import { CBAction, CBInPlay, CBOpening, CBResponse, CBToRoll } from './CubeGameState';
/**
 * キューブ状態を操作するための定義: 現在はBGEventHandlerで操作するので、
 * このインターフェースは実装されていない
 */
export declare type CubeGameEventHandler = {
    onStartCubeGame: () => void;
    onTake: (cbState: CBResponse) => void;
    onPass: (cbState: CBResponse) => void;
    onDouble: (cbState: CBAction) => void;
    onStartOpeningCheckerPlay: (cbState: CBOpening, isRed: boolean) => void;
    onStartCheckerPlay: (cbState: CBToRoll | CBAction) => void;
    onStartCubeAction: (cbState: CBInPlay, skipCubeAction: boolean) => void;
    onSkipCubeAction: (cbState: CBAction) => void;
};
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