/* Autogenerated file. Do not edit manually. */
/* tslint:disable */
/* eslint-disable */
import type {
  BaseContract,
  BigNumber,
  BigNumberish,
  BytesLike,
  CallOverrides,
  ContractTransaction,
  Overrides,
  PopulatedTransaction,
  Signer,
  utils,
} from "ethers";
import type { FunctionFragment, Result } from "@ethersproject/abi";
import type { Listener, Provider } from "@ethersproject/providers";
import type {
  TypedEventFilter,
  TypedEvent,
  TypedListener,
  OnEvent,
} from "./common";

export interface IWeaponInterface extends utils.Interface {
  functions: {
    "getWeaponInfo(uint256)": FunctionFragment;
    "initialize(address,address)": FunctionFragment;
    "openLootBox(address,uint256,uint256,uint256)": FunctionFragment;
    "purchaseLootBox(uint256,address,uint256,uint256)": FunctionFragment;
    "purchaseLootBoxAndSendGift(uint256,address,address,uint256,uint256)": FunctionFragment;
    "updateWeaponLevel(uint256)": FunctionFragment;
  };

  getFunction(
    nameOrSignatureOrTopic:
      | "getWeaponInfo"
      | "initialize"
      | "openLootBox"
      | "purchaseLootBox"
      | "purchaseLootBoxAndSendGift"
      | "updateWeaponLevel"
  ): FunctionFragment;

  encodeFunctionData(
    functionFragment: "getWeaponInfo",
    values: [BigNumberish]
  ): string;
  encodeFunctionData(
    functionFragment: "initialize",
    values: [string, string]
  ): string;
  encodeFunctionData(
    functionFragment: "openLootBox",
    values: [string, BigNumberish, BigNumberish, BigNumberish]
  ): string;
  encodeFunctionData(
    functionFragment: "purchaseLootBox",
    values: [BigNumberish, string, BigNumberish, BigNumberish]
  ): string;
  encodeFunctionData(
    functionFragment: "purchaseLootBoxAndSendGift",
    values: [BigNumberish, string, string, BigNumberish, BigNumberish]
  ): string;
  encodeFunctionData(
    functionFragment: "updateWeaponLevel",
    values: [BigNumberish]
  ): string;

  decodeFunctionResult(
    functionFragment: "getWeaponInfo",
    data: BytesLike
  ): Result;
  decodeFunctionResult(functionFragment: "initialize", data: BytesLike): Result;
  decodeFunctionResult(
    functionFragment: "openLootBox",
    data: BytesLike
  ): Result;
  decodeFunctionResult(
    functionFragment: "purchaseLootBox",
    data: BytesLike
  ): Result;
  decodeFunctionResult(
    functionFragment: "purchaseLootBoxAndSendGift",
    data: BytesLike
  ): Result;
  decodeFunctionResult(
    functionFragment: "updateWeaponLevel",
    data: BytesLike
  ): Result;

  events: {};
}

export interface IWeapon extends BaseContract {
  connect(signerOrProvider: Signer | Provider | string): this;
  attach(addressOrName: string): this;
  deployed(): Promise<this>;

  interface: IWeaponInterface;

  queryFilter<TEvent extends TypedEvent>(
    event: TypedEventFilter<TEvent>,
    fromBlockOrBlockhash?: string | number | undefined,
    toBlock?: string | number | undefined
  ): Promise<Array<TEvent>>;

  listeners<TEvent extends TypedEvent>(
    eventFilter?: TypedEventFilter<TEvent>
  ): Array<TypedListener<TEvent>>;
  listeners(eventName?: string): Array<Listener>;
  removeAllListeners<TEvent extends TypedEvent>(
    eventFilter: TypedEventFilter<TEvent>
  ): this;
  removeAllListeners(eventName?: string): this;
  off: OnEvent<this>;
  on: OnEvent<this>;
  once: OnEvent<this>;
  removeListener: OnEvent<this>;

  functions: {
    getWeaponInfo(
      weaponId: BigNumberish,
      overrides?: CallOverrides
    ): Promise<
      [BigNumber, BigNumber, BigNumber] & {
        level: BigNumber;
        rarity: BigNumber;
        weaponType: BigNumber;
      }
    >;

    initialize(
      _admin: string,
      _factory: string,
      overrides?: Overrides & { from?: string }
    ): Promise<ContractTransaction>;

    openLootBox(
      _owner: string,
      _rarity: BigNumberish,
      _weaponType: BigNumberish,
      _tokenId: BigNumberish,
      overrides?: Overrides & { from?: string }
    ): Promise<ContractTransaction>;

    purchaseLootBox(
      _quantity: BigNumberish,
      _user: string,
      _totalPrice: BigNumberish,
      _tokenType: BigNumberish,
      overrides?: Overrides & { from?: string }
    ): Promise<ContractTransaction>;

    purchaseLootBoxAndSendGift(
      _quantity: BigNumberish,
      _sender: string,
      _receiver: string,
      _totalPrice: BigNumberish,
      _tokenType: BigNumberish,
      overrides?: Overrides & { from?: string }
    ): Promise<ContractTransaction>;

    updateWeaponLevel(
      weaponId: BigNumberish,
      overrides?: Overrides & { from?: string }
    ): Promise<ContractTransaction>;
  };

  getWeaponInfo(
    weaponId: BigNumberish,
    overrides?: CallOverrides
  ): Promise<
    [BigNumber, BigNumber, BigNumber] & {
      level: BigNumber;
      rarity: BigNumber;
      weaponType: BigNumber;
    }
  >;

  initialize(
    _admin: string,
    _factory: string,
    overrides?: Overrides & { from?: string }
  ): Promise<ContractTransaction>;

  openLootBox(
    _owner: string,
    _rarity: BigNumberish,
    _weaponType: BigNumberish,
    _tokenId: BigNumberish,
    overrides?: Overrides & { from?: string }
  ): Promise<ContractTransaction>;

  purchaseLootBox(
    _quantity: BigNumberish,
    _user: string,
    _totalPrice: BigNumberish,
    _tokenType: BigNumberish,
    overrides?: Overrides & { from?: string }
  ): Promise<ContractTransaction>;

  purchaseLootBoxAndSendGift(
    _quantity: BigNumberish,
    _sender: string,
    _receiver: string,
    _totalPrice: BigNumberish,
    _tokenType: BigNumberish,
    overrides?: Overrides & { from?: string }
  ): Promise<ContractTransaction>;

  updateWeaponLevel(
    weaponId: BigNumberish,
    overrides?: Overrides & { from?: string }
  ): Promise<ContractTransaction>;

  callStatic: {
    getWeaponInfo(
      weaponId: BigNumberish,
      overrides?: CallOverrides
    ): Promise<
      [BigNumber, BigNumber, BigNumber] & {
        level: BigNumber;
        rarity: BigNumber;
        weaponType: BigNumber;
      }
    >;

    initialize(
      _admin: string,
      _factory: string,
      overrides?: CallOverrides
    ): Promise<void>;

    openLootBox(
      _owner: string,
      _rarity: BigNumberish,
      _weaponType: BigNumberish,
      _tokenId: BigNumberish,
      overrides?: CallOverrides
    ): Promise<void>;

    purchaseLootBox(
      _quantity: BigNumberish,
      _user: string,
      _totalPrice: BigNumberish,
      _tokenType: BigNumberish,
      overrides?: CallOverrides
    ): Promise<void>;

    purchaseLootBoxAndSendGift(
      _quantity: BigNumberish,
      _sender: string,
      _receiver: string,
      _totalPrice: BigNumberish,
      _tokenType: BigNumberish,
      overrides?: CallOverrides
    ): Promise<void>;

    updateWeaponLevel(
      weaponId: BigNumberish,
      overrides?: CallOverrides
    ): Promise<void>;
  };

  filters: {};

  estimateGas: {
    getWeaponInfo(
      weaponId: BigNumberish,
      overrides?: CallOverrides
    ): Promise<BigNumber>;

    initialize(
      _admin: string,
      _factory: string,
      overrides?: Overrides & { from?: string }
    ): Promise<BigNumber>;

    openLootBox(
      _owner: string,
      _rarity: BigNumberish,
      _weaponType: BigNumberish,
      _tokenId: BigNumberish,
      overrides?: Overrides & { from?: string }
    ): Promise<BigNumber>;

    purchaseLootBox(
      _quantity: BigNumberish,
      _user: string,
      _totalPrice: BigNumberish,
      _tokenType: BigNumberish,
      overrides?: Overrides & { from?: string }
    ): Promise<BigNumber>;

    purchaseLootBoxAndSendGift(
      _quantity: BigNumberish,
      _sender: string,
      _receiver: string,
      _totalPrice: BigNumberish,
      _tokenType: BigNumberish,
      overrides?: Overrides & { from?: string }
    ): Promise<BigNumber>;

    updateWeaponLevel(
      weaponId: BigNumberish,
      overrides?: Overrides & { from?: string }
    ): Promise<BigNumber>;
  };

  populateTransaction: {
    getWeaponInfo(
      weaponId: BigNumberish,
      overrides?: CallOverrides
    ): Promise<PopulatedTransaction>;

    initialize(
      _admin: string,
      _factory: string,
      overrides?: Overrides & { from?: string }
    ): Promise<PopulatedTransaction>;

    openLootBox(
      _owner: string,
      _rarity: BigNumberish,
      _weaponType: BigNumberish,
      _tokenId: BigNumberish,
      overrides?: Overrides & { from?: string }
    ): Promise<PopulatedTransaction>;

    purchaseLootBox(
      _quantity: BigNumberish,
      _user: string,
      _totalPrice: BigNumberish,
      _tokenType: BigNumberish,
      overrides?: Overrides & { from?: string }
    ): Promise<PopulatedTransaction>;

    purchaseLootBoxAndSendGift(
      _quantity: BigNumberish,
      _sender: string,
      _receiver: string,
      _totalPrice: BigNumberish,
      _tokenType: BigNumberish,
      overrides?: Overrides & { from?: string }
    ): Promise<PopulatedTransaction>;

    updateWeaponLevel(
      weaponId: BigNumberish,
      overrides?: Overrides & { from?: string }
    ): Promise<PopulatedTransaction>;
  };
}
