import type { SetKey } from "../sets/Sets";
export type CapeKey = "angelwings" | "bcape" | "cape" | "ecape" | "fcape" | "gcape" | "stealthcape" | "tigercape" | "vcape";
export interface GCape {
    a?: boolean;
    action?: string;
    armor?: number;
    cuteness?: number;
    dex?: number;
    evasion?: number;
    explanation?: string;
    extra_stat?: number;
    firesistance?: number;
    /** Cost of the item in gold, if an NPC were to sell this item. */
    g: number;
    /** The first number refers to what level the item begins being `high` grade, the second for `rare`. */
    grades: [number, number, number, number];
    /** The full display name of an item. */
    name: string;
    onclick?: string;
    pnresistance?: number;
    reflection?: number;
    resistance?: number;
    scroll?: boolean;
    /** The set this item is part of `G.sets.wanderers`. */
    set?: SetKey;
    /** The skin of the item. */
    skin: string;
    speed?: number;
    stat: number;
    str?: number;
    /** The tier of the item. */
    tier?: number;
    /** The type of item, `shield`, `weapon`, `gloves`... */
    type: "cape";
    /** Contains information about what stats the item will gain with each upgrade level. Set if the item is upgradable. */
    upgrade: {
        armor?: number;
        cuteness?: number;
        evasion?: number;
        firesistance?: number;
        pnresistance?: number;
        resistance?: number;
        speed?: number;
        stat: number;
    };
}
