export type GemKey = "candy0" | "candy0v2" | "candy0v3" | "candy1" | "candy1v2" | "candy1v3" | "candycane" | "gem0" | "gem1" | "gem2" | "gem3" | "gift0" | "gift1" | "greenenvelope" | "mistletoe" | "redenvelope" | "redenvelopev2" | "redenvelopev3" | "redenvelopev4";
export interface GGem {
    a?: number | boolean;
    /** Refers to how many items are needed to exchange (see .quest as well!) */
    e?: number;
    event?: boolean;
    explanation: string;
    /** Cost of the item in gold, if an NPC were to sell this item. */
    g: number;
    ignore?: boolean;
    /** The full display name of an item. */
    name: string;
    /** Indicates how many of this items you can stack. Set if the item is stackable. */
    s: number;
    /** The skin of the item. */
    skin: GemKey;
    /** The type of item, `shield`, `weapon`, `gloves`... */
    type: "gem";
}
