// @ts-nocheck
/**
 * we-cropper v1.3.9
 * (c) 2020 dlhandsome
 * @license MIT
 * TypeScript 兼容导出版本，移除UMD包裹，导出WeCropper构造函数
 */

// 部分类型声明
export interface WeCropperOptions {
    id?: string;
    targetId?: string;
    pixelRatio?: number;
    width?: number;
    height?: number;
    scale?: number;
    zoom?: number;
    cut?: any;
    boundStyle?: any;
    [key: string]: any;
}

var device: any = void 0;
var TOUCH_STATE: any[] = ['touchstarted', 'touchmoved', 'touchended'];

function firstLetterUpper(str: any): any {
    return str.charAt(0).toUpperCase() + str.slice(1);
}

function setTouchState(instance: any, ...arg: any[]): void {
    TOUCH_STATE.forEach(function (key: any, i: number) {
        if (arg[i] !== undefined) {
            instance[key] = arg[i];
        }
    });
}

function validator(instance: any, o: any): void {
    Object.defineProperties(instance, o);
}

function getDevice(): any {
    if (!device) {
        device = uni.getSystemInfoSync();
    }
    return device as any;
}

var tmp: any = {};

var ref: any = getDevice();
var pixelRatio: any = ref.pixelRatio;

var DEFAULT: any = {
    id: {
        default: 'cropper',
        get: function get(): any {
            return tmp.id;
        },
        set: function set(value: any): void {
            if (typeof value !== 'string') {
                console.error('id：' + value + ' is invalid');
            }
            tmp.id = value;
        }
    },
    width: {
        default: 750,
        get: function get(): any {
            return tmp.width;
        },
        set: function set(value: any): void {
            if (typeof value !== 'number') {
                console.error('width：' + value + ' is invalid');
            }
            tmp.width = value;
        }
    },
    height: {
        default: 750,
        get: function get(): any {
            return tmp.height;
        },
        set: function set(value: any): void {
            if (typeof value !== 'number') {
                console.error('height：' + value + ' is invalid');
            }
            tmp.height = value;
        }
    },
    pixelRatio: {
        default: pixelRatio,
        get: function get(): any {
            return tmp.pixelRatio;
        },
        set: function set(value: any): void {
            if (typeof value !== 'number') {
                console.error('pixelRatio：' + value + ' is invalid');
            }
            tmp.pixelRatio = value;
        }
    },
    scale: {
        default: 2.5,
        get: function get(): any {
            return tmp.scale;
        },
        set: function set(value: any): void {
            if (typeof value !== 'number') {
                console.error('scale：' + value + ' is invalid');
            }
            tmp.scale = value;
        }
    },
    zoom: {
        default: 5,
        get: function get(): any {
            return tmp.zoom;
        },
        set: function set(value: any): void {
            if (typeof value !== 'number') {
                console.error('zoom：' + value + ' is invalid');
            } else if (value < 0 || value > 10) {
                console.error('zoom should be ranged in 0 ~ 10');
            }
            tmp.zoom = value;
        }
    },
    src: {
        default: '',
        get: function get(): any {
            return tmp.src;
        },
        set: function set(value: any): void {
            if (typeof value !== 'string') {
                console.error('src：' + value + ' is invalid');
            }
            tmp.src = value;
        }
    },
    cut: {
        default: {},
        get: function get(): any {
            return tmp.cut;
        },
        set: function set(value: any): void {
            if (typeof value !== 'object') {
                console.error('cut：' + value + ' is invalid');
            }
            tmp.cut = value;
        }
    },
    boundStyle: {
        default: {},
        get: function get(): any {
            return tmp.boundStyle;
        },
        set: function set(value: any): void {
            if (typeof value !== 'object') {
                console.error('boundStyle：' + value + ' is invalid');
            }
            tmp.boundStyle = value;
        }
    },
    onReady: {
        default: null,
        get: function get(): any {
            return tmp.ready;
        },
        set: function set(value: any): void {
            tmp.ready = value;
        }
    },
    onBeforeImageLoad: {
        default: null,
        get: function get(): any {
            return tmp.beforeImageLoad;
        },
        set: function set(value: any): void {
            tmp.beforeImageLoad = value;
        }
    },
    onImageLoad: {
        default: null,
        get: function get(): any {
            return tmp.imageLoad;
        },
        set: function set(value: any): void {
            tmp.imageLoad = value;
        }
    },
    onBeforeDraw: {
        default: null,
        get: function get(): any {
            return tmp.beforeDraw;
        },
        set: function set(value: any): void {
            tmp.beforeDraw = value;
        }
    }
};

var ref$1: any = getDevice();
var windowWidth: any = ref$1.windowWidth;

function prepare(this: any): void {
    var self: any = this;

    // v1.4.0 版本中将不再自动绑定we-cropper实例
    self.attachPage = function () {
        var pages = getCurrentPages();
        // 获取到当前page上下文
        var pageContext = pages[pages.length - 1];
        // 把this依附在Page上下文的wecropper属性上，便于在page钩子函数中访问
        Object.defineProperty(pageContext, 'wecropper', {
            get: function get() {
                console.warn(
                    'Instance will not be automatically bound to the page after v1.4.0\n\n' +
                        'Please use a custom instance name instead\n\n' +
                        'Example: \n' +
                        'this.mycropper = new WeCropper(options)\n\n' +
                        '// ...\n' +
                        'this.mycropper.getCropperImage()'
                );
                return self;
            },
            configurable: true
        });
    };

    self.createCtx = function () {
        var id = self.id;
        var targetId = self.targetId;

        if (id) {
            self.ctx = self.ctx || uni.createCanvasContext(id);
            self.targetCtx = self.targetCtx || uni.createCanvasContext(targetId);
        } else {
            console.error("constructor: create canvas context failed, 'id' must be valuable");
        }
    };

    self.deviceRadio = windowWidth / 750;
}

var commonjsGlobal = typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {};

function createCommonjsModule(fn: any, module: any): any {
    return (
        (module = {
            exports: {}
        }),
        fn(module, module.exports),
        module.exports
    );
}

// tools 初始化补全参数
var tools = createCommonjsModule(function (module: any, exports: any) {
    /**
     * String type check
     */
    exports.isStr = function (v: any) {
        return typeof v === 'string';
    };
    /**
     * Number type check
     */
    exports.isNum = function (v: any) {
        return typeof v === 'number';
    };
    /**
     * Array type check
     */
    exports.isArr = Array.isArray;
    /**
     * undefined type check
     */
    exports.isUndef = function (v: any) {
        return v === undefined;
    };

    exports.isTrue = function (v: any) {
        return v === true;
    };

    exports.isFalse = function (v: any) {
        return v === false;
    };
    /**
     * Function type check
     */
    exports.isFunc = function (v: any) {
        return typeof v === 'function';
    };
    /**
     * Quick object check - this is primarily used to tell
     * Objects from primitive values when we know the value
     * is a JSON-compliant type.
     */
    exports.isObj = exports.isObject = function (obj: any) {
        return obj !== null && typeof obj === 'object';
    };

    /**
     * Strict object type check. Only returns true
     * for plain JavaScript objects.
     */
    var _toString = Object.prototype.toString;
    exports.isPlainObject = function (obj: any) {
        return _toString.call(obj) === '[object Object]';
    };

    /**
     * Check whether the object has the property.
     */
    var hasOwnProperty = Object.prototype.hasOwnProperty;
    exports.hasOwn = function (obj: any, key: any) {
        return hasOwnProperty.call(obj, key);
    };

    /**
     * Perform no operation.
     * Stubbing args to make Flow happy without leaving useless transpiled code
     * with ...rest (https://flow.org/blog/2017/05/07/Strict-Function-Call-Arity/)
     */
    exports.noop = function (a: any, b: any, c: any) {};

    /**
     * Check if val is a valid array index.
     */
    exports.isValidArrayIndex = function (val: any) {
        var n = parseFloat(String(val));
        return n >= 0 && Math.floor(n) === n && isFinite(val);
    };
}, {});

var tools_7 = tools.isFunc;
var tools_10 = tools.isPlainObject;

var EVENT_TYPE = ['ready', 'beforeImageLoad', 'beforeDraw', 'imageLoad'];

function observer(this: any) {
    var self = this;

    self.on = function (event: any, fn: any) {
        if (EVENT_TYPE.indexOf(event) > -1) {
            if (tools_7(fn)) {
                event === 'ready' ? fn(self) : (self['on' + firstLetterUpper(event)] = fn);
            }
        } else {
            console.error('event: ' + event + ' is invalid');
        }
        return self;
    };
}

function wxPromise(this: any, fn: any) {
    return function (this: any, obj: any) {
        var args = [],
            len = arguments.length - 1;
        while (len-- > 0) args[len] = arguments[len + 1];

        if (obj === void 0) obj = {};
        return new Promise(function (resolve, reject) {
            obj.success = function (res: any) {
                resolve(res);
            };
            obj.fail = function (err: any) {
                reject(err);
            };
            fn.apply(void 0, [obj].concat(args));
        });
    };
}

function draw(this: any, ctx: any, reserve: any) {
    if (reserve === void 0) reserve = false;

    return new Promise(function (resolve) {
        ctx.draw(reserve, resolve);
    });
}

var getImageInfo = wxPromise(uni.getImageInfo);

var canvasToTempFilePath = wxPromise(uni.canvasToTempFilePath);

var base64 = createCommonjsModule(function (module, exports) {
    /*! http://mths.be/base64 v0.1.0 by @mathias | MIT license */
    (function (root) {
        // Detect free variables `exports`.
        var freeExports = 'object' == 'object' && exports;

        // Detect free variable `module`.
        var freeModule = 'object' == 'object' && module && module.exports == freeExports && module;

        // Detect free variable `global`, from Node.js or Browserified code, and use
        // it as `root`.
        var freeGlobal = typeof commonjsGlobal == 'object' && commonjsGlobal;
        if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {
            root = freeGlobal;
        }

        /*--------------------------------------------------------------------------*/

        var InvalidCharacterError = function (message: any) {
            this.message = message;
        };
        InvalidCharacterError.prototype = new Error();
        InvalidCharacterError.prototype.name = 'InvalidCharacterError';

        var error = function (message: any) {
            // Note: the error messages used throughout this file match those used by
            // the native `atob`/`btoa` implementation in Chromium.
            throw new InvalidCharacterError(message);
        };

        var TABLE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
        // http://whatwg.org/html/common-microsyntaxes.html#space-character
        var REGEX_SPACE_CHARACTERS = /[\t\n\f\r ]/g;

        // `decode` is designed to be fully compatible with `atob` as described in the
        // HTML Standard. http://whatwg.org/html/webappapis.html#dom-windowbase64-atob
        // The optimized base64-decoding algorithm used is based on @atk’s excellent
        // implementation. https://gist.github.com/atk/1020396
        var decode = function (input: any) {
            input = String(input).replace(REGEX_SPACE_CHARACTERS, '');
            var length = input.length;
            if (length % 4 == 0) {
                input = input.replace(/==?$/, '');
                length = input.length;
            }
            if (
                length % 4 == 1 ||
                // http://whatwg.org/C#alphanumeric-ascii-characters
                /[^+a-zA-Z0-9/]/.test(input)
            ) {
                error('Invalid character: the string to be decoded is not correctly encoded.');
            }
            var bitCounter = 0;
            var bitStorage;
            var buffer;
            var output = '';
            var position = -1;
            while (++position < length) {
                buffer = TABLE.indexOf(input.charAt(position));
                bitStorage = bitCounter % 4 ? bitStorage * 64 + buffer : buffer;
                // Unless this is the first of a group of 4 characters…
                if (bitCounter++ % 4) {
                    // …convert the first 8 bits to a single ASCII character.
                    output += String.fromCharCode(0xff & (bitStorage >> ((-2 * bitCounter) & 6)));
                }
            }
            return output;
        };

        // `encode` is designed to be fully compatible with `btoa` as described in the
        // HTML Standard: http://whatwg.org/html/webappapis.html#dom-windowbase64-btoa
        var encode = function (input: any) {
            input = String(input);
            if (/[^\0-\xFF]/.test(input)) {
                // Note: no need to special-case astral symbols here, as surrogates are
                // matched, and the input is supposed to only contain ASCII anyway.
                error('The string to be encoded contains characters outside of the ' + 'Latin1 range.');
            }
            var padding = input.length % 3;
            var output = '';
            var position = -1;
            var a;
            var b;
            var c;
            var buffer;
            // Make sure any padding is handled outside of the loop.
            var length = input.length - padding;

            while (++position < length) {
                // Read three bytes, i.e. 24 bits.
                a = input.charCodeAt(position) << 16;
                b = input.charCodeAt(++position) << 8;
                c = input.charCodeAt(++position);
                buffer = a + b + c;
                // Turn the 24 bits into four chunks of 6 bits each, and append the
                // matching character for each of them to the output.
                output += TABLE.charAt((buffer >> 18) & 0x3f) + TABLE.charAt((buffer >> 12) & 0x3f) + TABLE.charAt((buffer >> 6) & 0x3f) + TABLE.charAt(buffer & 0x3f);
            }

            if (padding == 2) {
                a = input.charCodeAt(position) << 8;
                b = input.charCodeAt(++position);
                buffer = a + b;
                output += TABLE.charAt(buffer >> 10) + TABLE.charAt((buffer >> 4) & 0x3f) + TABLE.charAt((buffer << 2) & 0x3f) + '=';
            } else if (padding == 1) {
                buffer = input.charCodeAt(position);
                output += TABLE.charAt(buffer >> 2) + TABLE.charAt((buffer << 4) & 0x3f) + '==';
            }

            return output;
        };

        var base64 = {
            encode: encode,
            decode: decode,
            version: '0.1.0'
        };

        // Some AMD build optimizers, like r.js, check for specific condition patterns
        // like the following:
        if (typeof undefined == 'function' && typeof undefined.amd == 'object' && undefined.amd) {
            undefined(function () {
                return base64;
            });
        } else if (freeExports && !freeExports.nodeType) {
            if (freeModule) {
                // in Node.js or RingoJS v0.8.0+
                freeModule.exports = base64;
            } else {
                // in Narwhal or RingoJS v0.7.0-
                for (var key in base64) {
                    base64.hasOwnProperty(key) && (freeExports[key] = base64[key]);
                }
            }
        } else {
            // in Rhino or a web browser
            root.base64 = base64;
        }
    })(commonjsGlobal);
});

function makeURI(strData, type) {
    return 'data:' + type + ';base64,' + strData;
}

function fixType(type) {
    type = type.toLowerCase().replace(/jpg/i, 'jpeg');
    var r = type.match(/png|jpeg|bmp|gif/)[0];
    return 'image/' + r;
}

function encodeData(data) {
    var str = '';
    if (typeof data === 'string') {
        str = data;
    } else {
        for (var i = 0; i < data.length; i++) {
            str += String.fromCharCode(data[i]);
        }
    }
    return base64.encode(str);
}

/**
 * 获取图像区域隐含的像素数据
 * @param canvasId canvas标识
 * @param x 将要被提取的图像数据矩形区域的左上角 x 坐标
 * @param y 将要被提取的图像数据矩形区域的左上角 y 坐标
 * @param width 将要被提取的图像数据矩形区域的宽度
 * @param height 将要被提取的图像数据矩形区域的高度
 * @param done 完成回调
 */
function getImageData(canvasId: any, x: any, y: any, width: any, height: any, done: any) {
    uni.canvasGetImageData({
        canvasId: canvasId,
        x: x,
        y: y,
        width: width,
        height: height,
        success: function success(res: any) {
            done(res, null);
        },
        fail: function fail(res: any) {
            done(null, res);
        }
    });
}

/**
 * 生成bmp格式图片
 * 按照规则生成图片响应头和响应体
 * @param oData 用来描述 canvas 区域隐含的像素数据 { data, width, height } = oData
 * @returns {*} base64字符串
 */
function genBitmapImage(oData: any) {
    //
    // BITMAPFILEHEADER: http://msdn.microsoft.com/en-us/library/windows/desktop/dd183374(v=vs.85).aspx
    // BITMAPINFOHEADER: http://msdn.microsoft.com/en-us/library/dd183376.aspx
    //
    var biWidth = oData.width;
    var biHeight = oData.height;
    var biSizeImage = biWidth * biHeight * 3;
    var bfSize = biSizeImage + 54; // total header size = 54 bytes

    //
    //  typedef struct tagBITMAPFILEHEADER {
    //  	WORD bfType;
    //  	DWORD bfSize;
    //  	WORD bfReserved1;
    //  	WORD bfReserved2;
    //  	DWORD bfOffBits;
    //  } BITMAPFILEHEADER;
    //
    var BITMAPFILEHEADER = [
        // WORD bfType -- The file type signature; must be "BM"
        0x42,
        0x4d,
        // DWORD bfSize -- The size, in bytes, of the bitmap file
        bfSize & 0xff,
        (bfSize >> 8) & 0xff,
        (bfSize >> 16) & 0xff,
        (bfSize >> 24) & 0xff,
        // WORD bfReserved1 -- Reserved; must be zero
        0,
        0,
        // WORD bfReserved2 -- Reserved; must be zero
        0,
        0,
        // DWORD bfOffBits -- The offset, in bytes, from the beginning of the BITMAPFILEHEADER structure to the bitmap bits.
        54,
        0,
        0,
        0
    ];

    //
    //  typedef struct tagBITMAPINFOHEADER {
    //  	DWORD biSize;
    //  	LONG  biWidth;
    //  	LONG  biHeight;
    //  	WORD  biPlanes;
    //  	WORD  biBitCount;
    //  	DWORD biCompression;
    //  	DWORD biSizeImage;
    //  	LONG  biXPelsPerMeter;
    //  	LONG  biYPelsPerMeter;
    //  	DWORD biClrUsed;
    //  	DWORD biClrImportant;
    //  } BITMAPINFOHEADER, *PBITMAPINFOHEADER;
    //
    var BITMAPINFOHEADER = [
        // DWORD biSize -- The number of bytes required by the structure
        40,
        0,
        0,
        0,
        // LONG biWidth -- The width of the bitmap, in pixels
        biWidth & 0xff,
        (biWidth >> 8) & 0xff,
        (biWidth >> 16) & 0xff,
        (biWidth >> 24) & 0xff,
        // LONG biHeight -- The height of the bitmap, in pixels
        biHeight & 0xff,
        (biHeight >> 8) & 0xff,
        (biHeight >> 16) & 0xff,
        (biHeight >> 24) & 0xff,
        // WORD biPlanes -- The number of planes for the target device. This value must be set to 1
        1,
        0,
        // WORD biBitCount -- The number of bits-per-pixel, 24 bits-per-pixel -- the bitmap
        // has a maximum of 2^24 colors (16777216, Truecolor)
        24,
        0,
        // DWORD biCompression -- The type of compression, BI_RGB (code 0) -- uncompressed
        0,
        0,
        0,
        0,
        // DWORD biSizeImage -- The size, in bytes, of the image. This may be set to zero for BI_RGB bitmaps
        biSizeImage & 0xff,
        (biSizeImage >> 8) & 0xff,
        (biSizeImage >> 16) & 0xff,
        (biSizeImage >> 24) & 0xff,
        // LONG biXPelsPerMeter, unused
        0,
        0,
        0,
        0,
        // LONG biYPelsPerMeter, unused
        0,
        0,
        0,
        0,
        // DWORD biClrUsed, the number of color indexes of palette, unused
        0,
        0,
        0,
        0,
        // DWORD biClrImportant, unused
        0,
        0,
        0,
        0
    ];

    var iPadding = (4 - ((biWidth * 3) % 4)) % 4;

    var aImgData = oData.data;

    var strPixelData = '';
    var biWidth4 = biWidth << 2;
    var y = biHeight;
    var fromCharCode = String.fromCharCode;

    do {
        var iOffsetY = biWidth4 * (y - 1);
        var strPixelRow = '';
        for (var x = 0; x < biWidth; x++) {
            var iOffsetX = x << 2;
            strPixelRow += fromCharCode(aImgData[iOffsetY + iOffsetX + 2]) + fromCharCode(aImgData[iOffsetY + iOffsetX + 1]) + fromCharCode(aImgData[iOffsetY + iOffsetX]);
        }

        for (var c = 0; c < iPadding; c++) {
            strPixelRow += String.fromCharCode(0);
        }

        strPixelData += strPixelRow;
    } while (--y);

    var strEncoded = encodeData(BITMAPFILEHEADER.concat(BITMAPINFOHEADER)) + encodeData(strPixelData);

    return strEncoded;
}

/**
 * 转换为图片base64
 * @param canvasId canvas标识
 * @param x 将要被提取的图像数据矩形区域的左上角 x 坐标
 * @param y 将要被提取的图像数据矩形区域的左上角 y 坐标
 * @param width 将要被提取的图像数据矩形区域的宽度
 * @param height 将要被提取的图像数据矩形区域的高度
 * @param type 转换图片类型
 * @param done 完成回调
 */
function convertToImage(canvasId: any, x: any, y: any, width: any, height: any, type: any, done: any) {
    if (done === void 0) done = function () {};

    if (type === undefined) {
        type = 'png';
    }
    type = fixType(type);
    if (/bmp/.test(type)) {
        getImageData(canvasId, x, y, width, height, function (data: any, err: any) {
            var strData = genBitmapImage(data);
            tools_7(done) && done(makeURI(strData, 'image/' + type), err);
        });
    } else {
        console.error("暂不支持生成'" + type + "'类型的base64图片");
    }
}

var CanvasToBase64 = {
    convertToImage: convertToImage,
    // convertToPNG: function (width, height, done) {
    //   return convertToImage(width, height, 'png', done)
    // },
    // convertToJPEG: function (width, height, done) {
    //   return convertToImage(width, height, 'jpeg', done)
    // },
    // convertToGIF: function (width, height, done) {
    //   return convertToImage(width, height, 'gif', done)
    // },
    convertToBMP: function (ref: any, done: any) {
        if (ref === void 0) ref = {};
        var canvasId = ref.canvasId;
        var x = ref.x;
        var y = ref.y;
        var width = ref.width;
        var height = ref.height;
        if (done === void 0) done = function () {};

        return convertToImage(canvasId, x, y, width, height, 'bmp', done);
    }
};

function methods(this: any) {
    var self = this;

    var boundWidth = self.width; // 裁剪框默认宽度，即整个画布宽度
    var boundHeight = self.height; // 裁剪框默认高度，即整个画布高度

    var id = self.id;
    var targetId = self.targetId;
    var pixelRatio = self.pixelRatio;

    var ref = self.cut;
    var x = ref.x;
    if (x === void 0) x = 0;
    var y = ref.y;
    if (y === void 0) y = 0;
    var width = ref.width;
    if (width === void 0) width = boundWidth;
    var height = ref.height;
    if (height === void 0) height = boundHeight;

    self.updateCanvas = function (done: any) {
        if (self.croperTarget) {
            //  画布绘制图片
            self.ctx.drawImage(self.croperTarget, self.imgLeft, self.imgTop, self.scaleWidth, self.scaleHeight);
        }
        tools_7(self.onBeforeDraw) && self.onBeforeDraw(self.ctx, self);

        self.setBoundStyle(self.boundStyle); //	设置边界样式

        self.ctx.draw(false, done);
        return self;
    };

    self.pushOrigin = self.pushOrign = function (src: any) {
        self.src = src;

        tools_7(self.onBeforeImageLoad) && self.onBeforeImageLoad(self.ctx, self);

        return getImageInfo({
            src: src
        })
            .then(function (res: any) {
                var innerAspectRadio = res.width / res.height;
                var customAspectRadio = width / height;

                self.croperTarget = res.path;

                if (innerAspectRadio < customAspectRadio) {
                    self.rectX = x;
                    self.baseWidth = width;
                    self.baseHeight = width / innerAspectRadio;
                    self.rectY = y - Math.abs((height - self.baseHeight) / 2);
                } else {
                    self.rectY = y;
                    self.baseWidth = height * innerAspectRadio;
                    self.baseHeight = height;
                    self.rectX = x - Math.abs((width - self.baseWidth) / 2);
                }

                self.imgLeft = self.rectX;
                self.imgTop = self.rectY;
                self.scaleWidth = self.baseWidth;
                self.scaleHeight = self.baseHeight;

                self.update();

                return new Promise(function (resolve) {
                    self.updateCanvas(resolve);
                });
            })
            .then(function () {
                tools_7(self.onImageLoad) && self.onImageLoad(self.ctx, self);
            });
    };

    self.removeImage = function () {
        self.src = '';
        self.croperTarget = '';
        return draw(self.ctx);
    };

    self.getCropperBase64 = function (done: any) {
        if (done === void 0) done = function () {};

        CanvasToBase64.convertToBMP(
            {
                canvasId: id,
                x: x,
                y: y,
                width: width,
                height: height
            },
            done
        );
    };

    self.getCropperImage = function (opt: any, fn: any) {
        var customOptions = opt;

        var canvasOptions = {
            canvasId: id,
            x: x,
            y: y,
            width: width,
            height: height
        };

        var task = function () {
            return Promise.resolve();
        };

        if (tools_10(customOptions) && customOptions.original) {
            // original mode
            task = function () {
                self.targetCtx.drawImage(self.croperTarget, self.imgLeft * pixelRatio, self.imgTop * pixelRatio, self.scaleWidth * pixelRatio, self.scaleHeight * pixelRatio);

                canvasOptions = {
                    canvasId: targetId,
                    x: x * pixelRatio,
                    y: y * pixelRatio,
                    width: width * pixelRatio,
                    height: height * pixelRatio
                };

                return draw(self.targetCtx);
            };
        }

        return task()
            .then(function () {
                if (tools_10(customOptions)) {
                    canvasOptions = Object.assign({}, canvasOptions, customOptions);
                }

                if (tools_7(customOptions)) {
                    fn = customOptions;
                }

                var arg = canvasOptions.componentContext ? [canvasOptions, canvasOptions.componentContext] : [canvasOptions];

                return canvasToTempFilePath.apply(null, arg);
            })
            .then(function (res: any) {
                var tempFilePath = res.tempFilePath;

                return tools_7(fn) ? fn.call(self, tempFilePath, null) : tempFilePath;
            })
            .catch(function (err: any) {
                if (tools_7(fn)) {
                    fn.call(self, null, err);
                } else {
                    throw err;
                }
            });
    };
}

/**
 * 获取最新缩放值
 * @param oldScale 上一次触摸结束后的缩放值
 * @param oldDistance 上一次触摸结束后的双指距离
 * @param zoom 缩放系数
 * @param touch0 第一指touch对象
 * @param touch1 第二指touch对象
 * @returns {*}
 */
var getNewScale = function (oldScale: any, oldDistance: any, zoom: any, touch0: any, touch1: any) {
    var xMove, yMove, newDistance;
    // 计算二指最新距离
    xMove = Math.round(touch1.x - touch0.x);
    yMove = Math.round(touch1.y - touch0.y);
    newDistance = Math.round(Math.sqrt(xMove * xMove + yMove * yMove));

    return oldScale + 0.001 * zoom * (newDistance - oldDistance);
};

function update(this: any) {
    var self = this;

    if (!self.src) {
        return;
    }

    self.__oneTouchStart = function (touch: any) {
        self.touchX0 = Math.round(touch.x);
        self.touchY0 = Math.round(touch.y);
    };

    self.__oneTouchMove = function (touch: any) {
        var xMove, yMove;
        // 计算单指移动的距离
        if (self.touchended) {
            return self.updateCanvas();
        }
        xMove = Math.round(touch.x - self.touchX0);
        yMove = Math.round(touch.y - self.touchY0);

        var imgLeft = Math.round(self.rectX + xMove);
        var imgTop = Math.round(self.rectY + yMove);

        self.outsideBound(imgLeft, imgTop);

        self.updateCanvas();
    };

    self.__twoTouchStart = function (touch0: any, touch1: any) {
        var xMove, yMove, oldDistance;

        self.touchX1 = Math.round(self.rectX + self.scaleWidth / 2);
        self.touchY1 = Math.round(self.rectY + self.scaleHeight / 2);

        // 计算两指距离
        xMove = Math.round(touch1.x - touch0.x);
        yMove = Math.round(touch1.y - touch0.y);
        oldDistance = Math.round(Math.sqrt(xMove * xMove + yMove * yMove));

        self.oldDistance = oldDistance;
    };

    self.__twoTouchMove = function (touch0: any, touch1: any) {
        var oldScale = self.oldScale;
        var oldDistance = self.oldDistance;
        var scale = self.scale;
        var zoom = self.zoom;

        self.newScale = getNewScale(oldScale, oldDistance, zoom, touch0, touch1);

        //  设定缩放范围
        self.newScale <= 1 && (self.newScale = 1);
        self.newScale >= scale && (self.newScale = scale);

        self.scaleWidth = Math.round(self.newScale * self.baseWidth);
        self.scaleHeight = Math.round(self.newScale * self.baseHeight);
        var imgLeft = Math.round(self.touchX1 - self.scaleWidth / 2);
        var imgTop = Math.round(self.touchY1 - self.scaleHeight / 2);

        self.outsideBound(imgLeft, imgTop);

        self.updateCanvas();
    };

    self.__xtouchEnd = function () {
        self.oldScale = self.newScale;
        self.rectX = self.imgLeft;
        self.rectY = self.imgTop;
    };
}

var handle = {
    //  图片手势初始监测
    touchStart: function touchStart(e: any) {
        var self = this;
        var ref = e.touches;
        var touch0 = ref[0];
        var touch1 = ref[1];

        if (!self.src) {
            return;
        }

        setTouchState(self, true, null, null);

        // 计算第一个触摸点的位置，并参照改点进行缩放
        self.__oneTouchStart(touch0);

        // 两指手势触发
        if (e.touches.length >= 2) {
            self.__twoTouchStart(touch0, touch1);
        }
    },

    //  图片手势动态缩放
    touchMove: function touchMove(e: any) {
        var self = this;
        var ref = e.touches;
        var touch0 = ref[0];
        var touch1 = ref[1];

        if (!self.src) {
            return;
        }

        setTouchState(self, null, true);

        // 单指手势时触发
        if (e.touches.length === 1) {
            self.__oneTouchMove(touch0);
        }
        // 两指手势触发
        if (e.touches.length >= 2) {
            self.__twoTouchMove(touch0, touch1);
        }
    },

    touchEnd: function touchEnd(e: any) {
        var self = this;

        if (!self.src) {
            return;
        }

        setTouchState(self, false, false, true);
        self.__xtouchEnd();
    }
};

function cut(this: any) {
    var self = this;
    var boundWidth = self.width; // 裁剪框默认宽度，即整个画布宽度
    var boundHeight = self.height;
    // 裁剪框默认高度，即整个画布高度
    var ref = self.cut;
    var x = ref.x;
    if (x === void 0) x = 0;
    var y = ref.y;
    if (y === void 0) y = 0;
    var width = ref.width;
    if (width === void 0) width = boundWidth;
    var height = ref.height;
    if (height === void 0) height = boundHeight;

    /**
     * 设置边界
     * @param imgLeft 图片左上角横坐标值
     * @param imgTop 图片左上角纵坐标值
     */
    self.outsideBound = function (imgLeft: any, imgTop: any) {
        self.imgLeft = imgLeft >= x ? x : self.scaleWidth + imgLeft - x <= width ? x + width - self.scaleWidth : imgLeft;

        self.imgTop = imgTop >= y ? y : self.scaleHeight + imgTop - y <= height ? y + height - self.scaleHeight : imgTop;
    };

    /**
     * 设置边界样式
     * @param color	边界颜色
     */
    self.setBoundStyle = function (ref: any) {
        if (ref === void 0) ref = {};
        var color = ref.color;
        if (color === void 0) color = '#04b00f';
        var mask = ref.mask;
        if (mask === void 0) mask = 'rgba(0, 0, 0, 0.3)';
        var lineWidth = ref.lineWidth;
        if (lineWidth === void 0) lineWidth = 1;

        var half = lineWidth / 2;
        var boundOption = [
            {
                start: {
                    x: x - half,
                    y: y + 10 - half
                },
                step1: {
                    x: x - half,
                    y: y - half
                },
                step2: {
                    x: x + 10 - half,
                    y: y - half
                }
            },
            {
                start: {
                    x: x - half,
                    y: y + height - 10 + half
                },
                step1: {
                    x: x - half,
                    y: y + height + half
                },
                step2: {
                    x: x + 10 - half,
                    y: y + height + half
                }
            },
            {
                start: {
                    x: x + width - 10 + half,
                    y: y - half
                },
                step1: {
                    x: x + width + half,
                    y: y - half
                },
                step2: {
                    x: x + width + half,
                    y: y + 10 - half
                }
            },
            {
                start: {
                    x: x + width + half,
                    y: y + height - 10 + half
                },
                step1: {
                    x: x + width + half,
                    y: y + height + half
                },
                step2: {
                    x: x + width - 10 + half,
                    y: y + height + half
                }
            }
        ];

        // 绘制半透明层
        self.ctx.beginPath();
        self.ctx.setFillStyle(mask);
        self.ctx.fillRect(0, 0, x, boundHeight);
        self.ctx.fillRect(x, 0, width, y);
        self.ctx.fillRect(x, y + height, width, boundHeight - y - height);
        self.ctx.fillRect(x + width, 0, boundWidth - x - width, boundHeight);
        self.ctx.fill();

        boundOption.forEach(function (op: any) {
            self.ctx.beginPath();
            self.ctx.setStrokeStyle(color);
            self.ctx.setLineWidth(lineWidth);
            self.ctx.moveTo(op.start.x, op.start.y);
            self.ctx.lineTo(op.step1.x, op.step1.y);
            self.ctx.lineTo(op.step2.x, op.step2.y);
            self.ctx.stroke();
        });
    };
}

var version = '1.3.9';

var WeCropper = function WeCropper(params: any) {
    var self = this;
    var _default: any = {};

    validator(self, DEFAULT);

    Object.keys(DEFAULT).forEach(function (key: any) {
        _default[key] = DEFAULT[key].default;
    });
    Object.assign(self, _default, params);

    self.prepare();
    self.attachPage();
    self.createCtx();
    self.observer();
    self.cutt();
    self.methods();
    self.init();
    self.update();

    return self;
};

WeCropper.prototype.init = function init() {
    var self = this;
    var src = self.src;

    self.version = version;

    typeof self.onReady === 'function' && self.onReady(self.ctx, self);

    if (src) {
        self.pushOrign(src);
    } else {
        self.updateCanvas();
    }
    setTouchState(self, false, false, false);

    self.oldScale = 1;
    self.newScale = 1;

    return self;
};

Object.assign(WeCropper.prototype, handle);

WeCropper.prototype.prepare = prepare;
WeCropper.prototype.observer = observer;
WeCropper.prototype.methods = methods;
WeCropper.prototype.cutt = cut;
WeCropper.prototype.update = update;

// 结尾导出 WeCropper
export default WeCropper;
