/// <reference path="../../../globals.d.ts" />
/// <reference path="./strokeandfillelement.d.ts" />
/// <reference path="./abstractgraphics.d.ts" />
/// <reference path="./stroke.d.ts" />
/// <reference path="./fill.d.ts" />

declare module goog.graphics {

    class EllipseElement extends EllipseElement__Class { }
    /** Fake class which should be extended to avoid inheriting static properties */
    class EllipseElement__Class extends goog.graphics.StrokeAndFillElement__Class  { 
    
            /**
             * Interface for a graphics ellipse element.
             * You should not construct objects from this constructor. The graphics
             * will return an implementation of this interface for you.
             * @param {Element} element The DOM element to wrap.
             * @param {goog.graphics.AbstractGraphics} graphics The graphics creating
             *     this element.
             * @param {goog.graphics.Stroke?} stroke The stroke to use for this element.
             * @param {goog.graphics.Fill?} fill The fill to use for this element.
             * @constructor
             * @extends {goog.graphics.StrokeAndFillElement}
             * @deprecated goog.graphics is deprecated. It existed to abstract over browser
             *     differences before the canvas tag was widely supported.  See
             *     http://en.wikipedia.org/wiki/Canvas_element for details.
             */
            constructor(element: Element, graphics: goog.graphics.AbstractGraphics, stroke: goog.graphics.Stroke, fill: goog.graphics.Fill);
    
            /**
             * Update the center point of the ellipse.
             * @param {number} cx  Center X coordinate.
             * @param {number} cy  Center Y coordinate.
             */
            setCenter(cx: number, cy: number): void;
    
            /**
             * Update the radius of the ellipse.
             * @param {number} rx  Radius length for the x-axis.
             * @param {number} ry  Radius length for the y-axis.
             */
            setRadius(rx: number, ry: number): void;
    } 
    
}
