/// <reference path="../../../globals.d.ts" />
/// <reference path="./component.d.ts" />
/// <reference path="./controlcontent.d.ts" />
/// <reference path="./controlrenderer.d.ts" />
/// <reference path="../dom/dom.d.ts" />
/// <reference path="../events/keyhandler.d.ts" />
/// <reference path="../a11y/aria/roles.d.ts" />
/// <reference path="../events/browserevent.d.ts" />
/// <reference path="../events/event.d.ts" />

declare module goog.ui {

    class Control extends Control__Class { }
    /** Fake class which should be extended to avoid inheriting static properties */
    class Control__Class extends goog.ui.Component__Class  { 
    
            /**
             * Base class for UI controls.  Extends {@link goog.ui.Component} by adding
             * the following:
             *  <ul>
             *    <li>a {@link goog.events.KeyHandler}, to simplify keyboard handling,
             *    <li>a pluggable <em>renderer</em> framework, to simplify the creation of
             *        simple controls without the need to subclass this class,
             *    <li>the notion of component <em>content</em>, like a text caption or DOM
             *        structure displayed in the component (e.g. a button label),
             *    <li>getter and setter for component content, as well as a getter and
             *        setter specifically for caption text (for convenience),
             *    <li>support for hiding/showing the component,
                  <li>fine-grained control over supported states and state transition
                      events, and
             *    <li>default mouse and keyboard event handling.
             *  </ul>
             * This class has sufficient built-in functionality for most simple UI controls.
             * All controls dispatch SHOW, HIDE, ENTER, LEAVE, and ACTION events on show,
             * hide, mouseover, mouseout, and user action, respectively.  Additional states
             * are also supported.  See closure/demos/control.html
             * for example usage.
             * @param {goog.ui.ControlContent=} opt_content Text caption or DOM structure
             *     to display as the content of the control (if any).
             * @param {goog.ui.ControlRenderer=} opt_renderer Renderer used to render or
             *     decorate the component; defaults to {@link goog.ui.ControlRenderer}.
             * @param {goog.dom.DomHelper=} opt_domHelper Optional DOM helper, used for
             *     document interaction.
             * @constructor
             * @extends {goog.ui.Component}
             */
            constructor(opt_content?: goog.ui.ControlContent, opt_renderer?: goog.ui.ControlRenderer, opt_domHelper?: goog.dom.DomHelper);
    
            /**
             * Returns true if the control is configured to handle its own mouse events,
             * false otherwise.  Controls not hosted in {@link goog.ui.Container}s have
             * to handle their own mouse events, but controls hosted in containers may
             * allow their parent to handle mouse events on their behalf.  Considered
             * protected; should only be used within this package and by subclasses.
             * @return {boolean} Whether the control handles its own mouse events.
             */
            isHandleMouseEvents(): boolean;
    
            /**
             * Enables or disables mouse event handling for the control.  Containers may
             * use this method to disable mouse event handling in their child controls.
             * Considered protected; should only be used within this package and by
             * subclasses.
             * @param {boolean} enable Whether to enable or disable mouse event handling.
             */
            setHandleMouseEvents(enable: boolean): void;
    
            /**
             * Returns the DOM element on which the control is listening for keyboard
             * events (null if none).
             * @return {Element} Element on which the control is listening for key
             *     events.
             */
            getKeyEventTarget(): Element;
    
            /**
             * Returns the keyboard event handler for this component, lazily created the
             * first time this method is called.  Considered protected; should only be
             * used within this package and by subclasses.
             * @return {!goog.events.KeyHandler} Keyboard event handler for this component.
             * @protected
             */
            getKeyHandler(): goog.events.KeyHandler;
    
            /**
             * Returns the renderer used by this component to render itself or to decorate
             * an existing element.
             * @return {goog.ui.ControlRenderer|undefined} Renderer used by the component
             *     (undefined if none).
             */
            getRenderer(): goog.ui.ControlRenderer|any /*undefined*/;
    
            /**
             * Registers the given renderer with the component.  Changing renderers after
             * the component has entered the document is an error.
             * @param {goog.ui.ControlRenderer} renderer Renderer used by the component.
             * @throws {Error} If the control is already in the document.
             */
            setRenderer(renderer: goog.ui.ControlRenderer): void;
    
            /**
             * Returns any additional class name(s) to be applied to the component's
             * root element, or null if no extra class names are needed.
             * @return {Array.<string>?} Additional class names to be applied to
             *     the component's root element (null if none).
             */
            getExtraClassNames(): string[];
    
            /**
             * Adds the given class name to the list of classes to be applied to the
             * component's root element.
             * @param {string} className Additional class name to be applied to the
             *     component's root element.
             */
            addClassName(className: string): void;
    
            /**
             * Removes the given class name from the list of classes to be applied to
             * the component's root element.
             * @param {string} className Class name to be removed from the component's root
             *     element.
             */
            removeClassName(className: string): void;
    
            /**
             * Adds or removes the given class name to/from the list of classes to be
             * applied to the component's root element.
             * @param {string} className CSS class name to add or remove.
             * @param {boolean} enable Whether to add or remove the class name.
             */
            enableClassName(className: string, enable: boolean): void;
    
            /**
             * Returns the control's preferred ARIA role. This can be used by a control to
             * override the role that would be assigned by the renderer.  This is useful in
             * cases where a different ARIA role is appropriate for a control because of the
             * context in which it's used.  E.g., a {@link goog.ui.MenuButton} added to a
             * {@link goog.ui.Select} should have an ARIA role of LISTBOX and not MENUITEM.
             * @return {?goog.a11y.aria.Role} This control's preferred ARIA role or null if
             *     no preferred ARIA role is set.
             */
            getPreferredAriaRole(): goog.a11y.aria.Role;
    
            /**
             * Sets the control's preferred ARIA role. This can be used to override the role
             * that would be assigned by the renderer.  This is useful in cases where a
             * different ARIA role is appropriate for a control because of the
             * context in which it's used.  E.g., a {@link goog.ui.MenuButton} added to a
             * {@link goog.ui.Select} should have an ARIA role of LISTBOX and not MENUITEM.
             * @param {goog.a11y.aria.Role} role This control's preferred ARIA role.
             */
            setPreferredAriaRole(role: goog.a11y.aria.Role): void;
    
            /**
             * Returns the text caption or DOM structure displayed in the component.
             * @return {goog.ui.ControlContent} Text caption or DOM structure
             *     comprising the component's contents.
             */
            getContent(): goog.ui.ControlContent;
    
            /**
             * Sets the component's content to the given text caption, element, or array of
             * nodes.  (If the argument is an array of nodes, it must be an actual array,
             * not an array-like object.)
             * @param {goog.ui.ControlContent} content Text caption or DOM
             *     structure to set as the component's contents.
             */
            setContent(content: goog.ui.ControlContent): void;
    
            /**
             * Sets the component's content to the given text caption, element, or array
             * of nodes.  Unlike {@link #setContent}, doesn't modify the component's DOM.
             * Called by renderers during element decoration.
             *
             * This should only be used by subclasses and its associated renderers.
             *
             * @param {goog.ui.ControlContent} content Text caption or DOM structure
             *     to set as the component's contents.
             */
            setContentInternal(content: goog.ui.ControlContent): void;
    
            /**
             * @return {string} Text caption of the control or empty string if none.
             */
            getCaption(): string;
    
            /**
             * Sets the text caption of the component.
             * @param {string} caption Text caption of the component.
             */
            setCaption(caption: string): void;
    
            /**
             * Returns true if the control allows text selection within its DOM, false
             * otherwise.  Controls that disallow text selection have the appropriate
             * unselectable styling applied to their elements.  Note that controls hosted
             * in containers will report that they allow text selection even if their
             * container disallows text selection.
             * @return {boolean} Whether the control allows text selection.
             */
            isAllowTextSelection(): boolean;
    
            /**
             * Allows or disallows text selection within the control's DOM.
             * @param {boolean} allow Whether the control should allow text selection.
             */
            setAllowTextSelection(allow: boolean): void;
    
            /**
             * Returns true if the component's visibility is set to visible, false if
             * it is set to hidden.  A component that is set to hidden is guaranteed
             * to be hidden from the user, but the reverse isn't necessarily true.
             * A component may be set to visible but can otherwise be obscured by another
             * element, rendered off-screen, or hidden using direct CSS manipulation.
             * @return {boolean} Whether the component is visible.
             */
            isVisible(): boolean;
    
            /**
             * Shows or hides the component.  Does nothing if the component already has
             * the requested visibility.  Otherwise, dispatches a SHOW or HIDE event as
             * appropriate, giving listeners a chance to prevent the visibility change.
             * When showing a component that is both enabled and focusable, ensures that
             * its key target has a tab index.  When hiding a component that is enabled
             * and focusable, blurs its key target and removes its tab index.
             * @param {boolean} visible Whether to show or hide the component.
             * @param {boolean=} opt_force If true, doesn't check whether the component
             *     already has the requested visibility, and doesn't dispatch any events.
             * @return {boolean} Whether the visibility was changed.
             */
            setVisible(visible: boolean, opt_force?: boolean): boolean;
    
            /**
             * Returns true if the component is enabled, false otherwise.
             * @return {boolean} Whether the component is enabled.
             */
            isEnabled(): boolean;
    
            /**
             * Enables or disables the component.  Does nothing if this state transition
             * is disallowed.  If the component is both visible and focusable, updates its
             * focused state and tab index as needed.  If the component is being disabled,
             * ensures that it is also deactivated and un-highlighted first.  Note that the
             * component's enabled/disabled state is "locked" as long as it is hosted in a
             * {@link goog.ui.Container} that is itself disabled; this is to prevent clients
             * from accidentally re-enabling a control that is in a disabled container.
             * @param {boolean} enable Whether to enable or disable the component.
             * @see #isTransitionAllowed
             */
            setEnabled(enable: boolean): void;
    
            /**
             * Returns true if the component is currently highlighted, false otherwise.
             * @return {boolean} Whether the component is highlighted.
             */
            isHighlighted(): boolean;
    
            /**
             * Highlights or unhighlights the component.  Does nothing if this state
             * transition is disallowed.
             * @param {boolean} highlight Whether to highlight or unhighlight the component.
             * @see #isTransitionAllowed
             */
            setHighlighted(highlight: boolean): void;
    
            /**
             * Returns true if the component is active (pressed), false otherwise.
             * @return {boolean} Whether the component is active.
             */
            isActive(): boolean;
    
            /**
             * Activates or deactivates the component.  Does nothing if this state
             * transition is disallowed.
             * @param {boolean} active Whether to activate or deactivate the component.
             * @see #isTransitionAllowed
             */
            setActive(active: boolean): void;
    
            /**
             * Returns true if the component is selected, false otherwise.
             * @return {boolean} Whether the component is selected.
             */
            isSelected(): boolean;
    
            /**
             * Selects or unselects the component.  Does nothing if this state transition
             * is disallowed.
             * @param {boolean} select Whether to select or unselect the component.
             * @see #isTransitionAllowed
             */
            setSelected(select: boolean): void;
    
            /**
             * Returns true if the component is checked, false otherwise.
             * @return {boolean} Whether the component is checked.
             */
            isChecked(): boolean;
    
            /**
             * Checks or unchecks the component.  Does nothing if this state transition
             * is disallowed.
             * @param {boolean} check Whether to check or uncheck the component.
             * @see #isTransitionAllowed
             */
            setChecked(check: boolean): void;
    
            /**
             * Returns true if the component is styled to indicate that it has keyboard
             * focus, false otherwise.  Note that {@code isFocused()} returning true
             * doesn't guarantee that the component's key event target has keyborad focus,
             * only that it is styled as such.
             * @return {boolean} Whether the component is styled to indicate as having
             *     keyboard focus.
             */
            isFocused(): boolean;
    
            /**
             * Applies or removes styling indicating that the component has keyboard focus.
             * Note that unlike the other "set" methods, this method is called as a result
             * of the component's element having received or lost keyboard focus, not the
             * other way around, so calling {@code setFocused(true)} doesn't guarantee that
             * the component's key event target has keyboard focus, only that it is styled
             * as such.
             * @param {boolean} focused Whether to apply or remove styling to indicate that
             *     the component's element has keyboard focus.
             */
            setFocused(focused: boolean): void;
    
            /**
             * Returns true if the component is open (expanded), false otherwise.
             * @return {boolean} Whether the component is open.
             */
            isOpen(): boolean;
    
            /**
             * Opens (expands) or closes (collapses) the component.  Does nothing if this
             * state transition is disallowed.
             * @param {boolean} open Whether to open or close the component.
             * @see #isTransitionAllowed
             */
            setOpen(open: boolean): void;
    
            /**
             * Returns the component's state as a bit mask of {@link
             * goog.ui.Component.State}s.
             * @return {number} Bit mask representing component state.
             */
            getState(): number;
    
            /**
             * Returns true if the component is in the specified state, false otherwise.
             * @param {goog.ui.Component.State} state State to check.
             * @return {boolean} Whether the component is in the given state.
             */
            hasState(state: goog.ui.Component.State): boolean;
    
            /**
             * Sets or clears the given state on the component, and updates its styling
             * accordingly.  Does nothing if the component is already in the correct state
             * or if it doesn't support the specified state.  Doesn't dispatch any state
             * transition events; use advisedly.
             * @param {goog.ui.Component.State} state State to set or clear.
             * @param {boolean} enable Whether to set or clear the state (if supported).
             */
            setState(state: goog.ui.Component.State, enable: boolean): void;
    
            /**
             * Sets the component's state to the state represented by a bit mask of
             * {@link goog.ui.Component.State}s.  Unlike {@link #setState}, doesn't
             * update the component's styling, and doesn't reject unsupported states.
             * Called by renderers during element decoration.  Considered protected;
             * should only be used within this package and by subclasses.
             *
             * This should only be used by subclasses and its associated renderers.
             *
             * @param {number} state Bit mask representing component state.
             */
            setStateInternal(state: number): void;
    
            /**
             * Returns true if the component supports the specified state, false otherwise.
             * @param {goog.ui.Component.State} state State to check.
             * @return {boolean} Whether the component supports the given state.
             */
            isSupportedState(state: goog.ui.Component.State): boolean;
    
            /**
             * Enables or disables support for the given state. Disabling support
             * for a state while the component is in that state is an error.
             * @param {goog.ui.Component.State} state State to support or de-support.
             * @param {boolean} support Whether the component should support the state.
             * @throws {Error} If disabling support for a state the control is currently in.
             */
            setSupportedState(state: goog.ui.Component.State, support: boolean): void;
    
            /**
             * Returns true if the component provides default event handling for the state,
             * false otherwise.
             * @param {goog.ui.Component.State} state State to check.
             * @return {boolean} Whether the component provides default event handling for
             *     the state.
             */
            isAutoState(state: goog.ui.Component.State): boolean;
    
            /**
             * Enables or disables automatic event handling for the given state(s).
             * @param {number} states Bit mask of {@link goog.ui.Component.State}s for which
             *     default event handling is to be enabled or disabled.
             * @param {boolean} enable Whether the component should provide default event
             *     handling for the state(s).
             */
            setAutoStates(states: number, enable: boolean): void;
    
            /**
             * Returns true if the component is set to dispatch transition events for the
             * given state, false otherwise.
             * @param {goog.ui.Component.State} state State to check.
             * @return {boolean} Whether the component dispatches transition events for
             *     the state.
             */
            isDispatchTransitionEvents(state: goog.ui.Component.State): boolean;
    
            /**
             * Enables or disables transition events for the given state(s).  Controls
             * handle state transitions internally by default, and only dispatch state
             * transition events if explicitly requested to do so by calling this method.
             * @param {number} states Bit mask of {@link goog.ui.Component.State}s for
             *     which transition events should be enabled or disabled.
             * @param {boolean} enable Whether transition events should be enabled.
             */
            setDispatchTransitionEvents(states: number, enable: boolean): void;
    
            /**
             * Returns true if the transition into or out of the given state is allowed to
             * proceed, false otherwise.  A state transition is allowed under the following
             * conditions:
             * <ul>
             *   <li>the component supports the state,
             *   <li>the component isn't already in the target state,
             *   <li>either the component is configured not to dispatch events for this
             *       state transition, or a transition event was dispatched and wasn't
             *       canceled by any event listener, and
             *   <li>the component hasn't been disposed of
             * </ul>
             * Considered protected; should only be used within this package and by
             * subclasses.
             * @param {goog.ui.Component.State} state State to/from which the control is
             *     transitioning.
             * @param {boolean} enable Whether the control is entering or leaving the state.
             * @return {boolean} Whether the state transition is allowed to proceed.
             * @protected
             */
            isTransitionAllowed(state: goog.ui.Component.State, enable: boolean): boolean;
    
            /**
             * Handles mouseover events.  Dispatches an ENTER event; if the event isn't
             * canceled, the component is enabled, and it supports auto-highlighting,
             * highlights the component.  Considered protected; should only be used
             * within this package and by subclasses.
             * @param {goog.events.BrowserEvent} e Mouse event to handle.
             */
            handleMouseOver(e: goog.events.BrowserEvent): void;
    
            /**
             * Handles mouseout events.  Dispatches a LEAVE event; if the event isn't
             * canceled, and the component supports auto-highlighting, deactivates and
             * un-highlights the component.  Considered protected; should only be used
             * within this package and by subclasses.
             * @param {goog.events.BrowserEvent} e Mouse event to handle.
             */
            handleMouseOut(e: goog.events.BrowserEvent): void;
    
            /**
             * Handles contextmenu events.
             * @param {goog.events.BrowserEvent} e Event to handle.
             */
            handleContextMenu(e: goog.events.BrowserEvent): void;
    
            /**
             * Handles mousedown events.  If the component is enabled, highlights and
             * activates it.  If the component isn't configured for keyboard access,
             * prevents it from receiving keyboard focus.  Considered protected; should
             * only be used within this package and by subclasses.
             * @param {goog.events.Event} e Mouse event to handle.
             */
            handleMouseDown(e: goog.events.Event): void;
    
            /**
             * Handles mouseup events.  If the component is enabled, highlights it.  If
             * the component has previously been activated, performs its associated action
             * by calling {@link performActionInternal}, then deactivates it.  Considered
             * protected; should only be used within this package and by subclasses.
             * @param {goog.events.Event} e Mouse event to handle.
             */
            handleMouseUp(e: goog.events.Event): void;
    
            /**
             * Handles dblclick events.  Should only be registered if the user agent is
             * IE.  If the component is enabled, performs its associated action by calling
             * {@link performActionInternal}.  This is used to allow more performant
             * buttons in IE.  In IE, no mousedown event is fired when that mousedown will
             * trigger a dblclick event.  Because of this, a user clicking quickly will
             * only cause ACTION events to fire on every other click.  This is a workaround
             * to generate ACTION events for every click.  Unfortunately, this workaround
             * won't ever trigger the ACTIVE state.  This is roughly the same behaviour as
             * if this were a 'button' element with a listener on mouseup.  Considered
             * protected; should only be used within this package and by subclasses.
             * @param {goog.events.Event} e Mouse event to handle.
             */
            handleDblClick(e: goog.events.Event): void;
    
            /**
             * Performs the appropriate action when the control is activated by the user.
             * The default implementation first updates the checked and selected state of
             * controls that support them, then dispatches an ACTION event.  Considered
             * protected; should only be used within this package and by subclasses.
             * @param {goog.events.Event} e Event that triggered the action.
             * @return {boolean} Whether the action is allowed to proceed.
             * @protected
             */
            performActionInternal(e: goog.events.Event): boolean;
    
            /**
             * Handles focus events on the component's key event target element.  If the
             * component is focusable, updates its state and styling to indicate that it
             * now has keyboard focus.  Considered protected; should only be used within
             * this package and by subclasses.  <b>Warning:</b> IE dispatches focus and
             * blur events asynchronously!
             * @param {goog.events.Event} e Focus event to handle.
             */
            handleFocus(e: goog.events.Event): void;
    
            /**
             * Handles blur events on the component's key event target element.  Always
             * deactivates the component.  In addition, if the component is focusable,
             * updates its state and styling to indicate that it no longer has keyboard
             * focus.  Considered protected; should only be used within this package and
             * by subclasses.  <b>Warning:</b> IE dispatches focus and blur events
             * asynchronously!
             * @param {goog.events.Event} e Blur event to handle.
             */
            handleBlur(e: goog.events.Event): void;
    
            /**
             * Attempts to handle a keyboard event, if the component is enabled and visible,
             * by calling {@link handleKeyEventInternal}.  Considered protected; should only
             * be used within this package and by subclasses.
             * @param {goog.events.KeyEvent} e Key event to handle.
             * @return {boolean} Whether the key event was handled.
             */
            handleKeyEvent(e: goog.events.KeyEvent): boolean;
    
            /**
             * Attempts to handle a keyboard event; returns true if the event was handled,
             * false otherwise.  Considered protected; should only be used within this
             * package and by subclasses.
             * @param {goog.events.KeyEvent} e Key event to handle.
             * @return {boolean} Whether the key event was handled.
             * @protected
             */
            handleKeyEventInternal(e: goog.events.KeyEvent): boolean;
    } 
    
}

declare module goog.ui.Control {

    /**
     * Maps a CSS class name to a function that returns a new instance of
     * {@link goog.ui.Control} or a subclass thereof, suitable to decorate
     * an element that has the specified CSS class.  UI components that extend
     * {@link goog.ui.Control} and want {@link goog.ui.Container}s to be able
     * to discover and decorate elements using them should register a factory
     * function via this API.
     * @param {string} className CSS class name.
     * @param {Function} decoratorFunction Function that takes no arguments and
     *     returns a new instance of a control to decorate an element with the
     *     given class.
     * @deprecated Use {@link goog.ui.registry.setDecoratorByClassName} instead.
     */
    function registerDecorator(className: string, decoratorFunction: Function): void;

    /**
     * Takes an element and returns a new instance of {@link goog.ui.Control}
     * or a subclass, suitable to decorate it (based on the element's CSS class).
     * @param {Element} element Element to decorate.
     * @return {goog.ui.Control?} New control instance to decorate the element
     *     (null if none).
     * @deprecated Use {@link goog.ui.registry.getDecorator} instead.
     */
    function getDecorator(element: Element): goog.ui.Control;

    /**
     * Takes an element, and decorates it with a {@link goog.ui.Control} instance
     * if a suitable decorator is found.
     * @param {Element} element Element to decorate.
     * @return {goog.ui.Control?} New control instance that decorates the element
     *     (null if none).
     * @deprecated Use {@link goog.ui.decorate} instead.
     */
    function decorate(element: Element): goog.ui.Control;
}
