export type OfferingKey = "offering" | "offeringp" | "offeringx";
export interface GOffering {
    a: boolean;
    explanation: string;
    /** Cost of the item in gold, if an NPC were to sell this item. */
    g: number;
    grade: number;
    /** The full display name of an item. */
    name: string;
    /** Indicates how many of this items you can stack. Set if the item is stackable. */
    s: number;
    /** The skin of the item. */
    skin: string;
    /** The type of item, `shield`, `weapon`, `gloves`... */
    type: "offering";
}
