import Alias_ from './Alias';
import Build_ from './Build';
import Fleet_ from './Fleet';
import GameServerGroup_ from './GameServerGroup';
import GameSessionQueue_ from './GameSessionQueue';
import MatchmakingConfiguration_ from './MatchmakingConfiguration';
import MatchmakingRuleSet_ from './MatchmakingRuleSet';
import Script_ from './Script';
export declare namespace GameLift {
    const Alias: typeof Alias_;
    const Build: typeof Build_;
    const Fleet: typeof Fleet_;
    const GameServerGroup: typeof GameServerGroup_;
    const GameSessionQueue: typeof GameSessionQueue_;
    const MatchmakingConfiguration: typeof MatchmakingConfiguration_;
    const MatchmakingRuleSet: typeof MatchmakingRuleSet_;
    const Script: typeof Script_;
}
export default GameLift;
