export type ComputerKey = "computer" | "supercomputer";
export interface GComputer {
    explanation: string;
    /** Cost of the item in gold, if an NPC were to sell this item. */
    g: number;
    /** The full display name of an item. */
    name: string;
    /** The skin of the item. */
    skin: string;
    special: boolean;
    stand: string;
    /** The type of item, `shield`, `weapon`, `gloves`... */
    type: "computer";
}
