import {
	DataTexture,
	DataTexture3D,
} from '../../../src/Three';
import { ShaderPass } from './ShaderPass';

export interface LUTPassParameters {
	lut?: DataTexture | DataTexture3D;
	intensity?: number;
}

export class LUTPass extends ShaderPass {

	lut?: DataTexture | DataTexture3D;
	intensity?: number;
	constructor( params: LUTPassParameters );

}
