import type { IAnimatable } from "../../IAnimatable";
import type { IAnimation } from "../../IAnimation";
import type { IColor } from "../../../../Core";
import type { IValueWithRandom } from "../../IValueWithRandom";
import type { RangeValue } from "../../../../Types";
/**
 * @category Options
 * [[include:Options/Particles/Orbit.md]]
 */
export interface IOrbit extends IAnimatable<IAnimation> {
    color?: string | IColor;
    /**
     * Enables/disables the animation
     */
    enable: boolean;
    radius?: RangeValue;
    rotation: IValueWithRandom;
    opacity: RangeValue;
    width: RangeValue;
}
