export declare enum EItemQuality {
    Normal = 0,
    Genuine = 1,
    UNUSED_RARITY2 = 2,
    Vintage = 3,
    UNUSED_RARITY3 = 4,
    Unusual = 5,
    Unique = 6,
    Community = 7,
    Valve = 8,
    SelfMade = 9,
    "Self Made" = 9,
    UNUSED_CUSTOMIZED = 10,
    Strange = 11,
    UNUSED_COMPLETED = 12,
    Haunted = 13,
    Collectors = 14,
    "Collector's" = 14,
    "Decorated Weapon" = 15
}
