export declare namespace xX_SMath_Helper {
    /**
     * 精确计算
     */
    class precision {
        static times(_num1: NumOrStr, _num2: NumOrStr, ...others: Array<NumOrStr>): number;
        static plus(num1: NumOrStr, num2: NumOrStr, ...others: Array<NumOrStr>): number;
        static minus(num1: NumOrStr, num2: NumOrStr, ...others: Array<NumOrStr>): number;
        static divide(num1: NumOrStr, num2: NumOrStr, ...others: Array<NumOrStr>): number;
        static float2Fixed(num: number): number;
        static digitLength(num: NumOrStr): number;
    }
    /**
     * 科学计数法转化的工具。
     */
    const scienceNumber_transToPlainText: (num: any) => any;
    /**
     * 数字添加千分位符
     */
    const parseToThousandth: (num: number, point?: number) => string;
    /**
     * 随机整数。
     */
    const randomInt: (min: number, max: number) => number;
    /**
     * TODO 随机小数[ 0.0 , 4.0 ]，这种方式？？？  似乎很难实现？？？
     */
}
//# sourceMappingURL=SMath_Helper.d.ts.map