import { Texture } from './Texture'; import { Mapping, Wrapping, TextureFilter, PixelFormat, TextureDataType, TextureEncoding, } from '../constants'; export class CubeTexture extends Texture { constructor( images?: any[], // HTMLImageElement or HTMLCanvasElement mapping?: Mapping, wrapS?: Wrapping, wrapT?: Wrapping, magFilter?: TextureFilter, minFilter?: TextureFilter, format?: PixelFormat, type?: TextureDataType, anisotropy?: number, encoding?: TextureEncoding ); images: any; // returns and sets the value of Texture.image in the codde ? }