/**
 * Adds a member to a Discord guild (server) using a valid OAuth2 access token and a bot token.
 * This method requires the `guilds.join` OAuth2 scope to be granted by the user.
 *
 * @param {string} bot_token - The Bot Token used for authorization (`Bot <token>`).
 * @param {Object} data - The data required to add the member to the guild.
 * @param {string} data.guild_id - The ID of the guild (server) the user should be added to.
 * @param {string} data.user_id - The ID of the user to be added.
 * @param {string} data.access_token - The OAuth2 access token granted by the user.
 * @param {string[]} [data.roles] - An optional array of role IDs to assign to the member.
 * @param {string} [data.nickname] - Optional nickname to assign to the user in the guild.
 * @param {boolean} [data.mute=false] - Whether the user should be server-muted.
 * @param {boolean} [data.deaf=false] - Whether the user should be server-deafened.
 *
 * @returns {Promise<Record<string, any>>} Resolves with the user object if successful, or rejects with an error object.
 *
 * @throws {Record<string, any>} If the request fails or Discord returns an error, rejects with an object containing a `code` and `message`.
 *
 * @example
 * const result = await addGuildMember('your_bot_token', {
 *   guild_id: '1234567890',
 *   user_id: '0987654321',
 *   access_token: 'user_access_token',
 *   roles: ['1122334455'],
 *   nickname: 'CoolUser',
 *   mute: false,
 *   deaf: false,
 * });
 */
export default function addGuildMember(bot_token: string, data: {
    guild_id: string;
    user_id: string;
    access_token: string;
    roles?: string[] | undefined;
    nickname?: string | undefined;
    mute?: boolean | undefined;
    deaf?: boolean | undefined;
}): Promise<Record<string, any>>;
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