import type { AnimationStatus } from "../../Enums"; export interface IParticleValueAnimation { enable: boolean; status?: AnimationStatus; velocity?: number; value: T; loops?: number; maxLoops?: number; } export interface IParticleNumericValueAnimation extends IParticleValueAnimation { min: number; max: number; } export interface IParticleTiltValueAnimation extends IParticleValueAnimation { sinDirection: number; cosDirection: number; }