import type { NpcRole } from "../npcs/Npcs";
export type CosmeticItemKey = "cosmo0" | "cosmo1" | "cosmo2" | "cosmo3" | "cosmo4";
export interface GCosmeticItem {
    cash: number;
    /** Refers to how many items are needed to exchange (see .quest as well!) */
    e?: number;
    explanation: string;
    /** Cost of the item in gold, if an NPC were to sell this item. */
    g: number;
    /** The full display name of an item. */
    name: string;
    /** Indicates the `quest` that this item is needed to complete. */
    quest: NpcRole;
    /** Indicates how many of this items you can stack. Set if the item is stackable. */
    s: number;
    /** The skin of the item. */
    skin: CosmeticItemKey;
    /** The type of item, `shield`, `weapon`, `gloves`... */
    type: "cosmetics";
}
