUSH_SYNC;\n\t\tqueued_root_effects = root_effects;\n\t\tis_micro_task_queued = false;\n\n\t\tflush_queued_root_effects(previous_queued_root_effects);\n\n\t\tvar result = fn?.();\n\n\t\tflush_tasks();\n\t\tif (queued_root_effects.length > 0 || root_effects.length > 0) {\n\t\t\tflush_sync();\n\t\t}\n\n\t\tflush_count = 0;\n\t\tif (DEV) {\n\t\t\tdev_effect_stack = [];\n\t\t}\n\n\t\treturn result;\n\t} finally {\n\t\tscheduler_mode = previous_scheduler_mode;\n\t\tqueued_root_effects = previous_queued_root_effects;\n\t}\n}\n\n/**\n * Returns a promise that resolves once any pending state changes have been applied.\n * @returns {Promise<void>}\n */\nexport async function tick() {\n\tawait Promise.resolve();\n\t// By calling flush_sync we guarantee that any pending state changes are applied after one tick.\n\t// TODO look into whether we can make flushing subsequent updates synchronously in the future.\n\tflush_sync();\n}\n\n/**\n * @template V\n * @param {Value<V>} signal\n * @returns {V}\n */\nexport function get(signal) {\n\tvar flags = signal.f;\n\tvar is_derived = (flags & DERIVED) !== 0;\n\n\t// If the derived is destroyed, just execute it again without retaining\n\t// its memoisation properties as the derived is stale\n\tif (is_derived && (flags & DESTROYED) !== 0) {\n\t\tvar value = execute_derived(/** @type {Derived} */ (signal));\n\t\t// Ensure the derived remains destroyed\n\t\tdestroy_derived(/** @type {Derived} */ (signal));\n\t\treturn value;\n\t}\n\n\tif (captured_signals !== null) {\n\t\tcaptured_signals.add(signal);\n\t}\n\n\t// Register the dependency on the current reaction signal.\n\tif (active_reaction !== null) {\n\t\tif (derived_sources !== null && derived_sources.includes(signal)) {\n\t\t\te.state_unsafe_local_read();\n\t\t}\n\t\tvar deps = active_reaction.deps;\n\n\t\t// If the signal is accessing the same dependencies in the same\n\t\t// order as it did last time, increment `skipped_deps`\n\t\t// rather than updating `new_deps`, which creates GC cost\n\t\tif (new_deps === null && deps !== null && deps[skipped_deps] === signal) {\n\t\t\tskipped_deps++;\n\t\t} else if (new_deps === null) {\n\t\t\tnew_deps = [signal];\n\t\t} else {\n\t\t\tnew_deps.push(signal);\n\t\t}\n\n\t\tif (\n\t\t\tuntracked_writes !== null &&\n\t\t\tactive_effect !== null &&\n\t\t\t(active_effect.f & CLEAN) !== 0 &&\n\t\t\t(active_effect.f & BRANCH_EFFECT) === 0 &&\n\t\t\tuntracked_writes.includes(signal)\n\t\t) {\n\t\t\tset_signal_status(active_effect, DIRTY);\n\t\t\tschedule_effect(active_effect);\n\t\t}\n\t} else if (is_derived && /** @type {Derived} */ (signal).deps === null) {\n\t\tvar derived = /** @type {Derived} */ (signal);\n\t\tvar parent = derived.parent;\n\t\tvar target = derived;\n\n\t\twhile (parent !== null) {\n\t\t\t// Attach the derived to the nearest parent effect, if there are deriveds\n\t\t\t// in between then we also need to attach them too\n\t\t\tif ((parent.f & DERIVED) !== 0) {\n\t\t\t\tvar parent_derived = /** @type {Derived} */ (parent);\n\n\t\t\t\ttarget = parent_derived;\n\t\t\t\tparent = parent_derived.parent;\n\t\t\t} else {\n\t\t\t\tvar parent_effect = /** @type {Effect} */ (parent);\n\n\t\t\t\tif (!parent_effect.deriveds?.includes(target)) {\n\t\t\t\t\t(parent_effect.deriveds ??= []).push(target);\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n\n\tif (is_derived) {\n\t\tderived = /** @type {Derived} */ (signal);\n\n\t\tif (check_dirtiness(derived)) {\n\t\t\tupdate_derived(derived);\n\t\t}\n\t}\n\n\treturn signal.v;\n}\n\n/**\n * Like `get`, but checks for `undefined`. Used for `var` declarations because they can be accessed before being declared\n * @template V\n * @param {Value<V> | undefined} signal\n * @returns {V | undefined}\n */\nexport function safe_get(signal) {\n\treturn signal && get(signal);\n}\n\n/**\n * Invokes a function and captures all signals that are read during the invocation,\n * then invalidates them.\n * @param {() => any} fn\n */\nexport function invalidate_inner_signals(fn) {\n\tvar previous_captured_signals = captured_signals;\n\tcaptured_signals = new Set();\n\tvar captured = captured_signals;\n\tvar signal;\n\ttry {\n\t\tuntrack(fn);\n\t\tif (previous_captured_signals !== null) {\n\t\t\tfor (signal of captured_signals) {\n\t\t\t\tprevious_captured_signals.add(signal);\n\t\t\t}\n\t\t}\n\t} finally {\n\t\tcaptured_signals = previous_captured_signals;\n\t}\n\tfor (signal of captured) {\n\t\t// Go one level up because derived signals created as part of props in legacy mode\n\t\tif ((signal.f & LEGACY_DERIVED_PROP) !== 0) {\n\t\t\tfor (const dep of /** @type {Derived} */ (signal).deps || []) {\n\t\t\t\tif ((dep.f & DERIVED) === 0) {\n\t\t\t\t\tmutate(dep, null /* doesnt matter */);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tmutate(signal, null /* doesnt matter */);\n\t\t}\n\t}\n}\n\n/**\n * When used inside a [`$derived`](https://svelte.dev/docs/svelte/$derived) or [`$effect`](https://svelte.dev/docs/svelte/$effect),\n * any state read inside `fn` will not be treated as a dependency.\n *\n * ```ts\n * $effect(() => {\n *   // this will run when `data` changes, but not when `time` changes\n *   save(data, {\n *     timestamp: untrack(() => time)\n *   });\n * });\n * ```\n * @template T\n * @param {() => T} fn\n * @returns {T}\n */\nexport function untrack(fn) {\n\tconst previous_reaction = active_reaction;\n\ttry {\n\t\tactive_reaction = null;\n\t\treturn fn();\n\t} finally {\n\t\tactive_reaction = previous_reaction;\n\t}\n}\n\nconst STATUS_MASK = ~(DIRTY | MAYBE_DIRTY | CLEAN);\n\n/**\n * @param {Signal} signal\n * @param {number} status\n * @returns {void}\n */\nexport function set_signal_status(signal, status) {\n\tsignal.f = (signal.f & STATUS_MASK) | status;\n}\n\n/**\n * Retrieves the context that belongs to the closest parent component with the specified `key`.\n * Must be called during component initialisation.\n *\n * @template T\n * @param {any} key\n * @returns {T}\n */\nexport function getContext(key) {\n\tconst context_map = get_or_init_context_map('getContext');\n\tconst result = /** @type {T} */ (context_map.get(key));\n\n\tif (DEV) {\n\t\tconst fn = /** @type {ComponentContext} */ (component_context).function;\n\t\tif (fn) {\n\t\t\tadd_owner(result, fn, true);\n\t\t}\n\t}\n\n\treturn result;\n}\n\n/**\n * Associates an arbitrary `context` object with the current component and the specified `key`\n * and returns that object. The context is then available to children of the component\n * (including slotted content) with `getContext`.\n *\n * Like lifecycle functions, this must be called during component initialisation.\n *\n * @template T\n * @param {any} key\n * @param {T} context\n * @returns {T}\n */\nexport function setContext(key, context) {\n\tconst context_map = get_or_init_context_map('setContext');\n\tcontext_map.set(key, context);\n\treturn context;\n}\n\n/**\n * Checks whether a given `key` has been set in the context of a parent component.\n * Must be called during component initialisation.\n *\n * @param {any} key\n * @returns {boolean}\n */\nexport function hasContext(key) {\n\tconst context_map = get_or_init_context_map('hasContext');\n\treturn context_map.has(key);\n}\n\n/**\n * Retrieves the whole context map that belongs to the closest parent component.\n * Must be called during component initialisation. Useful, for example, if you\n * programmatically create a component and want to pass the existing context to it.\n *\n * @template {Map<any, any>} [T=Map<any, any>]\n * @returns {T}\n */\nexport function getAllContexts() {\n\tconst context_map = get_or_init_context_map('getAllContexts');\n\n\tif (DEV) {\n\t\tconst fn = component_context?.function;\n\t\tif (fn) {\n\t\t\tfor (const value of context_map.values()) {\n\t\t\t\tadd_owner(value, fn, true);\n\t\t\t}\n\t\t}\n\t}\n\n\treturn /** @type {T} */ (context_map);\n}\n\n/**\n * @param {string} name\n * @returns {Map<unknown, unknown>}\n */\nfunction get_or_init_context_map(name) {\n\tif (component_context === null) {\n\t\tlifecycle_outside_component(name);\n\t}\n\n\treturn (component_context.c ??= new Map(get_parent_context(component_context) || undefined));\n}\n\n/**\n * @param {ComponentContext} component_context\n * @returns {Map<unknown, unknown> | null}\n */\nfunction get_parent_context(component_context) {\n\tlet parent = component_context.p;\n\twhile (parent !== null) {\n\t\tconst context_map = parent.c;\n\t\tif (context_map !== null) {\n\t\t\treturn context_map;\n\t\t}\n\t\tparent = parent.p;\n\t}\n\treturn null;\n}\n\n/**\n * @param {Value<number>} signal\n * @param {1 | -1} [d]\n * @returns {number}\n */\nexport function update(signal, d = 1) {\n\tvar value = +get(signal);\n\tset(signal, value + d);\n\treturn value;\n}\n\n/**\n * @param {Value<number>} signal\n * @param {1 | -1} [d]\n * @returns {number}\n */\nexport function update_pre(signal, d = 1) {\n\treturn set(signal, +get(signal) + d);\n}\n\n/**\n * @param {Record<string, unknown>} obj\n * @param {string[]} keys\n * @returns {Record<string, unknown>}\n */\nexport function exclude_from_object(obj, keys) {\n\t/** @type {Record<string, unknown>} */\n\tvar result = {};\n\n\tfor (var key in obj) {\n\t\tif (!keys.includes(key)) {\n\t\t\tresult[key] = obj[key];\n\t\t}\n\t}\n\n\treturn result;\n}\n\n/**\n * @param {Record<string, unknown>} props\n * @param {any} runes\n * @param {Function} [fn]\n * @returns {void}\n */\nexport function push(props, runes = false, fn) {\n\tcomponent_context = {\n\t\tp: component_context,\n\t\tc: null,\n\t\te: null,\n\t\tm: false,\n\t\ts: props,\n\t\tx: null,\n\t\tl: null\n\t};\n\n\tif (legacy_mode_flag && !runes) {\n\t\tcomponent_context.l = {\n\t\t\ts: null,\n\t\t\tu: null,\n\t\t\tr1: [],\n\t\t\tr2: source(false)\n\t\t};\n\t}\n\n\tif (DEV) {\n\t\t// component function\n\t\tcomponent_context.function = fn;\n\t\tdev_current_component_function = fn;\n\t}\n}\n\n/**\n * @template {Record<string, any>} T\n * @param {T} [component]\n * @returns {T}\n */\nexport function pop(component) {\n\tconst context_stack_item = component_context;\n\tif (context_stack_item !== null) {\n\t\tif (component !== undefined) {\n\t\t\tcontext_stack_item.x = component;\n\t\t}\n\t\tconst component_effects = context_stack_item.e;\n\t\tif (component_effects !== null) {\n\t\t\tvar previous_effect = active_effect;\n\t\t\tvar previous_reaction = active_reaction;\n\t\t\tcontext_stack_item.e = null;\n\t\t\ttry {\n\t\t\t\tfor (var i = 0; i < component_effects.length; i++) {\n\t\t\t\t\tvar component_effect = component_effects[i];\n\t\t\t\t\tset_active_effect(component_effect.effect);\n\t\t\t\t\tset_active_reaction(component_effect.reaction);\n\t\t\t\t\teffect(component_effect.fn);\n\t\t\t\t}\n\t\t\t} finally {\n\t\t\t\tset_active_effect(previous_effect);\n\t\t\t\tset_active_reaction(previous_reaction);\n\t\t\t}\n\t\t}\n\t\tcomponent_context = context_stack_item.p;\n\t\tif (DEV) {\n\t\t\tdev_current_component_function = context_stack_item.p?.function ?? null;\n\t\t}\n\t\tcontext_stack_item.m = true;\n\t}\n\t// Micro-optimization: Don't set .a above to the empty object\n\t// so it can be garbage-collected when the return here is unused\n\treturn component || /** @type {T} */ ({});\n}\n\n/**\n * Possibly traverse an object and read all its properties so that they're all reactive in case this is `$state`.\n * Does only check first level of an object for performance reasons (heuristic should be good for 99% of all cases).\n * @param {any} value\n * @returns {void}\n */\nexport function deep_read_state(value) {\n\tif (typeof value !== 'object' || !value || value instanceof EventTarget) {\n\t\treturn;\n\t}\n\n\tif (STATE_SYMBOL in value) {\n\t\tdeep_read(value);\n\t} else if (!Array.isArray(value)) {\n\t\tfor (let key in value) {\n\t\t\tconst prop = value[key];\n\t\t\tif (typeof prop === 'object' && prop && STATE_SYMBOL in prop) {\n\t\t\t\tdeep_read(prop);\n\t\t\t}\n\t\t}\n\t}\n}\n\n/**\n * Deeply traverse an object and read all its properties\n * so that they're all reactive in case this is `$state`\n * @param {any} value\n * @param {Set<any>} visited\n * @returns {void}\n */\nexport function deep_read(value, visited = new Set()) {\n\tif (\n\t\ttypeof value === 'object' &&\n\t\tvalue !== null &&\n\t\t// We don't want to traverse DOM elements\n\t\t!(value instanceof EventTarget) &&\n\t\t!visited.has(value)\n\t) {\n\t\tvisited.add(value);\n\t\t// When working with a possible SvelteDate, this\n\t\t// will ensure we capture changes to it.\n\t\tif (value instanceof Date) {\n\t\t\tvalue.getTime();\n\t\t}\n\t\tfor (let key in value) {\n\t\t\ttry {\n\t\t\t\tdeep_read(value[key], visited);\n\t\t\t} catch (e) {\n\t\t\t\t// continue\n\t\t\t}\n\t\t}\n\t\tconst proto = get_prototype_of(value);\n\t\tif (\n\t\t\tproto !== Object.prototype &&\n\t\t\tproto !== Array.prototype &&\n\t\t\tproto !== Map.prototype &&\n\t\t\tproto !== Set.prototype &&\n\t\t\tproto !== Date.prototype\n\t\t) {\n\t\t\tconst descriptors = get_descriptors(proto);\n\t\t\tfor (let key in descriptors) {\n\t\t\t\tconst get = descriptors[key].get;\n\t\t\t\tif (get) {\n\t\t\t\t\ttry {\n\t\t\t\t\t\tget.call(value);\n\t\t\t\t\t} catch (e) {\n\t\t\t\t\t\t// continue\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n\nif (DEV) {\n\t/**\n\t * @param {string} rune\n\t */\n\tfunction throw_rune_error(rune) {\n\t\tif (!(rune in globalThis)) {\n\t\t\t// TODO if people start adjusting the \"this can contain runes\" config through v-p-s more, adjust this message\n\t\t\t/** @type {any} */\n\t\t\tlet value; // let's hope noone modifies this global, but belts and braces\n\t\t\tObject.defineProperty(globalThis, rune, {\n\t\t\t\tconfigurable: true,\n\t\t\t\t// eslint-disable-next-line getter-return\n\t\t\t\tget: () => {\n\t\t\t\t\tif (value !== undefined) {\n\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\n\t\t\t\t\te.rune_outside_svelte(rune);\n\t\t\t\t},\n\t\t\t\tset: (v) => {\n\t\t\t\t\tvalue = v;\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\n\tthrow_rune_error('$state');\n\tthrow_rune_error('$effect');\n\tthrow_rune_error('$derived');\n\tthrow_rune_error('$inspect');\n\tthrow_rune_error('$props');\n\tthrow_rune_error('$bindable');\n}\n","/** @import { ProxyMetadata, ProxyStateObject, Source } from '#client' */\nimport { DEV } from 'esm-env';\nimport { get, component_context, active_effect } from './runtime.js';\nimport {\n\tarray_prototype,\n\tget_descriptor,\n\tget_prototype_of,\n\tis_array,\n\tobject_prototype\n} from '../shared/utils.js';\nimport { check_ownership, widen_ownership } from './dev/ownership.js';\nimport { source, set } from './reactivity/sources.js';\nimport { STATE_SYMBOL, STATE_SYMBOL_METADATA } from './constants.js';\nimport { UNINITIALIZED } from '../../constants.js';\nimport * as e from './errors.js';\n\n/**\n * @template T\n * @param {T} value\n * @param {ProxyMetadata | null} [parent]\n * @param {Source<T>} [prev] dev mode only\n * @returns {T}\n */\nexport function proxy(value, parent = null, prev) {\n\t// if non-proxyable, or is already a proxy, return `value`\n\tif (typeof value !== 'object' || value === null || STATE_SYMBOL in value) {\n\t\treturn value;\n\t}\n\n\tconst prototype = get_prototype_of(value);\n\n\tif (prototype !== object_prototype && prototype !== array_prototype) {\n\t\treturn value;\n\t}\n\n\t/** @type {Map<any, Source<any>>} */\n\tvar sources = new Map();\n\tvar is_proxied_array = is_array(value);\n\tvar version = source(0);\n\n\tif (is_proxied_array) {\n\t\t// We need to create the length source eagerly to ensure that\n\t\t// mutations to the array are properly synced with our proxy\n\t\tsources.set('length', source(/** @type {any[]} */ (value).length));\n\t}\n\n\t/** @type {ProxyMetadata} */\n\tvar metadata;\n\n\tif (DEV) {\n\t\tmetadata = {\n\t\t\tparent,\n\t\t\towners: null\n\t\t};\n\n\t\tif (prev) {\n\t\t\t// Reuse owners from previous state; necessary because reassignment is not guaranteed to have correct component context.\n\t\t\t// If no previous proxy exists we play it safe and assume ownerless state\n\t\t\t// @ts-expect-error\n\t\t\tconst prev_owners = prev.v?.[STATE_SYMBOL_METADATA]?.owners;\n\t\t\tmetadata.owners = prev_owners ? new Set(prev_owners) : null;\n\t\t} else {\n\t\t\tmetadata.owners =\n\t\t\t\tparent === null\n\t\t\t\t\t? component_context !== null\n\t\t\t\t\t\t? new Set([component_context.function])\n\t\t\t\t\t\t: null\n\t\t\t\t\t: new Set();\n\t\t}\n\t}\n\n\treturn new Proxy(/** @type {any} */ (value), {\n\t\tdefineProperty(_, prop, descriptor) {\n\t\t\tif (\n\t\t\t\t!('value' in descriptor) ||\n\t\t\t\tdescriptor.configurable === false ||\n\t\t\t\tdescriptor.enumerable === false ||\n\t\t\t\tdescriptor.writable === false\n\t\t\t) {\n\t\t\t\t// we disallow non-basic descriptors, because unless they are applied to the\n\t\t\t\t// target object — which we avoid, so that state can be forked — we will run\n\t\t\t\t// afoul of the various invariants\n\t\t\t\t// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Proxy/Proxy/getOwnPropertyDescriptor#invariants\n\t\t\t\te.state_descriptors_fixed();\n\t\t\t}\n\n\t\t\tvar s = sources.get(prop);\n\n\t\t\tif (s === undefined) {\n\t\t\t\ts = source(descriptor.value);\n\t\t\t\tsources.set(prop, s);\n\t\t\t} else {\n\t\t\t\tset(s, proxy(descriptor.value, metadata));\n\t\t\t}\n\n\t\t\treturn true;\n\t\t},\n\n\t\tdeleteProperty(target, prop) {\n\t\t\tvar s = sources.get(prop);\n\n\t\t\tif (s === undefined) {\n\t\t\t\tif (prop in target) {\n\t\t\t\t\tsources.set(prop, source(UNINITIALIZED));\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// When working with arrays, we need to also ensure we update the length when removing\n\t\t\t\t// an indexed property\n\t\t\t\tif (is_proxied_array && typeof prop === 'string') {\n\t\t\t\t\tvar ls = /** @type {Source<number>} */ (sources.get('length'));\n\t\t\t\t\tvar n = Number(prop);\n\n\t\t\t\t\tif (Number.isInteger(n) && n < ls.v) {\n\t\t\t\t\t\tset(ls, n);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tset(s, UNINITIALIZED);\n\t\t\t\tupdate_version(version);\n\t\t\t}\n\n\t\t\treturn true;\n\t\t},\n\n\t\tget(target, prop, receiver) {\n\t\t\tif (DEV && prop === STATE_SYMBOL_METADATA) {\n\t\t\t\treturn metadata;\n\t\t\t}\n\n\t\t\tif (prop === STATE_SYMBOL) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tvar s = sources.get(prop);\n\t\t\tvar exists = prop in target;\n\n\t\t\t// create a source, but only if it's an own property and not a prototype property\n\t\t\tif (s === undefined && (!exists || get_descriptor(target, prop)?.writable)) {\n\t\t\t\ts = source(proxy(exists ? target[prop] : UNINITIALIZED, metadata));\n\t\t\t\tsources.set(prop, s);\n\t\t\t}\n\n\t\t\tif (s !== undefined) {\n\t\t\t\tvar v = get(s);\n\n\t\t\t\t// In case of something like `foo = bar.map(...)`, foo would have ownership\n\t\t\t\t// of the array itself, while the individual items would have ownership\n\t\t\t\t// of the component that created bar. That means if we later do `foo[0].baz = 42`,\n\t\t\t\t// we could get a false-positive ownership violation, since the two proxies\n\t\t\t\t// are not connected to each other via the parent metadata relationship.\n\t\t\t\t// For this reason, we need to widen the ownership of the children\n\t\t\t\t// upon access when we detect they are not connected.\n\t\t\t\tif (DEV) {\n\t\t\t\t\t/** @type {ProxyMetadata | undefined} */\n\t\t\t\t\tvar prop_metadata = v?.[STATE_SYMBOL_METADATA];\n\t\t\t\t\tif (prop_metadata && prop_metadata?.parent !== metadata) {\n\t\t\t\t\t\twiden_ownership(metadata, prop_metadata);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\treturn v === UNINITIALIZED ? undefined : v;\n\t\t\t}\n\n\t\t\treturn Reflect.get(target, prop, receiver);\n\t\t},\n\n\t\tgetOwnPropertyDescriptor(target, prop) {\n\t\t\tvar descriptor = Reflect.getOwnPropertyDescriptor(target, prop);\n\n\t\t\tif (descriptor && 'value' in descriptor) {\n\t\t\t\tvar s = sources.get(prop);\n\t\t\t\tif (s) descriptor.value = get(s);\n\t\t\t} else if (descriptor === undefined) {\n\t\t\t\tvar source = sources.get(prop);\n\t\t\t\tvar value = source?.v;\n\n\t\t\t\tif (source !== undefined && value !== UNINITIALIZED) {\n\t\t\t\t\treturn {\n\t\t\t\t\t\tenumerable: true,\n\t\t\t\t\t\tconfigurable: true,\n\t\t\t\t\t\tvalue,\n\t\t\t\t\t\twritable: true\n\t\t\t\t\t};\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn descriptor;\n\t\t},\n\n\t\thas(target, prop) {\n\t\t\tif (DEV && prop === STATE_SYMBOL_METADATA) {\n\t\t\t\treturn true;\n\t\t\t}\n\n\t\t\tif (prop === STATE_SYMBOL) {\n\t\t\t\treturn true;\n\t\t\t}\n\n\t\t\tvar s = sources.get(prop);\n\t\t\tvar has = (s !== undefined && s.v !== UNINITIALIZED) || Reflect.has(target, prop);\n\n\t\t\tif (\n\t\t\t\ts !== undefined ||\n\t\t\t\t(active_effect !== null && (!has || get_descriptor(target, prop)?.writable))\n\t\t\t) {\n\t\t\t\tif (s === undefined) {\n\t\t\t\t\ts = source(has ? proxy(target[prop], metadata) : UNINITIALIZED);\n\t\t\t\t\tsources.set(prop, s);\n\t\t\t\t}\n\n\t\t\t\tvar value = get(s);\n\t\t\t\tif (value === UNINITIALIZED) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn has;\n\t\t},\n\n\t\tset(target, prop, value, receiver) {\n\t\t\tvar s = sources.get(prop);\n\t\t\tvar has = prop in target;\n\n\t\t\t// variable.length = value -> clear all signals with index >= value\n\t\t\tif (is_proxied_array && prop === 'length') {\n\t\t\t\tfor (var i = value; i < /** @type {Source<number>} */ (s).v; i += 1) {\n\t\t\t\t\tvar other_s = sources.get(i + '');\n\t\t\t\t\tif (other_s !== undefined) {\n\t\t\t\t\t\tset(other_s, UNINITIALIZED);\n\t\t\t\t\t} else if (i in target) {\n\t\t\t\t\t\t// If the item exists in the original, we need to create a uninitialized source,\n\t\t\t\t\t\t// else a later read of the property would result in a source being created with\n\t\t\t\t\t\t// the value of the original item at that index.\n\t\t\t\t\t\tother_s = source(UNINITIALIZED);\n\t\t\t\t\t\tsources.set(i + '', other_s);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// If we haven't yet created a source for this property, we need to ensure\n\t\t\t// we do so otherwise if we read it later, then the write won't be tracked and\n\t\t\t// the heuristics of effects will be different vs if we had read the proxied\n\t\t\t// object property before writing to that property.\n\t\t\tif (s === undefined) {\n\t\t\t\tif (!has || get_descriptor(target, prop)?.writable) {\n\t\t\t\t\ts = source(undefined);\n\t\t\t\t\tset(s, proxy(value, metadata));\n\t\t\t\t\tsources.set(prop, s);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\thas = s.v !== UNINITIALIZED;\n\t\t\t\tset(s, proxy(value, metadata));\n\t\t\t}\n\n\t\t\tif (DEV) {\n\t\t\t\t/** @type {ProxyMetadata | undefined} */\n\t\t\t\tvar prop_metadata = value?.[STATE_SYMBOL_METADATA];\n\t\t\t\tif (prop_metadata && prop_metadata?.parent !== metadata) {\n\t\t\t\t\twiden_ownership(metadata, prop_metadata);\n\t\t\t\t}\n\t\t\t\tcheck_ownership(metadata);\n\t\t\t}\n\n\t\t\tvar descriptor = Reflect.getOwnPropertyDescriptor(target, prop);\n\n\t\t\t// Set the new value before updating any signals so that any listeners get the new value\n\t\t\tif (descriptor?.set) {\n\t\t\t\tdescriptor.set.call(receiver, value);\n\t\t\t}\n\n\t\t\tif (!has) {\n\t\t\t\t// If we have mutated an array directly, we might need to\n\t\t\t\t// signal that length has also changed. Do it before updating metadata\n\t\t\t\t// to ensure that iterating over the array as a result of a metadata update\n\t\t\t\t// will not cause the length to be out of sync.\n\t\t\t\tif (is_proxied_array && typeof prop === 'string') {\n\t\t\t\t\tvar ls = /** @type {Source<number>} */ (sources.get('length'));\n\t\t\t\t\tvar n = Number(prop);\n\n\t\t\t\t\tif (Number.isInteger(n) && n >= ls.v) {\n\t\t\t\t\t\tset(ls, n + 1);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tupdate_version(version);\n\t\t\t}\n\n\t\t\treturn true;\n\t\t},\n\n\t\townKeys(target) {\n\t\t\tget(version);\n\n\t\t\tvar own_keys = Reflect.ownKeys(target).filter((key) => {\n\t\t\t\tvar source = sources.get(key);\n\t\t\t\treturn source === undefined || source.v !== UNINITIALIZED;\n\t\t\t});\n\n\t\t\tfor (var [key, source] of sources) {\n\t\t\t\tif (source.v !== UNINITIALIZED && !(key in target)) {\n\t\t\t\t\town_keys.push(key);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn own_keys;\n\t\t},\n\n\t\tsetPrototypeOf() {\n\t\t\te.state_prototype_fixed();\n\t\t}\n\t});\n}\n\n/**\n * @param {Source<number>} signal\n * @param {1 | -1} [d]\n */\nfunction update_version(signal, d = 1) {\n\tset(signal, signal.v + d);\n}\n\n/**\n * @param {any} value\n */\nexport function get_proxied_value(value) {\n\tif (value !== null && typeof value === 'object' && STATE_SYMBOL in value) {\n\t\treturn value[STATE_SYMBOL];\n\t}\n\n\treturn value;\n}\n\n/**\n * @param {any} a\n * @param {any} b\n */\nexport function is(a, b) {\n\treturn Object.is(get_proxied_value(a), get_proxied_value(b));\n}\n","import * as w from '../warnings.js';\nimport { get_proxied_value } from '../proxy.js';\n\nexport function init_array_prototype_warnings() {\n\tconst array_prototype = Array.prototype;\n\t// The REPL ends up here over and over, and this prevents it from adding more and more patches\n\t// of the same kind to the prototype, which would slow down everything over time.\n\t// @ts-expect-error\n\tconst cleanup = Array.__svelte_cleanup;\n\tif (cleanup) {\n\t\tcleanup();\n\t}\n\n\tconst { indexOf, lastIndexOf, includes } = array_prototype;\n\n\tarray_prototype.indexOf = function (item, from_index) {\n\t\tconst index = indexOf.call(this, item, from_index);\n\n\t\tif (index === -1) {\n\t\t\tconst test = indexOf.call(get_proxied_value(this), get_proxied_value(item), from_index);\n\n\t\t\tif (test !== -1) {\n\t\t\t\tw.state_proxy_equality_mismatch('array.indexOf(...)');\n\t\t\t}\n\t\t}\n\n\t\treturn index;\n\t};\n\n\tarray_prototype.lastIndexOf = function (item, from_index) {\n\t\t// we need to specify this.length - 1 because it's probably using something like\n\t\t// `arguments` inside so passing undefined is different from not passing anything\n\t\tconst index = lastIndexOf.call(this, item, from_index ?? this.length - 1);\n\n\t\tif (index === -1) {\n\t\t\t// we need to specify this.length - 1 because it's probably using something like\n\t\t\t// `arguments` inside so passing undefined is different from not passing anything\n\t\t\tconst test = lastIndexOf.call(\n\t\t\t\tget_proxied_value(this),\n\t\t\t\tget_proxied_value(item),\n\t\t\t\tfrom_index ?? this.length - 1\n\t\t\t);\n\n\t\t\tif (test !== -1) {\n\t\t\t\tw.state_proxy_equality_mismatch('array.lastIndexOf(...)');\n\t\t\t}\n\t\t}\n\n\t\treturn index;\n\t};\n\n\tarray_prototype.includes = function (item, from_index) {\n\t\tconst has = includes.call(this, item, from_index);\n\n\t\tif (!has) {\n\t\t\tconst test = includes.call(get_proxied_value(this), get_proxied_value(item), from_index);\n\n\t\t\tif (test) {\n\t\t\t\tw.state_proxy_equality_mismatch('array.includes(...)');\n\t\t\t}\n\t\t}\n\n\t\treturn has;\n\t};\n\n\t// @ts-expect-error\n\tArray.__svelte_cleanup = () => {\n\t\tarray_prototype.indexOf = indexOf;\n\t\tarray_prototype.lastIndexOf = lastIndexOf;\n\t\tarray_prototype.includes = includes;\n\t};\n}\n\n/**\n * @param {any} a\n * @param {any} b\n * @param {boolean} equal\n * @returns {boolean}\n */\nexport function strict_equals(a, b, equal = true) {\n\t// try-catch needed because this tries to read properties of `a` and `b`,\n\t// which could be disallowed for example in a secure context\n\ttry {\n\t\tif ((a === b) !== (get_proxied_value(a) === get_proxied_value(b))) {\n\t\t\tw.state_proxy_equality_mismatch(equal ? '===' : '!==');\n\t\t}\n\t} catch {}\n\n\treturn (a === b) === equal;\n}\n\n/**\n * @param {any} a\n * @param {any} b\n * @param {boolean} equal\n * @returns {boolean}\n */\nexport function equals(a, b, equal = true) {\n\tif ((a == b) !== (get_proxied_value(a) == get_proxied_value(b))) {\n\t\tw.state_proxy_equality_mismatch(equal ? '==' : '!=');\n\t}\n\n\treturn (a == b) === equal;\n}\n","/** @import { TemplateNode } from '#client' */\nimport { hydrate_node, hydrating, set_hydrate_node } from './hydration.js';\nimport { DEV } from 'esm-env';\nimport { init_array_prototype_warnings } from '../dev/equality.js';\nimport { get_descriptor } from '../../shared/utils.js';\n\n// export these for reference in the compiled code, making global name deduplication unnecessary\n/** @type {Window} */\nexport var $window;\n\n/** @type {Document} */\nexport var $document;\n\n/** @type {() => Node | null} */\nvar first_child_getter;\n/** @type {() => Node | null} */\nvar next_sibling_getter;\n\n/**\n * Initialize these lazily to avoid issues when using the runtime in a server context\n * where these globals are not available while avoiding a separate server entry point\n */\nexport function init_operations() {\n\tif ($window !== undefined) {\n\t\treturn;\n\t}\n\n\t$window = window;\n\t$document = document;\n\n\tvar element_prototype = Element.prototype;\n\tvar node_prototype = Node.prototype;\n\n\t// @ts-ignore\n\tfirst_child_getter = get_descriptor(node_prototype, 'firstChild').get;\n\t// @ts-ignore\n\tnext_sibling_getter = get_descriptor(node_prototype, 'nextSibling').get;\n\n\t// the following assignments improve perf of lookups on DOM nodes\n\t// @ts-expect-error\n\telement_prototype.__click = undefined;\n\t// @ts-expect-error\n\telement_prototype.__className = '';\n\t// @ts-expect-error\n\telement_prototype.__attributes = null;\n\t// @ts-expect-error\n\telement_prototype.__styles = null;\n\t// @ts-expect-error\n\telement_prototype.__e = undefined;\n\n\t// @ts-expect-error\n\tText.prototype.__t = undefined;\n\n\tif (DEV) {\n\t\t// @ts-expect-error\n\t\telement_prototype.__svelte_meta = null;\n\n\t\tinit_array_prototype_warnings();\n\t}\n}\n\n/**\n * @param {string} value\n * @returns {Text}\n */\nexport function create_text(value = '') {\n\treturn document.createTextNode(value);\n}\n\n/**\n * @template {Node} N\n * @param {N} node\n * @returns {Node | null}\n */\n/*@__NO_SIDE_EFFECTS__*/\nexport function get_first_child(node) {\n\treturn first_child_getter.call(node);\n}\n\n/**\n * @template {Node} N\n * @param {N} node\n * @returns {Node | null}\n */\n/*@__NO_SIDE_EFFECTS__*/\nexport function get_next_sibling(node) {\n\treturn next_sibling_getter.call(node);\n}\n\n/**\n * Don't mark this as side-effect-free, hydration needs to walk all nodes\n * @template {Node} N\n * @param {N} node\n * @param {boolean} is_text\n * @returns {Node | null}\n */\nexport function child(node, is_text) {\n\tif (!hydrating) {\n\t\treturn get_first_child(node);\n\t}\n\n\tvar child = /** @type {TemplateNode} */ (get_first_child(hydrate_node));\n\n\t// Child can be null if we have an element with a single child, like `<p>{text}</p>`, where `text` is empty\n\tif (child === null) {\n\t\tchild = hydrate_node.appendChild(create_text());\n\t} else if (is_text && child.nodeType !== 3) {\n\t\tvar text = create_text();\n\t\tchild?.before(text);\n\t\tset_hydrate_node(text);\n\t\treturn text;\n\t}\n\n\tset_hydrate_node(child);\n\treturn child;\n}\n\n/**\n * Don't mark this as side-effect-free, hydration needs to walk all nodes\n * @param {DocumentFragment | TemplateNode[]} fragment\n * @param {boolean} is_text\n * @returns {Node | null}\n */\nexport function first_child(fragment, is_text) {\n\tif (!hydrating) {\n\t\t// when not hydrating, `fragment` is a `DocumentFragment` (the result of calling `open_frag`)\n\t\tvar first = /** @type {DocumentFragment} */ (get_first_child(/** @type {Node} */ (fragment)));\n\n\t\t// TODO prevent user comments with the empty string when preserveComments is true\n\t\tif (first instanceof Comment && first.data === '') return get_next_sibling(first);\n\n\t\treturn first;\n\t}\n\n\t// if an {expression} is empty during SSR, there might be no\n\t// text node to hydrate — we must therefore create one\n\tif (is_text && hydrate_node?.nodeType !== 3) {\n\t\tvar text = create_text();\n\n\t\thydrate_node?.before(text);\n\t\tset_hydrate_node(text);\n\t\treturn text;\n\t}\n\n\treturn hydrate_node;\n}\n\n/**\n * Don't mark this as side-effect-free, hydration needs to walk all nodes\n * @param {TemplateNode} node\n * @param {number} count\n * @param {boolean} is_text\n * @returns {Node | null}\n */\nexport function sibling(node, count = 1, is_text = false) {\n\tlet next_sibling = hydrating ? hydrate_node : node;\n\tvar last_sibling;\n\n\twhile (count--) {\n\t\tlast_sibling = next_sibling;\n\t\tnext_sibling = /** @type {TemplateNode} */ (get_next_sibling(next_sibling));\n\t}\n\n\tif (!hydrating) {\n\t\treturn next_sibling;\n\t}\n\n\tvar type = next_sibling?.nodeType;\n\n\t// if a sibling {expression} is empty during SSR, there might be no\n\t// text node to hydrate — we must therefore create one\n\tif (is_text && type !== 3) {\n\t\tvar text = create_text();\n\t\t// If the next sibling is `null` and we're handling text then it's because\n\t\t// the SSR content was empty for the text, so we need to generate a new text\n\t\t// node and insert it after the last sibling\n\t\tif (next_sibling === null) {\n\t\t\tlast_sibling?.after(text);\n\t\t} else {\n\t\t\tnext_sibling.before(text);\n\t\t}\n\t\tset_hydrate_node(text);\n\t\treturn text;\n\t}\n\n\tset_hydrate_node(next_sibling);\n\treturn /** @type {TemplateNode} */ (next_sibling);\n}\n\n/**\n * @template {Node} N\n * @param {N} node\n * @returns {void}\n */\nexport function clear_text_content(node) {\n\tnode.textContent = '';\n}\n","/** @import { TemplateNode } from '#client' */\n\nimport {\n\tHYDRATION_END,\n\tHYDRATION_ERROR,\n\tHYDRATION_START,\n\tHYDRATION_START_ELSE\n} from '../../../constants.js';\nimport * as w from '../warnings.js';\nimport { get_next_sibling } from './operations.js';\n\n/**\n * Use this variable to guard everything related to hydration code so it can be treeshaken out\n * if the user doesn't use the `hydrate` method and these code paths are therefore not needed.\n */\nexport let hydrating = false;\n\n/** @param {boolean} value */\nexport function set_hydrating(value) {\n\thydrating = value;\n}\n\n/**\n * The node that is currently being hydrated. This starts out as the first node inside the opening\n * <!--[--> comment, and updates each time a component calls `$.child(...)` or `$.sibling(...)`.\n * When entering a block (e.g. `{#if ...}`), `hydrate_node` is the block opening comment; by the\n * time we leave the block it is the closing comment, which serves as the block's anchor.\n * @type {TemplateNode}\n */\nexport let hydrate_node;\n\n/** @param {TemplateNode} node */\nexport function set_hydrate_node(node) {\n\tif (node === null) {\n\t\tw.hydration_mismatch();\n\t\tthrow HYDRATION_ERROR;\n\t}\n\n\treturn (hydrate_node = node);\n}\n\nexport function hydrate_next() {\n\treturn set_hydrate_node(/** @type {TemplateNode} */ (get_next_sibling(hydrate_node)));\n}\n\n/** @param {TemplateNode} node */\nexport function reset(node) {\n\tif (!hydrating) return;\n\n\t// If the node has remaining siblings, something has gone wrong\n\tif (get_next_sibling(hydrate_node) !== null) {\n\t\tw.hydration_mismatch();\n\t\tthrow HYDRATION_ERROR;\n\t}\n\n\thydrate_node = node;\n}\n\n/**\n * @param {HTMLTemplateElement} template\n */\nexport function hydrate_template(template) {\n\tif (hydrating) {\n\t\t// @ts-expect-error TemplateNode doesn't include DocumentFragment, but it's actually fine\n\t\thydrate_node = template.content;\n\t}\n}\n\nexport function next(count = 1) {\n\tif (hydrating) {\n\t\tvar i = count;\n\t\tvar node = hydrate_node;\n\n\t\twhile (i--) {\n\t\t\tnode = /** @type {TemplateNode} */ (get_next_sibling(node));\n\t\t}\n\n\t\thydrate_node = node;\n\t}\n}\n\n/**\n * Removes all nodes starting at `hydrate_node` up until the next hydration end comment\n */\nexport function remove_nodes() {\n\tvar depth = 0;\n\tvar node = hydrate_node;\n\n\twhile (true) {\n\t\tif (node.nodeType === 8) {\n\t\t\tvar data = /** @type {Comment} */ (node).data;\n\n\t\t\tif (data === HYDRATION_END) {\n\t\t\t\tif (depth === 0) return node;\n\t\t\t\tdepth -= 1;\n\t\t\t} else if (data === HYDRATION_START || data === HYDRATION_START_ELSE) {\n\t\t\t\tdepth += 1;\n\t\t\t}\n\t\t}\n\n\t\tvar next = /** @type {TemplateNode} */ (get_next_sibling(node));\n\t\tnode.remove();\n\t\tnode = next;\n\t}\n}\n","/** @import { SourceLocation } from '#shared' */\nimport { HYDRATION_END, HYDRATION_START, HYDRATION_START_ELSE } from '../../../constants.js';\nimport { hydrating } from '../dom/hydration.js';\n\n/**\n * @param {any} fn\n * @param {string} filename\n * @param {SourceLocation[]} locations\n * @returns {any}\n */\nexport function add_locations(fn, filename, locations) {\n\treturn (/** @type {any[]} */ ...args) => {\n\t\tconst dom = fn(...args);\n\n\t\tvar node = hydrating ? dom : dom.nodeType === 11 ? dom.firstChild : dom;\n\t\tassign_locations(node, filename, locations);\n\n\t\treturn dom;\n\t};\n}\n\n/**\n * @param {Element} element\n * @param {string} filename\n * @param {SourceLocation} location\n */\nfunction assign_location(element, filename, location) {\n\t// @ts-expect-error\n\telement.__svelte_meta = {\n\t\tloc: { file: filename, line: location[0], column: location[1] }\n\t};\n\n\tif (location[2]) {\n\t\tassign_locations(element.firstChild, filename, location[2]);\n\t}\n}\n\n/**\n * @param {Node | null} node\n * @param {string} filename\n * @param {SourceLocation[]} locations\n */\nfunction assign_locations(node, filename, locations) {\n\tvar i = 0;\n\tvar depth = 0;\n\n\twhile (node && i < locations.length) {\n\t\tif (hydrating && node.nodeType === 8) {\n\t\t\tvar comment = /** @type {Comment} */ (node);\n\t\t\tif (comment.data === HYDRATION_START || comment.data === HYDRATION_START_ELSE) depth += 1;\n\t\t\telse if (comment.data[0] === HYDRATION_END) depth -= 1;\n\t\t}\n\n\t\tif (depth === 0 && node.nodeType === 1) {\n\t\t\tassign_location(/** @type {Element} */ (node), filename, locations[i++]);\n\t\t}\n\n\t\tnode = node.nextSibling;\n\t}\n}\n","/** @param {string} html */\nexport function create_fragment_from_html(html) {\n\tvar elem = document.createElement('template');\n\telem.innerHTML = html;\n\treturn elem.content;\n}\n","/** @import { Effect, TemplateNode } from '#client' */\nimport { hydrate_next, hydrate_node, hydrating, set_hydrate_node } from './hydration.js';\nimport { create_text, get_first_child } from './operations.js';\nimport { create_fragment_from_html } from './reconciler.js';\nimport { active_effect } from '../runtime.js';\nimport { TEMPLATE_FRAGMENT, TEMPLATE_USE_IMPORT_NODE } from '../../../constants.js';\nimport { queue_micro_task } from './task.js';\n\n/**\n * @param {TemplateNode} start\n * @param {TemplateNode | null} end\n */\nexport function assign_nodes(start, end) {\n\tvar effect = /** @type {Effect} */ (active_effect);\n\tif (effect.nodes_start === null) {\n\t\teffect.nodes_start = start;\n\t\teffect.nodes_end = end;\n\t}\n}\n\n/**\n * @param {string} content\n * @param {number} flags\n * @returns {() => Node | Node[]}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function template(content, flags) {\n\tvar is_fragment = (flags & TEMPLATE_FRAGMENT) !== 0;\n\tvar use_import_node = (flags & TEMPLATE_USE_IMPORT_NODE) !== 0;\n\n\t/** @type {Node} */\n\tvar node;\n\n\t/**\n\t * Whether or not the first item is a text/element node. If not, we need to\n\t * create an additional comment node to act as `effect.nodes.start`\n\t */\n\tvar has_start = !content.startsWith('<!>');\n\n\treturn () => {\n\t\tif (hydrating) {\n\t\t\tassign_nodes(hydrate_node, null);\n\t\t\treturn hydrate_node;\n\t\t}\n\n\t\tif (node === undefined) {\n\t\t\tnode = create_fragment_from_html(has_start ? content : '<!>' + content);\n\t\t\tif (!is_fragment) node = /** @type {Node} */ (get_first_child(node));\n\t\t}\n\n\t\tvar clone = /** @type {TemplateNode} */ (\n\t\t\tuse_import_node ? document.importNode(node, true) : node.cloneNode(true)\n\t\t);\n\n\t\tif (is_fragment) {\n\t\t\tvar start = /** @type {TemplateNode} */ (get_first_child(clone));\n\t\t\tvar end = /** @type {TemplateNode} */ (clone.lastChild);\n\n\t\t\tassign_nodes(start, end);\n\t\t} else {\n\t\t\tassign_nodes(clone, clone);\n\t\t}\n\n\t\treturn clone;\n\t};\n}\n\n/**\n * @param {string} content\n * @param {number} flags\n * @returns {() => Node | Node[]}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function template_with_script(content, flags) {\n\tvar fn = template(content, flags);\n\treturn () => run_scripts(/** @type {Element | DocumentFragment} */ (fn()));\n}\n\n/**\n * @param {string} content\n * @param {number} flags\n * @param {'svg' | 'math'} ns\n * @returns {() => Node | Node[]}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function ns_template(content, flags, ns = 'svg') {\n\t/**\n\t * Whether or not the first item is a text/element node. If not, we need to\n\t * create an additional comment node to act as `effect.nodes.start`\n\t */\n\tvar has_start = !content.startsWith('<!>');\n\n\tvar is_fragment = (flags & TEMPLATE_FRAGMENT) !== 0;\n\tvar wrapped = `<${ns}>${has_start ? content : '<!>' + content}</${ns}>`;\n\n\t/** @type {Element | DocumentFragment} */\n\tvar node;\n\n\treturn () => {\n\t\tif (hydrating) {\n\t\t\tassign_nodes(hydrate_node, null);\n\t\t\treturn hydrate_node;\n\t\t}\n\n\t\tif (!node) {\n\t\t\tvar fragment = /** @type {DocumentFragment} */ (create_fragment_from_html(wrapped));\n\t\t\tvar root = /** @type {Element} */ (get_first_child(fragment));\n\n\t\t\tif (is_fragment) {\n\t\t\t\tnode = document.createDocumentFragment();\n\t\t\t\twhile (get_first_child(root)) {\n\t\t\t\t\tnode.appendChild(/** @type {Node} */ (get_first_child(root)));\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tnode = /** @type {Element} */ (get_first_child(root));\n\t\t\t}\n\t\t}\n\n\t\tvar clone = /** @type {TemplateNode} */ (node.cloneNode(true));\n\n\t\tif (is_fragment) {\n\t\t\tvar start = /** @type {TemplateNode} */ (get_first_child(clone));\n\t\t\tvar end = /** @type {TemplateNode} */ (clone.lastChild);\n\n\t\t\tassign_nodes(start, end);\n\t\t} else {\n\t\t\tassign_nodes(clone, clone);\n\t\t}\n\n\t\treturn clone;\n\t};\n}\n\n/**\n * @param {string} content\n * @param {number} flags\n * @returns {() => Node | Node[]}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function svg_template_with_script(content, flags) {\n\tvar fn = ns_template(content, flags);\n\treturn () => run_scripts(/** @type {Element | DocumentFragment} */ (fn()));\n}\n\n/**\n * @param {string} content\n * @param {number} flags\n * @returns {() => Node | Node[]}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function mathml_template(content, flags) {\n\treturn ns_template(content, flags, 'math');\n}\n\n/**\n * Creating a document fragment from HTML that contains script tags will not execute\n * the scripts. We need to replace the script tags with new ones so that they are executed.\n * @param {Element | DocumentFragment} node\n * @returns {Node | Node[]}\n */\nfunction run_scripts(node) {\n\t// scripts were SSR'd, in which case they will run\n\tif (hydrating) return node;\n\n\tconst is_fragment = node.nodeType === 11;\n\tconst scripts =\n\t\t/** @type {HTMLElement} */ (node).tagName === 'SCRIPT'\n\t\t\t? [/** @type {HTMLScriptElement} */ (node)]\n\t\t\t: node.querySelectorAll('script');\n\tconst effect = /** @type {Effect} */ (active_effect);\n\n\tfor (const script of scripts) {\n\t\tconst clone = document.createElement('script');\n\t\tfor (var attribute of script.attributes) {\n\t\t\tclone.setAttribute(attribute.name, attribute.value);\n\t\t}\n\n\t\tclone.textContent = script.textContent;\n\n\t\t// The script has changed - if it's at the edges, the effect now points at dead nodes\n\t\tif (is_fragment ? node.firstChild === script : node === script) {\n\t\t\teffect.nodes_start = clone;\n\t\t}\n\t\tif (is_fragment ? node.lastChild === script : node === script) {\n\t\t\teffect.nodes_end = clone;\n\t\t}\n\n\t\tscript.replaceWith(clone);\n\t}\n\treturn node;\n}\n\n/**\n * Don't mark this as side-effect-free, hydration needs to walk all nodes\n * @param {any} value\n */\nexport function text(value = '') {\n\tif (!hydrating) {\n\t\tvar t = create_text(value + '');\n\t\tassign_nodes(t, t);\n\t\treturn t;\n\t}\n\n\tvar node = hydrate_node;\n\n\tif (node.nodeType !== 3) {\n\t\t// if an {expression} is empty during SSR, we need to insert an empty text node\n\t\tnode.before((node = create_text()));\n\t\tset_hydrate_node(node);\n\t}\n\n\tassign_nodes(node, node);\n\treturn node;\n}\n\nexport function comment() {\n\t// we're not delegating to `template` here for performance reasons\n\tif (hydrating) {\n\t\tassign_nodes(hydrate_node, null);\n\t\treturn hydrate_node;\n\t}\n\n\tvar frag = document.createDocumentFragment();\n\tvar start = document.createComment('');\n\tvar anchor = create_text();\n\tfrag.append(start, anchor);\n\n\tassign_nodes(start, anchor);\n\n\treturn frag;\n}\n\n/**\n * Assign the created (or in hydration mode, traversed) dom elements to the current block\n * and insert the elements into the dom (in client mode).\n * @param {Text | Comment | Element} anchor\n * @param {DocumentFragment | Element} dom\n */\nexport function append(anchor, dom) {\n\tif (hydrating) {\n\t\t/** @type {Effect} */ (active_effect).nodes_end = hydrate_node;\n\t\thydrate_next();\n\t\treturn;\n\t}\n\n\tif (anchor === null) {\n\t\t// edge case — void `<svelte:element>` with content\n\t\treturn;\n\t}\n\n\tanchor.before(/** @type {Node} */ (dom));\n}\n","/** @import { ComponentContext, Effect, TemplateNode } from '#client' */\n/** @import { Component, ComponentType, SvelteComponent, MountOptions } from '../../index.js' */\nimport { DEV } from 'esm-env';\nimport {\n\tclear_text_content,\n\tcreate_text,\n\tget_first_child,\n\tget_next_sibling,\n\tinit_operations\n} from './dom/operations.js';\nimport { HYDRATION_END, HYDRATION_ERROR, HYDRATION_START } from '../../constants.js';\nimport { push, pop, component_context, active_effect } from './runtime.js';\nimport { effect_root, branch } from './reactivity/effects.js';\nimport {\n\thydrate_next,\n\thydrate_node,\n\thydrating,\n\tset_hydrate_node,\n\tset_hydrating\n} from './dom/hydration.js';\nimport { array_from } from '../shared/utils.js';\nimport {\n\tall_registered_events,\n\thandle_event_propagation,\n\troot_event_handles\n} from './dom/elements/events.js';\nimport { reset_head_anchor } from './dom/blocks/svelte-head.js';\nimport * as w from './warnings.js';\nimport * as e from './errors.js';\nimport { assign_nodes } from './dom/template.js';\nimport { is_passive_event } from '../../utils.js';\n\n/**\n * This is normally true — block effects should run their intro transitions —\n * but is false during hydration (unless `options.intro` is `true`) and\n * when creating the children of a `<svelte:element>` that just changed tag\n */\nexport let should_intro = true;\n\n/** @param {boolean} value */\nexport function set_should_intro(value) {\n\tshould_intro = value;\n}\n\n/**\n * @param {Element} text\n * @param {string} value\n * @returns {void}\n */\nexport function set_text(text, value) {\n\t// For objects, we apply string coercion (which might make things like $state array references in the template reactive) before diffing\n\tvar str = value == null ? '' : typeof value === 'object' ? value + '' : value;\n\t// @ts-expect-error\n\tif (str !== (text.__t ??= text.nodeValue)) {\n\t\t// @ts-expect-error\n\t\ttext.__t = str;\n\t\ttext.nodeValue = str == null ? '' : str + '';\n\t}\n}\n\n/**\n * Mounts a component to the given target and returns the exports and potentially the props (if compiled with `accessors: true`) of the component.\n * Transitions will play during the initial render unless the `intro` option is set to `false`.\n *\n * @template {Record<string, any>} Props\n * @template {Record<string, any>} Exports\n * @param {ComponentType<SvelteComponent<Props>> | Component<Props, Exports, any>} component\n * @param {MountOptions<Props>} options\n * @returns {Exports}\n */\nexport function mount(component, options) {\n\treturn _mount(component, options);\n}\n\n/**\n * Hydrates a component on the given target and returns the exports and potentially the props (if compiled with `accessors: true`) of the component\n *\n * @template {Record<string, any>} Props\n * @template {Record<string, any>} Exports\n * @param {ComponentType<SvelteComponent<Props>> | Component<Props, Exports, any>} component\n * @param {{} extends Props ? {\n * \t\ttarget: Document | Element | ShadowRoot;\n * \t\tprops?: Props;\n * \t\tevents?: Record<string, (e: any) => any>;\n *  \tcontext?: Map<any, any>;\n * \t\tintro?: boolean;\n * \t\trecover?: boolean;\n * \t} : {\n * \t\ttarget: Document | Element | ShadowRoot;\n * \t\tprops: Props;\n * \t\tevents?: Record<string, (e: any) => any>;\n *  \tcontext?: Map<any, any>;\n * \t\tintro?: boolean;\n * \t\trecover?: boolean;\n * \t}} options\n * @returns {Exports}\n */\nexport function hydrate(component, options) {\n\tinit_operations();\n\toptions.intro = options.intro ?? false;\n\tconst target = options.target;\n\tconst was_hydrating = hydrating;\n\tconst previous_hydrate_node = hydrate_node;\n\n\ttry {\n\t\tvar anchor = /** @type {TemplateNode} */ (get_first_child(target));\n\t\twhile (\n\t\t\tanchor &&\n\t\t\t(anchor.nodeType !== 8 || /** @type {Comment} */ (anchor).data !== HYDRATION_START)\n\t\t) {\n\t\t\tanchor = /** @type {TemplateNode} */ (get_next_sibling(anchor));\n\t\t}\n\n\t\tif (!anchor) {\n\t\t\tthrow HYDRATION_ERROR;\n\t\t}\n\n\t\tset_hydrating(true);\n\t\tset_hydrate_node(/** @type {Comment} */ (anchor));\n\t\thydrate_next();\n\n\t\tconst instance = _mount(component, { ...options, anchor });\n\n\t\tif (\n\t\t\thydrate_node === null ||\n\t\t\thydrate_node.nodeType !== 8 ||\n\t\t\t/** @type {Comment} */ (hydrate_node).data !== HYDRATION_END\n\t\t) {\n\t\t\tw.hydration_mismatch();\n\t\t\tthrow HYDRATION_ERROR;\n\t\t}\n\n\t\tset_hydrating(false);\n\n\t\treturn /**  @type {Exports} */ (instance);\n\t} catch (error) {\n\t\tif (error === HYDRATION_ERROR) {\n\t\t\tif (options.recover === false) {\n\t\t\t\te.hydration_failed();\n\t\t\t}\n\n\t\t\t// If an error occured above, the operations might not yet have been initialised.\n\t\t\tinit_operations();\n\t\t\tclear_text_content(target);\n\n\t\t\tset_hydrating(false);\n\t\t\treturn mount(component, options);\n\t\t}\n\n\t\tthrow error;\n\t} finally {\n\t\tset_hydrating(was_hydrating);\n\t\tset_hydrate_node(previous_hydrate_node);\n\t\treset_head_anchor();\n\t}\n}\n\n/** @type {Map<string, number>} */\nconst document_listeners = new Map();\n\n/**\n * @template {Record<string, any>} Exports\n * @param {ComponentType<SvelteComponent<any>> | Component<any>} Component\n * @param {MountOptions} options\n * @returns {Exports}\n */\nfunction _mount(Component, { target, anchor, props = {}, events, context, intro = true }) {\n\tinit_operations();\n\n\tvar registered_events = new Set();\n\n\t/** @param {Array<string>} events */\n\tvar event_handle = (events) => {\n\t\tfor (var i = 0; i < events.length; i++) {\n\t\t\tvar event_name = events[i];\n\n\t\t\tif (registered_events.has(event_name)) continue;\n\t\t\tregistered_events.add(event_name);\n\n\t\t\tvar passive = is_passive_event(event_name);\n\n\t\t\t// Add the event listener to both the container and the document.\n\t\t\t// The container listener ensures we catch events from within in case\n\t\t\t// the outer content stops propagation of the event.\n\t\t\ttarget.addEventListener(event_name, handle_event_propagation, { passive });\n\n\t\t\tvar n = document_listeners.get(event_name);\n\n\t\t\tif (n === undefined) {\n\t\t\t\t// The document listener ensures we catch events that originate from elements that were\n\t\t\t\t// manually moved outside of the container (e.g. via manual portals).\n\t\t\t\tdocument.addEventListener(event_name, handle_event_propagation, { passive });\n\t\t\t\tdocument_listeners.set(event_name, 1);\n\t\t\t} else {\n\t\t\t\tdocument_listeners.set(event_name, n + 1);\n\t\t\t}\n\t\t}\n\t};\n\n\tevent_handle(array_from(all_registered_events));\n\troot_event_handles.add(event_handle);\n\n\t/** @type {Exports} */\n\t// @ts-expect-error will be defined because the render effect runs synchronously\n\tvar component = undefined;\n\n\tvar unmount = effect_root(() => {\n\t\tvar anchor_node = anchor ?? target.appendChild(create_text());\n\n\t\tbranch(() => {\n\t\t\tif (context) {\n\t\t\t\tpush({});\n\t\t\t\tvar ctx = /** @type {ComponentContext} */ (component_context);\n\t\t\t\tctx.c = context;\n\t\t\t}\n\n\t\t\tif (events) {\n\t\t\t\t// We can't spread the object or else we'd lose the state proxy stuff, if it is one\n\t\t\t\t/** @type {any} */ (props).$$events = events;\n\t\t\t}\n\n\t\t\tif (hydrating) {\n\t\t\t\tassign_nodes(/** @type {TemplateNode} */ (anchor_node), null);\n\t\t\t}\n\n\t\t\tshould_intro = intro;\n\t\t\t// @ts-expect-error the public typings are not what the actual function looks like\n\t\t\tcomponent = Component(anchor_node, props) || {};\n\t\t\tshould_intro = true;\n\n\t\t\tif (hydrating) {\n\t\t\t\t/** @type {Effect} */ (active_effect).nodes_end = hydrate_node;\n\t\t\t}\n\n\t\t\tif (context) {\n\t\t\t\tpop();\n\t\t\t}\n\t\t});\n\n\t\treturn () => {\n\t\t\tfor (var event_name of registered_events) {\n\t\t\t\ttarget.removeEventListener(event_name, handle_event_propagation);\n\n\t\t\t\tvar n = /** @type {number} */ (document_listeners.get(event_name));\n\n\t\t\t\tif (--n === 0) {\n\t\t\t\t\tdocument.removeEventListener(event_name, handle_event_propagation);\n\t\t\t\t\tdocument_listeners.delete(event_name);\n\t\t\t\t} else {\n\t\t\t\t\tdocument_listeners.set(event_name, n);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\troot_event_handles.delete(event_handle);\n\t\t\tmounted_components.delete(component);\n\t\t\tif (anchor_node !== anchor) {\n\t\t\t\tanchor_node.parentNode?.removeChild(anchor_node);\n\t\t\t}\n\t\t};\n\t});\n\n\tmounted_components.set(component, unmount);\n\treturn component;\n}\n\n/**\n * References of the components that were mounted or hydrated.\n * Uses a `WeakMap` to avoid memory leaks.\n */\nlet mounted_components = new WeakMap();\n\n/**\n * Unmounts a component that was previously mounted using `mount` or `hydrate`.\n * @param {Record<string, any>} component\n */\nexport function unmount(component) {\n\tconst fn = mounted_components.get(component);\n\n\tif (fn) {\n\t\tfn();\n\t} else if (DEV) {\n\t\tw.lifecycle_double_unmount();\n\t}\n}\n","import * as e from '../errors.js';\nimport { component_context } from '../runtime.js';\nimport { FILENAME } from '../../../constants.js';\nimport { get_component } from './ownership.js';\n\n/** @param {Function & { [FILENAME]: string }} target */\nexport function check_target(target) {\n\tif (target) {\n\t\te.component_api_invalid_new(target[FILENAME] ?? 'a component', target.name);\n\t}\n}\n\nexport function legacy_api() {\n\tconst component = component_context?.function;\n\n\t/** @param {string} method */\n\tfunction error(method) {\n\t\t// @ts-expect-error\n\t\tconst parent = get_component()?.[FILENAME] ?? 'Something';\n\t\te.component_api_changed(parent, method, component[FILENAME]);\n\t}\n\n\treturn {\n\t\t$destroy: () => error('$destroy()'),\n\t\t$on: () => error('$on(...)'),\n\t\t$set: () => error('$set(...)')\n\t};\n}\n","/** @import { Effect, TemplateNode } from '#client' */\nimport { EFFECT_TRANSPARENT } from '../../constants.js';\nimport {\n\thydrate_next,\n\thydrate_node,\n\thydrating,\n\tremove_nodes,\n\tset_hydrate_node,\n\tset_hydrating\n} from '../hydration.js';\nimport { block, branch, pause_effect, resume_effect } from '../../reactivity/effects.js';\nimport { HYDRATION_START_ELSE } from '../../../../constants.js';\n\n/**\n * @param {TemplateNode} node\n * @param {() => boolean} get_condition\n * @param {(anchor: Node) => void} consequent_fn\n * @param {null | ((anchor: Node) => void)} [alternate_fn]\n * @param {boolean} [elseif] True if this is an `{:else if ...}` block rather than an `{#if ...}`, as that affects which transitions are considered 'local'\n * @returns {void}\n */\nexport function if_block(node, get_condition, consequent_fn, alternate_fn = null, elseif = false) {\n\tif (hydrating) {\n\t\thydrate_next();\n\t}\n\n\tvar anchor = node;\n\n\t/** @type {Effect | null} */\n\tvar consequent_effect = null;\n\n\t/** @type {Effect | null} */\n\tvar alternate_effect = null;\n\n\t/** @type {boolean | null} */\n\tvar condition = null;\n\n\tvar flags = elseif ? EFFECT_TRANSPARENT : 0;\n\n\tblock(() => {\n\t\tif (condition === (condition = !!get_condition())) return;\n\n\t\t/** Whether or not there was a hydration mismatch. Needs to be a `let` or else it isn't treeshaken out */\n\t\tlet mismatch = false;\n\n\t\tif (hydrating) {\n\t\t\tconst is_else = /** @type {Comment} */ (anchor).data === HYDRATION_START_ELSE;\n\n\t\t\tif (condition === is_else) {\n\t\t\t\t// Hydration mismatch: remove everything inside the anchor and start fresh.\n\t\t\t\t// This could happen with `{#if browser}...{/if}`, for example\n\t\t\t\tanchor = remove_nodes();\n\n\t\t\t\tset_hydrate_node(anchor);\n\t\t\t\tset_hydrating(false);\n\t\t\t\tmismatch = true;\n\t\t\t}\n\t\t}\n\n\t\tif (condition) {\n\t\t\tif (consequent_effect) {\n\t\t\t\tresume_effect(consequent_effect);\n\t\t\t} else {\n\t\t\t\tconsequent_effect = branch(() => consequent_fn(anchor));\n\t\t\t}\n\n\t\t\tif (alternate_effect) {\n\t\t\t\tpause_effect(alternate_effect, () => {\n\t\t\t\t\talternate_effect = null;\n\t\t\t\t});\n\t\t\t}\n\t\t} else {\n\t\t\tif (alternate_effect) {\n\t\t\t\tresume_effect(alternate_effect);\n\t\t\t} else if (alternate_fn) {\n\t\t\t\talternate_effect = branch(() => alternate_fn(anchor));\n\t\t\t}\n\n\t\t\tif (consequent_effect) {\n\t\t\t\tpause_effect(consequent_effect, () => {\n\t\t\t\t\tconsequent_effect = null;\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\n\t\tif (mismatch) {\n\t\t\t// continue in hydration mode\n\t\t\tset_hydrating(true);\n\t\t}\n\t}, flags);\n\n\tif (hydrating) {\n\t\tanchor = hydrate_node;\n\t}\n}\n","import { hydrating } from '../hydration.js';\n\n/**\n * @param {SVGElement} dom\n * @param {string} value\n * @returns {void}\n */\nexport function set_svg_class(dom, value) {\n\t// @ts-expect-error need to add __className to patched prototype\n\tvar prev_class_name = dom.__className;\n\tvar next_class_name = to_class(value);\n\n\tif (hydrating && dom.getAttribute('class') === next_class_name) {\n\t\t// In case of hydration don't reset the class as it's already correct.\n\t\t// @ts-expect-error need to add __className to patched prototype\n\t\tdom.__className = next_class_name;\n\t} else if (\n\t\tprev_class_name !== next_class_name ||\n\t\t(hydrating && dom.getAttribute('class') !== next_class_name)\n\t) {\n\t\tif (next_class_name === '') {\n\t\t\tdom.removeAttribute('class');\n\t\t} else {\n\t\t\tdom.setAttribute('class', next_class_name);\n\t\t}\n\n\t\t// @ts-expect-error need to add __className to patched prototype\n\t\tdom.__className = next_class_name;\n\t}\n}\n\n/**\n * @param {MathMLElement} dom\n * @param {string} value\n * @returns {void}\n */\nexport function set_mathml_class(dom, value) {\n\t// @ts-expect-error need to add __className to patched prototype\n\tvar prev_class_name = dom.__className;\n\tvar next_class_name = to_class(value);\n\n\tif (hydrating && dom.getAttribute('class') === next_class_name) {\n\t\t// In case of hydration don't reset the class as it's already correct.\n\t\t// @ts-expect-error need to add __className to patched prototype\n\t\tdom.__className = next_class_name;\n\t} else if (\n\t\tprev_class_name !== next_class_name ||\n\t\t(hydrating && dom.getAttribute('class') !== next_class_name)\n\t) {\n\t\tif (next_class_name === '') {\n\t\t\tdom.removeAttribute('class');\n\t\t} else {\n\t\t\tdom.setAttribute('class', next_class_name);\n\t\t}\n\n\t\t// @ts-expect-error need to add __className to patched prototype\n\t\tdom.__className = next_class_name;\n\t}\n}\n\n/**\n * @param {HTMLElement} dom\n * @param {string} value\n * @returns {void}\n */\nexport function set_class(dom, value) {\n\t// @ts-expect-error need to add __className to patched prototype\n\tvar prev_class_name = dom.__className;\n\tvar next_class_name = to_class(value);\n\n\tif (hydrating && dom.className === next_class_name) {\n\t\t// In case of hydration don't reset the class as it's already correct.\n\t\t// @ts-expect-error need to add __className to patched prototype\n\t\tdom.__className = next_class_name;\n\t} else if (\n\t\tprev_class_name !== next_class_name ||\n\t\t(hydrating && dom.className !== next_class_name)\n\t) {\n\t\t// Removing the attribute when the value is only an empty string causes\n\t\t// peformance issues vs simply making the className an empty string. So\n\t\t// we should only remove the class if the the value is nullish.\n\t\tif (value == null) {\n\t\t\tdom.removeAttribute('class');\n\t\t} else {\n\t\t\tdom.className = next_class_name;\n\t\t}\n\n\t\t// @ts-expect-error need to add __className to patched prototype\n\t\tdom.__className = next_class_name;\n\t}\n}\n\n/**\n * @template V\n * @param {V} value\n * @returns {string | V}\n */\nfunction to_class(value) {\n\treturn value == null ? '' : value;\n}\n\n/**\n * @param {Element} dom\n * @param {string} class_name\n * @param {boolean} value\n * @returns {void}\n */\nexport function toggle_class(dom, class_name, value) {\n\tif (value) {\n\t\tif (dom.classList.contains(class_name)) return;\n\t\tdom.classList.add(class_name);\n\t} else {\n\t\tif (!dom.classList.contains(class_name)) return;\n\t\tdom.classList.remove(class_name);\n\t}\n}\n","/** @import { Source } from './types.js' */\nimport { DEV } from 'esm-env';\nimport {\n\tPROPS_IS_BINDABLE,\n\tPROPS_IS_IMMUTABLE,\n\tPROPS_IS_LAZY_INITIAL,\n\tPROPS_IS_RUNES,\n\tPROPS_IS_UPDATED\n} from '../../../constants.js';\nimport { get_descriptor, is_function } from '../../shared/utils.js';\nimport { mutable_source, set, source } from './sources.js';\nimport { derived, derived_safe_equal } from './deriveds.js';\nimport {\n\tactive_effect,\n\tget,\n\tcaptured_signals,\n\tset_active_effect,\n\tuntrack,\n\tupdate\n} from '../runtime.js';\nimport { safe_equals } from './equality.js';\nimport * as e from '../errors.js';\nimport {\n\tBRANCH_EFFECT,\n\tLEGACY_DERIVED_PROP,\n\tLEGACY_PROPS,\n\tROOT_EFFECT,\n\tSTATE_SYMBOL\n} from '../constants.js';\nimport { proxy } from '../proxy.js';\nimport { capture_store_binding } from './store.js';\nimport { legacy_mode_flag } from '../../flags/index.js';\n\n/**\n * @param {((value?: number) => number)} fn\n * @param {1 | -1} [d]\n * @returns {number}\n */\nexport function update_prop(fn, d = 1) {\n\tconst value = fn();\n\tfn(value + d);\n\treturn value;\n}\n\n/**\n * @param {((value?: number) => number)} fn\n * @param {1 | -1} [d]\n * @returns {number}\n */\nexport function update_pre_prop(fn, d = 1) {\n\tconst value = fn() + d;\n\tfn(value);\n\treturn value;\n}\n\n/**\n * The proxy handler for rest props (i.e. `const { x, ...rest } = $props()`).\n * Is passed the full `$$props` object and excludes the named props.\n * @type {ProxyHandler<{ props: Record<string | symbol, unknown>, exclude: Array<string | symbol>, name?: string }>}}\n */\nconst rest_props_handler = {\n\tget(target, key) {\n\t\tif (target.exclude.includes(key)) return;\n\t\treturn target.props[key];\n\t},\n\tset(target, key) {\n\t\tif (DEV) {\n\t\t\t// TODO should this happen in prod too?\n\t\t\te.props_rest_readonly(`${target.name}.${String(key)}`);\n\t\t}\n\n\t\treturn false;\n\t},\n\tgetOwnPropertyDescriptor(target, key) {\n\t\tif (target.exclude.includes(key)) return;\n\t\tif (key in target.props) {\n\t\t\treturn {\n\t\t\t\tenumerable: true,\n\t\t\t\tconfigurable: true,\n\t\t\t\tvalue: target.props[key]\n\t\t\t};\n\t\t}\n\t},\n\thas(target, key) {\n\t\tif (target.exclude.includes(key)) return false;\n\t\treturn key in target.props;\n\t},\n\townKeys(target) {\n\t\treturn Reflect.ownKeys(target.props).filter((key) => !target.exclude.includes(key));\n\t}\n};\n\n/**\n * @param {Record<string, unknown>} props\n * @param {string[]} exclude\n * @param {string} [name]\n * @returns {Record<string, unknown>}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function rest_props(props, exclude, name) {\n\treturn new Proxy(\n\t\tDEV ? { props, exclude, name, other: {}, to_proxy: [] } : { props, exclude },\n\t\trest_props_handler\n\t);\n}\n\n/**\n * The proxy handler for legacy $$restProps and $$props\n * @type {ProxyHandler<{ props: Record<string | symbol, unknown>, exclude: Array<string | symbol>, special: Record<string | symbol, (v?: unknown) => unknown>, version: Source<number> }>}}\n */\nconst legacy_rest_props_handler = {\n\tget(target, key) {\n\t\tif (target.exclude.includes(key)) return;\n\t\tget(target.version);\n\t\treturn key in target.special ? target.special[key]() : target.props[key];\n\t},\n\tset(target, key, value) {\n\t\tif (!(key in target.special)) {\n\t\t\t// Handle props that can temporarily get out of sync with the parent\n\t\t\t/** @type {Record<string, (v?: unknown) => unknown>} */\n\t\t\ttarget.special[key] = prop(\n\t\t\t\t{\n\t\t\t\t\tget [key]() {\n\t\t\t\t\t\treturn target.props[key];\n\t\t\t\t\t}\n\t\t\t\t},\n\t\t\t\t/** @type {string} */ (key),\n\t\t\t\tPROPS_IS_UPDATED\n\t\t\t);\n\t\t}\n\n\t\ttarget.special[key](value);\n\t\tupdate(target.version); // $$props is coarse-grained: when $$props.x is updated, usages of $$props.y etc are also rerun\n\t\treturn true;\n\t},\n\tgetOwnPropertyDescriptor(target, key) {\n\t\tif (target.exclude.includes(key)) return;\n\t\tif (key in target.props) {\n\t\t\treturn {\n\t\t\t\tenumerable: true,\n\t\t\t\tconfigurable: true,\n\t\t\t\tvalue: target.props[key]\n\t\t\t};\n\t\t}\n\t},\n\tdeleteProperty(target, key) {\n\t\t// Svelte 4 allowed for deletions on $$restProps\n\t\tif (target.exclude.includes(key)) return true;\n\t\ttarget.exclude.push(key);\n\t\tupdate(target.version);\n\t\treturn true;\n\t},\n\thas(target, key) {\n\t\tif (target.exclude.includes(key)) return false;\n\t\treturn key in target.props;\n\t},\n\townKeys(target) {\n\t\treturn Reflect.ownKeys(target.props).filter((key) => !target.exclude.includes(key));\n\t}\n};\n\n/**\n * @param {Record<string, unknown>} props\n * @param {string[]} exclude\n * @returns {Record<string, unknown>}\n */\nexport function legacy_rest_props(props, exclude) {\n\treturn new Proxy({ props, exclude, special: {}, version: source(0) }, legacy_rest_props_handler);\n}\n\n/**\n * The proxy handler for spread props. Handles the incoming array of props\n * that looks like `() => { dynamic: props }, { static: prop }, ..` and wraps\n * them so that the whole thing is passed to the component as the `$$props` argument.\n * @template {Record<string | symbol, unknown>} T\n * @type {ProxyHandler<{ props: Array<T | (() => T)> }>}}\n */\nconst spread_props_handler = {\n\tget(target, key) {\n\t\tlet i = target.props.length;\n\t\twhile (i--) {\n\t\t\tlet p = target.props[i];\n\t\t\tif (is_function(p)) p = p();\n\t\t\tif (typeof p === 'object' && p !== null && key in p) return p[key];\n\t\t}\n\t},\n\tset(target, key, value) {\n\t\tlet i = target.props.length;\n\t\twhile (i--) {\n\t\t\tlet p = target.props[i];\n\t\t\tif (is_function(p)) p = p();\n\t\t\tconst desc = get_descriptor(p, key);\n\t\t\tif (desc && desc.set) {\n\t\t\t\tdesc.set(value);\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t\treturn false;\n\t},\n\tgetOwnPropertyDescriptor(target, key) {\n\t\tlet i = target.props.length;\n\t\twhile (i--) {\n\t\t\tlet p = target.props[i];\n\t\t\tif (is_function(p)) p = p();\n\t\t\tif (typeof p === 'object' && p !== null && key in p) {\n\t\t\t\tconst descriptor = get_descriptor(p, key);\n\t\t\t\tif (descriptor && !descriptor.configurable) {\n\t\t\t\t\t// Prevent a \"Non-configurability Report Error\": The target is an array, it does\n\t\t\t\t\t// not actually contain this property. If it is now described as non-configurable,\n\t\t\t\t\t// the proxy throws a validation error. Setting it to true avoids that.\n\t\t\t\t\tdescriptor.configurable = true;\n\t\t\t\t}\n\t\t\t\treturn descriptor;\n\t\t\t}\n\t\t}\n\t},\n\thas(target, key) {\n\t\t// To prevent a false positive `is_entry_props` in the `prop` function\n\t\tif (key === STATE_SYMBOL || key === LEGACY_PROPS) return false;\n\n\t\tfor (let p of target.props) {\n\t\t\tif (is_function(p)) p = p();\n\t\t\tif (p != null && key in p) return true;\n\t\t}\n\n\t\treturn false;\n\t},\n\townKeys(target) {\n\t\t/** @type {Array<string | symbol>} */\n\t\tconst keys = [];\n\n\t\tfor (let p of target.props) {\n\t\t\tif (is_function(p)) p = p();\n\t\t\tfor (const key in p) {\n\t\t\t\tif (!keys.includes(key)) keys.push(key);\n\t\t\t}\n\t\t}\n\n\t\treturn keys;\n\t}\n};\n\n/**\n * @param {Array<Record<string, unknown> | (() => Record<string, unknown>)>} props\n * @returns {any}\n */\nexport function spread_props(...props) {\n\treturn new Proxy({ props }, spread_props_handler);\n}\n\n/**\n * @template T\n * @param {() => T} fn\n * @returns {T}\n */\nfunction with_parent_branch(fn) {\n\tvar effect = active_effect;\n\tvar previous_effect = active_effect;\n\n\twhile (effect !== null && (effect.f & (BRANCH_EFFECT | ROOT_EFFECT)) === 0) {\n\t\teffect = effect.parent;\n\t}\n\ttry {\n\t\tset_active_effect(effect);\n\t\treturn fn();\n\t} finally {\n\t\tset_active_effect(previous_effect);\n\t}\n}\n\n/**\n * This function is responsible for synchronizing a possibly bound prop with the inner component state.\n * It is used whenever the compiler sees that the component writes to the prop, or when it has a default prop_value.\n * @template V\n * @param {Record<string, unknown>} props\n * @param {string} key\n * @param {number} flags\n * @param {V | (() => V)} [fallback]\n * @returns {(() => V | ((arg: V) => V) | ((arg: V, mutation: boolean) => V))}\n */\nexport function prop(props, key, flags, fallback) {\n\tvar immutable = (flags & PROPS_IS_IMMUTABLE) !== 0;\n\tvar runes = !legacy_mode_flag || (flags & PROPS_IS_RUNES) !== 0;\n\tvar bindable = (flags & PROPS_IS_BINDABLE) !== 0;\n\tvar lazy = (flags & PROPS_IS_LAZY_INITIAL) !== 0;\n\tvar is_store_sub = false;\n\tvar prop_value;\n\n\tif (bindable) {\n\t\t[prop_value, is_store_sub] = capture_store_binding(() => /** @type {V} */ (props[key]));\n\t} else {\n\t\tprop_value = /** @type {V} */ (props[key]);\n\t}\n\n\t// Can be the case when someone does `mount(Component, props)` with `let props = $state({...})`\n\t// or `createClassComponent(Component, props)`\n\tvar is_entry_props = STATE_SYMBOL in props || LEGACY_PROPS in props;\n\n\tvar setter =\n\t\tget_descriptor(props, key)?.set ??\n\t\t(is_entry_props && bindable && key in props ? (v) => (props[key] = v) : undefined);\n\n\tvar fallback_value = /** @type {V} */ (fallback);\n\tvar fallback_dirty = true;\n\tvar fallback_used = false;\n\n\tvar get_fallback = () => {\n\t\tfallback_used = true;\n\t\tif (fallback_dirty) {\n\t\t\tfallback_dirty = false;\n\t\t\tif (lazy) {\n\t\t\t\tfallback_value = untrack(/** @type {() => V} */ (fallback));\n\t\t\t} else {\n\t\t\t\tfallback_value = /** @type {V} */ (fallback);\n\t\t\t}\n\t\t}\n\n\t\treturn fallback_value;\n\t};\n\n\tif (prop_value === undefined && fallback !== undefined) {\n\t\tif (setter && runes) {\n\t\t\te.props_invalid_value(key);\n\t\t}\n\n\t\tprop_value = get_fallback();\n\t\tif (setter) setter(prop_value);\n\t}\n\n\t/** @type {() => V} */\n\tvar getter;\n\tif (runes) {\n\t\tgetter = () => {\n\t\t\tvar value = /** @type {V} */ (props[key]);\n\t\t\tif (value === undefined) return get_fallback();\n\t\t\tfallback_dirty = true;\n\t\t\tfallback_used = false;\n\t\t\treturn value;\n\t\t};\n\t} else {\n\t\t// Svelte 4 did not trigger updates when a primitive value was updated to the same value.\n\t\t// Replicate that behavior through using a derived\n\t\tvar derived_getter = with_parent_branch(() =>\n\t\t\t(immutable ? derived : derived_safe_equal)(() => /** @type {V} */ (props[key]))\n\t\t);\n\t\tderived_getter.f |= LEGACY_DERIVED_PROP;\n\t\tgetter = () => {\n\t\t\tvar value = get(derived_getter);\n\t\t\tif (value !== undefined) fallback_value = /** @type {V} */ (undefined);\n\t\t\treturn value === undefined ? fallback_value : value;\n\t\t};\n\t}\n\n\t// easy mode — prop is never written to\n\tif ((flags & PROPS_IS_UPDATED) === 0) {\n\t\treturn getter;\n\t}\n\n\t// intermediate mode — prop is written to, but the parent component had\n\t// `bind:foo` which means we can just call `$$props.foo = value` directly\n\tif (setter) {\n\t\tvar legacy_parent = props.$$legacy;\n\t\treturn function (/** @type {any} */ value, /** @type {boolean} */ mutation) {\n\t\t\tif (arguments.length > 0) {\n\t\t\t\t// We don't want to notify if the value was mutated and the parent is in runes mode.\n\t\t\t\t// In that case the state proxy (if it exists) should take care of the notification.\n\t\t\t\t// If the parent is not in runes mode, we need to notify on mutation, too, that the prop\n\t\t\t\t// has changed because the parent will not be able to detect the change otherwise.\n\t\t\t\tif (!runes || !mutation || legacy_parent || is_store_sub) {\n\t\t\t\t\t/** @type {Function} */ (setter)(mutation ? getter() : value);\n\t\t\t\t}\n\t\t\t\treturn value;\n\t\t\t} else {\n\t\t\t\treturn getter();\n\t\t\t}\n\t\t};\n\t}\n\n\t// hard mode. this is where it gets ugly — the value in the child should\n\t// synchronize with the parent, but it should also be possible to temporarily\n\t// set the value to something else locally.\n\tvar from_child = false;\n\tvar was_from_child = false;\n\n\t// The derived returns the current value. The underlying mutable\n\t// source is written to from various places to persist this value.\n\tvar inner_current_value = mutable_source(prop_value);\n\tvar current_value = with_parent_branch(() =>\n\t\tderived(() => {\n\t\t\tvar parent_value = getter();\n\t\t\tvar child_value = get(inner_current_value);\n\n\t\t\tif (from_child) {\n\t\t\t\tfrom_child = false;\n\t\t\t\twas_from_child = true;\n\t\t\t\treturn child_value;\n\t\t\t}\n\n\t\t\twas_from_child = false;\n\t\t\treturn (inner_current_value.v = parent_value);\n\t\t})\n\t);\n\n\tif (!immutable) current_value.equals = safe_equals;\n\n\treturn function (/** @type {any} */ value, /** @type {boolean} */ mutation) {\n\t\t// legacy nonsense — need to ensure the source is invalidated when necessary\n\t\t// also needed for when handling inspect logic so we can inspect the correct source signal\n\t\tif (captured_signals !== null) {\n\t\t\t// set this so that we don't reset to the parent value if `d`\n\t\t\t// is invalidated because of `invalidate_inner_signals` (rather\n\t\t\t// than because the parent or child value changed)\n\t\t\tfrom_child = was_from_child;\n\t\t\t// invoke getters so that signals are picked up by `invalidate_inner_signals`\n\t\t\tgetter();\n\t\t\tget(inner_current_value);\n\t\t}\n\n\t\tif (arguments.length > 0) {\n\t\t\tconst new_value = mutation ? get(current_value) : runes && bindable ? proxy(value) : value;\n\n\t\t\tif (!current_value.equals(new_value)) {\n\t\t\t\tfrom_child = true;\n\t\t\t\tset(inner_current_value, new_value);\n\t\t\t\t// To ensure the fallback value is consistent when used with proxies, we\n\t\t\t\t// update the local fallback_value, but only if the fallback is actively used\n\t\t\t\tif (fallback_used && fallback_value !== undefined) {\n\t\t\t\t\tfallback_value = new_value;\n\t\t\t\t}\n\t\t\t\tuntrack(() => get(current_value)); // force a synchronisation immediately\n\t\t\t}\n\n\t\t\treturn value;\n\t\t}\n\t\treturn get(current_value);\n\t};\n}\n","import { dev_current_component_function } from './runtime.js';\nimport { get_descriptor, is_array } from '../shared/utils.js';\nimport * as e from './errors.js';\nimport { FILENAME } from '../../constants.js';\nimport { render_effect } from './reactivity/effects.js';\nimport * as w from './warnings.js';\nimport { capture_store_binding } from './reactivity/store.js';\n\n/**\n * @param {() => any} collection\n * @param {(item: any, index: number) => string} key_fn\n * @returns {void}\n */\nexport function validate_each_keys(collection, key_fn) {\n\trender_effect(() => {\n\t\tconst keys = new Map();\n\t\tconst maybe_array = collection();\n\t\tconst array = is_array(maybe_array)\n\t\t\t? maybe_array\n\t\t\t: maybe_array == null\n\t\t\t\t? []\n\t\t\t\t: Array.from(maybe_array);\n\t\tconst length = array.length;\n\t\tfor (let i = 0; i < length; i++) {\n\t\t\tconst key = key_fn(array[i], i);\n\t\t\tif (keys.has(key)) {\n\t\t\t\tconst a = String(keys.get(key));\n\t\t\t\tconst b = String(i);\n\n\t\t\t\t/** @type {string | null} */\n\t\t\t\tlet k = String(key);\n\t\t\t\tif (k.startsWith('[object ')) k = null;\n\n\t\t\t\te.each_key_duplicate(a, b, k);\n\t\t\t}\n\t\t\tkeys.set(key, i);\n\t\t}\n\t});\n}\n\n/**\n * @param {Record<string, any>} $$props\n * @param {string[]} bindable\n * @param {string[]} exports\n * @param {Function & { [FILENAME]: string }} component\n */\nexport function validate_prop_bindings($$props, bindable, exports, component) {\n\tfor (const key in $$props) {\n\t\tvar setter = get_descriptor($$props, key)?.set;\n\t\tvar name = component.name;\n\n\t\tif (setter) {\n\t\t\tif (exports.includes(key)) {\n\t\t\t\te.bind_invalid_export(component[FILENAME], key, name);\n\t\t\t}\n\n\t\t\tif (!bindable.includes(key)) {\n\t\t\t\te.bind_not_bindable(key, component[FILENAME], name);\n\t\t\t}\n\t\t}\n\t}\n}\n\n/**\n * @param {string} binding\n * @param {() => Record<string, any>} get_object\n * @param {() => string} get_property\n * @param {number} line\n * @param {number} column\n */\nexport function validate_binding(binding, get_object, get_property, line, column) {\n\tvar warned = false;\n\n\tvar filename = dev_current_component_function?.[FILENAME];\n\n\trender_effect(() => {\n\t\tif (warned) return;\n\n\t\tvar [object, is_store_sub] = capture_store_binding(get_object);\n\n\t\tif (is_store_sub) return;\n\n\t\tvar property = get_property();\n\n\t\tvar ran = false;\n\n\t\t// by making the (possibly false, but it would be an extreme edge case) assumption\n\t\t// that a getter has a corresponding setter, we can determine if a property is\n\t\t// reactive by seeing if this effect has dependencies\n\t\tvar effect = render_effect(() => {\n\t\t\tif (ran) return;\n\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-unused-expressions\n\t\t\tobject[property];\n\t\t});\n\n\t\tran = true;\n\n\t\tif (effect.deps === null) {\n\t\t\tvar location = `${filename}:${line}:${column}`;\n\t\t\tw.binding_property_non_reactive(binding, location);\n\n\t\t\twarned = true;\n\t\t}\n\t});\n}\n","const CLASS_PART_SEPARATOR = '-';\nconst createClassGroupUtils = config => {\n  const classMap = createClassMap(config);\n  const {\n    conflictingClassGroups,\n    conflictingClassGroupModifiers\n  } = config;\n  const getClassGroupId = className => {\n    const classParts = className.split(CLASS_PART_SEPARATOR);\n    // Classes like `-inset-1` produce an empty string as first classPart. We assume that classes for negative values are used correctly and remove it from classParts.\n    if (classParts[0] === '' && classParts.length !== 1) {\n      classParts.shift();\n    }\n    return getGroupRecursive(classParts, classMap) || getGroupIdForArbitraryProperty(className);\n  };\n  const getConflictingClassGroupIds = (classGroupId, hasPostfixModifier) => {\n    const conflicts = conflictingClassGroups[classGroupId] || [];\n    if (hasPostfixModifier && conflictingClassGroupModifiers[classGroupId]) {\n      return [...conflicts, ...conflictingClassGroupModifiers[classGroupId]];\n    }\n    return conflicts;\n  };\n  return {\n    getClassGroupId,\n    getConflictingClassGroupIds\n  };\n};\nconst getGroupRecursive = (classParts, classPartObject) => {\n  if (classParts.length === 0) {\n    return classPartObject.classGroupId;\n  }\n  const currentClassPart = classParts[0];\n  const nextClassPartObject = classPartObject.nextPart.get(currentClassPart);\n  const classGroupFromNextClassPart = nextClassPartObject ? getGroupRecursive(classParts.slice(1), nextClassPartObject) : undefined;\n  if (classGroupFromNextClassPart) {\n    return classGroupFromNextClassPart;\n  }\n  if (classPartObject.validators.length === 0) {\n    return undefined;\n  }\n  const classRest = classParts.join(CLASS_PART_SEPARATOR);\n  return classPartObject.validators.find(({\n    validator\n  }) => validator(classRest))?.classGroupId;\n};\nconst arbitraryPropertyRegex = /^\\[(.+)\\]$/;\nconst getGroupIdForArbitraryProperty = className => {\n  if (arbitraryPropertyRegex.test(className)) {\n    const arbitraryPropertyClassName = arbitraryPropertyRegex.exec(className)[1];\n    const property = arbitraryPropertyClassName?.substring(0, arbitraryPropertyClassName.indexOf(':'));\n    if (property) {\n      // I use two dots here because one dot is used as prefix for class groups in plugins\n      return 'arbitrary..' + property;\n    }\n  }\n};\n/**\n * Exported for testing only\n */\nconst createClassMap = config => {\n  const {\n    theme,\n    prefix\n  } = config;\n  const classMap = {\n    nextPart: new Map(),\n    validators: []\n  };\n  const prefixedClassGroupEntries = getPrefixedClassGroupEntries(Object.entries(config.classGroups), prefix);\n  prefixedClassGroupEntries.forEach(([classGroupId, classGroup]) => {\n    processClassesRecursively(classGroup, classMap, classGroupId, theme);\n  });\n  return classMap;\n};\nconst processClassesRecursively = (classGroup, classPartObject, classGroupId, theme) => {\n  classGroup.forEach(classDefinition => {\n    if (typeof classDefinition === 'string') {\n      const classPartObjectToEdit = classDefinition === '' ? classPartObject : getPart(classPartObject, classDefinition);\n      classPartObjectToEdit.classGroupId = classGroupId;\n      return;\n    }\n    if (typeof classDefinition === 'function') {\n      if (isThemeGetter(classDefinition)) {\n        processClassesRecursively(classDefinition(theme), classPartObject, classGroupId, theme);\n        return;\n      }\n      classPartObject.validators.push({\n        validator: classDefinition,\n        classGroupId\n      });\n      return;\n    }\n    Object.entries(classDefinition).forEach(([key, classGroup]) => {\n      processClassesRecursively(classGroup, getPart(classPartObject, key), classGroupId, theme);\n    });\n  });\n};\nconst getPart = (classPartObject, path) => {\n  let currentClassPartObject = classPartObject;\n  path.split(CLASS_PART_SEPARATOR).forEach(pathPart => {\n    if (!currentClassPartObject.nextPart.has(pathPart)) {\n      currentClassPartObject.nextPart.set(pathPart, {\n        nextPart: new Map(),\n        validators: []\n      });\n    }\n    currentClassPartObject = currentClassPartObject.nextPart.get(pathPart);\n  });\n  return currentClassPartObject;\n};\nconst isThemeGetter = func => func.isThemeGetter;\nconst getPrefixedClassGroupEntries = (classGroupEntries, prefix) => {\n  if (!prefix) {\n    return classGroupEntries;\n  }\n  return classGroupEntries.map(([classGroupId, classGroup]) => {\n    const prefixedClassGroup = classGroup.map(classDefinition => {\n      if (typeof classDefinition === 'string') {\n        return prefix + classDefinition;\n      }\n      if (typeof classDefinition === 'object') {\n        return Object.fromEntries(Object.entries(classDefinition).map(([key, value]) => [prefix + key, value]));\n      }\n      return classDefinition;\n    });\n    return [classGroupId, prefixedClassGroup];\n  });\n};\n\n// LRU cache inspired from hashlru (https://github.com/dominictarr/hashlru/blob/v1.0.4/index.js) but object replaced with Map to improve performance\nconst createLruCache = maxCacheSize => {\n  if (maxCacheSize < 1) {\n    return {\n      get: () => undefined,\n      set: () => {}\n    };\n  }\n  let cacheSize = 0;\n  let cache = new Map();\n  let previousCache = new Map();\n  const update = (key, value) => {\n    cache.set(key, value);\n    cacheSize++;\n    if (cacheSize > maxCacheSize) {\n      cacheSize = 0;\n      previousCache = cache;\n      cache = new Map();\n    }\n  };\n  return {\n    get(key) {\n      let value = cache.get(key);\n      if (value !== undefined) {\n        return value;\n      }\n      if ((value = previousCache.get(key)) !== undefined) {\n        update(key, value);\n        return value;\n      }\n    },\n    set(key, value) {\n      if (cache.has(key)) {\n        cache.set(key, value);\n      } else {\n        update(key, value);\n      }\n    }\n  };\n};\nconst IMPORTANT_MODIFIER = '!';\nconst createParseClassName = config => {\n  const {\n    separator,\n    experimentalParseClassName\n  } = config;\n  const isSeparatorSingleCharacter = separator.length === 1;\n  const firstSeparatorCharacter = separator[0];\n  const separatorLength = separator.length;\n  // parseClassName inspired by https://github.com/tailwindlabs/tailwindcss/blob/v3.2.2/src/util/splitAtTopLevelOnly.js\n  const parseClassName = className => {\n    const modifiers = [];\n    let bracketDepth = 0;\n    let modifierStart = 0;\n    let postfixModifierPosition;\n    for (let index = 0; index < className.length; index++) {\n      let currentCharacter = className[index];\n      if (bracketDepth === 0) {\n        if (currentCharacter === firstSeparatorCharacter && (isSeparatorSingleCharacter || className.slice(index, index + separatorLength) === separator)) {\n          modifiers.push(className.slice(modifierStart, index));\n          modifierStart = index + separatorLength;\n          continue;\n        }\n        if (currentCharacter === '/') {\n          postfixModifierPosition = index;\n          continue;\n        }\n      }\n      if (currentCharacter === '[') {\n        bracketDepth++;\n      } else if (currentCharacter === ']') {\n        bracketDepth--;\n      }\n    }\n    const baseClassNameWithImportantModifier = modifiers.length === 0 ? className : className.substring(modifierStart);\n    const hasImportantModifier = baseClassNameWithImportantModifier.startsWith(IMPORTANT_MODIFIER);\n    const baseClassName = hasImportantModifier ? baseClassNameWithImportantModifier.substring(1) : baseClassNameWithImportantModifier;\n    const maybePostfixModifierPosition = postfixModifierPosition && postfixModifierPosition > modifierStart ? postfixModifierPosition - modifierStart : undefined;\n    return {\n      modifiers,\n      hasImportantModifier,\n      baseClassName,\n      maybePostfixModifierPosition\n    };\n  };\n  if (experimentalParseClassName) {\n    return className => experimentalParseClassName({\n      className,\n      parseClassName\n    });\n  }\n  return parseClassName;\n};\n/**\n * Sorts modifiers according to following schema:\n * - Predefined modifiers are sorted alphabetically\n * - When an arbitrary variant appears, it must be preserved which modifiers are before and after it\n */\nconst sortModifiers = modifiers => {\n  if (modifiers.length <= 1) {\n    return modifiers;\n  }\n  const sortedModifiers = [];\n  let unsortedModifiers = [];\n  modifiers.forEach(modifier => {\n    const isArbitraryVariant = modifier[0] === '[';\n    if (isArbitraryVariant) {\n      sortedModifiers.push(...unsortedModifiers.sort(), modifier);\n      unsortedModifiers = [];\n    } else {\n      unsortedModifiers.push(modifier);\n    }\n  });\n  sortedModifiers.push(...unsortedModifiers.sort());\n  return sortedModifiers;\n};\nconst createConfigUtils = config => ({\n  cache: createLruCache(config.cacheSize),\n  parseClassName: createParseClassName(config),\n  ...createClassGroupUtils(config)\n});\nconst SPLIT_CLASSES_REGEX = /\\s+/;\nconst mergeClassList = (classList, configUtils) => {\n  const {\n    parseClassName,\n    getClassGroupId,\n    getConflictingClassGroupIds\n  } = configUtils;\n  /**\n   * Set of classGroupIds in following format:\n   * `{importantModifier}{variantModifiers}{classGroupId}`\n   * @example 'float'\n   * @example 'hover:focus:bg-color'\n   * @example 'md:!pr'\n   */\n  const classGroupsInConflict = [];\n  const classNames = classList.trim().split(SPLIT_CLASSES_REGEX);\n  let result = '';\n  for (let index = classNames.length - 1; index >= 0; index -= 1) {\n    const originalClassName = classNames[index];\n    const {\n      modifiers,\n      hasImportantModifier,\n      baseClassName,\n      maybePostfixModifierPosition\n    } = parseClassName(originalClassName);\n    let hasPostfixModifier = Boolean(maybePostfixModifierPosition);\n    let classGroupId = getClassGroupId(hasPostfixModifier ? baseClassName.substring(0, maybePostfixModifierPosition) : baseClassName);\n    if (!classGroupId) {\n      if (!hasPostfixModifier) {\n        // Not a Tailwind class\n        result = originalClassName + (result.length > 0 ? ' ' + result : result);\n        continue;\n      }\n      classGroupId = getClassGroupId(baseClassName);\n      if (!classGroupId) {\n        // Not a Tailwind class\n        result = originalClassName + (result.length > 0 ? ' ' + result : result);\n        continue;\n      }\n      hasPostfixModifier = false;\n    }\n    const variantModifier = sortModifiers(modifiers).join(':');\n    const modifierId = hasImportantModifier ? variantModifier + IMPORTANT_MODIFIER : variantModifier;\n    const classId = modifierId + classGroupId;\n    if (classGroupsInConflict.includes(classId)) {\n      // Tailwind class omitted due to conflict\n      continue;\n    }\n    classGroupsInConflict.push(classId);\n    const conflictGroups = getConflictingClassGroupIds(classGroupId, hasPostfixModifier);\n    for (let i = 0; i < conflictGroups.length; ++i) {\n      const group = conflictGroups[i];\n      classGroupsInConflict.push(modifierId + group);\n    }\n    // Tailwind class not in conflict\n    result = originalClassName + (result.length > 0 ? ' ' + result : result);\n  }\n  return result;\n};\n\n/**\n * The code in this file is copied from https://github.com/lukeed/clsx and modified to suit the needs of tailwind-merge better.\n *\n * Specifically:\n * - Runtime code from https://github.com/lukeed/clsx/blob/v1.2.1/src/index.js\n * - TypeScript types from https://github.com/lukeed/clsx/blob/v1.2.1/clsx.d.ts\n *\n * Original code has MIT license: Copyright (c) Luke Edwards <luke.edwards05@gmail.com> (lukeed.com)\n */\nfunction twJoin() {\n  let index = 0;\n  let argument;\n  let resolvedValue;\n  let string = '';\n  while (index < arguments.length) {\n    if (argument = arguments[index++]) {\n      if (resolvedValue = toValue(argument)) {\n        string && (string += ' ');\n        string += resolvedValue;\n      }\n    }\n  }\n  return string;\n}\nconst toValue = mix => {\n  if (typeof mix === 'string') {\n    return mix;\n  }\n  let resolvedValue;\n  let string = '';\n  for (let k = 0; k < mix.length; k++) {\n    if (mix[k]) {\n      if (resolvedValue = toValue(mix[k])) {\n        string && (string += ' ');\n        string += resolvedValue;\n      }\n    }\n  }\n  return string;\n};\nfunction createTailwindMerge(createConfigFirst, ...createConfigRest) {\n  let configUtils;\n  let cacheGet;\n  let cacheSet;\n  let functionToCall = initTailwindMerge;\n  function initTailwindMerge(classList) {\n    const config = createConfigRest.reduce((previousConfig, createConfigCurrent) => createConfigCurrent(previousConfig), createConfigFirst());\n    configUtils = createConfigUtils(config);\n    cacheGet = configUtils.cache.get;\n    cacheSet = configUtils.cache.set;\n    functionToCall = tailwindMerge;\n    return tailwindMerge(classList);\n  }\n  function tailwindMerge(classList) {\n    const cachedResult = cacheGet(classList);\n    if (cachedResult) {\n      return cachedResult;\n    }\n    const result = mergeClassList(classList, configUtils);\n    cacheSet(classList, result);\n    return result;\n  }\n  return function callTailwindMerge() {\n    return functionToCall(twJoin.apply(null, arguments));\n  };\n}\nconst fromTheme = key => {\n  const themeGetter = theme => theme[key] || [];\n  themeGetter.isThemeGetter = true;\n  return themeGetter;\n};\nconst arbitraryValueRegex = /^\\[(?:([a-z-]+):)?(.+)\\]$/i;\nconst fractionRegex = /^\\d+\\/\\d+$/;\nconst stringLengths = /*#__PURE__*/new Set(['px', 'full', 'screen']);\nconst tshirtUnitRegex = /^(\\d+(\\.\\d+)?)?(xs|sm|md|lg|xl)$/;\nconst lengthUnitRegex = /\\d+(%|px|r?em|[sdl]?v([hwib]|min|max)|pt|pc|in|cm|mm|cap|ch|ex|r?lh|cq(w|h|i|b|min|max))|\\b(calc|min|max|clamp)\\(.+\\)|^0$/;\nconst colorFunctionRegex = /^(rgba?|hsla?|hwb|(ok)?(lab|lch))\\(.+\\)$/;\n// Shadow always begins with x and y offset separated by underscore optionally prepended by inset\nconst shadowRegex = /^(inset_)?-?((\\d+)?\\.?(\\d+)[a-z]+|0)_-?((\\d+)?\\.?(\\d+)[a-z]+|0)/;\nconst imageRegex = /^(url|image|image-set|cross-fade|element|(repeating-)?(linear|radial|conic)-gradient)\\(.+\\)$/;\nconst isLength = value => isNumber(value) || stringLengths.has(value) || fractionRegex.test(value);\nconst isArbitraryLength = value => getIsArbitraryValue(value, 'length', isLengthOnly);\nconst isNumber = value => Boolean(value) && !Number.isNaN(Number(value));\nconst isArbitraryNumber = value => getIsArbitraryValue(value, 'number', isNumber);\nconst isInteger = value => Boolean(value) && Number.isInteger(Number(value));\nconst isPercent = value => value.endsWith('%') && isNumber(value.slice(0, -1));\nconst isArbitraryValue = value => arbitraryValueRegex.test(value);\nconst isTshirtSize = value => tshirtUnitRegex.test(value);\nconst sizeLabels = /*#__PURE__*/new Set(['length', 'size', 'percentage']);\nconst isArbitrarySize = value => getIsArbitraryValue(value, sizeLabels, isNever);\nconst isArbitraryPosition = value => getIsArbitraryValue(value, 'position', isNever);\nconst imageLabels = /*#__PURE__*/new Set(['image', 'url']);\nconst isArbitraryImage = value => getIsArbitraryValue(value, imageLabels, isImage);\nconst isArbitraryShadow = value => getIsArbitraryValue(value, '', isShadow);\nconst isAny = () => true;\nconst getIsArbitraryValue = (value, label, testValue) => {\n  const result = arbitraryValueRegex.exec(value);\n  if (result) {\n    if (result[1]) {\n      return typeof label === 'string' ? result[1] === label : label.has(result[1]);\n    }\n    return testValue(result[2]);\n  }\n  return false;\n};\nconst isLengthOnly = value =>\n// `colorFunctionRegex` check is necessary because color functions can have percentages in them which which would be incorrectly classified as lengths.\n// For example, `hsl(0 0% 0%)` would be classified as a length without this check.\n// I could also use lookbehind assertion in `lengthUnitRegex` but that isn't supported widely enough.\nlengthUnitRegex.test(value) && !colorFunctionRegex.test(value);\nconst isNever = () => false;\nconst isShadow = value => shadowRegex.test(value);\nconst isImage = value => imageRegex.test(value);\nconst validators = /*#__PURE__*/Object.defineProperty({\n  __proto__: null,\n  isAny,\n  isArbitraryImage,\n  isArbitraryLength,\n  isArbitraryNumber,\n  isArbitraryPosition,\n  isArbitraryShadow,\n  isArbitrarySize,\n  isArbitraryValue,\n  isInteger,\n  isLength,\n  isNumber,\n  isPercent,\n  isTshirtSize\n}, Symbol.toStringTag, {\n  value: 'Module'\n});\nconst getDefaultConfig = () => {\n  const colors = fromTheme('colors');\n  const spacing = fromTheme('spacing');\n  const blur = fromTheme('blur');\n  const brightness = fromTheme('brightness');\n  const borderColor = fromTheme('borderColor');\n  const borderRadius = fromTheme('borderRadius');\n  const borderSpacing = fromTheme('borderSpacing');\n  const borderWidth = fromTheme('borderWidth');\n  const contrast = fromTheme('contrast');\n  const grayscale = fromTheme('grayscale');\n  const hueRotate = fromTheme('hueRotate');\n  const invert = fromTheme('invert');\n  const gap = fromTheme('gap');\n  const gradientColorStops = fromTheme('gradientColorStops');\n  const gradientColorStopPositions = fromTheme('gradientColorStopPositions');\n  const inset = fromTheme('inset');\n  const margin = fromTheme('margin');\n  const opacity = fromTheme('opacity');\n  const padding = fromTheme('padding');\n  const saturate = fromTheme('saturate');\n  const scale = fromTheme('scale');\n  const sepia = fromTheme('sepia');\n  const skew = fromTheme('skew');\n  const space = fromTheme('space');\n  const translate = fromTheme('translate');\n  const getOverscroll = () => ['auto', 'contain', 'none'];\n  const getOverflow = () => ['auto', 'hidden', 'clip', 'visible', 'scroll'];\n  const getSpacingWithAutoAndArbitrary = () => ['auto', isArbitraryValue, spacing];\n  const getSpacingWithArbitrary = () => [isArbitraryValue, spacing];\n  const getLengthWithEmptyAndArbitrary = () => ['', isLength, isArbitraryLength];\n  const getNumberWithAutoAndArbitrary = () => ['auto', isNumber, isArbitraryValue];\n  const getPositions = () => ['bottom', 'center', 'left', 'left-bottom', 'left-top', 'right', 'right-bottom', 'right-top', 'top'];\n  const getLineStyles = () => ['solid', 'dashed', 'dotted', 'double', 'none'];\n  const getBlendModes = () => ['normal', 'multiply', 'screen', 'overlay', 'darken', 'lighten', 'color-dodge', 'color-burn', 'hard-light', 'soft-light', 'difference', 'exclusion', 'hue', 'saturation', 'color', 'luminosity'];\n  const getAlign = () => ['start', 'end', 'center', 'between', 'around', 'evenly', 'stretch'];\n  const getZeroAndEmpty = () => ['', '0', isArbitraryValue];\n  const getBreaks = () => ['auto', 'avoid', 'all', 'avoid-page', 'page', 'left', 'right', 'column'];\n  const getNumberAndArbitrary = () => [isNumber, isArbitraryValue];\n  return {\n    cacheSize: 500,\n    separator: ':',\n    theme: {\n      colors: [isAny],\n      spacing: [isLength, isArbitraryLength],\n      blur: ['none', '', isTshirtSize, isArbitraryValue],\n      brightness: getNumberAndArbitrary(),\n      borderColor: [colors],\n      borderRadius: ['none', '', 'full', isTshirtSize, isArbitraryValue],\n      borderSpacing: getSpacingWithArbitrary(),\n      borderWidth: getLengthWithEmptyAndArbitrary(),\n      contrast: getNumberAndArbitrary(),\n      grayscale: getZeroAndEmpty(),\n      hueRotate: getNumberAndArbitrary(),\n      invert: getZeroAndEmpty(),\n      gap: getSpacingWithArbitrary(),\n      gradientColorStops: [colors],\n      gradientColorStopPositions: [isPercent, isArbitraryLength],\n      inset: getSpacingWithAutoAndArbitrary(),\n      margin: getSpacingWithAutoAndArbitrary(),\n      opacity: getNumberAndArbitrary(),\n      padding: getSpacingWithArbitrary(),\n      saturate: getNumberAndArbitrary(),\n      scale: getNumberAndArbitrary(),\n      sepia: getZeroAndEmpty(),\n      skew: getNumberAndArbitrary(),\n      space: getSpacingWithArbitrary(),\n      translate: getSpacingWithArbitrary()\n    },\n    classGroups: {\n      // Layout\n      /**\n       * Aspect Ratio\n       * @see https://tailwindcss.com/docs/aspect-ratio\n       */\n      aspect: [{\n        aspect: ['auto', 'square', 'video', isArbitraryValue]\n      }],\n      /**\n       * Container\n       * @see https://tailwindcss.com/docs/container\n       */\n      container: ['container'],\n      /**\n       * Columns\n       * @see https://tailwindcss.com/docs/columns\n       */\n      columns: [{\n        columns: [isTshirtSize]\n      }],\n      /**\n       * Break After\n       * @see https://tailwindcss.com/docs/break-after\n       */\n      'break-after': [{\n        'break-after': getBreaks()\n      }],\n      /**\n       * Break Before\n       * @see https://tailwindcss.com/docs/break-before\n       */\n      'break-before': [{\n        'break-before': getBreaks()\n      }],\n      /**\n       * Break Inside\n       * @see https://tailwindcss.com/docs/break-inside\n       */\n      'break-inside': [{\n        'break-inside': ['auto', 'avoid', 'avoid-page', 'avoid-column']\n      }],\n      /**\n       * Box Decoration Break\n       * @see https://tailwindcss.com/docs/box-decoration-break\n       */\n      'box-decoration': [{\n        'box-decoration': ['slice', 'clone']\n      }],\n      /**\n       * Box Sizing\n       * @see https://tailwindcss.com/docs/box-sizing\n       */\n      box: [{\n        box: ['border', 'content']\n      }],\n      /**\n       * Display\n       * @see https://tailwindcss.com/docs/display\n       */\n      display: ['block', 'inline-block', 'inline', 'flex', 'inline-flex', 'table', 'inline-table', 'table-caption', 'table-cell', 'table-column', 'table-column-group', 'table-footer-group', 'table-header-group', 'table-row-group', 'table-row', 'flow-root', 'grid', 'inline-grid', 'contents', 'list-item', 'hidden'],\n      /**\n       * Floats\n       * @see https://tailwindcss.com/docs/float\n       */\n      float: [{\n        float: ['right', 'left', 'none', 'start', 'end']\n      }],\n      /**\n       * Clear\n       * @see https://tailwindcss.com/docs/clear\n       */\n      clear: [{\n        clear: ['left', 'right', 'both', 'none', 'start', 'end']\n      }],\n      /**\n       * Isolation\n       * @see https://tailwindcss.com/docs/isolation\n       */\n      isolation: ['isolate', 'isolation-auto'],\n      /**\n       * Object Fit\n       * @see https://tailwindcss.com/docs/object-fit\n       */\n      'object-fit': [{\n        object: ['contain', 'cover', 'fill', 'none', 'scale-down']\n      }],\n      /**\n       * Object Position\n       * @see https://tailwindcss.com/docs/object-position\n       */\n      'object-position': [{\n        object: [...getPositions(), isArbitraryValue]\n      }],\n      /**\n       * Overflow\n       * @see https://tailwindcss.com/docs/overflow\n       */\n      overflow: [{\n        overflow: getOverflow()\n      }],\n      /**\n       * Overflow X\n       * @see https://tailwindcss.com/docs/overflow\n       */\n      'overflow-x': [{\n        'overflow-x': getOverflow()\n      }],\n      /**\n       * Overflow Y\n       * @see https://tailwindcss.com/docs/overflow\n       */\n      'overflow-y': [{\n        'overflow-y': getOverflow()\n      }],\n      /**\n       * Overscroll Behavior\n       * @see https://tailwindcss.com/docs/overscroll-behavior\n       */\n      overscroll: [{\n        overscroll: getOverscroll()\n      }],\n      /**\n       * Overscroll Behavior X\n       * @see https://tailwindcss.com/docs/overscroll-behavior\n       */\n      'overscroll-x': [{\n        'overscroll-x': getOverscroll()\n      }],\n      /**\n       * Overscroll Behavior Y\n       * @see https://tailwindcss.com/docs/overscroll-behavior\n       */\n      'overscroll-y': [{\n        'overscroll-y': getOverscroll()\n      }],\n      /**\n       * Position\n       * @see https://tailwindcss.com/docs/position\n       */\n      position: ['static', 'fixed', 'absolute', 'relative', 'sticky'],\n      /**\n       * Top / Right / Bottom / Left\n       * @see https://tailwindcss.com/docs/top-right-bottom-left\n       */\n      inset: [{\n        inset: [inset]\n      }],\n      /**\n       * Right / Left\n       * @see https://tailwindcss.com/docs/top-right-bottom-left\n       */\n      'inset-x': [{\n        'inset-x': [inset]\n      }],\n      /**\n       * Top / Bottom\n       * @see https://tailwindcss.com/docs/top-right-bottom-left\n       */\n      'inset-y': [{\n        'inset-y': [inset]\n      }],\n      /**\n       * Start\n       * @see https://tailwindcss.com/docs/top-right-bottom-left\n       */\n      start: [{\n        start: [inset]\n      }],\n      /**\n       * End\n       * @see https://tailwindcss.com/docs/top-right-bottom-left\n       */\n      end: [{\n        end: [inset]\n      }],\n      /**\n       * Top\n       * @see https://tailwindcss.com/docs/top-right-bottom-left\n       */\n      top: [{\n        top: [inset]\n      }],\n      /**\n       * Right\n       * @see https://tailwindcss.com/docs/top-right-bottom-left\n       */\n      right: [{\n        right: [inset]\n      }],\n      /**\n       * Bottom\n       * @see https://tailwindcss.com/docs/top-right-bottom-left\n       */\n      bottom: [{\n        bottom: [inset]\n      }],\n      /**\n       * Left\n       * @see https://tailwindcss.com/docs/top-right-bottom-left\n       */\n      left: [{\n        left: [inset]\n      }],\n      /**\n       * Visibility\n       * @see https://tailwindcss.com/docs/visibility\n       */\n      visibility: ['visible', 'invisible', 'collapse'],\n      /**\n       * Z-Index\n       * @see https://tailwindcss.com/docs/z-index\n       */\n      z: [{\n        z: ['auto', isInteger, isArbitraryValue]\n      }],\n      // Flexbox and Grid\n      /**\n       * Flex Basis\n       * @see https://tailwindcss.com/docs/flex-basis\n       */\n      basis: [{\n        basis: getSpacingWithAutoAndArbitrary()\n      }],\n      /**\n       * Flex Direction\n       * @see https://tailwindcss.com/docs/flex-direction\n       */\n      'flex-direction': [{\n        flex: ['row', 'row-reverse', 'col', 'col-reverse']\n      }],\n      /**\n       * Flex Wrap\n       * @see https://tailwindcss.com/docs/flex-wrap\n       */\n      'flex-wrap': [{\n        flex: ['wrap', 'wrap-reverse', 'nowrap']\n      }],\n      /**\n       * Flex\n       * @see https://tailwindcss.com/docs/flex\n       */\n      flex: [{\n        flex: ['1', 'auto', 'initial', 'none', isArbitraryValue]\n      }],\n      /**\n       * Flex Grow\n       * @see https://tailwindcss.com/docs/flex-grow\n       */\n      grow: [{\n        grow: getZeroAndEmpty()\n      }],\n      /**\n       * Flex Shrink\n       * @see https://tailwindcss.com/docs/flex-shrink\n       */\n      shrink: [{\n        shrink: getZeroAndEmpty()\n      }],\n      /**\n       * Order\n       * @see https://tailwindcss.com/docs/order\n       */\n      order: [{\n        order: ['first', 'last', 'none', isInteger, isArbitraryValue]\n      }],\n      /**\n       * Grid Template Columns\n       * @see https://tailwindcss.com/docs/grid-template-columns\n       */\n      'grid-cols': [{\n        'grid-cols': [isAny]\n      }],\n      /**\n       * Grid Column Start / End\n       * @see https://tailwindcss.com/docs/grid-column\n       */\n      'col-start-end': [{\n        col: ['auto', {\n          span: ['full', isInteger, isArbitraryValue]\n        }, isArbitraryValue]\n      }],\n      /**\n       * Grid Column Start\n       * @see https://tailwindcss.com/docs/grid-column\n       */\n      'col-start': [{\n        'col-start': getNumberWithAutoAndArbitrary()\n      }],\n      /**\n       * Grid Column End\n       * @see https://tailwindcss.com/docs/grid-column\n       */\n      'col-end': [{\n        'col-end': getNumberWithAutoAndArbitrary()\n      }],\n      /**\n       * Grid Template Rows\n       * @see https://tailwindcss.com/docs/grid-template-rows\n       */\n      'grid-rows': [{\n        'grid-rows': [isAny]\n      }],\n      /**\n       * Grid Row Start / End\n       * @see https://tailwindcss.com/docs/grid-row\n       */\n      'row-start-end': [{\n        row: ['auto', {\n          span: [isInteger, isArbitraryValue]\n        }, isArbitraryValue]\n      }],\n      /**\n       * Grid Row Start\n       * @see https://tailwindcss.com/docs/grid-row\n       */\n      'row-start': [{\n        'row-start': getNumberWithAutoAndArbitrary()\n      }],\n      /**\n       * Grid Row End\n       * @see https://tailwindcss.com/docs/grid-row\n       */\n      'row-end': [{\n        'row-end': getNumberWithAutoAndArbitrary()\n      }],\n      /**\n       * Grid Auto Flow\n       * @see https://tailwindcss.com/docs/grid-auto-flow\n       */\n      'grid-flow': [{\n        'grid-flow': ['row', 'col', 'dense', 'row-dense', 'col-dense']\n      }],\n      /**\n       * Grid Auto Columns\n       * @see https://tailwindcss.com/docs/grid-auto-columns\n       */\n      'auto-cols': [{\n        'auto-cols': ['auto', 'min', 'max', 'fr', isArbitraryValue]\n      }],\n      /**\n       * Grid Auto Rows\n       * @see https://tailwindcss.com/docs/grid-auto-rows\n       */\n      'auto-rows': [{\n        'auto-rows': ['auto', 'min', 'max', 'fr', isArbitraryValue]\n      }],\n      /**\n       * Gap\n       * @see https://tailwindcss.com/docs/gap\n       */\n      gap: [{\n        gap: [gap]\n      }],\n      /**\n       * Gap X\n       * @see https://tailwindcss.com/docs/gap\n       */\n      'gap-x': [{\n        'gap-x': [gap]\n      }],\n      /**\n       * Gap Y\n       * @see https://tailwindcss.com/docs/gap\n       */\n      'gap-y': [{\n        'gap-y': [gap]\n      }],\n      /**\n       * Justify Content\n       * @see https://tailwindcss.com/docs/justify-content\n       */\n      'justify-content': [{\n        justify: ['normal', ...getAlign()]\n      }],\n      /**\n       * Justify Items\n       * @see https://tailwindcss.com/docs/justify-items\n       */\n      'justify-items': [{\n        'justify-items': ['start', 'end', 'center', 'stretch']\n      }],\n      /**\n       * Justify Self\n       * @see https://tailwindcss.com/docs/justify-self\n       */\n      'justify-self': [{\n        'justify-self': ['auto', 'start', 'end', 'center', 'stretch']\n      }],\n      /**\n       * Align Content\n       * @see https://tailwindcss.com/docs/align-content\n       */\n      'align-content': [{\n        content: ['normal', ...getAlign(), 'baseline']\n      }],\n      /**\n       * Align Items\n       * @see https://tailwindcss.com/docs/align-items\n       */\n      'align-items': [{\n        items: ['start', 'end', 'center', 'baseline', 'stretch']\n      }],\n      /**\n       * Align Self\n       * @see https://tailwindcss.com/docs/align-self\n       */\n      'align-self': [{\n        self: ['auto', 'start', 'end', 'center', 'stretch', 'baseline']\n      }],\n      /**\n       * Place Content\n       * @see https://tailwindcss.com/docs/place-content\n       */\n      'place-content': [{\n        'place-content': [...getAlign(), 'baseline']\n      }],\n      /**\n       * Place Items\n       * @see https://tailwindcss.com/docs/place-items\n       */\n      'place-items': [{\n        'place-items': ['start', 'end', 'center', 'baseline', 'stretch']\n      }],\n      /**\n       * Place Self\n       * @see https://tailwindcss.com/docs/place-self\n       */\n      'place-self': [{\n        'place-self': ['auto', 'start', 'end', 'center', 'stretch']\n      }],\n      // Spacing\n      /**\n       * Padding\n       * @see https://tailwindcss.com/docs/padding\n       */\n      p: [{\n        p: [padding]\n      }],\n      /**\n       * Padding X\n       * @see https://tailwindcss.com/docs/padding\n       */\n      px: [{\n        px: [padding]\n      }],\n      /**\n       * Padding Y\n       * @see https://tailwindcss.com/docs/padding\n       */\n      py: [{\n        py: [padding]\n      }],\n      /**\n       * Padding Start\n       * @see https://tailwindcss.com/docs/padding\n       */\n      ps: [{\n        ps: [padding]\n      }],\n      /**\n       * Padding End\n       * @see https://tailwindcss.com/docs/padding\n       */\n      pe: [{\n        pe: [padding]\n      }],\n      /**\n       * Padding Top\n       * @see https://tailwindcss.com/docs/padding\n       */\n      pt: [{\n        pt: [padding]\n      }],\n      /**\n       * Padding Right\n       * @see https://tailwindcss.com/docs/padding\n       */\n      pr: [{\n        pr: [padding]\n      }],\n      /**\n       * Padding Bottom\n       * @see https://tailwindcss.com/docs/padding\n       */\n      pb: [{\n        pb: [padding]\n      }],\n      /**\n       * Padding Left\n       * @see https://tailwindcss.com/docs/padding\n       */\n      pl: [{\n        pl: [padding]\n      }],\n      /**\n       * Margin\n       * @see https://tailwindcss.com/docs/margin\n       */\n      m: [{\n        m: [margin]\n      }],\n      /**\n       * Margin X\n       * @see https://tailwindcss.com/docs/margin\n       */\n      mx: [{\n        mx: [margin]\n      }],\n      /**\n       * Margin Y\n       * @see https://tailwindcss.com/docs/margin\n       */\n      my: [{\n        my: [margin]\n      }],\n      /**\n       * Margin Start\n       * @see https://tailwindcss.com/docs/margin\n       */\n      ms: [{\n        ms: [margin]\n      }],\n      /**\n       * Margin End\n       * @see https://tailwindcss.com/docs/margin\n       */\n      me: [{\n        me: [margin]\n      }],\n      /**\n       * Margin Top\n       * @see https://tailwindcss.com/docs/margin\n       */\n      mt: [{\n        mt: [margin]\n      }],\n      /**\n       * Margin Right\n       * @see https://tailwindcss.com/docs/margin\n       */\n      mr: [{\n        mr: [margin]\n      }],\n      /**\n       * Margin Bottom\n       * @see https://tailwindcss.com/docs/margin\n       */\n      mb: [{\n        mb: [margin]\n      }],\n      /**\n       * Margin Left\n       * @see https://tailwindcss.com/docs/margin\n       */\n      ml: [{\n        ml: [margin]\n      }],\n      /**\n       * Space Between X\n       * @see https://tailwindcss.com/docs/space\n       */\n      'space-x': [{\n        'space-x': [space]\n      }],\n      /**\n       * Space Between X Reverse\n       * @see https://tailwindcss.com/docs/space\n       */\n      'space-x-reverse': ['space-x-reverse'],\n      /**\n       * Space Between Y\n       * @see https://tailwindcss.com/docs/space\n       */\n      'space-y': [{\n        'space-y': [space]\n      }],\n      /**\n       * Space Between Y Reverse\n       * @see https://tailwindcss.com/docs/space\n       */\n      'space-y-reverse': ['space-y-reverse'],\n      // Sizing\n      /**\n       * Width\n       * @see https://tailwindcss.com/docs/width\n       */\n      w: [{\n        w: ['auto', 'min', 'max', 'fit', 'svw', 'lvw', 'dvw', isArbitraryValue, spacing]\n      }],\n      /**\n       * Min-Width\n       * @see https://tailwindcss.com/docs/min-width\n       */\n      'min-w': [{\n        'min-w': [isArbitraryValue, spacing, 'min', 'max', 'fit']\n      }],\n      /**\n       * Max-Width\n       * @see https://tailwindcss.com/docs/max-width\n       */\n      'max-w': [{\n        'max-w': [isArbitraryValue, spacing, 'none', 'full', 'min', 'max', 'fit', 'prose', {\n          screen: [isTshirtSize]\n        }, isTshirtSize]\n      }],\n      /**\n       * Height\n       * @see https://tailwindcss.com/docs/height\n       */\n      h: [{\n        h: [isArbitraryValue, spacing, 'auto', 'min', 'max', 'fit', 'svh', 'lvh', 'dvh']\n      }],\n      /**\n       * Min-Height\n       * @see https://tailwindcss.com/docs/min-height\n       */\n      'min-h': [{\n        'min-h': [isArbitraryValue, spacing, 'min', 'max', 'fit', 'svh', 'lvh', 'dvh']\n      }],\n      /**\n       * Max-Height\n       * @see https://tailwindcss.com/docs/max-height\n       */\n      'max-h': [{\n        'max-h': [isArbitraryValue, spacing, 'min', 'max', 'fit', 'svh', 'lvh', 'dvh']\n      }],\n      /**\n       * Size\n       * @see https://tailwindcss.com/docs/size\n       */\n      size: [{\n        size: [isArbitraryValue, spacing, 'auto', 'min', 'max', 'fit']\n      }],\n      // Typography\n      /**\n       * Font Size\n       * @see https://tailwindcss.com/docs/font-size\n       */\n      'font-size': [{\n        text: ['base', isTshirtSize, isArbitraryLength]\n      }],\n      /**\n       * Font Smoothing\n       * @see https://tailwindcss.com/docs/font-smoothing\n       */\n      'font-smoothing': ['antialiased', 'subpixel-antialiased'],\n      /**\n       * Font Style\n       * @see https://tailwindcss.com/docs/font-style\n       */\n      'font-style': ['italic', 'not-italic'],\n      /**\n       * Font Weight\n       * @see https://tailwindcss.com/docs/font-weight\n       */\n      'font-weight': [{\n        font: ['thin', 'extralight', 'light', 'normal', 'medium', 'semibold', 'bold', 'extrabold', 'black', isArbitraryNumber]\n      }],\n      /**\n       * Font Family\n       * @see https://tailwindcss.com/docs/font-family\n       */\n      'font-family': [{\n        font: [isAny]\n      }],\n      /**\n       * Font Variant Numeric\n       * @see https://tailwindcss.com/docs/font-variant-numeric\n       */\n      'fvn-normal': ['normal-nums'],\n      /**\n       * Font Variant Numeric\n       * @see https://tailwindcss.com/docs/font-variant-numeric\n       */\n      'fvn-ordinal': ['ordinal'],\n      /**\n       * Font Variant Numeric\n       * @see https://tailwindcss.com/docs/font-variant-numeric\n       */\n      'fvn-slashed-zero': ['slashed-zero'],\n      /**\n       * Font Variant Numeric\n       * @see https://tailwindcss.com/docs/font-variant-numeric\n       */\n      'fvn-figure': ['lining-nums', 'oldstyle-nums'],\n      /**\n       * Font Variant Numeric\n       * @see https://tailwindcss.com/docs/font-variant-numeric\n       */\n      'fvn-spacing': ['proportional-nums', 'tabular-nums'],\n      /**\n       * Font Variant Numeric\n       * @see https://tailwindcss.com/docs/font-variant-numeric\n       */\n      'fvn-fraction': ['diagonal-fractions', 'stacked-fractions'],\n      /**\n       * Letter Spacing\n       * @see https://tailwindcss.com/docs/letter-spacing\n       */\n      tracking: [{\n        tracking: ['tighter', 'tight', 'normal', 'wide', 'wider', 'widest', isArbitraryValue]\n      }],\n      /**\n       * Line Clamp\n       * @see https://tailwindcss.com/docs/line-clamp\n       */\n      'line-clamp': [{\n        'line-clamp': ['none', isNumber, isArbitraryNumber]\n      }],\n      /**\n       * Line Height\n       * @see https://tailwindcss.com/docs/line-height\n       */\n      leading: [{\n        leading: ['none', 'tight', 'snug', 'normal', 'relaxed', 'loose', isLength, isArbitraryValue]\n      }],\n      /**\n       * List Style Image\n       * @see https://tailwindcss.com/docs/list-style-image\n       */\n      'list-image': [{\n        'list-image': ['none', isArbitraryValue]\n      }],\n      /**\n       * List Style Type\n       * @see https://tailwindcss.com/docs/list-style-type\n       */\n      'list-style-type': [{\n        list: ['none', 'disc', 'decimal', isArbitraryValue]\n      }],\n      /**\n       * List Style Position\n       * @see https://tailwindcss.com/docs/list-style-position\n       */\n      'list-style-position': [{\n        list: ['inside', 'outside']\n      }],\n      /**\n       * Placeholder Color\n       * @deprecated since Tailwind CSS v3.0.0\n       * @see https://tailwindcss.com/docs/placeholder-color\n       */\n      'placeholder-color': [{\n        placeholder: [colors]\n      }],\n      /**\n       * Placeholder Opacity\n       * @see https://tailwindcss.com/docs/placeholder-opacity\n       */\n      'placeholder-opacity': [{\n        'placeholder-opacity': [opacity]\n      }],\n      /**\n       * Text Alignment\n       * @see https://tailwindcss.com/docs/text-align\n       */\n      'text-alignment': [{\n        text: ['left', 'center', 'right', 'justify', 'start', 'end']\n      }],\n      /**\n       * Text Color\n       * @see https://tailwindcss.com/docs/text-color\n       */\n      'text-color': [{\n        text: [colors]\n      }],\n      /**\n       * Text Opacity\n       * @see https://tailwindcss.com/docs/text-opacity\n       */\n      'text-opacity': [{\n        'text-opacity': [opacity]\n      }],\n      /**\n       * Text Decoration\n       * @see https://tailwindcss.com/docs/text-decoration\n       */\n      'text-decoration': ['underline', 'overline', 'line-through', 'no-underline'],\n      /**\n       * Text Decoration Style\n       * @see https://tailwindcss.com/docs/text-decoration-style\n       */\n      'text-decoration-style': [{\n        decoration: [...getLineStyles(), 'wavy']\n      }],\n      /**\n       * Text Decoration Thickness\n       * @see https://tailwindcss.com/docs/text-decoration-thickness\n       */\n      'text-decoration-thickness': [{\n        decoration: ['auto', 'from-font', isLength, isArbitraryLength]\n      }],\n      /**\n       * Text Underline Offset\n       * @see https://tailwindcss.com/docs/text-underline-offset\n       */\n      'underline-offset': [{\n        'underline-offset': ['auto', isLength, isArbitraryValue]\n      }],\n      /**\n       * Text Decoration Color\n       * @see https://tailwindcss.com/docs/text-decoration-color\n       */\n      'text-decoration-color': [{\n        decoration: [colors]\n      }],\n      /**\n       * Text Transform\n       * @see https://tailwindcss.com/docs/text-transform\n       */\n      'text-transform': ['uppercase', 'lowercase', 'capitalize', 'normal-case'],\n      /**\n       * Text Overflow\n       * @see https://tailwindcss.com/docs/text-overflow\n       */\n      'text-overflow': ['truncate', 'text-ellipsis', 'text-clip'],\n      /**\n       * Text Wrap\n       * @see https://tailwindcss.com/docs/text-wrap\n       */\n      'text-wrap': [{\n        text: ['wrap', 'nowrap', 'balance', 'pretty']\n      }],\n      /**\n       * Text Indent\n       * @see https://tailwindcss.com/docs/text-indent\n       */\n      indent: [{\n        indent: getSpacingWithArbitrary()\n      }],\n      /**\n       * Vertical Alignment\n       * @see https://tailwindcss.com/docs/vertical-align\n       */\n      'vertical-align': [{\n        align: ['baseline', 'top', 'middle', 'bottom', 'text-top', 'text-bottom', 'sub', 'super', isArbitraryValue]\n      }],\n      /**\n       * Whitespace\n       * @see https://tailwindcss.com/docs/whitespace\n       */\n      whitespace: [{\n        whitespace: ['normal', 'nowrap', 'pre', 'pre-line', 'pre-wrap', 'break-spaces']\n      }],\n      /**\n       * Word Break\n       * @see https://tailwindcss.com/docs/word-break\n       */\n      break: [{\n        break: ['normal', 'words', 'all', 'keep']\n      }],\n      /**\n       * Hyphens\n       * @see https://tailwindcss.com/docs/hyphens\n       */\n      hyphens: [{\n        hyphens: ['none', 'manual', 'auto']\n      }],\n      /**\n       * Content\n       * @see https://tailwindcss.com/docs/content\n       */\n      content: [{\n        content: ['none', isArbitraryValue]\n      }],\n      // Backgrounds\n      /**\n       * Background Attachment\n       * @see https://tailwindcss.com/docs/background-attachment\n       */\n      'bg-attachment': [{\n        bg: ['fixed', 'local', 'scroll']\n      }],\n      /**\n       * Background Clip\n       * @see https://tailwindcss.com/docs/background-clip\n       */\n      'bg-clip': [{\n        'bg-clip': ['border', 'padding', 'content', 'text']\n      }],\n      /**\n       * Background Opacity\n       * @deprecated since Tailwind CSS v3.0.0\n       * @see https://tailwindcss.com/docs/background-opacity\n       */\n      'bg-opacity': [{\n        'bg-opacity': [opacity]\n      }],\n      /**\n       * Background Origin\n       * @see https://tailwindcss.com/docs/background-origin\n       */\n      'bg-origin': [{\n        'bg-origin': ['border', 'padding', 'content']\n      }],\n      /**\n       * Background Position\n       * @see https://tailwindcss.com/docs/background-position\n       */\n      'bg-position': [{\n        bg: [...getPositions(), isArbitraryPosition]\n      }],\n      /**\n       * Background Repeat\n       * @see https://tailwindcss.com/docs/background-repeat\n       */\n      'bg-repeat': [{\n        bg: ['no-repeat', {\n          repeat: ['', 'x', 'y', 'round', 'space']\n        }]\n      }],\n      /**\n       * Background Size\n       * @see https://tailwindcss.com/docs/background-size\n       */\n      'bg-size': [{\n        bg: ['auto', 'cover', 'contain', isArbitrarySize]\n      }],\n      /**\n       * Background Image\n       * @see https://tailwindcss.com/docs/background-image\n       */\n      'bg-image': [{\n        bg: ['none', {\n          'gradient-to': ['t', 'tr', 'r', 'br', 'b', 'bl', 'l', 'tl']\n        }, isArbitraryImage]\n      }],\n      /**\n       * Background Color\n       * @see https://tailwindcss.com/docs/background-color\n       */\n      'bg-color': [{\n        bg: [colors]\n      }],\n      /**\n       * Gradient Color Stops From Position\n       * @see https://tailwindcss.com/docs/gradient-color-stops\n       */\n      'gradient-from-pos': [{\n        from: [gradientColorStopPositions]\n      }],\n      /**\n       * Gradient Color Stops Via Position\n       * @see https://tailwindcss.com/docs/gradient-color-stops\n       */\n      'gradient-via-pos': [{\n        via: [gradientColorStopPositions]\n      }],\n      /**\n       * Gradient Color Stops To Position\n       * @see https://tailwindcss.com/docs/gradient-color-stops\n       */\n      'gradient-to-pos': [{\n        to: [gradientColorStopPositions]\n      }],\n      /**\n       * Gradient Color Stops From\n       * @see https://tailwindcss.com/docs/gradient-color-stops\n       */\n      'gradient-from': [{\n        from: [gradientColorStops]\n      }],\n      /**\n       * Gradient Color Stops Via\n       * @see https://tailwindcss.com/docs/gradient-color-stops\n       */\n      'gradient-via': [{\n        via: [gradientColorStops]\n      }],\n      /**\n       * Gradient Color Stops To\n       * @see https://tailwindcss.com/docs/gradient-color-stops\n       */\n      'gradient-to': [{\n        to: [gradientColorStops]\n      }],\n      // Borders\n      /**\n       * Border Radius\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      rounded: [{\n        rounded: [borderRadius]\n      }],\n      /**\n       * Border Radius Start\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-s': [{\n        'rounded-s': [borderRadius]\n      }],\n      /**\n       * Border Radius End\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-e': [{\n        'rounded-e': [borderRadius]\n      }],\n      /**\n       * Border Radius Top\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-t': [{\n        'rounded-t': [borderRadius]\n      }],\n      /**\n       * Border Radius Right\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-r': [{\n        'rounded-r': [borderRadius]\n      }],\n      /**\n       * Border Radius Bottom\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-b': [{\n        'rounded-b': [borderRadius]\n      }],\n      /**\n       * Border Radius Left\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-l': [{\n        'rounded-l': [borderRadius]\n      }],\n      /**\n       * Border Radius Start Start\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-ss': [{\n        'rounded-ss': [borderRadius]\n      }],\n      /**\n       * Border Radius Start End\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-se': [{\n        'rounded-se': [borderRadius]\n      }],\n      /**\n       * Border Radius End End\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-ee': [{\n        'rounded-ee': [borderRadius]\n      }],\n      /**\n       * Border Radius End Start\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-es': [{\n        'rounded-es': [borderRadius]\n      }],\n      /**\n       * Border Radius Top Left\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-tl': [{\n        'rounded-tl': [borderRadius]\n      }],\n      /**\n       * Border Radius Top Right\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-tr': [{\n        'rounded-tr': [borderRadius]\n      }],\n      /**\n       * Border Radius Bottom Right\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-br': [{\n        'rounded-br': [borderRadius]\n      }],\n      /**\n       * Border Radius Bottom Left\n       * @see https://tailwindcss.com/docs/border-radius\n       */\n      'rounded-bl': [{\n        'rounded-bl': [borderRadius]\n      }],\n      /**\n       * Border Width\n       * @see https://tailwindcss.com/docs/border-width\n       */\n      'border-w': [{\n        border: [borderWidth]\n      }],\n      /**\n       * Border Width X\n       * @see https://tailwindcss.com/docs/border-width\n       */\n      'border-w-x': [{\n        'border-x': [borderWidth]\n      }],\n      /**\n       * Border Width Y\n       * @see https://tailwindcss.com/docs/border-width\n       */\n      'border-w-y': [{\n        'border-y': [borderWidth]\n      }],\n      /**\n       * Border Width Start\n       * @see https://tailwindcss.com/docs/border-width\n       */\n      'border-w-s': [{\n        'border-s': [borderWidth]\n      }],\n      /**\n       * Border Width End\n       * @see https://tailwindcss.com/docs/border-width\n       */\n      'border-w-e': [{\n        'border-e': [borderWidth]\n      }],\n      /**\n       * Border Width Top\n       * @see https://tailwindcss.com/docs/border-width\n       */\n      'border-w-t': [{\n        'border-t': [borderWidth]\n      }],\n      /**\n       * Border Width Right\n       * @see https://tailwindcss.com/docs/border-width\n       */\n      'border-w-r': [{\n        'border-r': [borderWidth]\n      }],\n      /**\n       * Border Width Bottom\n       * @see https://tailwindcss.com/docs/border-width\n       */\n      'border-w-b': [{\n        'border-b': [borderWidth]\n      }],\n      /**\n       * Border Width Left\n       * @see https://tailwindcss.com/docs/border-width\n       */\n      'border-w-l': [{\n        'border-l': [borderWidth]\n      }],\n      /**\n       * Border Opacity\n       * @see https://tailwindcss.com/docs/border-opacity\n       */\n      'border-opacity': [{\n        'border-opacity': [opacity]\n      }],\n      /**\n       * Border Style\n       * @see https://tailwindcss.com/docs/border-style\n       */\n      'border-style': [{\n        border: [...getLineStyles(), 'hidden']\n      }],\n      /**\n       * Divide Width X\n       * @see https://tailwindcss.com/docs/divide-width\n       */\n      'divide-x': [{\n        'divide-x': [borderWidth]\n      }],\n      /**\n       * Divide Width X Reverse\n       * @see https://tailwindcss.com/docs/divide-width\n       */\n      'divide-x-reverse': ['divide-x-reverse'],\n      /**\n       * Divide Width Y\n       * @see https://tailwindcss.com/docs/divide-width\n       */\n      'divide-y': [{\n        'divide-y': [borderWidth]\n      }],\n      /**\n       * Divide Width Y Reverse\n       * @see https://tailwindcss.com/docs/divide-width\n       */\n      'divide-y-reverse': ['divide-y-reverse'],\n      /**\n       * Divide Opacity\n       * @see https://tailwindcss.com/docs/divide-opacity\n       */\n      'divide-opacity': [{\n        'divide-opacity': [opacity]\n      }],\n      /**\n       * Divide Style\n       * @see https://tailwindcss.com/docs/divide-style\n       */\n      'divide-style': [{\n        divide: getLineStyles()\n      }],\n      /**\n       * Border Color\n       * @see https://tailwindcss.com/docs/border-color\n       */\n      'border-color': [{\n        border: [borderColor]\n      }],\n      /**\n       * Border Color X\n       * @see https://tailwindcss.com/docs/border-color\n       */\n      'border-color-x': [{\n        'border-x': [borderColor]\n      }],\n      /**\n       * Border Color Y\n       * @see https://tailwindcss.com/docs/border-color\n       */\n      'border-color-y': [{\n        'border-y': [borderColor]\n      }],\n      /**\n       * Border Color S\n       * @see https://tailwindcss.com/docs/border-color\n       */\n      'border-color-s': [{\n        'border-s': [borderColor]\n      }],\n      /**\n       * Border Color E\n       * @see https://tailwindcss.com/docs/border-color\n       */\n      'border-color-e': [{\n        'border-e': [borderColor]\n      }],\n      /**\n       * Border Color Top\n       * @see https://tailwindcss.com/docs/border-color\n       */\n      'border-color-t': [{\n        'border-t': [borderColor]\n      }],\n      /**\n       * Border Color Right\n       * @see https://tailwindcss.com/docs/border-color\n       */\n      'border-color-r': [{\n        'border-r': [borderColor]\n      }],\n      /**\n       * Border Color Bottom\n       * @see https://tailwindcss.com/docs/border-color\n       */\n      'border-color-b': [{\n        'border-b': [borderColor]\n      }],\n      /**\n       * Border Color Left\n       * @see https://tailwindcss.com/docs/border-color\n       */\n      'border-color-l': [{\n        'border-l': [borderColor]\n      }],\n      /**\n       * Divide Color\n       * @see https://tailwindcss.com/docs/divide-color\n       */\n      'divide-color': [{\n        divide: [borderColor]\n      }],\n      /**\n       * Outline Style\n       * @see https://tailwindcss.com/docs/outline-style\n       */\n      'outline-style': [{\n        outline: ['', ...getLineStyles()]\n      }],\n      /**\n       * Outline Offset\n       * @see https://tailwindcss.com/docs/outline-offset\n       */\n      'outline-offset': [{\n        'outline-offset': [isLength, isArbitraryValue]\n      }],\n      /**\n       * Outline Width\n       * @see https://tailwindcss.com/docs/outline-width\n       */\n      'outline-w': [{\n        outline: [isLength, isArbitraryLength]\n      }],\n      /**\n       * Outline Color\n       * @see https://tailwindcss.com/docs/outline-color\n       */\n      'outline-color': [{\n        outline: [colors]\n      }],\n      /**\n       * Ring Width\n       * @see https://tailwindcss.com/docs/ring-width\n       */\n      'ring-w': [{\n        ring: getLengthWithEmptyAndArbitrary()\n      }],\n      /**\n       * Ring Width Inset\n       * @see https://tailwindcss.com/docs/ring-width\n       */\n      'ring-w-inset': ['ring-inset'],\n      /**\n       * Ring Color\n       * @see https://tailwindcss.com/docs/ring-color\n       */\n      'ring-color': [{\n        ring: [colors]\n      }],\n      /**\n       * Ring Opacity\n       * @see https://tailwindcss.com/docs/ring-opacity\n       */\n      'ring-opacity': [{\n        'ring-opacity': [opacity]\n      }],\n      /**\n       * Ring Offset Width\n       * @see https://tailwindcss.com/docs/ring-offset-width\n       */\n      'ring-offset-w': [{\n        'ring-offset': [isLength, isArbitraryLength]\n      }],\n      /**\n       * Ring Offset Color\n       * @see https://tailwindcss.com/docs/ring-offset-color\n       */\n      'ring-offset-color': [{\n        'ring-offset': [colors]\n      }],\n      // Effects\n      /**\n       * Box Shadow\n       * @see https://tailwindcss.com/docs/box-shadow\n       */\n      shadow: [{\n        shadow: ['', 'inner', 'none', isTshirtSize, isArbitraryShadow]\n      }],\n      /**\n       * Box Shadow Color\n       * @see https://tailwindcss.com/docs/box-shadow-color\n       */\n      'shadow-color': [{\n        shadow: [isAny]\n      }],\n      /**\n       * Opacity\n       * @see https://tailwindcss.com/docs/opacity\n       */\n      opacity: [{\n        opacity: [opacity]\n      }],\n      /**\n       * Mix Blend Mode\n       * @see https://tailwindcss.com/docs/mix-blend-mode\n       */\n      'mix-blend': [{\n        'mix-blend': [...getBlendModes(), 'plus-lighter', 'plus-darker']\n      }],\n      /**\n       * Background Blend Mode\n       * @see https://tailwindcss.com/docs/background-blend-mode\n       */\n      'bg-blend': [{\n        'bg-blend': getBlendModes()\n      }],\n      // Filters\n      /**\n       * Filter\n       * @deprecated since Tailwind CSS v3.0.0\n       * @see https://tailwindcss.com/docs/filter\n       */\n      filter: [{\n        filter: ['', 'none']\n      }],\n      /**\n       * Blur\n       * @see https://tailwindcss.com/docs/blur\n       */\n      blur: [{\n        blur: [blur]\n      }],\n      /**\n       * Brightness\n       * @see https://tailwindcss.com/docs/brightness\n       */\n      brightness: [{\n        brightness: [brightness]\n      }],\n      /**\n       * Contrast\n       * @see https://tailwindcss.com/docs/contrast\n       */\n      contrast: [{\n        contrast: [contrast]\n      }],\n      /**\n       * Drop Shadow\n       * @see https://tailwindcss.com/docs/drop-shadow\n       */\n      'drop-shadow': [{\n        'drop-shadow': ['', 'none', isTshirtSize, isArbitraryValue]\n      }],\n      /**\n       * Grayscale\n       * @see https://tailwindcss.com/docs/grayscale\n       */\n      grayscale: [{\n        grayscale: [grayscale]\n      }],\n      /**\n       * Hue Rotate\n       * @see https://tailwindcss.com/docs/hue-rotate\n       */\n      'hue-rotate': [{\n        'hue-rotate': [hueRotate]\n      }],\n      /**\n       * Invert\n       * @see https://tailwindcss.com/docs/invert\n       */\n      invert: [{\n        invert: [invert]\n      }],\n      /**\n       * Saturate\n       * @see https://tailwindcss.com/docs/saturate\n       */\n      saturate: [{\n        saturate: [saturate]\n      }],\n      /**\n       * Sepia\n       * @see https://tailwindcss.com/docs/sepia\n       */\n      sepia: [{\n        sepia: [sepia]\n      }],\n      /**\n       * Backdrop Filter\n       * @deprecated since Tailwind CSS v3.0.0\n       * @see https://tailwindcss.com/docs/backdrop-filter\n       */\n      'backdrop-filter': [{\n        'backdrop-filter': ['', 'none']\n      }],\n      /**\n       * Backdrop Blur\n       * @see https://tailwindcss.com/docs/backdrop-blur\n       */\n      'backdrop-blur': [{\n        'backdrop-blur': [blur]\n      }],\n      /**\n       * Backdrop Brightness\n       * @see https://tailwindcss.com/docs/backdrop-brightness\n       */\n      'backdrop-brightness': [{\n        'backdrop-brightness': [brightness]\n      }],\n      /**\n       * Backdrop Contrast\n       * @see https://tailwindcss.com/docs/backdrop-contrast\n       */\n      'backdrop-contrast': [{\n        'backdrop-contrast': [contrast]\n      }],\n      /**\n       * Backdrop Grayscale\n       * @see https://tailwindcss.com/docs/backdrop-grayscale\n       */\n      'backdrop-grayscale': [{\n        'backdrop-grayscale': [grayscale]\n      }],\n      /**\n       * Backdrop Hue Rotate\n       * @see https://tailwindcss.com/docs/backdrop-hue-rotate\n       */\n      'backdrop-hue-rotate': [{\n        'backdrop-hue-rotate': [hueRotate]\n      }],\n      /**\n       * Backdrop Invert\n       * @see https://tailwindcss.com/docs/backdrop-invert\n       */\n      'backdrop-invert': [{\n        'backdrop-invert': [invert]\n      }],\n      /**\n       * Backdrop Opacity\n       * @see https://tailwindcss.com/docs/backdrop-opacity\n       */\n      'backdrop-opacity': [{\n        'backdrop-opacity': [opacity]\n      }],\n      /**\n       * Backdrop Saturate\n       * @see https://tailwindcss.com/docs/backdrop-saturate\n       */\n      'backdrop-saturate': [{\n        'backdrop-saturate': [saturate]\n      }],\n      /**\n       * Backdrop Sepia\n       * @see https://tailwindcss.com/docs/backdrop-sepia\n       */\n      'backdrop-sepia': [{\n        'backdrop-sepia': [sepia]\n      }],\n      // Tables\n      /**\n       * Border Collapse\n       * @see https://tailwindcss.com/docs/border-collapse\n       */\n      'border-collapse': [{\n        border: ['collapse', 'separate']\n      }],\n      /**\n       * Border Spacing\n       * @see https://tailwindcss.com/docs/border-spacing\n       */\n      'border-spacing': [{\n        'border-spacing': [borderSpacing]\n      }],\n      /**\n       * Border Spacing X\n       * @see https://tailwindcss.com/docs/border-spacing\n       */\n      'border-spacing-x': [{\n        'border-spacing-x': [borderSpacing]\n      }],\n      /**\n       * Border Spacing Y\n       * @see https://tailwindcss.com/docs/border-spacing\n       */\n      'border-spacing-y': [{\n        'border-spacing-y': [borderSpacing]\n      }],\n      /**\n       * Table Layout\n       * @see https://tailwindcss.com/docs/table-layout\n       */\n      'table-layout': [{\n        table: ['auto', 'fixed']\n      }],\n      /**\n       * Caption Side\n       * @see https://tailwindcss.com/docs/caption-side\n       */\n      caption: [{\n        caption: ['top', 'bottom']\n      }],\n      // Transitions and Animation\n      /**\n       * Tranisition Property\n       * @see https://tailwindcss.com/docs/transition-property\n       */\n      transition: [{\n        transition: ['none', 'all', '', 'colors', 'opacity', 'shadow', 'transform', isArbitraryValue]\n      }],\n      /**\n       * Transition Duration\n       * @see https://tailwindcss.com/docs/transition-duration\n       */\n      duration: [{\n        duration: getNumberAndArbitrary()\n      }],\n      /**\n       * Transition Timing Function\n       * @see https://tailwindcss.com/docs/transition-timing-function\n       */\n      ease: [{\n        ease: ['linear', 'in', 'out', 'in-out', isArbitraryValue]\n      }],\n      /**\n       * Transition Delay\n       * @see https://tailwindcss.com/docs/transition-delay\n       */\n      delay: [{\n        delay: getNumberAndArbitrary()\n      }],\n      /**\n       * Animation\n       * @see https://tailwindcss.com/docs/animation\n       */\n      animate: [{\n        animate: ['none', 'spin', 'ping', 'pulse', 'bounce', isArbitraryValue]\n      }],\n      // Transforms\n      /**\n       * Transform\n       * @see https://tailwindcss.com/docs/transform\n       */\n      transform: [{\n        transform: ['', 'gpu', 'none']\n      }],\n      /**\n       * Scale\n       * @see https://tailwindcss.com/docs/scale\n       */\n      scale: [{\n        scale: [scale]\n      }],\n      /**\n       * Scale X\n       * @see https://tailwindcss.com/docs/scale\n       */\n      'scale-x': [{\n        'scale-x': [scale]\n      }],\n      /**\n       * Scale Y\n       * @see https://tailwindcss.com/docs/scale\n       */\n      'scale-y': [{\n        'scale-y': [scale]\n      }],\n      /**\n       * Rotate\n       * @see https://tailwindcss.com/docs/rotate\n       */\n      rotate: [{\n        rotate: [isInteger, isArbitraryValue]\n      }],\n      /**\n       * Translate X\n       * @see https://tailwindcss.com/docs/translate\n       */\n      'translate-x': [{\n        'translate-x': [translate]\n      }],\n      /**\n       * Translate Y\n       * @see https://tailwindcss.com/docs/translate\n       */\n      'translate-y': [{\n        'translate-y': [translate]\n      }],\n      /**\n       * Skew X\n       * @see https://tailwindcss.com/docs/skew\n       */\n      'skew-x': [{\n        'skew-x': [skew]\n      }],\n      /**\n       * Skew Y\n       * @see https://tailwindcss.com/docs/skew\n       */\n      'skew-y': [{\n        'skew-y': [skew]\n      }],\n      /**\n       * Transform Origin\n       * @see https://tailwindcss.com/docs/transform-origin\n       */\n      'transform-origin': [{\n        origin: ['center', 'top', 'top-right', 'right', 'bottom-right', 'bottom', 'bottom-left', 'left', 'top-left', isArbitraryValue]\n      }],\n      // Interactivity\n      /**\n       * Accent Color\n       * @see https://tailwindcss.com/docs/accent-color\n       */\n      accent: [{\n        accent: ['auto', colors]\n      }],\n      /**\n       * Appearance\n       * @see https://tailwindcss.com/docs/appearance\n       */\n      appearance: [{\n        appearance: ['none', 'auto']\n      }],\n      /**\n       * Cursor\n       * @see https://tailwindcss.com/docs/cursor\n       */\n      cursor: [{\n        cursor: ['auto', 'default', 'pointer', 'wait', 'text', 'move', 'help', 'not-allowed', 'none', 'context-menu', 'progress', 'cell', 'crosshair', 'vertical-text', 'alias', 'copy', 'no-drop', 'grab', 'grabbing', 'all-scroll', 'col-resize', 'row-resize', 'n-resize', 'e-resize', 's-resize', 'w-resize', 'ne-resize', 'nw-resize', 'se-resize', 'sw-resize', 'ew-resize', 'ns-resize', 'nesw-resize', 'nwse-resize', 'zoom-in', 'zoom-out', isArbitraryValue]\n      }],\n      /**\n       * Caret Color\n       * @see https://tailwindcss.com/docs/just-in-time-mode#caret-color-utilities\n       */\n      'caret-color': [{\n        caret: [colors]\n      }],\n      /**\n       * Pointer Events\n       * @see https://tailwindcss.com/docs/pointer-events\n       */\n      'pointer-events': [{\n        'pointer-events': ['none', 'auto']\n      }],\n      /**\n       * Resize\n       * @see https://tailwindcss.com/docs/resize\n       */\n      resize: [{\n        resize: ['none', 'y', 'x', '']\n      }],\n      /**\n       * Scroll Behavior\n       * @see https://tailwindcss.com/docs/scroll-behavior\n       */\n      'scroll-behavior': [{\n        scroll: ['auto', 'smooth']\n      }],\n      /**\n       * Scroll Margin\n       * @see https://tailwindcss.com/docs/scroll-margin\n       */\n      'scroll-m': [{\n        'scroll-m': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Margin X\n       * @see https://tailwindcss.com/docs/scroll-margin\n       */\n      'scroll-mx': [{\n        'scroll-mx': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Margin Y\n       * @see https://tailwindcss.com/docs/scroll-margin\n       */\n      'scroll-my': [{\n        'scroll-my': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Margin Start\n       * @see https://tailwindcss.com/docs/scroll-margin\n       */\n      'scroll-ms': [{\n        'scroll-ms': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Margin End\n       * @see https://tailwindcss.com/docs/scroll-margin\n       */\n      'scroll-me': [{\n        'scroll-me': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Margin Top\n       * @see https://tailwindcss.com/docs/scroll-margin\n       */\n      'scroll-mt': [{\n        'scroll-mt': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Margin Right\n       * @see https://tailwindcss.com/docs/scroll-margin\n       */\n      'scroll-mr': [{\n        'scroll-mr': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Margin Bottom\n       * @see https://tailwindcss.com/docs/scroll-margin\n       */\n      'scroll-mb': [{\n        'scroll-mb': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Margin Left\n       * @see https://tailwindcss.com/docs/scroll-margin\n       */\n      'scroll-ml': [{\n        'scroll-ml': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Padding\n       * @see https://tailwindcss.com/docs/scroll-padding\n       */\n      'scroll-p': [{\n        'scroll-p': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Padding X\n       * @see https://tailwindcss.com/docs/scroll-padding\n       */\n      'scroll-px': [{\n        'scroll-px': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Padding Y\n       * @see https://tailwindcss.com/docs/scroll-padding\n       */\n      'scroll-py': [{\n        'scroll-py': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Padding Start\n       * @see https://tailwindcss.com/docs/scroll-padding\n       */\n      'scroll-ps': [{\n        'scroll-ps': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Padding End\n       * @see https://tailwindcss.com/docs/scroll-padding\n       */\n      'scroll-pe': [{\n        'scroll-pe': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Padding Top\n       * @see https://tailwindcss.com/docs/scroll-padding\n       */\n      'scroll-pt': [{\n        'scroll-pt': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Padding Right\n       * @see https://tailwindcss.com/docs/scroll-padding\n       */\n      'scroll-pr': [{\n        'scroll-pr': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Padding Bottom\n       * @see https://tailwindcss.com/docs/scroll-padding\n       */\n      'scroll-pb': [{\n        'scroll-pb': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Padding Left\n       * @see https://tailwindcss.com/docs/scroll-padding\n       */\n      'scroll-pl': [{\n        'scroll-pl': getSpacingWithArbitrary()\n      }],\n      /**\n       * Scroll Snap Align\n       * @see https://tailwindcss.com/docs/scroll-snap-align\n       */\n      'snap-align': [{\n        snap: ['start', 'end', 'center', 'align-none']\n      }],\n      /**\n       * Scroll Snap Stop\n       * @see https://tailwindcss.com/docs/scroll-snap-stop\n       */\n      'snap-stop': [{\n        snap: ['normal', 'always']\n      }],\n      /**\n       * Scroll Snap Type\n       * @see https://tailwindcss.com/docs/scroll-snap-type\n       */\n      'snap-type': [{\n        snap: ['none', 'x', 'y', 'both']\n      }],\n      /**\n       * Scroll Snap Type Strictness\n       * @see https://tailwindcss.com/docs/scroll-snap-type\n       */\n      'snap-strictness': [{\n        snap: ['mandatory', 'proximity']\n      }],\n      /**\n       * Touch Action\n       * @see https://tailwindcss.com/docs/touch-action\n       */\n      touch: [{\n        touch: ['auto', 'none', 'manipulation']\n      }],\n      /**\n       * Touch Action X\n       * @see https://tailwindcss.com/docs/touch-action\n       */\n      'touch-x': [{\n        'touch-pan': ['x', 'left', 'right']\n      }],\n      /**\n       * Touch Action Y\n       * @see https://tailwindcss.com/docs/touch-action\n       */\n      'touch-y': [{\n        'touch-pan': ['y', 'up', 'down']\n      }],\n      /**\n       * Touch Action Pinch Zoom\n       * @see https://tailwindcss.com/docs/touch-action\n       */\n      'touch-pz': ['touch-pinch-zoom'],\n      /**\n       * User Select\n       * @see https://tailwindcss.com/docs/user-select\n       */\n      select: [{\n        select: ['none', 'text', 'all', 'auto']\n      }],\n      /**\n       * Will Change\n       * @see https://tailwindcss.com/docs/will-change\n       */\n      'will-change': [{\n        'will-change': ['auto', 'scroll', 'contents', 'transform', isArbitraryValue]\n      }],\n      // SVG\n      /**\n       * Fill\n       * @see https://tailwindcss.com/docs/fill\n       */\n      fill: [{\n        fill: [colors, 'none']\n      }],\n      /**\n       * Stroke Width\n       * @see https://tailwindcss.com/docs/stroke-width\n       */\n      'stroke-w': [{\n        stroke: [isLength, isArbitraryLength, isArbitraryNumber]\n      }],\n      /**\n       * Stroke\n       * @see https://tailwindcss.com/docs/stroke\n       */\n      stroke: [{\n        stroke: [colors, 'none']\n      }],\n      // Accessibility\n      /**\n       * Screen Readers\n       * @see https://tailwindcss.com/docs/screen-readers\n       */\n      sr: ['sr-only', 'not-sr-only'],\n      /**\n       * Forced Color Adjust\n       * @see https://tailwindcss.com/docs/forced-color-adjust\n       */\n      'forced-color-adjust': [{\n        'forced-color-adjust': ['auto', 'none']\n      }]\n    },\n    conflictingClassGroups: {\n      overflow: ['overflow-x', 'overflow-y'],\n      overscroll: ['overscroll-x', 'overscroll-y'],\n      inset: ['inset-x', 'inset-y', 'start', 'end', 'top', 'right', 'bottom', 'left'],\n      'inset-x': ['right', 'left'],\n      'inset-y': ['top', 'bottom'],\n      flex: ['basis', 'grow', 'shrink'],\n      gap: ['gap-x', 'gap-y'],\n      p: ['px', 'py', 'ps', 'pe', 'pt', 'pr', 'pb', 'pl'],\n      px: ['pr', 'pl'],\n      py: ['pt', 'pb'],\n      m: ['mx', 'my', 'ms', 'me', 'mt', 'mr', 'mb', 'ml'],\n      mx: ['mr', 'ml'],\n      my: ['mt', 'mb'],\n      size: ['w', 'h'],\n      'font-size': ['leading'],\n      'fvn-normal': ['fvn-ordinal', 'fvn-slashed-zero', 'fvn-figure', 'fvn-spacing', 'fvn-fraction'],\n      'fvn-ordinal': ['fvn-normal'],\n      'fvn-slashed-zero': ['fvn-normal'],\n      'fvn-figure': ['fvn-normal'],\n      'fvn-spacing': ['fvn-normal'],\n      'fvn-fraction': ['fvn-normal'],\n      'line-clamp': ['display', 'overflow'],\n      rounded: ['rounded-s', 'rounded-e', 'rounded-t', 'rounded-r', 'rounded-b', 'rounded-l', 'rounded-ss', 'rounded-se', 'rounded-ee', 'rounded-es', 'rounded-tl', 'rounded-tr', 'rounded-br', 'rounded-bl'],\n      'rounded-s': ['rounded-ss', 'rounded-es'],\n      'rounded-e': ['rounded-se', 'rounded-ee'],\n      'rounded-t': ['rounded-tl', 'rounded-tr'],\n      'rounded-r': ['rounded-tr', 'rounded-br'],\n      'rounded-b': ['rounded-br', 'rounded-bl'],\n      'rounded-l': ['rounded-tl', 'rounded-bl'],\n      'border-spacing': ['border-spacing-x', 'border-spacing-y'],\n      'border-w': ['border-w-s', 'border-w-e', 'border-w-t', 'border-w-r', 'border-w-b', 'border-w-l'],\n      'border-w-x': ['border-w-r', 'border-w-l'],\n      'border-w-y': ['border-w-t', 'border-w-b'],\n      'border-color': ['border-color-s', 'border-color-e', 'border-color-t', 'border-color-r', 'border-color-b', 'border-color-l'],\n      'border-color-x': ['border-color-r', 'border-color-l'],\n      'border-color-y': ['border-color-t', 'border-color-b'],\n      'scroll-m': ['scroll-mx', 'scroll-my', 'scroll-ms', 'scroll-me', 'scroll-mt', 'scroll-mr', 'scroll-mb', 'scroll-ml'],\n      'scroll-mx': ['scroll-mr', 'scroll-ml'],\n      'scroll-my': ['scroll-mt', 'scroll-mb'],\n      'scroll-p': ['scroll-px', 'scroll-py', 'scroll-ps', 'scroll-pe', 'scroll-pt', 'scroll-pr', 'scroll-pb', 'scroll-pl'],\n      'scroll-px': ['scroll-pr', 'scroll-pl'],\n      'scroll-py': ['scroll-pt', 'scroll-pb'],\n      touch: ['touch-x', 'touch-y', 'touch-pz'],\n      'touch-x': ['touch'],\n      'touch-y': ['touch'],\n      'touch-pz': ['touch']\n    },\n    conflictingClassGroupModifiers: {\n      'font-size': ['leading']\n    }\n  };\n};\n\n/**\n * @param baseConfig Config where other config will be merged into. This object will be mutated.\n * @param configExtension Partial config to merge into the `baseConfig`.\n */\nconst mergeConfigs = (baseConfig, {\n  cacheSize,\n  prefix,\n  separator,\n  experimentalParseClassName,\n  extend = {},\n  override = {}\n}) => {\n  overrideProperty(baseConfig, 'cacheSize', cacheSize);\n  overrideProperty(baseConfig, 'prefix', prefix);\n  overrideProperty(baseConfig, 'separator', separator);\n  overrideProperty(baseConfig, 'experimentalParseClassName', experimentalParseClassName);\n  for (const configKey in override) {\n    overrideConfigProperties(baseConfig[configKey], override[configKey]);\n  }\n  for (const key in extend) {\n    mergeConfigProperties(baseConfig[key], extend[key]);\n  }\n  return baseConfig;\n};\nconst overrideProperty = (baseObject, overrideKey, overrideValue) => {\n  if (overrideValue !== undefined) {\n    baseObject[overrideKey] = overrideValue;\n  }\n};\nconst overrideConfigProperties = (baseObject, overrideObject) => {\n  if (overrideObject) {\n    for (const key in overrideObject) {\n      overrideProperty(baseObject, key, overrideObject[key]);\n    }\n  }\n};\nconst mergeConfigProperties = (baseObject, mergeObject) => {\n  if (mergeObject) {\n    for (const key in mergeObject) {\n      const mergeValue = mergeObject[key];\n      if (mergeValue !== undefined) {\n        baseObject[key] = (baseObject[key] || []).concat(mergeValue);\n      }\n    }\n  }\n};\nconst extendTailwindMerge = (configExtension, ...createConfig) => typeof configExtension === 'function' ? createTailwindMerge(getDefaultConfig, configExtension, ...createConfig) : createTailwindMerge(() => mergeConfigs(getDefaultConfig(), configExtension), ...createConfig);\nconst twMerge = /*#__PURE__*/createTailwindMerge(getDefaultConfig);\nexport { createTailwindMerge, extendTailwindMerge, fromTheme, getDefaultConfig, mergeConfigs, twJoin, twMerge, validators };\n//# sourceMappingURL=bundle-mjs.mjs.map\n",null,"<script lang=\"ts\">\n\timport { onMount } from 'svelte';\n\timport { twMerge } from 'tailwind-merge';\n\timport type { Position, Theme, Breakpoint, TailwindScreenSizeProps } from '../types';\n\timport { detectTailwind } from '../utils';\n\n\t// Props\n\tconst {\n\t\tclassName = '',\n\t\tposition = /** @type {Position} */ ('bottom-right'),\n\t\ttheme = /** @type {Theme} */ ('dark'),\n\t\tshow = /** @type {boolean | undefined} */ (undefined),\n\t\tcontainerClassName = '',\n\t\ttextClassName = '',\n\t\tdividerClassName = '',\n\t\tbreakpointClassName = '',\n\t\tbreakpoints = /** @type {Breakpoint[] | undefined} */ (undefined),\n\t\tshowDefaultBreakpoints = true,\n\t\thideNoTailwindCSSWarning = false\n\t}: TailwindScreenSizeProps = $props();\n\n\t// State\n\tlet currentBreakpoint = $state('');\n\tlet width = $state(0);\n\tlet isTailwindDetected = $state(false);\n\tlet mounted = $state(false);\n\n\tconst positionClasses: Record<Position, string> = {\n\t\t'top-left': 'top-5 left-5',\n\t\t'top-right': 'top-5 right-5',\n\t\t'bottom-left': 'bottom-5 left-5',\n\t\t'bottom-right': 'bottom-5 right-5',\n\t\t'top-center': 'top-5 left-1/2 -translate-x-1/2',\n\t\t'bottom-center': 'bottom-5 left-1/2 -translate-x-1/2'\n\t};\n\n\tconst themeClasses: Record<\n\t\tTheme,\n\t\t{ container: string; text: string; divider: string; breakpoint: string }\n\t> = {\n\t\tdark: {\n\t\t\tcontainer: 'bg-gray-900/90 text-white',\n\t\t\ttext: 'text-white',\n\t\t\tdivider: 'bg-gray-700',\n\t\t\tbreakpoint: 'text-gray-400'\n\t\t},\n\t\tlight: {\n\t\t\tcontainer: 'bg-white/90 text-gray-900',\n\t\t\ttext: 'text-gray-900',\n\t\t\tdivider: 'bg-gray-200',\n\t\t\tbreakpoint: 'text-gray-600'\n\t\t},\n\t\tglass: {\n\t\t\tcontainer: 'bg-white/30 backdrop-blur-lg text-gray-900',\n\t\t\ttext: 'text-gray-900',\n\t\t\tdivider: 'bg-gray-300/50',\n\t\t\tbreakpoint: 'text-gray-600'\n\t\t},\n\t\tminimal: {\n\t\t\tcontainer: 'bg-white/10 text-gray-800',\n\t\t\ttext: 'text-gray-800',\n\t\t\tdivider: 'bg-gray-300',\n\t\t\tbreakpoint: 'text-gray-500'\n\t\t},\n\t\tslate: {\n\t\t\tcontainer: 'bg-slate-100/90 text-slate-900',\n\t\t\ttext: 'text-slate-900',\n\t\t\tdivider: 'bg-slate-300',\n\t\t\tbreakpoint: 'text-slate-600'\n\t\t},\n\t\tgray: {\n\t\t\tcontainer: 'bg-gray-100/90 text-gray-900',\n\t\t\ttext: 'text-gray-900',\n\t\t\tdivider: 'bg-gray-300',\n\t\t\tbreakpoint: 'text-gray-600'\n\t\t},\n\t\tzinc: {\n\t\t\tcontainer: 'bg-zinc-100/90 text-zinc-900',\n\t\t\ttext: 'text-zinc-900',\n\t\t\tdivider: 'bg-zinc-300',\n\t\t\tbreakpoint: 'text-zinc-600'\n\t\t},\n\t\tneutral: {\n\t\t\tcontainer: 'bg-neutral-100/90 text-neutral-900',\n\t\t\ttext: 'text-neutral-900',\n\t\t\tdivider: 'bg-neutral-300',\n\t\t\tbreakpoint: 'text-neutral-600'\n\t\t},\n\t\tstone: {\n\t\t\tcontainer: 'bg-stone-100/90 text-stone-900',\n\t\t\ttext: 'text-stone-900',\n\t\t\tdivider: 'bg-stone-300',\n\t\t\tbreakpoint: 'text-stone-600'\n\t\t},\n\t\tred: {\n\t\t\tcontainer: 'bg-red-100/90 text-red-900',\n\t\t\ttext: 'text-red-900',\n\t\t\tdivider: 'bg-red-300',\n\t\t\tbreakpoint: 'text-red-600'\n\t\t},\n\t\torange: {\n\t\t\tcontainer: 'bg-orange-100/90 text-orange-900',\n\t\t\ttext: 'text-orange-900',\n\t\t\tdivider: 'bg-orange-300',\n\t\t\tbreakpoint: 'text-orange-600'\n\t\t},\n\t\tamber: {\n\t\t\tcontainer: 'bg-amber-100/90 text-amber-900',\n\t\t\ttext: 'text-amber-900',\n\t\t\tdivider: 'bg-amber-300',\n\t\t\tbreakpoint: 'text-amber-600'\n\t\t},\n\t\tyellow: {\n\t\t\tcontainer: 'bg-yellow-100/90 text-yellow-900',\n\t\t\ttext: 'text-yellow-900',\n\t\t\tdivider: 'bg-yellow-300',\n\t\t\tbreakpoint: 'text-yellow-600'\n\t\t},\n\t\tlime: {\n\t\t\tcontainer: 'bg-lime-100/90 text-lime-900',\n\t\t\ttext: 'text-lime-900',\n\t\t\tdivider: 'bg-lime-300',\n\t\t\tbreakpoint: 'text-lime-600'\n\t\t},\n\t\tgreen: {\n\t\t\tcontainer: 'bg-green-100/90 text-green-900',\n\t\t\ttext: 'text-green-900',\n\t\t\tdivider: 'bg-green-300',\n\t\t\tbreakpoint: 'text-green-600'\n\t\t},\n\t\temerald: {\n\t\t\tcontainer: 'bg-emerald-100/90 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