/**
 * Demux utilities for different types of docker streams.
 *
 * @since 1.0.0
 */
import type * as Array from "effect/Array";
import type * as Channel from "effect/Channel";
import type * as Effect from "effect/Effect";
import type * as Pipeable from "effect/Pipeable";
import type * as PlatformError from "effect/PlatformError";
import type * as Schema from "effect/Schema";
import type * as Scope from "effect/Scope";
import type * as Sink from "effect/Sink";
import type * as Stdio from "effect/Stdio";
import type * as Stream from "effect/Stream";
import type * as HttpClientResponse from "effect/unstable/http/HttpClientResponse";
import type * as Socket from "effect/unstable/socket/Socket";
/**
 * @since 1.0.0
 * @category Types
 */
export declare const RawContentType: "application/vnd.docker.raw-stream";
/**
 * @since 1.0.0
 * @category Types
 */
export declare const MultiplexedContentType: "application/vnd.docker.multiplexed-stream";
/**
 * The header type of a multiplexed message, indicating which stdio stream the
 * payload belongs to.
 *
 * @since 1.0.0
 * @category Types
 */
export declare const MultiplexedHeaderType: {
    readonly Stdin: 0;
    readonly Stdout: 1;
    readonly Stderr: 2;
};
/**
 * The header type of a multiplexed message, indicating which stdio stream the
 * payload belongs to.
 *
 * @since 1.0.0
 * @category Types
 */
export type MultiplexedHeaderType = (typeof MultiplexedHeaderType)[keyof typeof MultiplexedHeaderType];
/**
 * @since 1.0.0
 * @category Type ids
 */
export declare const RawSocketTypeId: unique symbol;
/**
 * @since 1.0.0
 * @category Type ids
 */
export type RawSocketTypeId = typeof RawSocketTypeId;
/**
 * @since 1.0.0
 * @category Type ids
 */
export declare const RawChannelTypeId: unique symbol;
/**
 * @since 1.0.0
 * @category Type ids
 */
export type RawChannelTypeId = typeof RawChannelTypeId;
/**
 * @since 1.0.0
 * @category Type ids
 */
export declare const MultiplexedSocketTypeId: unique symbol;
/**
 * @since 1.0.0
 * @category Type ids
 */
export type MultiplexedSocketTypeId = typeof MultiplexedSocketTypeId;
/**
 * @since 1.0.0
 * @category Type ids
 */
export declare const MultiplexedChannelTypeId: unique symbol;
/**
 * @since 1.0.0
 * @category Type ids
 */
export type MultiplexedChannelTypeId = typeof MultiplexedChannelTypeId;
/**
 * When the TTY setting is enabled in POST /containers/create, the stream is not
 * multiplexed. The data exchanged over the hijacked connection is simply the
 * raw data from the process PTY and client's stdin.
 *
 * Note for Leo: This exists because the input error type "IE" might not be
 * known at the time of converting the Socket to a Channel.
 *
 * @since 1.0.0
 * @category Branded Types
 */
export interface RawSocket extends Pipeable.Pipeable {
    readonly "content-type": typeof RawContentType;
    readonly [RawSocketTypeId]: typeof RawSocketTypeId;
    readonly underlying: Socket.Socket;
}
/**
 * When the TTY setting is enabled in POST /containers/create, the stream is not
 * multiplexed. The data exchanged over the hijacked connection is simply the
 * raw data from the process PTY and client's stdin.
 *
 * Note for Leo: This exists because there is no way to convert from a Channel
 * to a Socket. In fact, with my current effect knowledge, I believe it is
 * impossible to implement. This is still needed though for the pack and fan
 * implementations which seek to return these types.
 *
 * @since 1.0.0
 * @category Branded Types
 */
export interface RawChannel<in IE = unknown, out OE = Socket.SocketError, out R = never> extends Pipeable.Pipeable {
    readonly "content-type": typeof RawContentType;
    readonly [RawChannelTypeId]: typeof RawChannelTypeId;
    readonly underlying: Channel.Channel<Array.NonEmptyReadonlyArray<Uint8Array>, OE, void, Array.NonEmptyReadonlyArray<string | Uint8Array | Socket.CloseEvent>, IE, unknown, R>;
}
/**
 * When the TTY setting is disabled in POST /containers/create, the HTTP
 * Content-Type header is set to application/vnd.docker.multiplexed-stream and
 * the stream over the hijacked connected is multiplexed to separate out stdout
 * and stderr. The stream consists of a series of frames, each containing a
 * header and a payload.
 *
 * Note for Leo: This exists because the input error type "IE" might not be
 * known at the time of converting the Socket to a Channel.
 *
 * @since 1.0.0
 * @category Branded Types
 */
export interface MultiplexedSocket extends Pipeable.Pipeable {
    readonly "content-type": typeof MultiplexedContentType;
    readonly [MultiplexedSocketTypeId]: MultiplexedSocketTypeId;
    readonly underlying: Socket.Socket;
}
/**
 * When the TTY setting is disabled in POST /containers/create, the HTTP
 * Content-Type header is set to application/vnd.docker.multiplexed-stream and
 * the stream over the hijacked connected is multiplexed to separate out stdout
 * and stderr. The stream consists of a series of frames, each containing a
 * header and a payload.
 *
 * Note for Leo: This exists because there is no way to convert from a Channel
 * to a Socket. In fact, with my current effect knowledge, I believe it is
 * impossible to implement. This is still needed though for the pack and fan
 * implementations which seek to return these types.
 *
 * @since 1.0.0
 * @category Branded Types
 */
export interface MultiplexedChannel<in IE = unknown, out OE = Socket.SocketError, out R = never> extends Pipeable.Pipeable {
    readonly "content-type": typeof MultiplexedContentType;
    readonly [MultiplexedChannelTypeId]: MultiplexedChannelTypeId;
    readonly underlying: Channel.Channel<Array.NonEmptyReadonlyArray<Uint8Array>, OE, void, Array.NonEmptyReadonlyArray<string | Uint8Array | Socket.CloseEvent>, IE, unknown, R>;
}
/**
 * @since 1.0.0
 * @category Types
 */
export type EitherRawInput<IE, OE, R> = RawSocket | RawChannel<IE, OE, R>;
/**
 * @since 1.0.0
 * @category Types
 */
export type AnyRawInput = EitherRawInput<any, any, any>;
/**
 * @since 1.0.0
 * @category Types
 */
export type EitherMultiplexedInput<IE, OE, R> = MultiplexedSocket | MultiplexedChannel<IE, OE, R>;
/**
 * @since 1.0.0
 * @category Types
 */
export type AnyMultiplexedInput = EitherMultiplexedInput<any, any, any>;
/**
 * @since 1.0.0
 * @category Types
 */
export type HomogeneousStdioRawSocketInput = {
    stdin: RawSocket;
    stdout?: never;
    stderr?: never;
} | {
    stdin?: never;
    stdout: RawSocket;
    stderr?: never;
} | {
    stdin?: never;
    stdout?: never;
    stderr: RawSocket;
} | {
    stdin: RawSocket;
    stdout: RawSocket;
    stderr?: never;
} | {
    stdin: RawSocket;
    stdout?: never;
    stderr: RawSocket;
} | {
    stdin?: never;
    stdout: RawSocket;
    stderr: RawSocket;
} | {
    stdin: RawSocket;
    stdout: RawSocket;
    stderr: RawSocket;
};
/**
 * @since 1.0.0
 * @category Types
 */
export type HomogeneousStdioRawChannelInput<IE1, IE2, IE3, OE1, OE2, OE3, R1, R2, R3> = {
    stdin: RawChannel<IE1, OE1, R1>;
    stdout?: never;
    stderr?: never;
} | {
    stdin?: never;
    stdout: RawChannel<IE2, OE2, R2>;
    stderr?: never;
} | {
    stdin?: never;
    stdout?: never;
    stderr: RawChannel<IE3, OE3, R3>;
} | {
    stdin: RawChannel<IE1, OE1, R1>;
    stdout: RawChannel<IE2, OE2, R2>;
    stderr?: never;
} | {
    stdin: RawChannel<IE1, OE1, R1>;
    stdout?: never;
    stderr: RawChannel<IE3, OE3, R3>;
} | {
    stdin?: never;
    stdout: RawChannel<IE2, OE2, R2>;
    stderr: RawChannel<IE3, OE3, R3>;
} | {
    stdin: RawChannel<IE1, OE1, R1>;
    stdout: RawChannel<IE2, OE2, R2>;
    stderr: RawChannel<IE3, OE3, R3>;
};
/**
 * @since 1.0.0
 * @category Types
 */
export type HeterogeneousStdioRawInput<IE1, IE2, IE3, OE1, OE2, OE3, R1, R2, R3> = {
    stdin: EitherRawInput<IE1, OE1, R1>;
    stdout?: never;
    stderr?: never;
} | {
    stdin?: never;
    stdout: EitherRawInput<IE2, OE2, R2>;
    stderr?: never;
} | {
    stdin?: never;
    stdout?: never;
    stderr: EitherRawInput<IE3, OE3, R3>;
} | {
    stdin: EitherRawInput<IE1, OE1, R1>;
    stdout: EitherRawInput<IE2, OE2, R2>;
    stderr?: never;
} | {
    stdin: EitherRawInput<IE1, OE1, R1>;
    stdout?: never;
    stderr: EitherRawInput<IE3, OE3, R3>;
} | {
    stdin?: never;
    stdout: EitherRawInput<IE2, OE2, R2>;
    stderr: EitherRawInput<IE3, OE3, R3>;
} | {
    stdin: EitherRawInput<IE1, OE1, R1>;
    stdout: EitherRawInput<IE2, OE2, R2>;
    stderr: EitherRawInput<IE3, OE3, R3>;
};
/**
 * @since 1.0.0
 * @category Types
 */
export type HeterogeneousStdioTupledRawInput<A1, A2, L1, L2, E1, E2, E3, R1, R2, R3, IE1, IE2, IE3, OE1, OE2, OE3, R4, R5, R6> = {
    stdin: readonly [
        Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>,
        EitherRawInput<E1 | IE1, OE1, R4>
    ];
    stdout?: never;
    stderr?: never;
} | {
    stdin?: never;
    stdout: readonly [EitherRawInput<IE2, OE2, R5>, Sink.Sink<A1, string, L1, E2, R2>];
    stderr?: never;
} | {
    stdin?: never;
    stdout?: never;
    stderr: readonly [EitherRawInput<IE3, OE3, R6>, Sink.Sink<A2, string, L2, E3, R3>];
} | {
    stdin: readonly [
        Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>,
        EitherRawInput<E1 | IE1, OE1, R4>
    ];
    stdout: readonly [EitherRawInput<IE2, OE2, R5>, Sink.Sink<A1, string, L1, E2, R2>];
    stderr?: never;
} | {
    stdin: readonly [
        Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>,
        EitherRawInput<E1 | IE1, OE1, R4>
    ];
    stdout?: never;
    stderr: readonly [EitherRawInput<IE3, OE3, R6>, Sink.Sink<A2, string, L2, E3, R3>];
} | {
    stdin?: never;
    stdout: readonly [EitherRawInput<IE2, OE2, R5>, Sink.Sink<A1, string, L1, E2, R2>];
    stderr: readonly [EitherRawInput<IE3, OE3, R6>, Sink.Sink<A2, string, L2, E3, R3>];
} | {
    stdin: readonly [
        Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>,
        EitherRawInput<E1 | IE1, OE1, R4>
    ];
    stdout: readonly [EitherRawInput<IE2, OE2, R5>, Sink.Sink<A1, string, L1, E2, R2>];
    stderr: readonly [EitherRawInput<IE3, OE3, R6>, Sink.Sink<A2, string, L2, E3, R3>];
};
/**
 * @since 1.0.0
 * @category Types
 */
export type CompressedDemuxOutput<A1, A2> = A1 extends undefined | void ? A2 extends undefined | void ? void : readonly [stdout: undefined, stderr: A2] : A2 extends undefined | void ? readonly [stdout: A1, stderr: undefined] : readonly [stdout: A1, stderr: A2];
/**
 * @since 1.0.0
 * @category Constructors
 */
export declare const makeRawSocket: (underlying: Socket.Socket) => RawSocket;
/**
 * @since 1.0.0
 * @category Constructors
 */
export declare const makeRawChannel: <IE = unknown, OE = Socket.SocketError, R = never>(underlying: Channel.Channel<Array.NonEmptyReadonlyArray<Uint8Array>, OE, void, Array.NonEmptyReadonlyArray<string | Uint8Array | Socket.CloseEvent>, IE, unknown, R>) => RawChannel<IE, IE | OE, R>;
/**
 * @since 1.0.0
 * @category Constructors
 */
export declare const makeMultiplexedSocket: (underlying: Socket.Socket) => MultiplexedSocket;
/**
 * @since 1.0.0
 * @category Constructors
 */
export declare const makeMultiplexedChannel: <IE = unknown, OE = Socket.SocketError, R = never>(underlying: Channel.Channel<Array.NonEmptyReadonlyArray<Uint8Array>, OE, void, Array.NonEmptyReadonlyArray<string | Uint8Array | Socket.CloseEvent>, IE, unknown, R>) => MultiplexedChannel<IE, IE | OE, R>;
/**
 * @since 1.0.0
 * @category Predicates
 */
export declare const isRawSocket: (u: unknown) => u is RawSocket;
/**
 * @since 1.0.0
 * @category Predicates
 */
export declare const isRawChannel: <IE = unknown, OE = Socket.SocketError, R = never>(u: unknown) => u is RawChannel<IE, IE | OE, R>;
/**
 * @since 1.0.0
 * @category Predicates
 */
export declare const isMultiplexedSocket: (u: unknown) => u is MultiplexedSocket;
/**
 * @since 1.0.0
 * @category Predicates
 */
export declare const isMultiplexedChannel: <IE = unknown, OE = Socket.SocketError, R = never>(u: unknown) => u is MultiplexedChannel<IE, IE | OE, R>;
/**
 * @since 1.0.0
 * @category Constructors
 */
export declare const rawNever: RawChannel<never, never, never>;
/**
 * @since 1.0.0
 * @category Constructors
 */
export declare const rawNeverWith: <IE>() => RawChannel<IE, IE, never>;
/**
 * @since 1.0.0
 * @category Constructors
 */
export declare const multiplexedNever: MultiplexedChannel<never, never, never>;
/**
 * @since 1.0.0
 * @category Constructors
 */
export declare const multiplexedNeverWith: <IE>() => MultiplexedChannel<IE, IE, never>;
/**
 * @since 1.0.0
 * @category Predicates
 */
export declare const responseIsRawResponse: (response: HttpClientResponse.HttpClientResponse) => boolean;
/**
 * @since 1.0.0
 * @category Predicates
 */
export declare const responseIsMultiplexedResponse: (response: HttpClientResponse.HttpClientResponse) => boolean;
/**
 * Hijacks an http response into a socket.
 *
 * FIXME: this function relies on a hack to expose the underlying tcp socket
 * from the http client response. This will only work in NodeJs, not tested in
 * Bun/Deno yet, and will never work in the browser.
 *
 * @since 1.0.0
 * @category Transformations
 */
export declare const hijackResponseUnsafe: (response: HttpClientResponse.HttpClientResponse) => Effect.Effect<Socket.Socket, Socket.SocketError, never>;
/**
 * Transforms an http response into a multiplexed stream socket or a raw stream
 * socket. If the response is neither a multiplexed stream socket nor a raw or
 * can not be transformed, then an error will be returned.
 *
 * FIXME: this function relies on a hack to expose the underlying tcp socket
 * from the http client response. This will only work in NodeJs, not tested in
 * Bun/Deno yet, and will never work in the browser.
 *
 * @since 1.0.0
 * @category Predicates
 */
export declare const responseToStreamingSocketOrFailUnsafe: (response: HttpClientResponse.HttpClientResponse) => Effect.Effect<RawSocket | MultiplexedSocket, Socket.SocketError, never>;
/**
 * @since 1.0.0
 * @category Conversions
 */
export declare const asRawChannel: <IE = never, OE = Socket.SocketError, R = never>(input: EitherRawInput<IE, OE, R>) => RawChannel<IE, OE, R>;
/**
 * @since 1.0.0
 * @category Conversions
 */
export declare const asMultiplexedChannel: <IE = never, OE = Socket.SocketError, R = never>(input: EitherMultiplexedInput<IE, OE, R>) => MultiplexedChannel<IE, OE, R>;
/**
 * @since 1.0.0
 * @category Conversions
 */
export declare const rawToStream: <IE = never, OE = Socket.SocketError, R = never>(input: EitherRawInput<IE, OE, R>) => Stream.Stream<Uint8Array, IE | OE, R>;
/**
 * @since 1.0.0
 * @category Conversions
 */
export declare const multiplexedToStream: <IE = never, OE = Socket.SocketError, R = never>(input: EitherMultiplexedInput<IE, OE, R>) => Stream.Stream<Uint8Array, IE | OE, R>;
/**
 * @since 1.0.0
 * @category Conversions
 */
export declare const rawToSink: <IE = never, OE = Socket.SocketError, R = never>(input: EitherRawInput<IE, OE, R>) => Sink.Sink<void, string | Uint8Array | Socket.CloseEvent, Uint8Array, IE | OE, R>;
/**
 * @since 1.0.0
 * @category Conversions
 */
export declare const multiplexedToSink: <IE = never, OE = Socket.SocketError, R = never>(input: EitherMultiplexedInput<IE, OE, R>) => Sink.Sink<void, string | Uint8Array | Socket.CloseEvent, Uint8Array, IE | OE, R>;
/**
 * @since 1.0.0
 * @category Conversions
 */
export declare const rawFromStreamWith: <IE>() => <E, R>(input: Stream.Stream<Uint8Array, IE | E, R>) => RawChannel<IE, IE | E, R>;
/**
 * @since 1.0.0
 * @category Conversions
 */
export declare const multiplexedFromStreamWith: <IE>() => <E, R>(input: Stream.Stream<Uint8Array, IE | E, R>) => MultiplexedChannel<IE, IE | E, R>;
/**
 * @since 1.0.0
 * @category Conversions
 */
export declare const rawFromStream: <E, R>(input: Stream.Stream<Uint8Array, E, R>) => RawChannel<never, E, R>;
/**
 * @since 1.0.0
 * @category Conversions
 */
export declare const multiplexedFromStream: <E, R>(input: Stream.Stream<Uint8Array, E, R>) => MultiplexedChannel<never, E, R>;
/**
 * @since 1.0.0
 * @category Conversions
 */
export declare const interleaveRaw: <IE1 = never, IE2 = never, OE1 = Socket.SocketError, OE2 = Socket.SocketError, R1 = never, R2 = never>(stdout: EitherRawInput<IE1, OE1, R1>, stderr: EitherRawInput<IE2, OE2, R2>) => Stream.Stream<Uint8Array, IE1 | IE2 | OE1 | OE2, R1 | R2>;
/**
 * @since 1.0.0
 * @category Conversions
 */
export declare const mergeRawToTaggedStream: <IE1 = never, IE2 = never, OE1 = Socket.SocketError, OE2 = Socket.SocketError, R1 = never, R2 = never>(stdout: EitherRawInput<IE1, OE1, R1>, stderr: EitherRawInput<IE2, OE2, R2>, options?: {
    bufferSize?: number | undefined;
} | undefined) => Stream.Stream<{
    _tag: "stdout";
    value: Uint8Array;
} | {
    _tag: "stderr";
    value: Uint8Array;
}, IE1 | IE2 | OE1 | OE2, R1 | R2>;
/**
 * Demux a raw socket. When given a raw socket of the remote process's pty,
 * there is no way to differentiate between stdout and stderr so they are
 * combined on the same sink.
 *
 * @since 1.0.0
 * @category Demux
 */
export declare const demuxRawToSingleSink: {
    <A1, L1, E1, E2, R1, R2>(source: Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>, sink: Sink.Sink<A1, string, L1, E2, R2>, options?: {
        encoding?: string | undefined;
    } | undefined): <IE = never, OE = Socket.SocketError, R3 = never>(socket: EitherRawInput<E1 | IE, OE, R3>) => Effect.Effect<A1, E1 | E2 | IE | OE, R1 | R2 | R3>;
    <A1, L1, E1, E2, R1, R2, IE = never, OE = Socket.SocketError, R3 = never>(socket: EitherRawInput<E1 | IE, OE, R3>, source: Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>, sink: Sink.Sink<A1, string, L1, E2, R2>, options?: {
        encoding?: string | undefined;
    } | undefined): Effect.Effect<A1, E1 | E2 | IE | OE, R1 | R2 | R3>;
};
/**
 * Demux multiple raw sockets, created from multiple container attach requests.
 * If no options are provided for a given stream, it will be ignored. This is
 * really just an Effect.all wrapper around {@link demuxRawSingleSink}.
 *
 * To demux a single raw socket, you should use {@link demuxRawSingleSink}
 *
 * @since 1.0.0
 * @category Demux
 */
export declare const demuxStdioRawTupled: <A1 = void, A2 = void, L1 = never, L2 = never, E1 = never, E2 = never, E3 = never, R1 = never, R2 = never, R3 = never, IE1 = never, IE2 = never, IE3 = never, OE1 = Socket.SocketError, OE2 = Socket.SocketError, OE3 = Socket.SocketError, R4 = never, R5 = never, R6 = never>(sockets: HeterogeneousStdioTupledRawInput<A1, A2, L1, L2, E1, E2, E3, R1, R2, R3, IE1, IE2, IE3, OE1, OE2, OE3, R4, R5, R6>, options?: {
    encoding?: string | undefined;
} | undefined) => Effect.Effect<CompressedDemuxOutput<A1, A2>, E1 | E2 | E3 | IE1 | IE2 | IE3 | OE1 | OE2 | OE3, R1 | R2 | R3 | R4 | R5 | R6>;
/**
 * Demux multiple raw sockets, created from multiple container attach requests.
 * If no options are provided for a given stream, it will be ignored. This is
 * really just an Effect.all wrapper around {@link demuxRawSingleSink}.
 *
 * To demux a single raw socket, you should use {@link demuxRawSingleSink}
 *
 * @since 1.0.0
 * @category Demux
 */
export declare const demuxStdioRawToSingleSink: {
    <A1, L1, E1, E2, R1, R2>(source: Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>, sink: Sink.Sink<A1, string, L1, E2, R2>, options?: {
        encoding?: string | undefined;
    } | undefined): <IE1 = never, IE2 = never, IE3 = never, OE1 = Socket.SocketError, OE2 = Socket.SocketError, OE3 = Socket.SocketError, R3 = never, R4 = never, R5 = never>(sockets: HeterogeneousStdioRawInput<IE1 | E1, IE2, IE3, OE1, OE2, OE3, R3, R4, R5>) => Effect.Effect<A1, E1 | E2 | IE1 | IE2 | IE3 | OE1 | OE2 | OE3, R1 | R2 | R3 | R4 | R5>;
    <A1, L1, E1, E2, R1, R2, IE1 = never, IE2 = never, IE3 = never, OE1 = Socket.SocketError, OE2 = Socket.SocketError, OE3 = Socket.SocketError, R3 = never, R4 = never, R5 = never>(sockets: HeterogeneousStdioRawInput<IE1 | E1, IE2, IE3, OE1, OE2, OE3, R3, R4, R5>, source: Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>, sink: Sink.Sink<A1, string, L1, E2, R2>, options?: {
        encoding?: string | undefined;
    } | undefined): Effect.Effect<A1, E1 | E2 | IE1 | IE2 | IE3 | OE1 | OE2 | OE3, R1 | R2 | R3 | R4 | R5>;
};
/**
 * Demux multiple raw sockets, created from multiple container attach requests.
 * If no options are provided for a given stream, it will be ignored. This is
 * really just an Effect.all wrapper around {@link demuxRawSingleSink}.
 *
 * To demux a single raw socket, you should use {@link demuxRawSingleSink}
 *
 * @since 1.0.0
 * @category Demux
 */
export declare const demuxStdioRawToSeparateSinks: {
    <A1, A2, L1, L2, E1, E2, E3, R1, R2, R3>(io: {
        stdin: Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>;
        stdout: Sink.Sink<A1, string, L1, E2, R2>;
        stderr: Sink.Sink<A2, string, L2, E3, R3>;
    }, options?: {
        encoding?: string | undefined;
    } | undefined): <IE1 = never, IE2 = never, IE3 = never, OE1 = Socket.SocketError, OE2 = Socket.SocketError, OE3 = Socket.SocketError, R4 = never, R5 = never, R6 = never>(sockets: HeterogeneousStdioRawInput<IE1 | E1, IE2, IE3, OE1, OE2, OE3, R4, R5, R6>) => Effect.Effect<CompressedDemuxOutput<A1, A2>, E1 | E2 | E3 | IE1 | IE2 | IE3 | OE1 | OE2 | OE3, R1 | R2 | R3 | R4 | R5 | R6>;
    <A1, A2, L1, L2, E1, E2, E3, R1, R2, R3, IE1 = never, IE2 = never, IE3 = never, OE1 = Socket.SocketError, OE2 = Socket.SocketError, OE3 = Socket.SocketError, R4 = never, R5 = never, R6 = never>(sockets: HeterogeneousStdioRawInput<IE1 | E1, IE2, IE3, OE1, OE2, OE3, R4, R5, R6>, io: {
        stdin: Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>;
        stdout: Sink.Sink<A1, string, L1, E2, R2>;
        stderr: Sink.Sink<A2, string, L2, E3, R3>;
    }, options?: {
        encoding?: string | undefined;
    } | undefined): Effect.Effect<CompressedDemuxOutput<A1, A2>, E1 | E2 | E3 | IE1 | IE2 | IE3 | OE1 | OE2 | OE3, R1 | R2 | R3 | R4 | R5 | R6>;
};
/**
 * Demux a multiplexed socket, all output goes to a single sink.
 *
 * @since 1.0.0
 * @category Demux
 */
export declare const demuxMultiplexedToSingleSink: {
    <A1, L1, E1, E2, R1, R2>(source: Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>, sink: Sink.Sink<A1, readonly [MultiplexedHeaderType, string], L1, E2, R2>, options?: {
        encoding?: string | undefined;
    } | undefined): <IE = never, OE = Socket.SocketError, R3 = never>(socket: EitherMultiplexedInput<E1 | IE, OE, R3>) => Effect.Effect<A1, E1 | E2 | IE | OE | Schema.SchemaError, R1 | R2 | R3>;
    <A1, L1, E1, E2, R1, R2, IE = never, OE = Socket.SocketError, R3 = never>(socket: EitherMultiplexedInput<E1 | IE, OE, R3>, source: Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>, sink: Sink.Sink<A1, readonly [MultiplexedHeaderType, string], L1, E2, R2>, options?: {
        encoding?: string | undefined;
    } | undefined): Effect.Effect<A1, E1 | E2 | IE | OE | Schema.SchemaError, R1 | R2 | R3>;
};
/**
 * Demux a multiplexed socket. When given a multiplexed socket, we must parse
 * the chunks by headers and then forward each chunk based on its datatype to
 * the correct sink.
 *
 * When partitioning the stream into stdout and stderr, the first sink may
 * advance by up to bufferSize elements further than the slower one. The default
 * bufferSize is 16.
 *
 * @since 1.0.0
 * @category Demux
 */
export declare const demuxMultiplexedToSeparateSinks: {
    <A1, A2, L1, L2, E1, E2, E3, R1, R2, R3>(source: Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>, sink1: Sink.Sink<A1, string, L1, E2, R2>, sink2: Sink.Sink<A2, string, L2, E3, R3>, options?: {
        bufferSize?: number | undefined;
        encoding?: string | undefined;
    } | undefined): <IE = never, OE = Socket.SocketError, R4 = never>(socket: EitherMultiplexedInput<E1 | IE, OE, R4>) => Effect.Effect<CompressedDemuxOutput<A1, A2>, E1 | E2 | E3 | IE | OE | Schema.SchemaError, Exclude<R1 | R2 | R3 | R4, Scope.Scope>>;
    <A1, A2, L1, L2, E1, E2, E3, R1, R2, R3, IE = never, OE = Socket.SocketError, R4 = never>(socket: EitherMultiplexedInput<E1 | IE, OE, R4>, source: Stream.Stream<string | Uint8Array | Socket.CloseEvent, E1, R1>, sink1: Sink.Sink<A1, string, L1, E2, R2>, sink2: Sink.Sink<A2, string, L2, E3, R3>, options?: {
        bufferSize?: number | undefined;
        encoding?: string | undefined;
    } | undefined): Effect.Effect<CompressedDemuxOutput<A1, A2>, E1 | E2 | E3 | IE | OE | Schema.SchemaError, Exclude<R1 | R2 | R3 | R4, Scope.Scope>>;
};
/**
 * Demux either a raw socket or a multiplexed socket to a single sink.
 *
 * @since 1.0.0
 * @category Demux
 */
export declare const demuxToSingleSink: {
    <A1, L1, E1, E2, R1, R2>(source: Stream.Stream<string | Uint8Array, E1, R1>, sink: Sink.Sink<A1, string, L1, E2, R2>, options?: {
        encoding?: string | undefined;
    } | undefined): <IE = never, OE = Socket.SocketError, R3 = never>(sockets: EitherRawInput<E1 | IE, OE, R3> | EitherMultiplexedInput<E1 | IE, OE, R3>) => Effect.Effect<A1, E1 | E2 | IE | OE | Schema.SchemaError, R1 | R2 | R3>;
    <A1, L1, E1, E2, R1, R2, IE = never, OE = Socket.SocketError, R3 = never>(sockets: EitherRawInput<E1 | IE, OE, R3> | EitherMultiplexedInput<E1 | IE, OE, R3>, source: Stream.Stream<string | Uint8Array, E1, R1>, sink: Sink.Sink<A1, string, L1, E2, R2>, options?: {
        encoding?: string | undefined;
    } | undefined): Effect.Effect<A1, E1 | E2 | IE | OE | Schema.SchemaError, R1 | R2 | R3>;
};
/**
 * @since 1.0.0
 * @category Packing
 */
export declare const pack: {
    <IE1 = never, IE2 = never, IE3 = never, OE1 = Socket.SocketError, OE2 = Socket.SocketError, OE3 = Socket.SocketError, R1 = never, R2 = never, R3 = never>(options: {
        readonly requestedCapacity: number | {
            readonly stdinCapacity: number;
            readonly stdoutCapacity: number;
            readonly stderrCapacity: number;
        };
        readonly encoding?: string | undefined;
    }): (stdio: HeterogeneousStdioRawInput<IE1, IE2, IE3, OE1, OE2, OE3, R1, R2, R3>) => Effect.Effect<MultiplexedChannel<IE1, IE1 | IE2 | IE3 | OE1 | OE2 | OE3, never>, never, R1 | R2 | R3 | Scope.Scope>;
    <IE1 = never, IE2 = never, IE3 = never, OE1 = Socket.SocketError, OE2 = Socket.SocketError, OE3 = Socket.SocketError, R1 = never, R2 = never, R3 = never>(stdio: HeterogeneousStdioRawInput<IE1, IE2, IE3, OE1, OE2, OE3, R1, R2, R3>, options: {
        readonly requestedCapacity: number | {
            readonly stdinCapacity: number;
            readonly stdoutCapacity: number;
            readonly stderrCapacity: number;
        };
        readonly encoding?: string | undefined;
    }): Effect.Effect<MultiplexedChannel<IE1, IE1 | IE2 | IE3 | OE1 | OE2 | OE3, never>, never, R1 | R2 | R3 | Scope.Scope>;
};
/**
 * @since 1.0.0
 * @category Fanning
 */
export declare const fan: {
    <IE = never, OE = Socket.SocketError, R = never>(options: {
        readonly requestedCapacity: number | {
            readonly stdinCapacity: number;
            readonly stdoutCapacity: number;
            readonly stderrCapacity: number;
        };
        readonly encoding?: string | undefined;
    }): (multiplexedInput: EitherMultiplexedInput<IE, OE, R>) => Effect.Effect<{
        stdin: RawChannel<IE, IE | OE | Schema.SchemaError, never>;
        stdout: RawChannel<IE, IE | OE | Schema.SchemaError, never>;
        stderr: RawChannel<IE, IE | OE | Schema.SchemaError, never>;
    }, never, R | Scope.Scope>;
    <IE = never, OE = Socket.SocketError, R = never>(multiplexedInput: EitherMultiplexedInput<IE, OE, R>, options: {
        readonly requestedCapacity: number | {
            readonly stdinCapacity: number;
            readonly stdoutCapacity: number;
            readonly stderrCapacity: number;
        };
        readonly encoding?: string | undefined;
    }): Effect.Effect<{
        stdin: RawChannel<IE, IE | OE | Schema.SchemaError, never>;
        stdout: RawChannel<IE, IE | OE | Schema.SchemaError, never>;
        stderr: RawChannel<IE, IE | OE | Schema.SchemaError, never>;
    }, never, R | Scope.Scope>;
};
/**
 * Demux either a raw stream socket or a multiplexed stream socket to the
 * console. If given a raw stream socket, then stdout and stderr will be
 * combined on the same sink. If given a multiplexed stream socket, then stdout
 * and stderr will be forwarded to different sinks. If given multiple raw stream
 * sockets, then you can provide different individual sockets for stdin, stdout,
 * and stderr.
 *
 * If you are looking for a way to demux to stdin, stdout, and stderr instead of
 * the console then see {@link demuxSocketFromStdinToStdoutAndStderr}.
 *
 * @since 1.0.0
 * @category DemuxStdio
 */
export declare const demuxWithInputToConsole: <E, R1, IE = never, OE = Socket.SocketError, R2 = never>(sockets: EitherMultiplexedInput<E | IE, OE, R2>, input: Stream.Stream<string | Uint8Array, E, R1>, options?: {
    bufferSize?: number | undefined;
    encoding?: string | undefined;
} | undefined) => Effect.Effect<void, E | IE | OE | Schema.SchemaError, Exclude<R1 | R2, Scope.Scope>>;
/**
 * Demux either a raw stream socket or a multiplexed stream socket from stdin to
 * stdout and stderr. If given a raw stream socket, then stdout and stderr will
 * be combined on the same sink. If given a multiplexed stream socket, then
 * stdout and stderr will be forwarded to different sinks. If given multiple raw
 * stream sockets, then you can provide different individual sockets for stdin,
 * stdout, and stderr.
 *
 * If you are looking for a way to demux to the console instead of stdin,
 * stdout, and stderr then see {@link demuxSocketWithInputToConsole}. Since we
 * are interacting with stdin, stdout, and stderr this function dynamically
 * imports the `@effect/platform-node` package.
 *
 * @since 1.0.0
 * @category DemuxStdio
 */
export declare const demuxFromStdinToStdoutAndStderr: <IE = never, OE = Socket.SocketError, R = never>(sockets: EitherMultiplexedInput<IE, OE, R>, options?: {
    bufferSize?: number | undefined;
    encoding?: string | undefined;
} | undefined) => Effect.Effect<void, IE | OE | PlatformError.PlatformError | Schema.SchemaError, Exclude<R, Scope.Scope> | Stdio.Stdio>;
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