export type PotKey = "hpot0" | "hpot1" | "hpotx" | "mpot0" | "mpot1" | "mpotx" | "snakeoil";
export interface GPot {
    cooldown?: number;
    debuff?: boolean;
    /** Cost of the item in gold, if an NPC were to sell this item. */
    g: number;
    /** If the item gives a buff, or effect, like a health potion. */
    gives: [[string, number]];
    /** The full display name of an item. */
    name: string;
    rare?: boolean;
    /** Indicates how many of this items you can stack. Set if the item is stackable. */
    s: number;
    /** The skin of the item. */
    skin: PotKey;
    /** The type of item, `shield`, `weapon`, `gloves`... */
    type: "pot";
}
